Facilities
Facilities are player-owned farms, factories, and mines that generate resources. As the facility generates goods, it gains experience. As the facility's experience grows, it gains levels. An upgrade point is available for each facility level gained.
Facility Types
- Water Farm (Earth)
- Foods Factory (Mars)
- Gas Collector (Jupiter)
- Ice Mine (Eris)
- Solar Array (Mercury)
Upgrading
Facility Points
One Facility Point (FP) is earned whenever your facility gains enough experience to level up.
Facility Experience
Facilities can level up to level 100.
This is an example of the xp requirement breakdown:
| Facility Level | XP Needed |
|---|---|
| 1 | 0 |
| 2 | 100 |
| 3 | 200 |
| 4 | 300 |
| 5 | 400 |
| 6 | 500 |
| 7 | 600 |
| 8 | 700 |
| 9 | 800 |
| 10 | 900 |
Note: New facilities begin with one FP.
Restrictions
- Pilots can own up to five (5) facilities. They can be five of the same facilities or a mix of available
- Facilities are available at level 1.
Configuration
Your facility can be customized as it gains Facility Points.
Efficiency
A new facility will be operating at 50% efficiency. Facility efficiency can be increased by spending facility points. Base: 50% Max: 150%
Production Rate
A new facility will generate 5 items / hour. This rate can be increased by spending facility points. Base: 5 / hour Max: 50 / hour
Max Storage
A new facility will be able to store a maximum of 100 items. Once a facility reaches its max storage, operations will shut down until there is room for products to be stored. Pilots can visit the location of their facility and transfer goods from the facility to their cargo hold. This rate can be increased by spending facility points. Base: 100 Max: 1,000
Cost & Upkeep
Cost: A base facility costs $5,000,000 to build. Upkeep: A base facility upkeep is $50,000 / week. The upkeep cost is increased by $5,000 for each facility upgrade.
Nicknames
Pilots can give their facilities custom names to better organize facilities.