Patch 0.4.0

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0.4.0 PVP Combat, Combat System

PVP

  • Players can now attack other players. The cost is 20 energy. If the attacker wins, they will receive the following:
    • XP: 3x target's level
    • Money: rand(1-1000) (not stolen from the victim.)

Combat System

  • General
    • Player will receive a sensor alert if they are being attacked.
  • Player:
    • Attack = d20 + 25% current level (rounded down) + attack mods + ship attack modifier
    • Defend = d20 + 25% current level (rounded down) + defence mods + ship defense modifier
  • NPC:
    • Attack = d20 + NPC ship level.
    • Defend = d20 + NPC ship level.

Mods

  • Shield Recharge
    • After testing, it was determined that this metric was extremely overpowered. All SR mods have been adjusted for balance.

General Updates

  • Base shield recharging has been removed from all ships. Shield recharging is only available via mods.


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