Game Interface/Eris/Mods: Difference between revisions

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===Mod Store===
===Mod Store===
Below is a full list of the Mods available to purchase in the in-game Eris Mod Store.
<includeonly>[[Game Interface/Eris/Mods|View page for Mod Store List]]</includeonly>
<noinclude>Below is a full list of the Mods available to purchase in the in-game Eris Mod Store.
==== Armor mods ====
{{Spoiler|Header= List of mods |Text=
{{Modbox
|Name= Outdated Evasion Panels
|Image= armor_1_blue.png
|Location= Armor
|ReqLevel=  10
|ItemLevel= 345
|ID= 21315
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +1 Defense
* +1.25 Evasion
* +50 Armor
}}
|Desc= Info: Some of the more basic, first mods to come out of Eris.
|Cost=  $30,000
|Rep= 1,000
|MatsReq=
}}
 
{{Modbox
|Name= Hollowed Armor Panels
|Image= armorReflect_2_green.png
|Location= Armor
|ReqLevel=  10
|ItemLevel= 215
|ID= 113
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +1 Cargo Space
}}
|Desc= Info: The bulk of this armor has been removed, allowing for cargo bay expansion.
|Cost=  $10,000
|Rep= 1,250
|MatsReq=
}}
 
{{Modbox
|Name= Hollowed Armor Panels MK II
|Image= armorReflect_2_green.png
|Location= Armor
|ReqLevel=  15
|ItemLevel= 230
|ID= 114
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +2 Cargo Space
* -50 Armor
}}
|Desc= Info: The bulk of this armor has been removed, allowing for cargo bay expansion.
|Cost=  $15,000
|Rep= 1,500
|MatsReq=
}}
 
{{Modbox
|Name= Outdated Armor Plating
|Image= armorReflect_2_blue.png
|Location= Armor
|ReqLevel=  16
|ItemLevel= 330
|ID= 21321
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +7.5 Evasion
* +.5% Damage Reduction
}}
|Desc= Info: Some of the more basic, first mods to come out of Eris.
|Cost=  $42,000
|Rep= 5,000
|MatsReq=
}}
 
{{Modbox
|Name= Frost-Hardened Armor
|Image= armorLines_3_blue.png
|Location= Armor
|ReqLevel=  20
|ItemLevel= 330
|ID= 73
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +300 Armor
* +200 Shields
}}
|Desc= Info:
|Cost=  $25,000
|Rep= 2,000
|MatsReq=
}}
 
{{Modbox
|Name= Hollowed Armor Panels MK III
|Image= armorReflect_2_green.png
|Location= Armor
|ReqLevel=  20
|ItemLevel= 230
|ID= 115
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +4 Cargo Space
* -150 Armor
}}
|Desc= Info: The bulk of this armor has been removed, allowing for cargo bay expansion.
|Cost=  $20,000
|Rep= 2,000
|MatsReq=
}}
 
{{Modbox
|Name= Phase I Evasion Panels
|Image= armor_2_blue.png
|Location= Armor
|ReqLevel=  21
|ItemLevel= 330
|ID= 21326
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +11.25 Evasion
* +1% Damage Reflection
}}
|Desc= Info: The Phase I mods to come out of Eris are part of an effort to establish a standard for combat mods.
|Cost=  $52,000
|Rep= 10,000
|MatsReq=
}}
 
{{Modbox
|Name= Phase I Gambler's Evasion Plate
|Image= armor_2_blue.png
|Location= Armor
|ReqLevel=  27
|ItemLevel= 330
|ID= 21332
|Multi= No<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +40 Evasion
* -200 Armor
}}
|Desc= Info: The Phase I mods to come out of Eris are part of an effort to establish a standard for combat mods. This mod trades a large amount of armor for evasion.
|Cost=  $64,000
|Rep= 12,500
|MatsReq=
}}
 
{{Modbox
|Name= Phase II Evasion Panel
|Image= armor_2_blue.png
|Location= Armor
|ReqLevel=  32
|ItemLevel= 330
|ID= 21337
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +18.75 Evasion
* +2.5% Damage Reduction
}}
|Desc= Info: Phase II mods are an improvement on the Outdated and Phase I models, however, they're a bit more unstable.
|Cost=  $74,000
|Rep= 15,000
|MatsReq=
}}
 
{{Modbox
|Name= Modified Scavenger's Panel
|Image= armor_3_blue.png
|Location= Armor
|ReqLevel=  32
|ItemLevel= 345
|ID= 21083
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +12.5 Evasion
* +200 Shields
* +1 Cargo Shielding
}}
|Desc= Info: This armor has been lined with reflective spacemoth wings to help increase energy shielding.
|Cost=  $74,000
|Rep= 15,000
|MatsReq=
}}
 
{{Modbox
|Name= Phase II Armor
|Image= armor_2_blue.png
|Location= Armor
|ReqLevel=  38
|ItemLevel= 330
|ID= 21343
|Multi= No<br>Ship Class: Limited
|Condition= 2
|Attr=
{{Plainlist|
* +15 Evasion
* +2.5 Damage Reduction
}}
|Desc= Info: Phase II mods are an improvement on the Outdated and Phase I models, however, they're a bit more unstable.
|Cost=  $86,000
|Rep= 17,500
|MatsReq=
}}
 
{{Modbox
|Name= Phase III Armor
|Image= armor_3_blue.png
|Location= Armor
|ReqLevel=  41
|ItemLevel= 330
|ID= 21346
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +27 Evasion
* +5 Defense
}}
|Desc= Info: The introduction of Eris' Phase III mods bring clean names, efficient abilities, and a constant reminder that if you need a solid mod, Suros is your man.
|Cost=  $90,000
|Rep= 20,000
|MatsReq=
}}
 
{{Modbox
|Name= Phase III Reductive Armor
|Image= armor_4_blue.png
|Location= Armor
|ReqLevel=  43
|ItemLevel= 330
|ID= 21348
|Multi= No<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +27 Evasion
* +3% Damage Reduction
}}
|Desc= Info: The introduction of Eris' Phase III mods bring clean names, efficient abilities, and a constant reminder that if you need a solid mod, Suros is your man.
|Cost=  $96,000
|Rep= 20,000
|MatsReq=
}}
 
{{Modbox
|Name= Eris Standard Salvage Plate
|Image= armor_2_blue.png
|Location= Armor
|ReqLevel=  43
|ItemLevel= 330
|ID= 21094
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +10 Cargo Shielding
* -10 Defense
}}
|Desc= Info: Sacrifices defense for maximized cargo shielding.
|Cost=  $96,000
|Rep= 20,000
|MatsReq=
}}
 
{{Modbox
|Name= Phase III Power Armor
|Image= armor_4_blue.png
|Location= Armor
|ReqLevel=  49
|ItemLevel= 345
|ID= 21355
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +20 Evasion
* +255 Shields
* +20 Shield Recharge
}}
|Desc= Info: The introduction of Eris' Phase III mods bring clean names, efficient abilities, and a constant reminder that if you need a solid mod, Suros is your man.
|Cost=  $108,000
|Rep= 22,500
|MatsReq=
}}
 
{{Modbox
|Name= Ear Panels
|Image= armor_4_blue.png
|Location= Armor
|ReqLevel=  54
|ItemLevel= 345
|ID= 21361
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +22.5 Evasion
* +4.5 Hacking
* +11.25% Intel
}}
|Desc= Info: These large armor panels increase your evasion as well as your hacking and intel gains.
|Cost=  $118,000
|Rep= 75,000
|MatsReq=
}}
 
{{Modbox
|Name= Armor
|Image= armor_4_blue.png
|Location= Armor
|ReqLevel=  58
|ItemLevel= 345
|ID= 21365
|Multi= No<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +24 Evasion
* +4 Defense
* +375 Armor
}}
|Desc= Info: "They'll know what it does, I'm not writing another description," - Suros
|Cost=  $126,000
|Rep= 85,000
|MatsReq=
}}
{{Top}}
}}
 
==== Shield mods ====
{{Spoiler|Header= List of mods |Text=
{{Modbox
|Name= GemRec Basic Shield Generator
|Image= shield_1_blue.png
|Location= Shields
|ReqLevel=  15
|ItemLevel= 330
|ID= 21271
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +225 Shields
* +1 Cargo Shield
}}
|Desc= Info: The basic round of mods from Gemini Station's reclamation division, GemRec. Built to protect both your ship and goods.
|Cost=  $40,000
|Rep= 5,000
|MatsReq=
}}
 
{{Modbox
|Name= Outdated Evasive Shield Generator
|Image= shield_1_blue.png
|Location= Shields
|ReqLevel=  15
|ItemLevel= 330
|ID= 21320
|Multi= No<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +225 Shields
* +5 Evasion
}}
|Desc= Info: Some of the more basic, first mods to come out of Eris.
|Cost=  $40,000
|Rep= 5,000
|MatsReq=
}}
 
{{Modbox
|Name= Reconfigured GEM Shield Generator
|Image= shield_1_green.png
|Location= Shields
|ReqLevel=  15
|ItemLevel= 230
|ID= 477
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +10 Hack Rating
* -100 Shields
}}
|Desc= Info: This standard GEM Shield mod has been rewired to boost outgoing hacking signals rather than shields.
|Cost=  $3,500
|Rep= 525
|MatsReq=
}}
 
{{Modbox
|Name= GemRec Standard Armor Panel
|Image= armor_1_blue.png
|Location= Shields
|ReqLevel=  16
|ItemLevel= 330
|ID= 21272
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +225 Armor
* +.5% Damage Reduction
}}
|Desc= Info: The second generation of salvage mods to come from Gemini Station's reclamation division, GemRec. This mod increases both your armor and damage reduction.
|Cost=  $42,000
|Rep= 5,000
|MatsReq=
}}
 
{{Modbox
|Name= Experimental Attack Shields
|Image= shield_3_blue.png
|Location= Shields
|ReqLevel=  20
|ItemLevel= 330
|ID= 21073
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +7 Attack
* -10 Defense
}}
|Desc= Info: That's right, attack shields. They wreak havoc with your defensive systems, but who cares?!
|Cost=  $20,000
|Rep= 10,000
|MatsReq=
}}
 
{{Modbox
|Name= Accelerated Thrust Emitter
|Image= shield_2_green.png
|Location= Shields
|ReqLevel=  25
|ItemLevel= 230
|ID= 362
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +6% Engine Efficiency
* -50 Shields
}}
|Desc= Info: This mod replaces your ship's shield emitter with an additional thruster, increasing your overall engine efficiency.
|Cost=  $17,500
|Rep= 3,000
|MatsReq=
}}
 
