Attribute:Engine Efficiency
Revision as of 21:09, 20 January 2021 by Banri (talk | contribs) (Banri moved page Engine Efficiency Attribute to Attribute:Engine Efficiency: Finalizing Namespace)
Engine Efficiency (EE) value is a % reducing on the travel time of your flight. For example if your Engine Efficiency is 50%, a trip that would take 20 minutes will take 10 minutes instead.
Engine Efficiency is capped at 80% maximum (75% from mods, 5% from sectors boost), but has no minimum cap. Engine Efficiency can be increased or decreased by Engine, Utility, Sensor Mods, and sectors Boosts. Furthermore, every ship has a different base Engine Efficiency.
Ship Base Engine Efficiency
Fighter
- Light: 0%
- Standard: 0%
- Assault: 0%
- Tempest: 0%
Scout
- Recon: 10%
- Support: 15%
- Overwatch: 20%
- Harbinger: 25%
Freighter
- Light: 0%
- Medium: 0%
- Heavy: 0%
- Cerberus: 0%
Rep Ships
- JayCo Tanker: -50%
- Gemini Station Sentinel: 30%
- Terran Dreadnought: 0%
- Martian Crusader: 0%
For more information on ships, see Ship Classes