Game Interface/Jupiter/Mods: Difference between revisions

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<noinclude>
<noinclude>This page is a subcategory of [[Game Interface]].</noinclude>
 
{{ToC|right}}
This page is a subcategory of [[Game Interface]].</noinclude>
===Jupiter Mods Page===
===Jupiter Mods Page===
[[File:Jupiter Mods.png|500x500px]]
[[File:Jupiter Mods.png|500x500px]]
===Mod Store===
<includeonly>[[Game Interface/Jupiter/Mods|View page for Mod Store List]]</includeonly>
<noinclude>Below is a full list of the Mods available to purchase in the in-game Jupiter Mod Store.
==== Armor mods ====
{{Spoiler|Header= List of mods |Text=
{{Modbox
|Name= Mercurean Heat Shield
|Image= armorLines_3_green.png
|Location= Armor
|ReqLevel=  5
|ItemLevel= 230
|ID= 29
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +500 Heat Resistance
* +100 Armor
}}
|Desc= Info: Specially designed heat-resistant armor.
|Cost=  $3,500
|Rep= 750
|MatsReq=
}}
{{Modbox
|Name= Gas-Powered Armor
|Image= armor_2_blue.png
|Location= Armor
|ReqLevel=  15
|ItemLevel= 315
|ID= 20654
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +300 Armor
}}
|Desc= Info: This Jupiter Gas-enhanced armor mod increases your armor by 300.
|Cost=  $15,000
|Rep= 2,000
|MatsReq=
}}
{{Modbox
|Name= Jupiter Gas Shield
|Image= armor_2_blue.png
|Location= Armor
|ReqLevel=  21
|ItemLevel= 315
|ID= 20977
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +6 Defense
}}
|Desc= Info: Metal alloys have somehow been fused with Jupiter Gas to produce a solid defensive mod.
|Cost=  $51,500
|Rep= 5,100
|MatsReq=
}}
{{Modbox
|Name= Harvester's Defensive Armor
|Image= armor_2_blue.png
|Location= Armor
|ReqLevel=  22
|ItemLevel= 315
|ID= 20983
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +400 Armor
}}
|Desc= Info: Standard gas-resistant armor
|Cost=  $52,000
|Rep= 5,500
|MatsReq=
}}
{{Modbox
|Name= JayCo Hydrogen Armor
|Image= armor_2_blue.png
|Location= Armor
|ReqLevel=  32
|ItemLevel= 330
|ID= 21067
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +450 Armor
* +300 Shields
}}
|Desc= Info: These armor panels are lined with hydrogen tanks, increasing both armor and shield output.
|Cost=  $70,000
|Rep= 10,000
|MatsReq=
}}
{{Modbox
|Name= JayCo Shielded Armor
|Image= armor_3_blue.png
|Location= Armor
|ReqLevel=  36
|ItemLevel= 330
|ID= 21057
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +525 Armor
* +2 Cargo Shielding
* +7.5 Targeting
}}
|Desc= Info: Increases both your armor and cargo shielding.
|Cost=  $82,000
|Rep= 20,000
|MatsReq=
}}
{{Modbox
|Name= Magnet
|Image= armorReflect_2_blue.png
|Location= Armor
|ReqLevel=  42
|ItemLevel= 315
|ID= 21116
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +16% Salvage Chance
}}
|Desc= Info: Replaces your armor with a giant magnet.
|Cost=  $90,000
|Rep= 20,000
|MatsReq=
}}
{{Modbox
|Name= JayCo Thermal Charged Armor
|Image= armor_3_blue.png
|Location= Armor
|ReqLevel=  48
|ItemLevel= 345
|ID= 21194
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +4 Cargo Shielding
* +300 Armor
* +750 Heat Resistance
}}
|Desc= Info: Provides a wide range of protection.
|Cost=  $106,000
|Rep= 22,500
|MatsReq=
}}
{{Modbox
|Name= Advanced JayCo Cargo Panels
|Image= armor_3_blue.png
|Location= Armor
|ReqLevel=  54
|ItemLevel= 330
|ID= 21200
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +750 Armor
* +4 Cargo Shielding
}}
|Desc= Info: Increases your cargo shielding and armor.
|Cost=  $118,000
|Rep= 25,000
|MatsReq=
}}
{{Top}}
}}
==== Shield mods ====
{{Spoiler|Header= List of mods |Text=
{{Modbox
|Name= Mercurean Thermal Dissipator
|Image= shield_1_green.png
|Location= Shields
|ReqLevel=  7
|ItemLevel= 230
|ID= 30
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +500 Heat Resistance
* +250 Shields
}}
|Desc= Info: Specially designed heat-resistant shield generator.
|Cost=  $5,000
|Rep= 1,500
|MatsReq=
}}
{{Modbox
|Name= GemRec Basic Shield Generator
|Image= shield_1_blue.png
|Location= Shields
|ReqLevel=  15
|ItemLevel= 330
|ID= 21271
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +225 Shields
* +1 Cargo Shield
}}
|Desc= Info: The basic round of mods from Gemini Station's reclamation division, GemRec. Built to protect both your ship and goods.