{{Modbox
|Name= Phase I Evasive Shield Emitter
|Image= engine_2_blue.png
|Location= Shields
|ReqLevel=  26
|ItemLevel= 330
|ID= 21331
|Multi= No<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +15 Evasion
* +250 Shields
}}
|Desc= Info: The Phase I mods to come out of Eris are part of an effort to establish a standard for combat mods.
|Cost=  $62,000
|Rep= 12,500
|MatsReq=
}}
 
{{Modbox
|Name= Phase II Shield Gen
|Image= shield_2_blue.png
|Location= Shields
|ReqLevel=  37
|ItemLevel= 330
|ID= 21342
|Multi= No<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +15 Evasion
* +30 Shield Recharge
}}
|Desc= Info: Phase II mods are an improvement on the Outdated and Phase I models, however, they're a bit more unstable.
|Cost=  $84,000
|Rep= 17,500
|MatsReq=
}}
 
{{Modbox
|Name= Eris Recharging Shield Mod
|Image= shield_2_blue.png
|Location= Shields
|ReqLevel=  42
|ItemLevel= 330
|ID= 21092
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +52.5 Shield Recharge
* +400 Shields
}}
|Desc= Info: Increases your shields and your shield recharge rate.
|Cost=  $94,000
|Rep= 20,000
|MatsReq=
}}
 
{{Modbox
|Name= Phase III Shield Generator
|Image= shield_3_blue.png
|Location= Shields
|ReqLevel=  48
|ItemLevel= 345
|ID= 21354
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +20 Evasion
* +255 Shields
* +20 Shield Recharge
}}
|Desc= Info: The introduction of Eris' Phase III mods bring clean names, efficient abilities, and a constant reminder that if you need a solid mod, Suros is your man.
|Cost=  $106,000
|Rep= 22,500
|MatsReq=
}}
{{Top}}
}}
 
==== Weapon mods ====
{{Spoiler|Header= List of mods |Text=
{{Modbox
|Name= Sealed Weapon Port I
|Image= cargoblack_2_blue.png
|Location= Weapons
|ReqLevel=  10
|ItemLevel= 330
|ID= 444
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +2 Cargo Space
* -100 Attack
}}
|Desc= Info: Completely removes your weapon’s system, making you completely unable to attack. But you can carry more cargo.
|Cost=  $15,000
|Rep= 1,000
|MatsReq=
}}
 
{{Modbox
|Name= GemRec Basic Blaster
|Image= blaster_1_blue.png
|Location= Weapons
|ReqLevel=  11
|ItemLevel= 330
|ID= 21265
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +7.5% Salvage
* +1 Attack
}}
|Desc= Info: The basic round of mods from Gemini Station's reclamation division, GemRec. Built to protect salvaged goods.
|Cost=  $32,000
|Rep= 1,000
|MatsReq=
}}
 
{{Modbox
|Name= Outdated Evasion Cannon
|Image= blaster_1_blue.png
|Location= Weapons
|ReqLevel=  11
|ItemLevel= 345
|ID= 21316
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +1 Defense
* +1.25 Evasion
* +2 Damage
}}
|Desc= Info: Some of the more basic, first mods to come out of Eris.
|Cost=  $32,000
|Rep= 1,000
|MatsReq=
}}
 
{{Modbox
|Name= GemRec Standard Garbage Blaster
|Image= blaster_1_blue.png
|Location= Weapons
|ReqLevel=  17
|ItemLevel= 330
|ID= 21273
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +7 Damage
* +5.5 Salvage Chance
}}
|Desc= Info: The second generation of salvage mods to come from Gemini Station's reclamation division, GemRec. This mod is designed to obliterate salvaged goods that have no value.
|Cost=  $44,000
|Rep= 5,000
|MatsReq=
}}
 
{{Modbox
|Name= Outdated Eris Test Cannon
|Image= blaster_1_blue.png
|Location= Weapons
|ReqLevel=  17
|ItemLevel= 330
|ID= 21322
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +7.5 Evasion
* +1 Attack
}}
|Desc= Info: Some of the more basic, first mods to come out of Eris.
|Cost=  $44,000
|Rep= 5,000
|MatsReq=
}}
 
{{Modbox
|Name= Sealed Weapon Port II
|Image= cargoblack_2_blue.png
|Location= Weapons
|ReqLevel=  20
|ItemLevel= 330
|ID= 445
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +4 Cargo Space
* -100 Attack
}}
|Desc= Info: Completely removes your weapon’s system, making you completely unable to attack. But you can carry even more cargo.
|Cost=  $30,000
|Rep= 2,000
|MatsReq=
}}
 
{{Modbox
|Name= Experimental Mass Driver
|Image= blaster_2_blue.png
|Location= Weapons
|ReqLevel=  21
|ItemLevel= 330
|ID= 21074
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +15 Damage
* +2 Attack
}}
|Desc= Info: It's like the saying goes, "The best defense is winning."
|Cost=  $21,000
|Rep= 10,000
|MatsReq=
}}
 
{{Modbox
|Name= Phase I Evasion Cannon
|Image= blaster_2_blue.png
|Location= Weapons
|ReqLevel=  22
|ItemLevel= 330
|ID= 21327
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +11.25 Evasion
* +10 Damage
}}
|Desc= Info: The Phase I mods to come out of Eris are part of an effort to establish a standard for combat mods.
|Cost=  $54,000
|Rep= 10,000
|MatsReq=
}}
 
{{Modbox
|Name= Phase I Gambler's Evasion Cannon
|Image= blaster_2_blue.png
|Location= Weapons
|ReqLevel=  28
|ItemLevel= 330
|ID= 21333
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +40 Evasion
* -10 Attack
}}
|Desc= Info: The Phase I mods to come out of Eris are part of an effort to establish a standard for combat mods. This mod trades a large amount of attack for evasion.
|Cost=  $66,000
|Rep= 12,500
|MatsReq=
}}
 
{{Modbox
|Name= Modified Thruster
|Image= blaster_2_blue.png
|Location= Weapons
|ReqLevel=  30
|ItemLevel= 345
|ID= 363
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +10% Engine Efficiency
* -5 Attack
* -40 Damage
}}
|Desc= Info: Engineered from reclaimed automated drone engines, this thruster has been retrofitted to fit in weapon slots, increasing engine efficiency, but decreasing combat abilities.
|Cost=  $25,000
|Rep= 3,250
|MatsReq=
}}
 
{{Modbox
|Name= Sealed Weapon Port III
|Image= cargoblack_2_blue.png
|Location= Weapons
|ReqLevel=  30
|ItemLevel= 345
|ID= 446
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +6 Cargo Space
* -100 Attack
* -10% Engine Efficiency
}}
|Desc= Info: Removes your weapons and manages to cram even more cargo in the space, but at the added expense of engine efficiency.
|Cost=  $60,000
|Rep= 3,000
|MatsReq=
}}
 
{{Modbox
|Name= Phase II Self-Defense Cannon
|Image= blaster_2_blue.png
|Location= Weapons
|ReqLevel=  33
|ItemLevel= 330
|ID= 21338
|Multi= No<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +18.75 Evasion
* +2.5% Damage Reflection
}}
|Desc= Info: Stop or I'll shoot!
|Cost=  $76,000
|Rep= 15,000
|MatsReq=
}}
 
{{Modbox
|Name= Phase II Blaster
|Image= blaster_3_blue.png
|Location= Weapons
|ReqLevel=  39
|ItemLevel= 330
|ID= 21344
|Multi= No<br>Ship Class: Limited
|Condition= 2
|Attr=
{{Plainlist|
* +15 Evasion
* +15 Targeting
}}
|Desc= Info: Phase II mods are an improvement on the Outdated and Phase I models, however, they're a bit more unstable.
|Cost=  $88,000
|Rep= 17,500
|MatsReq=
}}
 
{{Modbox
|Name= Sealed Weapon Port IV
|Image= cargoblack_2_blue.png
|Location= Weapons
|ReqLevel=  40
|ItemLevel= 345
|ID= 447
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +8 Cargo Space
* -100 Attack
* -20% Engine Efficiency
}}
|Desc= Info: The Sealed Weapon Port IV version managed to pack even more cargo in the weapons slots, but at an even greater speed expense.
|Cost=  $120,000
|Rep= 4,000
|MatsReq=
}}
 
{{Modbox
|Name= Eris Speed Cannon
|Image= blaster_2_blue.png
|Location= Weapons
|ReqLevel=  43
|ItemLevel= 330
|ID= 21093
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +9.75% Weapon Recharge
* +30 Damage
}}
|Desc= Info: Increases your damage and fire rate.
|Cost=  $96,000
|Rep= 20,000
|MatsReq=
}}
 
{{Modbox
|Name= Phase III Laser
|Image= blaster_3_blue.png
|Location= Weapons
|ReqLevel=  44
|ItemLevel= 330
|ID= 21349
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +27 Evasion
* +30 Damage
}}
|Desc= Info: The introduction of Eris' Phase III mods bring clean names, efficient abilities, and a constant reminder that if you need a solid mod, Suros is your man.
|Cost=  $98,000
|Rep= 20,000
|MatsReq=
}}
 
{{Modbox
|Name= Cav's Cannon
|Image= blaster_3_blue.png
|Location= Weapons
|ReqLevel=  50
|ItemLevel= 345
|ID= 21357
|Multi= No<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +22.5 Evasion
* +4.5 Hacking
* +11.25% Intel
}}
|Desc= Info: If you know Cav, this makes total sense.
|Cost=  $110,000
|Rep= 75,000
|MatsReq=
}}
 
{{Modbox
|Name= Sealed Weapon Port IV
|Image= cargoblack_2_blue.png
|Location= Weapons
|ReqLevel=  50
|ItemLevel= 345
|ID= 448
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +10 Cargo Space
* -100 Attack
* -40% Engine Efficiency
}}
|Desc= Info: With this mod, you’re basically the slowest and most defenseless ship in space.
|Cost=  $240,000
|Rep= 5,000
|MatsReq=
}}
 
{{Modbox
|Name= The Suros Blaster
|Image= blaster_3_blue.png
|Location= Weapons
|ReqLevel=  51
|ItemLevel= 345
|ID= 21358
|Multi= No<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +22.5 Evasion
* +11.25 Targeting
* +20 Damage
}}
|Desc= Info: Intentionally named to make pilots joke about the blaster shooting Suros. The only issue is if you make that joke while on Eris, the station's listening devices log your ship's ID and station defenses blast you as you depart the station.
|Cost=  $112,000
|Rep= 75,000
|MatsReq=
}}
 
{{Modbox
|Name= Spy's Cannon
|Image= blaster_3_gold.png
|Location= Weapons
|ReqLevel=  55
|ItemLevel= 345
|ID= 21362
|Multi= No<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +24 Evasion
* +4.75 Hacking
* +12% Intel
}}
|Desc= Info: This weapon is a secret agent's dream
|Cost=  $120,000
|Rep= 85,000
|MatsReq=
}}
 
