Guilds: Difference between revisions

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| style="font-weight:bold; font-size:100%;" | Death Borg
| style="font-weight:bold; font-size:100%;" | Death Borg
| style="text-align: center; font-size:100%;" | 5/10
| style="text-align: center; font-size:100%;" | 6/10
| style="font-size:100%;" | Hells Speed
| style="font-size:100%;" | Hells Speed
| style="font-size:100%;" |  
| style="font-size:100%;" | Kyo ITALY
| style="font-size:100%;" | Standard
| style="font-size:100%;" | Standard
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| style="font-size:100%;" | Standard
| style="font-size:100%;" | Standard
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| style="font-weight:bold; font-size:100%;" | Martian Congressional Republic Navy
| style="font-weight:bold; font-size:100%;" | MCRN
| style="text-align: center; font-size:100%;" | 1/10
| style="text-align: center; font-size:100%;" | 1/10
| style="font-size:100%;" | Valkyrie115
| style="font-size:100%;" | Valkyrie115

Revision as of 17:05, 2 January 2020

Guilds are a group of players who have banded together to conquer other guilds and accomplish group activities. Guilds in Gemini Station are highly recommended, but not required. It is recommended to join a guild to increase the enjoyment of the game and possibly make new friends. Whether the guilds are Warlike, Peaceful, Trade Focused, Pirate Focused...there are many different types of focus for guilds to expand on. Or if one guild likes, be them all!

These are all the guilds currently registered

Guild Members Leader Co-Leader Type
Access Denied 10/10 Silver Silence Banri Standard
Death Borg 6/10 Hells Speed Kyo ITALY Standard
Invictus 8/10 Noresist Standard
MCRN 1/10 Valkyrie115 Standard
Stonks 1/10 60hz Josh Standard

Guild

When in a guild, there are multiple things that can be done such as; Wars, Warehouse Storage, Upgrades & Specializations. Guilds also have a max capacity per level.

Total Members Cost
10 Starting
25 5 GP
50 25 GP

Warehouse

The Warehouse is like the Guild Bank/Vault. Players will be able to store commodities there for future wars and or storing items they want to just give away to other players. It requires 1 Guild Point to unlock. Further Unlocks to increase storage space will require more GPs.

Warehouse Level Max Capacity Cost
1 2,500 1 GP
2 5,000 5 GP
3 10,000 10 GP
4 25,000 25 GP
5 50,000 50 GP
6 100,000 100 GP
7 250,000 250 GP
8 500,000 500 GP
9 750,000 750 GP
10 1,000,000 1,000 GP

Upgrades

You can spend guild points to unlock guild-wide upgrades. There are currently 6 upgrades a guild can choose from, each having its own increase in ship efficiency. Prioritizing what to unlock will be determined by the guild and guild leaders/officers. Each upgrade has 10 available unlocks.

  • Armor
  • Engine Efficiency
  • Evasion
  • Sensor Results
  • Shields
  • Targeting

Specialization

With enough guild points, you can dedicate your guild to a specific specialization. Once you choose a specialization, your guild will only earn guild points for actions and wars in your specialization category. To unlock specialization, a guild will first need to gain 100,000 XP (100 Guild Wars). After that, there will be 3 branches to choose from; Military, Trade and Espionage. Each of the 3 branches has 7 different upgrades to choose from, all having a max of 10 unlocks.

Military
Dedicated to either the protection or destruction of others and a life of endless combat, your guild will have access to the following additional upgrades:

  • Attack
  • Defense
  • Damage
  • Damage Reflect
  • Damage Reduction
  • Shield Recharge
  • Weapon Recharge

Trade
With a focus on trade and scavenging, your guild will have access to the following upgrades:

  • Defense
  • Damage Reduction
  • Shield Recharge
  • Salvage
  • Cargo Shielding
  • Cargo Space
  • Heat Resistance

Espionage
With a focus on spying, hacking, and staying out of sight, your guild will have access to the following upgrades:

  • Damage Reflect
  • Damage Reduction
  • Shield Recharge
  • Intel
  • Hacking
  • Cargo Shield
  • Heat Resistance


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