Patch 0.4.0: Difference between revisions

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{{InUse}} [[User:Zero|Zero]] ([[User talk:Zero|talk]]) 20:11, 22 December 2019 (UTC)
==0.4.0 PVP Combat, Combat System==
 
===PVP===
* Players can now attack other players. The cost is 20 energy. If the attacker wins, they will receive the following:
** XP: 3x target's level
** Money: rand(1-1000) (not stolen from the victim.)
 
===Combat System===
* General
** Player will receive a sensor alert if they are being attacked.
* Player:
** Attack = d20 + 25% current level (rounded down) + attack mods + ship attack modifier
** Defend = d20 + 25% current level (rounded down) + defence mods + ship defense modifier
* NPC:
** Attack = d20 + NPC ship level.
** Defend = d20 + NPC ship level.
 
===Mods===
* Shield Recharge
** After testing, it was determined that this metric was extremely overpowered. All SR mods have been adjusted for balance.
 
===General Updates===
* Base shield recharging has been removed from all ships. Shield recharging is only available via mods.
 
 
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