{{Modbox
|Name= The Coward's Joy
|Image= blaster_1_blue.png
|Location= Weapons
|ReqLevel=  59
|ItemLevel= 345
|ID= 21366
|Multi= No<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +50 Evasion
* +5 Defense
* -100 Attack
}}
|Desc= Info: This mod removes most offensive capabilities in favor of defensive ones.
|Cost=  $128,000
|Rep= 85,000
|MatsReq=
}}
 
{{Modbox
|Name= Sealed Weapon Port V
|Image= cargoblack_2_blue.png
|Location= Weapons
|ReqLevel=  60
|ItemLevel= 345
|ID= 449
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +20 Cargo Space
* -100 Attack
* -100% Engine Efficiency
}}
|Desc= Info: You’re never going to make it––no chance.
|Cost=  $500,000
|Rep= 10,000
|MatsReq=
}}
{{Top}}
}}
 
==== Sensor mods ====
{{Spoiler|Header= List of mods |Text=
{{Modbox
|Name= Basic Intel Booster
|Image= sensor_1_green.png
|Location= Sensors
|ReqLevel=  3
|ItemLevel= 215
|ID= 441
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +2% Intel
}}
|Desc= Info: It's not much, but when combined with other intel boosters, you'll net more intel from successful hacks.
|Cost=  $1,500
|Rep= 700
|MatsReq=
}}
 
{{Modbox
|Name= Debris Scanner
|Image= sensor_1_white.png
|Location= Sensors
|ReqLevel=  10
|ItemLevel= 115
|ID= 524
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +2.5% Salvage Chance
}}
|Desc= Info: Increases salvage success rate.
|Cost=  $250
|Rep= 0
|MatsReq=
}}
 
{{Modbox
|Name= Standard Salvage Scanner
|Image= sensor_2_white.png
|Location= Sensors
|ReqLevel=  10
|ItemLevel= 115
|ID= 600
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* 5% Salvage
}}
|Desc= Info: This dish increases the chance you'll recover debris in space.
|Cost=  $250
|Rep= 500
|MatsReq=
}}
 
{{Modbox
|Name= GemRec Basic Sensor Dish
|Image= sensor_1_blue.png
|Location= Sensors
|ReqLevel=  12
|ItemLevel= 330
|ID= 21266
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +7.5% Salvage
* +1 Sensor Scan Results
}}
|Desc= Info: The basic round of mods from Gemini Station's reclamation division, GemRec. Built to find more goods.
|Cost=  $34,000
|Rep= 2,000
|MatsReq=
}}
 
{{Modbox
|Name= Intel Booster Dish
|Image= sensor_3_white.png
|Location= Sensors
|ReqLevel=  12
|ItemLevel= 115
|ID= 578
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* 2.5% Intel
}}
|Desc= Info: This dish increases intel gains from hacking.
|Cost=  $250
|Rep= 500
|MatsReq=
}}
 
{{Modbox
|Name= Outdated Evasion Dish
|Image= sensorblack_3_blue.png
|Location= Sensors
|ReqLevel=  12
|ItemLevel= 330
|ID= 21317
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +2 Defense
* +2.5 Evasion
}}
|Desc= Info: Some of the more basic, first mods to come out of Eris.
|Cost=  $34,000
|Rep= 1,000
|MatsReq=
}}
 
{{Modbox
|Name= Outdated Offensive Evasion Chip
|Image= circuitLInes_2_blue.png
|Location= Sensors
|ReqLevel=  13
|ItemLevel= 330
|ID= 21318
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +1 Attack
* +2.5 Evasion
}}
|Desc= Info: Some of the more basic, first mods to come out of Eris.
|Cost=  $36,000
|Rep= 1,000
|MatsReq=
}}
 
{{Modbox
|Name= Salvaged Salvage Scanner
|Image= sensor_1_white.png
|Location= Sensors
|ReqLevel=  14
|ItemLevel= 115
|ID= 589
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* 2.5% Salvage
}}
|Desc= Info: This dish increases the chance you'll recover debris in space.
|Cost=  $250
|Rep= 500
|MatsReq=
}}
 
{{Modbox
|Name= Debris Scanner
|Image= sensor_1_white.png
|Location= Sensors
|ReqLevel=  15
|ItemLevel= 115
|ID= 525
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +5.5% Salvage Chance
}}
|Desc= Info: Increases salvage success rate.
|Cost=  $500
|Rep= 0
|MatsReq=
}}
 
{{Modbox
|Name= Intel Booster Dish
|Image= sensor_3_white.png
|Location= Sensors
|ReqLevel=  15
|ItemLevel= 115
|ID= 579
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* 5% Intel
}}
|Desc= Info: This dish increases intel gains from hacking.
|Cost=  $500
|Rep= 1,000
|MatsReq=
}}
 
{{Modbox
|Name= Salvaged Salvage Scanner
|Image= sensor_1_white.png
|Location= Sensors
|ReqLevel=  17
|ItemLevel= 115
|ID= 590
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* 2.75% Salvage
}}
|Desc= Info: This dish increases the chance you'll recover debris in space.
|Cost=  $500
|Rep= 1,000
|MatsReq=
}}
 
{{Modbox
|Name= GemRec Standard Debris Scanner
|Image= se_1_blue.png
|Location= Sensors
|ReqLevel=  18
|ItemLevel= 315
|ID= 21274
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +11% Salvage Chance
}}
|Desc= Info: The second generation of salvage mods to come from Gemini Station's reclamation division, GemRec. This mod is designed to identify salvageable goods in space.
|Cost=  $46,000
|Rep= 5,000
|MatsReq=
}}
 
{{Modbox
|Name= Outdated Eris Beta Listener
|Image= sensorblack_3_blue.png
|Location= Sensors
|ReqLevel=  18
|ItemLevel= 345
|ID= 21323
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +5 Evasion
* +2.5% Intel
* +2.75 Hacking
}}
|Desc= Info: Some of the more basic, first mods to come out of Eris.
|Cost=  $46,000
|Rep= 5,000
|MatsReq=
}}
 
{{Modbox
|Name= Standard Salvage Scanner
|Image= sensor_2_white.png
|Location= Sensors
|ReqLevel=  19
|ItemLevel= 115
|ID= 601
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* 5.5% Salvage
}}
|Desc= Info: This dish increases the chance you'll recover debris in space.
|Cost=  $500
|Rep= 1,000
|MatsReq=
}}
 
{{Modbox
|Name= Debris Scanner
|Image= sensor_1_white.png
|Location= Sensors
|ReqLevel=  20
|ItemLevel= 115
|ID= 526
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +6% Salvage Chance
}}
|Desc= Info: Increases salvage success rate.
|Cost=  $525
|Rep= 0
|MatsReq=
}}
 
{{Modbox
|Name= Salvaged Salvage Scanner
|Image= sensor_1_white.png
|Location= Sensors
|ReqLevel=  21
|ItemLevel= 115
|ID= 591
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* 3% Salvage
}}
|Desc= Info: This dish increases the chance you'll recover debris in space.
|Cost=  $1,500
|Rep= 1,500
|MatsReq=
}}
 
{{Modbox
|Name= Standard Salvage Scanner
|Image= sensor_2_white.png
|Location= Sensors
|ReqLevel=  21
|ItemLevel= 115
|ID= 602
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* 6% Salvage
}}
|Desc= Info: This dish increases the chance you'll recover debris in space.
|Cost=  $1,500
|Rep= 1,500
|MatsReq=
}}
 
{{Modbox
|Name= Intel Booster Dish
|Image= sensor_3_white.png
|Location= Sensors
|ReqLevel=  22
|ItemLevel= 115
|ID= 580
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* 7.5% Intel
}}
|Desc= Info: This dish increases intel gains from hacking.
|Cost=  $1,500
|Rep= 1,500
|MatsReq=
}}
 
{{Modbox
|Name= Telescoping Sensor Dish
|Image= sensor_3_blue.png
|Location= Sensors
|ReqLevel=  22
|ItemLevel= 330
|ID= 21076
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +17.5 Targeting
* +2 Attack
}}
|Desc= Info: It's literally a sensor dish attached to a telescope. Sometimes the simplest solutions are the best.
|Cost=  $22,000
|Rep= 10,000
|MatsReq=
}}
 
{{Modbox
|Name= Phase I Sensor Array
|Image= se_1_blue.png
|Location= Sensors
|ReqLevel=  23
|ItemLevel= 330
|ID= 21328
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +11.25 Evasion
* +2 Sensor Scan
}}
|Desc= Info: The Phase I mods to come out of Eris are part of an effort to establish a standard for combat mods.
|Cost=  $56,000
|Rep= 10,000
|MatsReq=
}}
 
{{Modbox
|Name= Debris Scanner
|Image= sensor_1_white.png
|Location= Sensors
|ReqLevel=  25
|ItemLevel= 115
|ID= 527
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +6.5% Salvage Chance
}}
|Desc= Info: Increases salvage success rate.
|Cost=  $550
|Rep= 0
|MatsReq=
}}
 
{{Modbox
|Name= Eris Sensor Refractor
|Image= sensor_1_blue.png
|Location= Sensors
|ReqLevel=  25
|ItemLevel= 315
|ID= 360
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +5 Cargo Shielding
}}
|Desc= Info: This mostly-legal sensor scrambles incoming scans, shielding some of your ship's cargo from pirates.
|Cost=  $25,000
|Rep= 3,000
|MatsReq=
}}
 
{{Modbox
|Name= Salvaged Salvage Scanner
|Image= sensor_1_white.png
|Location= Sensors
|ReqLevel=  26
|ItemLevel= 115
|ID= 592
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* 3.25% Salvage
}}
|Desc= Info: This dish increases the chance you'll recover debris in space.
|Cost=  $2,000
|Rep= 2,000
|MatsReq=
}}
 
{{Modbox
|Name= Standard Salvage Scanner
|Image= sensor_2_white.png
|Location= Sensors
|ReqLevel=  27
|ItemLevel= 115
|ID= 603
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* 6.5% Salvage
}}
|Desc= Info: This dish increases the chance you'll recover debris in space.
|Cost=  $2,000
|Rep= 2,000
|MatsReq=
}}
 
{{Modbox
|Name= Intel Booster Dish
|Image= sensor_3_white.png
|Location= Sensors
|ReqLevel=  29
|ItemLevel= 115
|ID= 581
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* 10% Intel
}}
|Desc= Info: This dish increases intel gains from hacking.
|Cost=  $2,000
|Rep= 2,000
|MatsReq=
}}
 
