Mods: Difference between revisions

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m Added Black Market Mod Store Anchor
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* [[Game_Interface/Mercury/Mods#Mod_Store|Mercury Mod Store]]
* [[Game_Interface/Mercury/Mods#Mod_Store|Mercury Mod Store]]
* [[Game_Interface/Eris/Mods#Mod_Store|Eris Mod Store]]
* [[Game_Interface/Eris/Mods#Mod_Store|Eris Mod Store]]
* [[Game_Interface/Eris/Mods#Black Market_Mod_Store|Black Market Mod Store]]
* [[Game_Interface/Eris/Black_Market#Black Market_Mod_Store|Black Market Mod Store]]
 
== Mod Structure ==
== Mod Structure ==



Revision as of 04:47, 16 March 2020

Basics

Ship Modifications, or 'Mods', are the gear used to equip and customize your ship.

There are six unique types of mods:

Most class II and III ships also have an additional mod slot called Wildcard. Any mod type can fit in a Wildcard slot.

Mod Stores

Below are pages that have a complete list of all the available mods to purchase at each location's respective mod store.

Mod Structure

Mod Tier

Within each mod type, exist five tiers. The higher the tier, the more powerful the attributes.


Level Max

Each mod's attributes has restrictions based on the mod level, tier, and number of attributes.

THIS TABLE IS OUT OF DATE AND NEEDS TO BE UPDATED.

Level Attack Defense Damage Shields Armor Engine Efficiency Cargo Space Header text Header text
60 20 20 100 2000 2000 20 20 Example Example
55 17 17 90 1500 1500 - - Example Example
50 15 15 80 1000 1000 15 13 Example Example
45 12 12 70 900 900 - - Example Example
40 10 10 60 800 800 10 10 Example Example
35 8 8 50 700 700 - - Example Example
30 7 7 40 600 600 7 7 Example Example
25 6 6 30 500 500 - - Example Example
20 5 5 20 400 400 5 4 Example Example
15 3 3 10 300 300 - - Example Example
10 2 2 5 200 200 3 1 Example Example


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