User:GambitVIXI/Sandbox: Difference between revisions

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GambitVIXI (talk | contribs)
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|Desc= Info: Let's see if they call us 'Juppies' now...
|Desc= Info: Let's see if they call us 'Juppies' now...
|Cost=  $100,000
|Rep=  0
|MatsReq=
}}
}}
=== Sensor mods ===
{{Spoiler|Header= List of mods |Text=
{{Modbox
|Name= Mercurean Shielded Sensor Array
|Image= sensor_2_green.png
|Location= Sensor
|ReqLevel=  5
|ItemLevel= 230
|ID= 31
|Multi= Yes
|Condition= 2
|Attr=
{{Plainlist|
* +250 Heat Resistance
* +5 Results from Sensor Sweeps
}}
|Desc= Info: Specially designed to resist interference from solar radiation.
|Cost=  $5,000
|Rep=  0
|MatsReq=
}}
{{Modbox
|Name= Toxic Gas Emitter
|Image= se_1_blue.png
|Location= Sensor
|ReqLevel=  20
|ItemLevel= 315
|ID= 20980
|Multi= Yes
|Condition= 2
|Attr=
{{Plainlist|
* +15 Evasion Rating
}}
|Desc= Info: This gas emitter covers your ship in a cloud of toxic gas, scrambling incoming targeting sensors, but dramatically increasing the odds you'll get scurvy.
|Cost=  $50,000
|Rep=  0
|MatsReq=
}}
{{Modbox
|Name= Gas-Powered Scanner
|Image= sensor_2_blue.png
|Location= Sensor
|ReqLevel=  23
|ItemLevel= 315
|ID= 20978
|Multi= Yes
|Condition= 2
|Attr=
{{Plainlist|
* +15 Targeting Rating
}}
|Desc= Info: Powered by gas, this sensor dish increases your ship's targeting.
|Cost=  $52,000
|Rep=  0
|MatsReq=
}}
{{Modbox
|Name= Experimental Evasive Computer
|Image= computer_1_nocrack_blue.png
|Location= Sensor
|ReqLevel=  24
|ItemLevel= 315
|ID= 20985
|Multi= Yes
|Condition= 2
|Attr=
{{Plainlist|
* +11.25 Evasion Rating
}}
|Desc= Info: The techs at Jupiter Station produced this highly evasive computer. Not only does it increase your ship's evasion, but also flat-out refuses to give a direct answer to any query.
|Cost=  $59,000
|Rep=  0
|MatsReq=
}}
{{Modbox
|Name= Gas-Powered Sensor Chip
|Image= circuitLInes_2_blue.png
|Location= Sensor
|ReqLevel=  32
|ItemLevel= 315
|ID= 21066
|Multi= Yes
|Condition= 2
|Attr=
{{Plainlist|
* +3 Sensor Scan Results
}}
|Desc= Info: Increases the number of scan results. No one really knows how it works, but it does.
|Cost=  $72,000
|Rep=  0
|MatsReq=
}}
{{Modbox
|Name= JayCo Salvage Dish
|Image= sensor_1_blue.png
|Location= Sensor
|ReqLevel=  33
|ItemLevel= 315
|ID= 21064
|Multi= Yes
|Condition= 2
|Attr=
{{Plainlist|
* +14% Salvage Chance
}}
|Desc= Info: Increases both your ship's shields and cargo shielding.
|Cost=  $74,000
|Rep=  0
|MatsReq=
}}
{{Modbox
|Name= The Loco Dish
|Image= sensor_3_blue.png
|Location= Sensor
|ReqLevel=  33
|ItemLevel= 315
|ID= 21065
|Multi= Yes
|Condition= 2
|Attr=
{{Plainlist|
* +5 Cargo Space
* +2 Cargo shielding
}}
|Desc= Info: Because some traders care more about sensor mods than you'd think.
|Cost=  $75,000
|Rep=  0
|MatsReq=
}}
{{Modbox
|Name= JayCo Balanced Attack Dish
|Image= sensor_2_blue.png
|Location= Sensor
|ReqLevel=  34
|ItemLevel= 330
|ID= 21070
|Multi= Yes
|Condition= 2
|Attr=
{{Plainlist|
* +18.75 Targeting
* +3 Attack
}}
|Desc= Info: A balanced attack
|Cost=  $70,000
|Rep=  0
|MatsReq=
}}
{{Modbox
|Name= JayCo Balanced Defense Dish
|Image= sensor_1_blue.png
|Location= Sensor
|ReqLevel=  34
|ItemLevel= 330
|ID= 21071
|Multi= Yes
|Condition= 2
|Attr=
{{Plainlist|
* +18.75 Evasion
* +3 Defense
}}
|Desc= Info: A balanced defense.
|Cost=  $70,000
|Rep=  0
|MatsReq=
}}
{{Modbox
|Name= JayCo Assistant's Split Scanner
|Image= sensor_3_blue.png
|Location= Sensor
|ReqLevel=  38
|ItemLevel= 330
|ID= 21055
|Multi= Yes
|Condition= 2
|Attr=
{{Plainlist|
* +11.25% Salvage Chance
* +2 Cargo Shielding
}}
|Desc= Info: Increases your salvage chance and offers a modest amount of cargo shielding.
|Cost=  $86,000
|Rep=  0
|MatsReq=
}}
{{Modbox
|Name= Jayco Defensive Dish
|Image= sensor_3_blue.png
|Location= Sensor
|ReqLevel=  45
|ItemLevel= 330
|ID= 21114
|Multi= Yes
|Condition= 2
|Attr=
{{Plainlist|
* +6 Defense
* +3 Cargo Shielding
}}
|Desc= Info: Jupiter's R&D firm, Jayco, have developed the sensor array designed to increase your ship's defensive capabilities.
|Cost=  $100,000
|Cost=  $100,000
|Rep=  0
|Rep=  0