{{Modbox
|Name= Phase I Coward's Dish
|Image= sensor_3_blue.png
|Location= Sensors
|ReqLevel=  29
|ItemLevel= 330
|ID= 21334
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +40 Evasion
* +3 Defense
}}
|Desc= Info: The Phase I mods to come out of Eris are part of an effort to establish a standard for combat mods. This mod trades a large amount of attack for evasion.
|Cost=  $68,000
|Rep= 12,500
|MatsReq=
}}
 
{{Modbox
|Name= Debris Scanner
|Image= sensor_1_white.png
|Location= Sensors
|ReqLevel=  30
|ItemLevel= 115
|ID= 528
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +7% Salvage Chance
}}
|Desc= Info: Increases salvage success rate.
|Cost=  $650
|Rep= 0
|MatsReq=
}}
 
{{Modbox
|Name= Experimental Intel Array
|Image= seBlack_1_blue.png
|Location= Sensors
|ReqLevel=  30
|ItemLevel= 330
|ID= 21080
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +18.75% Intel
* +7 Hack Rating
}}
|Desc= Info: So the mod is technically legal...just the components used to build it...just keep the casing sealed on this one.
|Cost=  $70,000
|Rep= 15,000
|MatsReq=
}}
 
{{Modbox
|Name= Find and Hide
|Image= sensor_3_blue.png
|Location= Sensors
|ReqLevel=  30
|ItemLevel= 330
|ID= 21081
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +18.75% Evasion
* +7% Salvage Chance
}}
|Desc= Info: "To find and not be found" - old scavenger's saying.
|Cost=  $70,000
|Rep= 15,000
|MatsReq=
}}
 
{{Modbox
|Name= Phoenix Tear Finder
|Image= sensorblack_3_purple.png
|Location= Sensors
|ReqLevel=  30
|ItemLevel= 445
|ID= 20668
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +14% Salvage Chance
* +1 Cargo Space
* +1 Cargo Shielding
}}
|Desc= Info: Specially designed to find derelict cargo and boots in space. Also includes space for one shielded cargo item.
|Cost=  $100,000
|Rep= 10,000
|MatsReq=
}}
 
{{Modbox
|Name= Intel Booster Dish
|Image= sensor_3_white.png
|Location= Sensors
|ReqLevel=  31
|ItemLevel= 115
|ID= 582
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* 12.5% Intel
}}
|Desc= Info: This dish increases intel gains from hacking.
|Cost=  $2,500
|Rep= 2,500
|MatsReq=
}}
 
{{Modbox
|Name= Salvaged Salvage Scanner
|Image= sensor_1_white.png
|Location= Sensors
|ReqLevel=  31
|ItemLevel= 115
|ID= 593
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* 3.5% Salvage
}}
|Desc= Info: This dish increases the chance you'll recover debris in space.
|Cost=  $2,500
|Rep= 2,500
|MatsReq=
}}
 
{{Modbox
|Name= Standard Salvage Scanner
|Image= sensor_2_white.png
|Location= Sensors
|ReqLevel=  32
|ItemLevel= 115
|ID= 604
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* 7% Salvage
}}
|Desc= Info: This dish increases the chance you'll recover debris in space.
|Cost=  $2,500
|Rep= 2,500
|MatsReq=
}}
 
{{Modbox
|Name= Phase II Sensor Array
|Image= se_1_blue.png
|Location= Sensors
|ReqLevel=  34
|ItemLevel= 330
|ID= 21339
|Multi= No<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +18.75 Evasion
* +2.5% Damage Reduction
}}
|Desc= Info: Phase II mods are an improvement on the Outdated and Phase I models, however, they're a bit more unstable.
|Cost=  $78,000
|Rep= 15,000
|MatsReq=
}}
 
{{Modbox
|Name= Debris Scanner
|Image= sensor_1_white.png
|Location= Sensors
|ReqLevel=  35
|ItemLevel= 115
|ID= 529
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +7.5% Salvage Chance
}}
|Desc= Info: Increases salvage success rate.
|Cost=  $1,500
|Rep= 0
|MatsReq=
}}
 
{{Modbox
|Name= Salvaged Salvage Scanner
|Image= sensor_1_white.png
|Location= Sensors
|ReqLevel=  35
|ItemLevel= 115
|ID= 594
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* 3.75% Salvage
}}
|Desc= Info: This dish increases the chance you'll recover debris in space.
|Cost=  $3,000
|Rep= 3,000
|MatsReq=
}}
 
{{Modbox
|Name= Standard Salvage Scanner
|Image= sensor_2_white.png
|Location= Sensors
|ReqLevel=  35
|ItemLevel= 115
|ID= 605
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* 7.5% Salvage
}}
|Desc= Info: This dish increases the chance you'll recover debris in space.
|Cost=  $3,000
|Rep= 3,000
|MatsReq=
}}
 
{{Modbox
|Name= Intel Booster Dish
|Image= sensor_3_white.png
|Location= Sensors
|ReqLevel=  38
|ItemLevel= 115
|ID= 583
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* 15% Intel
}}
|Desc= Info: This dish increases intel gains from hacking.
|Cost=  $3,000
|Rep= 3,000
|MatsReq=
}}
 
{{Modbox
|Name= Debris Scanner
|Image= sensor_1_white.png
|Location= Sensors
|ReqLevel=  40
|ItemLevel= 115
|ID= 530
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +8% Salvage Chance
}}
|Desc= Info: Increases salvage success rate.
|Cost=  $2,000
|Rep= 0
|MatsReq=
}}
 
{{Modbox
|Name= Intel Booster Dish
|Image= sensor_3_white.png
|Location= Sensors
|ReqLevel=  40
|ItemLevel= 115
|ID= 584
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* 17.5% Intel
}}
|Desc= Info: This dish increases intel gains from hacking.
|Cost=  $3,500
|Rep= 3,500
|MatsReq=
}}
 
{{Modbox
|Name= Standard Salvage Scanner
|Image= sensor_2_white.png
|Location= Sensors
|ReqLevel=  40
|ItemLevel= 115
|ID= 606
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* 8% Salvage
}}
|Desc= Info: This dish increases the chance you'll recover debris in space.
|Cost=  $3,500
|Rep= 3,500
|MatsReq=
}}
 
{{Modbox
|Name= The Refractor
|Image= seBlack_1_blue.png
|Location= Sensors
|ReqLevel=  40
|ItemLevel= 330
|ID= 21089
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +4.5% Damage Reflect
* +3% Damage Reduction
}}
|Desc= Info: Both reflects and reduces incoming damage.
|Cost=  $90,000
|Rep= 20,000
|MatsReq=
}}
 
{{Modbox
|Name= Phase III Sensor
|Image= se_1_blue.png
|Location= Sensors
|ReqLevel=  40
|ItemLevel= 330
|ID= 21345
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +27 Evasion
* +5 Defense
}}
|Desc= Info: The introduction of Eris' Phase III mods bring clean names, efficient abilities, and a constant reminder that if you need a solid mod, Suros is your man.
|Cost=  $90,000
|Rep= 20,000
|MatsReq=
}}
 
{{Modbox
|Name= Salvaged Salvage Scanner
|Image= sensor_1_white.png
|Location= Sensors
|ReqLevel=  43
|ItemLevel= 115
|ID= 595
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* 4% Salvage
}}
|Desc= Info: This dish increases the chance you'll recover debris in space.
|Cost=  $3,500
|Rep= 3,500
|MatsReq=
}}
 
{{Modbox
|Name= Debris Scanner
|Image= sensor_1_white.png
|Location= Sensors
|ReqLevel=  45
|ItemLevel= 115
|ID= 531
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +8.5% Salvage Chance
}}
|Desc= Info: Increases salvage success rate.
|Cost=  $2,500
|Rep= 0
|MatsReq=
}}
 
{{Modbox
|Name= Standard Salvage Scanner
|Image= sensor_2_white.png
|Location= Sensors
|ReqLevel=  45
|ItemLevel= 115
|ID= 607
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* 8.5% Salvage
}}
|Desc= Info: This dish increases the chance you'll recover debris in space.
|Cost=  $4,000
|Rep= 4,000
|MatsReq=
}}
 
{{Modbox
|Name= Phase III Evasive Sensor
|Image= se_1_blue.png
|Location= Sensors
|ReqLevel=  45
|ItemLevel= 330
|ID= 21350
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +30 Evasion
* +3.5 Damage Reduction
}}
|Desc= Info: The introduction of Eris' Phase III mods bring clean names, efficient abilities, and a constant reminder that if you need a solid mod, Suros is your man.
|Cost=  $100,000
|Rep= 22,500
|MatsReq=
}}
 
{{Modbox
|Name= Intel Booster Dish
|Image= sensor_3_white.png
|Location= Sensors
|ReqLevel=  46
|ItemLevel= 115
|ID= 585
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* 20% Intel
}}
|Desc= Info: This dish increases intel gains from hacking.
|Cost=  $4,000
|Rep= 4,000
|MatsReq=
}}
 
{{Modbox
|Name= Salvaged Salvage Scanner
|Image= sensor_1_white.png
|Location= Sensors
|ReqLevel=  46
|ItemLevel= 115
|ID= 596
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* 4.25% Salvage
}}
|Desc= Info: This dish increases the chance you'll recover debris in space.
|Cost=  $4,000
|Rep= 4,000
|MatsReq=
}}
 
{{Modbox
|Name= Debris Scanner
|Image= sensor_1_white.png
|Location= Sensors
|ReqLevel=  50
|ItemLevel= 115
|ID= 532
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +9% Salvage Chance
}}
|Desc= Info: Increases salvage success rate.
|Cost=  $2,750
|Rep= 0
|MatsReq=
}}
 
{{Modbox
|Name= Standard Salvage Scanner
|Image= sensor_2_white.png
|Location= Sensors
|ReqLevel=  50
|ItemLevel= 115
|ID= 608
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* 9% Salvage
}}
|Desc= Info: This dish increases the chance you'll recover debris in space.
|Cost=  $4,500
|Rep= 4,500
|MatsReq=
}}
 
{{Modbox
|Name= Intel Booster Dish
|Image= sensor_3_white.png
|Location= Sensors
|ReqLevel=  51
|ItemLevel= 115
|ID= 586
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* 22.5% Intel
}}
|Desc= Info: This dish increases intel gains from hacking.
|Cost=  $4,500
|Rep= 4,500
|MatsReq=
}}
 
{{Modbox
|Name= Evasive Targeting Damage Increaser
|Image= sensorblack_3_blue.png
|Location= Sensors
|ReqLevel=  52
|ItemLevel= 345
|ID= 21359
|Multi= No<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +22.5 Evasion
* +11.25 Targeting
* +20 Damage
}}
|Desc= Info: Sure the name isn't very cool, but don't deny you want one of these bad boys.
|Cost=  $114,000
|Rep= 75,000
|MatsReq=
}}
 
