Patch 0.4.0
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0.4.0 PVP Combat, Combat System
PVP
- Players can now attack other players. The cost is 20 energy. If the attacker wins, they will receive the following:
- XP: 3x target's level
- Money: rand(1-1000) (not stolen from the victim.)
Combat System
- General
- Player will receive a sensor alert if they are being attacked.
- Player:
- Attack = d20 + 25% current level (rounded down) + attack mods + ship attack modifier
- Defend = d20 + 25% current level (rounded down) + defence mods + ship defense modifier
- NPC:
- Attack = d20 + NPC ship level.
- Defend = d20 + NPC ship level.
Mods
- Shield Recharge
- After testing, it was determined that this metric was extremely overpowered. All SR mods have been adjusted for balance.
General Updates
- Base shield recharging has been removed from all ships. Shield recharging is only available via mods.
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