Smuggling: Difference between revisions
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Transporting illegal items is risky. Security forces from every faction is actively scanning traveling ships for banned cargo. | Transporting illegal items is risky. Security forces from every faction is actively scanning traveling ships for banned cargo. | ||
=== Security Scan Mechanic === | === Security Scan Mechanic === | ||
At intervals, a ship in space (but not in the [[Outlands]]) will be target for inspection by a faction security ship. The security ship will attempt to intercept (targeting) the pilot's ship. The pilot's ship will automatically attempt to evade (evasion) the security ship. The security ship's ability to intercept the pilot's ship will vary based on the player's pilot level. | |||
===== Scan Chance Formula ===== | |||
Every five minutes there is a 20% chance a ship will be scanned. | |||
===== Scan Formula ===== | |||
''Security Ship's Targeting Roll = d20 + player's pilot level'' | ''Security Ship's Targeting Roll = d20 + player's pilot level'' | ||
''Player's Evasion Roll = d20 + RANGE(1, total evasion score)'' | ''Player's Evasion Roll = d20 + RANGE(1, total evasion score)'' | ||
=== Cargo Scanning === | === Cargo Scanning === | ||
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=== Smuggling Consequences === | === Smuggling Consequences === | ||
If the security ship detects illegal wares on your ship, you will lose 1,000 reputation with the associated faction, and those illegal items will be hurled into the vacuum of space. | If the security ship detects illegal wares on your ship, you will lose 1,000 reputation with the associated faction, and those illegal items will be hurled into the vacuum of space. | ||
== Fair Traders == | == Fair Traders == | ||