{{Modbox
|Name= Salvaged Salvage Scanner
|Image= sensor_1_white.png
|Location= Sensors
|ReqLevel=  53
|ItemLevel= 115
|ID= 597
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* 4.5% Salvage
}}
|Desc= Info: This dish increases the chance you'll recover debris in space.
|Cost=  $4,500
|Rep= 4,500
|MatsReq=
}}
 
{{Modbox
|Name= Debris Scanner
|Image= sensor_1_white.png
|Location= Sensors
|ReqLevel=  55
|ItemLevel= 115
|ID= 533
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +9.5% Salvage Chance
}}
|Desc= Info: Increases salvage success rate.
|Cost=  $3,000
|Rep= 0
|MatsReq=
}}
 
{{Modbox
|Name= Standard Salvage Scanner
|Image= sensor_2_white.png
|Location= Sensors
|ReqLevel=  55
|ItemLevel= 115
|ID= 609
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* 9.5% Salvage
}}
|Desc= Info: This dish increases the chance you'll recover debris in space.
|Cost=  $5,000
|Rep= 5,000
|MatsReq=
}}
 
{{Modbox
|Name= Intel Booster Dish
|Image= sensor_3_white.png
|Location= Sensors
|ReqLevel=  56
|ItemLevel= 115
|ID= 587
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* 24% Intel
}}
|Desc= Info: This dish increases intel gains from hacking.
|Cost=  $5,000
|Rep= 5,000
|MatsReq=
}}
 
{{Modbox
|Name= Salvaged Salvage Scanner
|Image= sensor_1_white.png
|Location= Sensors
|ReqLevel=  56
|ItemLevel= 115
|ID= 598
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* 4.75% Salvage
}}
|Desc= Info: This dish increases the chance you'll recover debris in space.
|Cost=  $5,000
|Rep= 5,000
|MatsReq=
}}
 
{{Modbox
|Name= Eris' Defensive Gem
|Image= seBlack_1_blue.png
|Location= Sensors
|ReqLevel=  56
|ItemLevel= 345
|ID= 21363
|Multi= No<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +24 Evasion
* +4 Defense
* +2.25 Engine Efficiency
}}
|Desc= Info: Maximizes your defensive evasiveness.
|Cost=  $122,000
|Rep= 85,000
|MatsReq=
}}
 
{{Modbox
|Name= Debris Scanner
|Image= sensor_1_white.png
|Location= Sensors
|ReqLevel=  60
|ItemLevel= 115
|ID= 534
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +10% Salvage Chance
}}
|Desc= Info: Increases salvage success rate.
|Cost=  $3,500
|Rep= 0
|MatsReq=
}}
 
{{Modbox
|Name= Intel Booster Dish
|Image= sensor_3_white.png
|Location= Sensors
|ReqLevel=  60
|ItemLevel= 115
|ID= 588
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* 25% Intel
}}
|Desc= Info: This dish increases intel gains from hacking.
|Cost=  $5,500
|Rep= 5,500
|MatsReq=
}}
 
{{Modbox
|Name= Sauron's Sensor Dish of Power
|Image= seBlack_1_purple.png
|Location= Sensors
|ReqLevel=  60
|ItemLevel= 415
|ID= 21075
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +125 Targeting
}}
|Desc= Info: You cannot hide. I see you. There is no life in the void. Only death.
|Cost=  $2,500,000
|Rep= 100,000
|MatsReq=
}}
 
{{Modbox
|Name= Salvaged Salvage Scanner
|Image= sensor_1_white.png
|Location= Sensors
|ReqLevel=  60
|ItemLevel= 115
|ID= 599
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* 5% Salvage
}}
|Desc= Info: This dish increases the chance you'll recover debris in space.
|Cost=  $5,500
|Rep= 5,500
|MatsReq=
}}
 
{{Modbox
|Name= Standard Salvage Scanner
|Image= sensor_2_white.png
|Location= Sensors
|ReqLevel=  60
|ItemLevel= 115
|ID= 610
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* 10% Salvage
}}
|Desc= Info: This dish increases the chance you'll recover debris in space.
|Cost=  $5,500
|Rep= 5,500
|MatsReq=
}}
{{Top}}
}}
 
==== Engine mods ====
{{Spoiler|Header= List of mods |Text=
{{Modbox
|Name= Eris Cargo Engines
|Image= engine_2_green.png
|Location= Engines
|ReqLevel=  7
|ItemLevel= 230
|ID= 62
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +5 Cargo Space
* -10% Engine Efficiency
}}
|Desc= Info: Stripped bare to reduce size to allow additional cargo storage. Increased storage at the expense of speed.
|Cost=  $20,000
|Rep= 1,000
|MatsReq=
}}
 
{{Modbox
|Name= Basic Combat Thrusters
|Image= engine_1_white.png
|Location= Engines
|ReqLevel=  7
|ItemLevel= 115
|ID= 457
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +1 Evasion Rating
}}
|Desc= Info: Increases evasion rating by 1.
|Cost=  $750
|Rep= 500
|MatsReq=
}}
 
{{Modbox
|Name= GemRec Basic Salvage Drives
|Image= engine_1_blue.png
|Location= Engines
|ReqLevel=  14
|ItemLevel= 330
|ID= 21269
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +7.5% Salvage
* +.5% Engine Efficiency
}}
|Desc= Info: The basic round of mods from Gemini Station's reclamation division, GemRec. Built to find goods and increasing your travel speed.
|Cost=  $38,000
|Rep= 4,000
|MatsReq=
}}
 
{{Modbox
|Name= Outdated Evasion Drives
|Image= engine_1_blue.png
|Location= Engines
|ReqLevel=  14
|ItemLevel= 330
|ID= 21319
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +1 Defense
* +2.5 Evasion
}}
|Desc= Info: Some of the more basic, first mods to come out of Eris.
|Cost=  $38,000
|Rep= 1,000
|MatsReq=
}}
 
{{Modbox
|Name= GemRec Upgraded Salvager's Drives
|Image= engine_1_blue.png
|Location= Engines
|ReqLevel=  20
|ItemLevel= 330
|ID= 21276
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +2 Cargo Shielding
* +1.5% Engine Efficiency
}}
|Desc= Info: The third generation of upgraded mods from Gemini Station's reclamation division, GemRec is a significant improvement compared to previous models. This mod is designed to increase engine speed and protect your goods.
|Cost=  $50,000
|Rep= 10,000
|MatsReq=
}}
 
{{Modbox
|Name= Phase I Evasion Drives
|Image= engine_1_blue.png
|Location= Engines
|ReqLevel=  20
|ItemLevel= 330
|ID= 21325
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +11.25 Evasion
* +1% Damage Reduction
}}
|Desc= Info: The Phase I mods to come out of Eris are part of an effort to establish a standard for combat mods.
|Cost=  $50,000
|Rep= 10,000
|MatsReq=
}}
 
{{Modbox
|Name= Eris Balanced Black Drives
|Image= enginestealth_3_blue.png
|Location= Engines
|ReqLevel=  24
|ItemLevel= 330
|ID= 21078
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +11.25 Evasion
* +7.5 Targeting
}}
|Desc= Info: These drives have been fitted with matte black panels that scatter sensor results and increase your targeting.
|Cost=  $24,000
|Rep= 10,000
|MatsReq=
}}
 
{{Modbox
|Name= Phase I Armored Thruster
|Image= engine_2_blue.png
|Location= Engines
|ReqLevel=  25
|ItemLevel= 330
|ID= 21330
|Multi= No<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +15 Evasion
* +250 Armor
}}
|Desc= Info: The Phase I mods to come out of Eris are part of an effort to establish a standard for combat mods.
|Cost=  $60,000
|Rep= 12,500
|MatsReq=
}}
 
{{Modbox
|Name= Phase II Unstable Propulsion Unit
|Image= engine_3_blue.png
|Location= Engines
|ReqLevel=  31
|ItemLevel= 330
|ID= 21336
|Multi= No<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +18.75 Evasion
* +2.5% Engine Efficiency
}}
|Desc= Info: Phase II mods are an improvement on the Outdated and Phase I models, however, they're a bit more unstable.
|Cost=  $72,000
|Rep= 15,000
|MatsReq=
}}
 
{{Modbox
|Name= Modified Scavenger's Drives
|Image= enginestealth_3_blue.png
|Location= Engines
|ReqLevel=  31
|ItemLevel= 345
|ID= 21082
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +2.5% Engine Efficiency
* +6.25 Evasion
* +1 Cargo Shielding
}}
|Desc= Info: These babies have had more work done on them than Ganther's stupid face.
|Cost=  $72,000
|Rep= 15,000
|MatsReq=
}}
 
{{Modbox
|Name= Phase II Impulse Drives
|Image= engine_1_blue.png
|Location= Engines
|ReqLevel=  36
|ItemLevel= 330
|ID= 21341
|Multi= No<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +15 Evasion
* +3% Engine Efficiency
}}
|Desc= Info: Phase II mods are an improvement on the Outdated and Phase I models, however, they're a bit more unstable.
|Cost=  $82,000
|Rep= 17,500
|MatsReq=
}}
 
{{Modbox
|Name= Eris Spy Drives
|Image= enginestealth_3_blue.png
|Location= Engines
|ReqLevel=  42
|ItemLevel= 330
|ID= 21091
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +26.25 Evasion
* +8 Hacking
}}
|Desc= Info: The ideal engine for avoiding trouble, but also causing it.
|Cost=  $94,000
|Rep= 20,000
|MatsReq=
}}
 
{{Modbox
|Name= Phase III Drives
|Image= enginestealth_3_blue.png
|Location= Engines
|ReqLevel=  42
|ItemLevel= 330
|ID= 21347
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +27 Evasion
* +5 Attack
}}
|Desc= Info: The introduction of Eris' Phase III mods bring clean names, efficient abilities, and a constant reminder that if you need a solid mod, Suros is your man.
|Cost=  $94,000
|Rep= 20,000
|MatsReq=
}}
 
{{Modbox
|Name= Phase III Thruster
|Image= engine_3_blue.png
|Location= Engines
|ReqLevel=  48
|ItemLevel= 330
|ID= 21353
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +30 Targeting
* +3.5 Damage Reduction
}}
|Desc= Info: The introduction of Eris' Phase III mods bring clean names, efficient abilities, and a constant reminder that if you need a solid mod, Suros is your man.
|Cost=  $104,000
|Rep= 22,500
|MatsReq=
}}
 
{{Modbox
|Name= Thief's Drives
|Image= enginestealth_4_blue.png
|Location= Engines
|ReqLevel=  53
|ItemLevel= 345
|ID= 21360
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +22.5 Evasion
* +3% Engine Efficiency
* +2 Cargo Shielding
}}
|Desc= Info: Like the name suggests, take what you can and get out of Dodge as quick as you can.
|Cost=  $116,000
|Rep= 75,000
|MatsReq=
}}
{{Top}}
}}
 
