Attribute:Sensor Strength: Difference between revisions
m Banri moved page Sensor Scan Results Attribute to Attribute:Sensor Scan Results: Finalizing Namespace |
Oscillator (talk | contribs) m cleaned up and updated. |
||
| Line 1: | Line 1: | ||
Sensor Scan Results | {{DISPLAYTITLE:Sensor Scan Results}} | ||
Sensor Scan Results are added to the number of ships you can see after a Long Range Scan. Each scan costs (1) Processing Power. The Sensor Scan Results attribute affect the results for [[Drones|NPC Drones]], [[Player Drones]], and [[Ships|Player Ships]] scan sweeps. For example, if you had 4 Total Sensor Scan Results on your ship, you would see 4 [[Drones|NPC Drones]], 4 [[Player Drones]], and 4 [[Ships|Player Ships]] per scan. | |||
Every [[Ships|ship]] has a base of 3 Sensor Scan Results, including [[Ship_Classes#Rep_Ships|Rep Ships]]. | |||
More Sensor Scan Results can be shown by installing mods with the [[Energy Processor & Power#Long Range Scan|Sensor Scan Results]] attribute through equipping of [[Utility Mods|Utility]] and [[Sensor Mods|Sensor mods]]. Additionally, [[guilds]] can increase Sensor Scan Results if your guild has spent points on it. | |||
There is a maximum display cap of 10 of each type ([[Drones|NPC Drones]], [[Player Drones]], and [[Ships|Player Ships]]). | |||
==Outlands== | |||
Your ship's sensor scan results total is added to your scan roll while searching for [[nodes]] in the [[Outlands#Scan Mechanics|Outlands]]. There is no maximum when searching for [[Nodes]], but the maximum is in place for [[Drones|NPC Drones]], [[Player Drones]], and [[Ships|Player Ships]] scans. | |||
{{Attributes}} | {{Attributes}} | ||