Attribute:Shield
Shields are your ship's protective force field. Shields act as your first line of defense; absorbing damage that would other-wise be dealt to your armor. If your shields reach 0 value, then the damage will start to be dealt to your Armor Attribute.
Shields also refer to the Shield Attribute which are imbued by base Ship Classes, Shield Mods, Engine Mods, and Weapon Mods. Unlike Armor Attribute, Shields don't need to be repaired after a battle. Furthermore, Shields can be repaired in-battle through mods with a Shield Recharge Attribute.
Ship Base Shields
Fighter
- Light: 150
- Standard: 375
- Assault: 1000
- Tempest: 1500
Freighter
- Light: 200
- Medium: 500
- Heavy: 1250
- Cerberus: 1500
Scout
- Recon: 100
- Support: 250
- Overwatch: 500
- Harbinger: 750
For more information on ships, see Ship Classes