==== Utility mods ====
{{Spoiler|Header= List of mods |Text=
{{Modbox
|Name= Eris Minor Shipping Optimizer
|Image= cargo_2_green.png
|Location= Utility
|ReqLevel=  5
|ItemLevel= 230
|ID= 440
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +1 Cargo Bay
* +1% Engine Efficiency
}}
|Desc= Info: Expands your ship's cargo bay by 1 and increases engine efficiency by 1%.
|Cost=  $2,500
|Rep= 650
|MatsReq=
}}
 
{{Modbox
|Name= Basic Hacking Chip
|Image= circuitBlackOrange_2_green.png
|Location= Utility
|ReqLevel=  5
|ItemLevel= 215
|ID= 467
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +2.5 Hack Rating
}}
|Desc= Info: Increases hacking success chance by 2.5%
|Cost=  $2,500
|Rep= 500
|MatsReq=
}}
 
{{Modbox
|Name= Simple Hacking Chip
|Image= circuitBlackOrange_2_white.png
|Location= Utility
|ReqLevel=  5
|ItemLevel= 115
|ID= 468
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +1 Hack Rating
}}
|Desc= Info: Increases hacking success chance by 1%
|Cost=  $1,500
|Rep= 500
|MatsReq=
}}
 
{{Modbox
|Name= Eris Shipping Optimizer
|Image= circuitBlackBlackDot_3_purple.png
|Location= Utility
|ReqLevel=  8
|ItemLevel= 430
|ID= 54
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +3 Cargo Space
* +3% Engine Efficiency
}}
|Desc= Info: Expands your ship's cargo bay by 3 and increases travel speed by 3%.
|Cost=  $100,000
|Rep= 1,500
|MatsReq=
}}
 
{{Modbox
|Name= Salvager's Drive
|Image= computer_1_green.png
|Location= Utility
|ReqLevel=  10
|ItemLevel= 215
|ID= 515
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +3.75% Salvage Chance
}}
|Desc= Info: It's coated in space filth, but it increases your salvage success chance.
|Cost=  $2,500
|Rep= 500
|MatsReq=
}}
 
{{Modbox
|Name= Licensed Salvage Circuits
|Image= circuitPlaineGreen_2_white.png
|Location= Utility
|ReqLevel=  10
|ItemLevel= 115
|ID= 611
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* 5% Salvage
}}
|Desc= Info: This dish increases the chance you'll recover debris in space.
|Cost=  $250
|Rep= 500
|MatsReq=
}}
 
{{Modbox
|Name= Licensed Intel Chip
|Image= circuitBlackOrange_2_white.png
|Location= Utility
|ReqLevel=  10
|ItemLevel= 115
|ID= 633
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* 5% Intel
}}
|Desc= Info: This chip increases intel gains from hacking.
|Cost=  $250
|Rep= 500
|MatsReq=
}}
 
{{Modbox
|Name= Shoddy Targeting Chip
|Image= circuitPlaineGreen_2_white.png
|Location= Utility
|ReqLevel=  10
|ItemLevel= 115
|ID= 644
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* 5% Targeting
}}
|Desc= Info: This chip increases your ship's targeting abilities...kinda.
|Cost=  $250
|Rep= 500
|MatsReq=
}}
 
{{Modbox
|Name= Eris Intel Computer
|Image= circuitBlackOrange_2_white.png
|Location= Utility
|ReqLevel=  10
|ItemLevel= 215
|ID= 469
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +3% Intel
}}
|Desc= Info: Increases intel recovered from hacking by 3%
|Cost=  $2,500
|Rep= 600
|MatsReq=
}}
 
{{Modbox
|Name= Licensed Hacking Chip
|Image= circuitBlackOrange_2_white.png
|Location= Utility
|ReqLevel=  12
|ItemLevel= 115
|ID= 622
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +5 Hack Rating
}}
|Desc= Info: This chip increases hacking success chances.
|Cost=  $250
|Rep= 500
|MatsReq=
}}
 
{{Modbox
|Name= Engine Optimization Chip
|Image= circuitPlaineGreen_2_white.png
|Location= Utility
|ReqLevel=  12
|ItemLevel= 115
|ID= 655
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* 5% Engine Efficiency
}}
|Desc= Info: This chip increases your overall engine efficiency.
|Cost=  $250
|Rep= 500
|MatsReq=
}}
 
{{Modbox
|Name= GemRec Basic Reduction Chip
|Image= circuitPlaineGreen_2_blue.png
|Location= Utility
|ReqLevel=  13
|ItemLevel= 330
|ID= 21268
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +7.5% Salvage
* +.25% Damage Reduction
}}
|Desc= Info: The basic round of mods from Gemini Station's reclamation division, GemRec. Built to find goods and decrease incoming damage.
|Cost=  $36,000
|Rep= 3,000
|MatsReq=
}}
 
{{Modbox
|Name= Shoddy Targeting Chip
|Image= circuitPlaineGreen_2_white.png
|Location= Utility
|ReqLevel=  15
|ItemLevel= 115
|ID= 645
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* 5.5% Targeting
}}
|Desc= Info: This chip increases your ship's targeting abilities...kinda.
|Cost=  $500
|Rep= 1,000
|MatsReq=
}}
 
{{Modbox
|Name= Balanced Espionage Computer
|Image= computer_2_green.png
|Location= Utility
|ReqLevel=  15
|ItemLevel= 230
|ID= 470
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +5% Intel
* +5% Hacking
}}
|Desc= Info: Increases intel recovered and hacking success chance by 5%
|Cost=  $7,500
|Rep= 1,000
|MatsReq=
}}
 
{{Modbox
|Name= Licensed Intel Chip
|Image= circuitBlackOrange_2_white.png
|Location= Utility
|ReqLevel=  17
|ItemLevel= 115
|ID= 634
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* 5.5% Intel
}}
|Desc= Info: This chip increases intel gains from hacking.
|Cost=  $500
|Rep= 1,000
|MatsReq=
}}
 
{{Modbox
|Name= Licensed Salvage Circuits
|Image= circuitPlaineGreen_2_white.png
|Location= Utility
|ReqLevel=  18
|ItemLevel= 115
|ID= 612
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* 5.5% Salvage
}}
|Desc= Info: This dish increases the chance you'll recover debris in space.
|Cost=  $500
|Rep= 1,000
|MatsReq=
}}
 
{{Modbox
|Name= Licensed Hacking Chip
|Image= circuitBlackOrange_2_white.png
|Location= Utility
|ReqLevel=  18
|ItemLevel= 115
|ID= 623
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +5.5 Hack Rating
}}
|Desc= Info: This chip increases hacking success chances.
|Cost=  $500
|Rep= 1,000
|MatsReq=
}}
 
{{Modbox
|Name= Engine Optimization Chip
|Image= circuitPlaineGreen_2_white.png
|Location= Utility
|ReqLevel=  18
|ItemLevel= 115
|ID= 656
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* 5.5% Engine Efficiency
}}
|Desc= Info: This chip increases your overall engine efficiency.
|Cost=  $500
|Rep= 1,000
|MatsReq=
}}
 
{{Modbox
|Name= GemRec Standard Salvage Computer
|Image= Computer 1 nocrack blue.png
|Location= Utility
|ReqLevel=  19
|ItemLevel= 315
|ID= 21275
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +11% Salvage Chance
}}
|Desc= Info: The second generation of salvage mods to come from Gemini Station's reclamation division, GemRec. This mod is designed to identify salvageable goods in space.
|Cost=  $48,000
|Rep= 5,000
|MatsReq=
}}
 
{{Modbox
|Name= Outdated Evasion Chip
|Image= circuitLInes_2_blue.png
|Location= Utility
|ReqLevel=  19
|ItemLevel= 330
|ID= 21324
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +7.5 Evasion
* +10 Shield Recharge
}}
|Desc= Info: Some of the more basic, first mods to come out of Eris.
|Cost=  $48,000
|Rep= 5,000
|MatsReq=
}}
 
{{Modbox
|Name= Salvager's Drive
|Image= computer_1_green.png
|Location= Utility
|ReqLevel=  20
|ItemLevel= 215
|ID= 516
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +7.5% Salvage Chance
}}
|Desc= Info: It's coated in space filth, but it increases your salvage success chance.
|Cost=  $3,000
|Rep= 650
|MatsReq=
}}
 
{{Modbox
|Name= Licensed Intel Chip
|Image= circuitBlackOrange_2_white.png
|Location= Utility
|ReqLevel=  20
|ItemLevel= 115
|ID= 635
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* 6% Intel
}}
|Desc= Info: This chip increases intel gains from hacking.
|Cost=  $1,500
|Rep= 1,500
|MatsReq=
}}
 
{{Modbox
|Name= Licensed Salvage Circuits
|Image= circuitPlaineGreen_2_white.png
|Location= Utility
|ReqLevel=  22
|ItemLevel= 115
|ID= 613
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* 6% Salvage
}}
|Desc= Info: This dish increases the chance you'll recover debris in space.
|Cost=  $1,500
|Rep= 1,500
|MatsReq=
}}
 
{{Modbox
|Name= Shoddy Targeting Chip
|Image= circuitPlaineGreen_2_white.png
|Location= Utility
|ReqLevel=  22
|ItemLevel= 115
|ID= 646
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* 6% Targeting
}}
|Desc= Info: This chip increases your ship's targeting abilities...kinda.
|Cost=  $1,500
|Rep= 1,500
|MatsReq=
}}
 
{{Modbox
|Name= Suros' Evasion Chip
|Image= circuitBlackBlackDot_2_blue.png
|Location= Utility
|ReqLevel=  23
|ItemLevel= 315
|ID= 21077
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +15 Evasion
}}
|Desc= Info: Suros' old girlfriend was crazier than a bag of cats. It took every ounce of his considerable intellect to avoid her after the breakup.
|Cost=  $23,000
|Rep= 10,000
|MatsReq=
}}
 
{{Modbox
|Name= Licensed Hacking Chip
|Image= circuitBlackOrange_2_white.png
|Location= Utility
|ReqLevel=  23
|ItemLevel= 115
|ID= 624
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +6 Hack Rating
}}
|Desc= Info: This chip increases hacking success chances.
|Cost=  $1,500
|Rep= 1,500
|MatsReq=
}}
 
{{Modbox
|Name= Phase I Sensor Suite
|Image= circuitBlackBlackDot_3_blue.png
|Location= Utility
|ReqLevel=  24
|ItemLevel= 345
|ID= 21329
|Multi= No<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +7.5 Evasion
* +1 Sensor Scan
* +3 Hacking
}}
|Desc= Info: The Phase I mods to come out of Eris are part of an effort to establish a standard for combat mods.
|Cost=  $58,000
|Rep= 10,000
|MatsReq=
}}
 
