Sectors: Difference between revisions

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== Repelling Ships ==
== Repelling Ships ==
Repelling a ship from the blockade requires the pilot to either hack, attack, or target that ship. The required action depends on the target ship's class. The pilot must attempt a roll against the target ship's primary attribute. It cost 5 [[energy]] or [[Processor power|processor]] to attempt to repel a ship from the blockade.
Repelling a ship from the blockade requires the pilot to either hack, attack, or target that ship. The required action depends on the target ship's class. The pilot must attempt a roll against the target ship's primary attribute. It cost 25 [[energy]] or [[Processor power|processor]] to attempt to repel a ship from the blockade.


{| class="wikitable"
{| class="wikitable"
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! Ship Class !! Primary Attribute !! Resource  
! Ship Class !! Primary Attribute !! Resource  
|-
|-
| Fighter || Targeting vs. '''Evasion''' || 5 Energy
| Fighter || Targeting vs. '''Evasion''' || 25 Energy
|-
|-
| Freighter || Attack vs. '''Defense''' || 5 Energy
| Freighter || Attack vs. '''Defense''' || 25 Energy
|-
|-
| Scout || Hacking vs. '''Hacking''' || 5 Processor
| Scout || Hacking vs. '''Hacking''' || 25 Processor
|}
|}