{{Modbox
|Name= Engine Optimization Chip
|Image= circuitPlaineGreen_2_white.png
|Location= Utility
|ReqLevel=  24
|ItemLevel= 115
|ID= 657
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* 6% Engine Efficiency
}}
|Desc= Info: This chip increases your overall engine efficiency.
|Cost=  $1,500
|Rep= 1,500
|MatsReq=
}}
 
{{Modbox
|Name= Shoddy Targeting Chip
|Image= circuitPlaineGreen_2_white.png
|Location= Utility
|ReqLevel=  25
|ItemLevel= 115
|ID= 647
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* 6.5% Targeting
}}
|Desc= Info: This chip increases your ship's targeting abilities...kinda.
|Cost=  $2,000
|Rep= 2,000
|MatsReq=
}}
 
{{Modbox
|Name= Engine Optimization Chip
|Image= circuitPlaineGreen_2_white.png
|Location= Utility
|ReqLevel=  26
|ItemLevel= 115
|ID= 658
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* 6.5% Engine Efficiency
}}
|Desc= Info: This chip increases your overall engine efficiency.
|Cost=  $2,000
|Rep= 2,000
|MatsReq=
}}
 
{{Modbox
|Name= Licensed Salvage Circuits
|Image= circuitPlaineGreen_2_white.png
|Location= Utility
|ReqLevel=  28
|ItemLevel= 115
|ID= 614
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* 6.5% Salvage
}}
|Desc= Info: This dish increases the chance you'll recover debris in space.
|Cost=  $2,000
|Rep= 2,000
|MatsReq=
}}
 
{{Modbox
|Name= Licensed Hacking Chip
|Image= circuitBlackOrange_2_white.png
|Location= Utility
|ReqLevel=  29
|ItemLevel= 115
|ID= 625
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +6.5 Hack Rating
}}
|Desc= Info: This chip increases hacking success chances.
|Cost=  $2,000
|Rep= 2,000
|MatsReq=
}}
 
{{Modbox
|Name= Licensed Intel Chip
|Image= circuitBlackOrange_2_white.png
|Location= Utility
|ReqLevel=  29
|ItemLevel= 115
|ID= 636
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* 6.5% Intel
}}
|Desc= Info: This chip increases intel gains from hacking.
|Cost=  $2,000
|Rep= 2,000
|MatsReq=
}}
 
{{Modbox
|Name= Salvager's Drive
|Image= computer_1_green.png
|Location= Utility
|ReqLevel=  30
|ItemLevel= 215
|ID= 517
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +12.5% Salvage Chance
}}
|Desc= Info: It's coated in space filth, but it increases your salvage success chance.
|Cost=  $3,500
|Rep= 750
|MatsReq=
}}
 
{{Modbox
|Name= Phase II Unstable Evasion System
|Image= Computer 1 nocrack blue.png
|Location= Utility
|ReqLevel=  30
|ItemLevel= 330
|ID= 21335
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +18.75 Evasion
* +2% Damage Reflect
}}
|Desc= Info: Phase II mods are an improvement on the Outdated and Phase I models, however, they're a bit more unstable.
|Cost=  $70,000
|Rep= 15,000
|MatsReq=
}}
 
{{Modbox
|Name= Licensed Intel Chip
|Image= circuitBlackOrange_2_white.png
|Location= Utility
|ReqLevel=  30
|ItemLevel= 115
|ID= 637
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* 7% Intel
}}
|Desc= Info: This chip increases intel gains from hacking.
|Cost=  $2,500
|Rep= 2,500
|MatsReq=
}}
 
{{Modbox
|Name= Fabricated Black Ops Chip
|Image= circuitBlackOrange_2_blue.png
|Location= Utility
|ReqLevel=  31
|ItemLevel= 330
|ID= 21079
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +18.75% Intel
* +7 Hacking
}}
|Desc= Info: Of course it's not the real deal...it's better.
|Cost=  $72,000
|Rep= 15,000
|MatsReq=
}}
 
{{Modbox
|Name= Licensed Salvage Circuits
|Image= circuitPlaineGreen_2_white.png
|Location= Utility
|ReqLevel=  31
|ItemLevel= 115
|ID= 615
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* 7% Salvage
}}
|Desc= Info: This dish increases the chance you'll recover debris in space.
|Cost=  $2,500
|Rep= 2,500
|MatsReq=
}}
 
{{Modbox
|Name= Engine Optimization Chip
|Image= circuitPlaineGreen_2_white.png
|Location= Utility
|ReqLevel=  31
|ItemLevel= 115
|ID= 659
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* 7% Engine Efficiency
}}
|Desc= Info: This chip increases your overall engine efficiency.
|Cost=  $2,500
|Rep= 2,500
|MatsReq=
}}
 
{{Modbox
|Name= Licensed Hacking Chip
|Image= circuitBlackOrange_2_white.png
|Location= Utility
|ReqLevel=  33
|ItemLevel= 115
|ID= 626
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +7 Hack Rating
}}
|Desc= Info: This chip increases hacking success chances.
|Cost=  $2,500
|Rep= 2,500
|MatsReq=
}}
 
{{Modbox
|Name= Shoddy Targeting Chip
|Image= circuitPlaineGreen_2_white.png
|Location= Utility
|ReqLevel=  34
|ItemLevel= 115
|ID= 648
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* 7% Targeting
}}
|Desc= Info: This chip increases your ship's targeting abilities...kinda.
|Cost=  $2,500
|Rep= 2,500
|MatsReq=
}}
 
{{Modbox
|Name= Overclocked Evasion System
|Image= Computer 1 nocrack blue.png
|Location= Utility
|ReqLevel=  35
|ItemLevel= 315
|ID= 21340
|Multi= No<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +31 Evasion
}}
|Desc= Info: This computer is on fire.
|Cost=  $80,000
|Rep= 17,500
|MatsReq=
}}
 
{{Modbox
|Name= Licensed Salvage Circuits
|Image= circuitPlaineGreen_2_white.png
|Location= Utility
|ReqLevel=  35
|ItemLevel= 115
|ID= 616
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* 7.5% Salvage
}}
|Desc= Info: This dish increases the chance you'll recover debris in space.
|Cost=  $3,000
|Rep= 3,000
|MatsReq=
}}
 
{{Modbox
|Name= Licensed Hacking Chip
|Image= circuitBlackOrange_2_white.png
|Location= Utility
|ReqLevel=  35
|ItemLevel= 115
|ID= 627
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +7.5 Hack Rating
}}
|Desc= Info: This chip increases hacking success chances.
|Cost=  $3,000
|Rep= 3,000
|MatsReq=
}}
 
{{Modbox
|Name= Engine Optimization Chip
|Image= circuitPlaineGreen_2_white.png
|Location= Utility
|ReqLevel=  36
|ItemLevel= 115
|ID= 660
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* 7.5% Engine Efficiency
}}
|Desc= Info: This chip increases your overall engine efficiency.
|Cost=  $3,000
|Rep= 3,000
|MatsReq=
}}
 
{{Modbox
|Name= Licensed Intel Chip
|Image= circuitBlackOrange_2_white.png
|Location= Utility
|ReqLevel=  37
|ItemLevel= 115
|ID= 638
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* 7.5% Intel
}}
|Desc= Info: This chip increases intel gains from hacking.
|Cost=  $3,000
|Rep= 3,000
|MatsReq=
}}
 
{{Modbox
|Name= Shoddy Targeting Chip
|Image= circuitPlaineGreen_2_white.png
|Location= Utility
|ReqLevel=  38
|ItemLevel= 115
|ID= 649
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* 7.5% Targeting
}}
|Desc= Info: This chip increases your ship's targeting abilities...kinda.
|Cost=  $3,000
|Rep= 3,000
|MatsReq=
}}
 
{{Modbox
|Name= Salvager's Drive
|Image= computer_1_green.png
|Location= Utility
|ReqLevel=  40
|ItemLevel= 215
|ID= 518
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +12.75% Salvage Chance
}}
|Desc= Info: It's coated in space filth, but it increases your salvage success chance.
|Cost=  $4,000
|Rep= 850
|MatsReq=
}}
 
{{Modbox
|Name= Eris Cargo Scrambler
|Image= computer_3_purple.png
|Location= Utility
|ReqLevel=  40
|ItemLevel= 415
|ID= 21258
|Multi= No<br>Ship Class: Limited
|Condition= 2
|Attr=
{{Plainlist|
* +9 Cargo Shielding
}}
|Desc= Info: Confuses sensors into thinking your ship has less cargo than actual.
|Cost=  $250,000
|Rep= 50,000
|MatsReq=
}}
 
{{Modbox
|Name= Licensed Salvage Circuits
|Image= circuitPlaineGreen_2_white.png
|Location= Utility
|ReqLevel=  40
|ItemLevel= 115
|ID= 617
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* 8% Salvage
}}
|Desc= Info: This dish increases the chance you'll recover debris in space.
|Cost=  $3,500
|Rep= 3,500
|MatsReq=
}}
 
{{Modbox
|Name= Licensed Intel Chip
|Image= circuitBlackOrange_2_white.png
|Location= Utility
|ReqLevel=  40
|ItemLevel= 115
|ID= 639
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* 8% Intel
}}
|Desc= Info: This chip increases intel gains from hacking.
|Cost=  $3,500
|Rep= 3,500
|MatsReq=
}}
 
{{Modbox
|Name= Shoddy Targeting Chip
|Image= circuitPlaineGreen_2_white.png
|Location= Utility
|ReqLevel=  40
|ItemLevel= 115
|ID= 650
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* 8% Targeting
}}
|Desc= Info: This chip increases your ship's targeting abilities...kinda.
|Cost=  $3,500
|Rep= 3,500
|MatsReq=
}}
 
{{Modbox
|Name= Hackintosh 1.0
|Image= computer_1_nocrack_blue.png
|Location= Utility
|ReqLevel=  41
|ItemLevel= 315
|ID= 21090
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +16 Hack Rating
}}
|Desc= Info: This reliable computer is guaranteed to be virus-free and increases your hacking rating.
|Cost=  $92,000
|Rep= 20,000
|MatsReq=
}}
 
{{Modbox
|Name= Licensed Hacking Chip
|Image= circuitBlackOrange_2_white.png
|Location= Utility
|ReqLevel=  42
|ItemLevel= 115
|ID= 628
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +8 Hack Rating
}}
|Desc= Info: This chip increases hacking success chances.
|Cost=  $3,500
|Rep= 3,500
|MatsReq=
}}
 
{{Modbox
|Name= Engine Optimization Chip
|Image= circuitPlaineGreen_2_white.png
|Location= Utility
|ReqLevel=  42
|ItemLevel= 115
|ID= 661
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* 8% Engine Efficiency
}}
|Desc= Info: This chip increases your overall engine efficiency.
|Cost=  $3,500
|Rep= 3,500
|MatsReq=
}}
 
{{Modbox
|Name= Licensed Salvage Circuits
|Image= circuitPlaineGreen_2_white.png
|Location= Utility
|ReqLevel=  45
|ItemLevel= 115
|ID= 618
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* 8.5% Salvage
}}
|Desc= Info: This dish increases the chance you'll recover debris in space.
|Cost=  $4,000
|Rep= 4,000
|MatsReq=
}}
 
{{Modbox
|Name= Licensed Hacking Chip
|Image= circuitBlackOrange_2_white.png
|Location= Utility
|ReqLevel=  45
|ItemLevel= 115
|ID= 629
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +8.5 Hack Rating
}}
|Desc= Info: This chip increases hacking success chances.
|Cost=  $4,000
|Rep= 4,000
|MatsReq=
}}
 
{{Modbox
|Name= Phase III Chip
|Image= circuitBlackOrange_2_blue.png
|Location= Utility
|ReqLevel=  46
|ItemLevel= 330
|ID= 21351
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +30 Evasion
* +3.5 Damage Reduction
}}
|Desc= Info: The introduction of Eris' Phase III mods bring clean names, efficient abilities, and a constant reminder that if you need a solid mod, Suros is your man.
|Cost=  $102,000
|Rep= 22,500
|MatsReq=
}}
 
{{Modbox
|Name= Shoddy Targeting Chip
|Image= circuitPlaineGreen_2_white.png
|Location= Utility
|ReqLevel=  46
|ItemLevel= 115
|ID= 651
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* 8.5% Targeting
}}
|Desc= Info: This chip increases your ship's targeting abilities...kinda.
|Cost=  $4,000
|Rep= 4,000
|MatsReq=
}}
 
{{Modbox
|Name= Licensed Intel Chip
|Image= circuitBlackOrange_2_white.png
|Location= Utility
|ReqLevel=  47
|ItemLevel= 115
|ID= 640
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* 8.5% Intel
}}
|Desc= Info: This chip increases intel gains from hacking.
|Cost=  $4,000
|Rep= 4,000
|MatsReq=
}}
 
{{Modbox
|Name= Engine Optimization Chip
|Image= circuitPlaineGreen_2_white.png
|Location= Utility
|ReqLevel=  48
|ItemLevel= 115
|ID= 662
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* 8.5% Engine Efficiency
}}
|Desc= Info: This chip increases your overall engine efficiency.
|Cost=  $4,000
|Rep= 4,000
|MatsReq=
}}
 
{{Modbox
|Name= Salvager's Drive
|Image= computer_1_green.png
|Location= Utility
|ReqLevel=  50
|ItemLevel= 215
|ID= 519
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +17.5% Salvage Chance
}}
|Desc= Info: It's coated in space filth, but it increases your salvage success chance.
|Cost=  $4,500
|Rep= 950
|MatsReq=
}}
 
{{Modbox
|Name= Shoddy Targeting Chip
|Image= circuitPlaineGreen_2_white.png
|Location= Utility
|ReqLevel=  50
|ItemLevel= 115
|ID= 652
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* 9% Targeting
}}
|Desc= Info: This chip increases your ship's targeting abilities...kinda.
|Cost=  $4,500
|Rep= 4,500
|MatsReq=
}}
 
{{Modbox
|Name= Licensed Hacking Chip
|Image= circuitBlackOrange_2_white.png
|Location= Utility
|ReqLevel=  51
|ItemLevel= 115
|ID= 630
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +9 Hack Rating
}}
|Desc= Info: This chip increases hacking success chances.
|Cost=  $4,500
|Rep= 4,500
|MatsReq=
}}
 
{{Modbox
|Name= Licensed Salvage Circuits
|Image= circuitPlaineGreen_2_white.png
|Location= Utility
|ReqLevel=  53
|ItemLevel= 115
|ID= 619
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* 9% Salvage
}}
|Desc= Info: This dish increases the chance you'll recover debris in space.
|Cost=  $4,500
|Rep= 4,500
|MatsReq=
}}
 
{{Modbox
|Name= Licensed Intel Chip
|Image= circuitBlackOrange_2_white.png
|Location= Utility
|ReqLevel=  53
|ItemLevel= 115
|ID= 641
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* 9% Intel
}}
|Desc= Info: This chip increases intel gains from hacking.
|Cost=  $4,500
|Rep= 4,500
|MatsReq=
}}
 
{{Modbox
|Name= Engine Optimization Chip
|Image= circuitPlaineGreen_2_white.png
|Location= Utility
|ReqLevel=  53
|ItemLevel= 115
|ID= 663
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* 9% Engine Efficiency
}}
|Desc= Info: This chip increases your overall engine efficiency.
|Cost=  $4,500
|Rep= 4,500
|MatsReq=
}}
 
{{Modbox
|Name= Engine Optimization Chip
|Image= circuitPlaineGreen_2_white.png
|Location= Utility
|ReqLevel=  55
|ItemLevel= 115
|ID= 664
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* 9.5% Engine Efficiency
}}
|Desc= Info: This chip increases your overall engine efficiency.
|Cost=  $5,000
|Rep= 5,000
|MatsReq=
}}
 
{{Modbox
|Name= Advanced Eris Cargo Scrambler
|Image= computer_3_purple.png
|Location= Utility
|ReqLevel=  56
|ItemLevel= 415
|ID= 21259
|Multi= No<br>Ship Class: Limited
|Condition= 2
|Attr=
{{Plainlist|
* +13 Cargo Shielding
}}
|Desc= Info: Confuses sensors into thinking your ship has less cargo than actual.
|Cost=  $425,000
|Rep= 85,000
|MatsReq=
}}
 
{{Modbox
|Name= Licensed Salvage Circuits
|Image= circuitPlaineGreen_2_white.png
|Location= Utility
|ReqLevel=  57
|ItemLevel= 115
|ID= 620
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* 9.5% Salvage
}}
|Desc= Info: This dish increases the chance you'll recover debris in space.
|Cost=  $5,000
|Rep= 5,000
|MatsReq=
}}
 
{{Modbox
|Name= Licensed Intel Chip
|Image= circuitBlackOrange_2_white.png
|Location= Utility
|ReqLevel=  57
|ItemLevel= 115
|ID= 642
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* 9.5% Intel
}}
|Desc= Info: This chip increases intel gains from hacking.
|Cost=  $5,000
|Rep= 5,000
|MatsReq=
}}
 
{{Modbox
|Name= Shoddy Targeting Chip
|Image= circuitPlaineGreen_2_white.png
|Location= Utility
|ReqLevel=  57
|ItemLevel= 115
|ID= 653
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* 9.5% Targeting
}}
|Desc= Info: This chip increases your ship's targeting abilities...kinda.
|Cost=  $5,000
|Rep= 5,000
|MatsReq=
}}
 
{{Modbox
|Name= Eris' Defensive Chip
|Image= circuitBlackBlackDot_3_blue.png
|Location= Utility
|ReqLevel=  58
|ItemLevel= 345
|ID= 21364
|Multi= No<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +24 Evasion
* +4 Defense
* +3 Cargo Shielding
}}
|Desc= Info: Maximizes your defensive evasiveness.
|Cost=  $124,000
|Rep= 85,000
|MatsReq=
}}
 
{{Modbox
|Name= Licensed Hacking Chip
|Image= circuitBlackOrange_2_white.png
|Location= Utility
|ReqLevel=  59
|ItemLevel= 115
|ID= 631
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +9.5 Hack Rating
}}
|Desc= Info: This chip increases hacking success chances.
|Cost=  $5,000
|Rep= 5,000
|MatsReq=
}}
 
{{Modbox
|Name= Black Market Cargo Expander
|Image= cargoblack_2_orange.png
|Location= Utility
|ReqLevel=  60
|ItemLevel= 515
|ID= 6
|Multi= No<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +20 cargo capacity.
}}
|Desc= Info: Forcibly makes room for ten more units of cargo in your ship. Who needs bulkheads anyway?
|Cost=  $10,000,000
|Rep= 10,000
|MatsReq=
}}
 
{{Modbox
|Name= Smuggler's Compartments
|Image= cargo_2_purple.png
|Location= Utility
|ReqLevel=  60
|ItemLevel= 430
|ID= 282
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +10 Cargo Space
* +10 Cargo Shielding
}}
|Desc= Info: Adds 10 additional shielded cargo space on your ship.
|Cost=  $500,000
|Rep= 250,000
|MatsReq=
}}
 
{{Modbox
|Name= Licensed Salvage Circuits
|Image= circuitPlaineGreen_2_white.png
|Location= Utility
|ReqLevel=  60
|ItemLevel= 115
|ID= 621
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* 10% Salvage
}}
|Desc= Info: This dish increases the chance you'll recover debris in space.
|Cost=  $5,500
|Rep= 5,500
|MatsReq=
}}
 
{{Modbox
|Name= Licensed Hacking Chip
|Image= circuitBlackOrange_2_white.png
|Location= Utility
|ReqLevel=  60
|ItemLevel= 115
|ID= 632
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +10 Hack Rating
}}
|Desc= Info: This chip increases hacking success chances.
|Cost=  $5,500
|Rep= 5,500
|MatsReq=
}}
 
{{Modbox
|Name= Licensed Intel Chip
|Image= circuitBlackOrange_2_white.png
|Location= Utility
|ReqLevel=  60
|ItemLevel= 115
|ID= 643
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* 10% Intel
}}
|Desc= Info: This chip increases intel gains from hacking.
|Cost=  $5,500
|Rep= 5,500
|MatsReq=
}}
 
{{Modbox
|Name= Shoddy Targeting Chip
|Image= circuitPlaineGreen_2_white.png
|Location= Utility
|ReqLevel=  60
|ItemLevel= 115
|ID= 654
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* 10% Targeting
}}
|Desc= Info: This chip increases your ship's targeting abilities...kinda.
|Cost=  $5,500
|Rep= 5,500
|MatsReq=
}}
 
{{Modbox
|Name= Engine Optimization Chip
|Image= circuitPlaineGreen_2_white.png
|Location= Utility
|ReqLevel=  60
|ItemLevel= 115
|ID= 665
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* 10% Engine Efficiency
}}
|Desc= Info: This chip increases your overall engine efficiency.
|Cost=  $5,500
|Rep= 5,500
|MatsReq=
}}
{{Top}}
}}
{{Last updated|date=3 June 2020}}
{{Mods}}