|Cost=  $40,000
|Rep= 5,000
|MatsReq=
}}
{{Modbox
|Name= GemRec Standard Armor Panel
|Image= armor_1_blue.png
|Location= Shields
|ReqLevel=  16
|ItemLevel= 330
|ID= 21272
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +225 Armor
* +.5% Damage Reduction
}}
|Desc= Info: The second generation of salvage mods to come from Gemini Station's reclamation division, GemRec. This mod increases both your armor and damage reduction.
|Cost=  $42,000
|Rep= 5,000
|MatsReq=
}}
{{Modbox
|Name= JayCo Cargo Shields
|Image= shield_2_blue.png
|Location= Shields
|ReqLevel=  35
|ItemLevel= 330
|ID= 21058
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +525 Shields
* +2 Cargo Shielding
* +7.5 Targeting
}}
|Desc= Info: Increases both your shields and cargo shielding.
|Cost=  $80,000
|Rep= 20,000
|MatsReq=
}}
{{Modbox
|Name= JayCo Cargo Shield Generator
|Image= shield_2_blue.png
|Location= Shields
|ReqLevel=  36
|ItemLevel= 330
|ID= 21050
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +3 Cargo Shielding
* +350 Shields
}}
|Desc= Info: This shield generator increases your shield hit points and protects your cargo.
|Cost=  $82,000
|Rep= 20,000
|MatsReq=
}}
{{Modbox
|Name= JayCo Combat Shields
|Image= shield_2_blue.png
|Location= Shields
|ReqLevel=  39
|ItemLevel= 315
|ID= 21053
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +700 Shields
}}
|Desc= Info: Increases your ship's shields.
|Cost=  $88,000
|Rep= 20,000
|MatsReq=
}}
{{Modbox
|Name= JayCo Salvager's Cargo Shields
|Image= shield_2_blue.png
|Location= Shields
|ReqLevel=  41
|ItemLevel= 330
|ID= 21188
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +12% Salvage Chance
* +3 Cargo Shielding
}}
|Desc= Info: These mid-high level shields were designed especially for salvage pilots loyal to Jupiter.
|Cost=  $92,000
|Rep= 20,000
|MatsReq=
}}
{{Modbox
|Name= JayCo Experimental Force Field
|Image= shield_2_blue.png
|Location= Shields
|ReqLevel=  41
|ItemLevel= 330
|ID= 21189
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +12% Salvage Chance
* +5 Cargo Space
}}
|Desc= Info: This forcefield generator increases inorganic scanning and creates a gravitational bubble around your ship that can be used to tow additional cargo.
|Cost=  $92,000
|Rep= 20,000
|MatsReq=
}}
{{Modbox
|Name= JayCo Overpowered Cargo Shields
|Image= shield_2_blue.png
|Location= Shields
|ReqLevel=  47
|ItemLevel= 315
|ID= 21193
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +7 Cargo Shielding
}}
|Desc= Info: Does one thing and does it really well: protects your cargo.
|Cost=  $104,000
|Rep= 22,500
|MatsReq=
}}
{{Modbox
|Name= Advanced JayCo Cargo Shields
|Image= shield_3_blue.png
|Location= Shields
|ReqLevel=  53
|ItemLevel= 330
|ID= 21199
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +750 Shields
* +4 Cargo Shielding
}}
|Desc= Info: Increases your cargo shielding and shields.
|Cost=  $116,000
|Rep= 25,000
|MatsReq=
}}
{{Modbox
|Name= Advanced JayCo Attack Shields
|Image= shield_3_blue.png
|Location= Shields
|ReqLevel=  59
|ItemLevel= 330
|ID= 21205
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +12 Attack
* +9.5% Salvage Chance
}}
|Desc= Info: The debris scanner has been rerouted through this shield generator.
|Cost=  $128,000
|Rep= 27,500
|MatsReq=
}}
{{Modbox
|Name= Advanced JayCo Defense Shields
|Image= armor_3_blue.png
|Location= Shields
|ReqLevel=  60
|ItemLevel= 330
|ID= 21206
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +15 Defense
* +10% Salvage Chance
}}
|Desc= Info: The debris scanner has been rerouted through this shield generator.
|Cost=  $130,000
|Rep= 30,000
|MatsReq=
}}
{{Top}}
}}
==== Weapon mods ====
{{Spoiler|Header= List of mods |Text=
{{Modbox
|Name= Hydrogen-Fueled Blaster
|Image= blaster_2_green.png
|Location= Weapons
|ReqLevel=  5
|ItemLevel= 230
|ID= 74
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +5 Damage
* +1 Targeting Rating
}}
|Desc= Info: Powered by hydrogen, this blaster cannon offers an above average damage increase without compromising targeting.
|Cost=  $7,500
|Rep= 500
|MatsReq=
}}
{{Modbox
|Name= GemRec Basic Blaster
|Image= blaster_1_blue.png
|Location= Weapons
|ReqLevel=  11
|ItemLevel= 330
|ID= 21265
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +7.5% Salvage
* +1 Attack
}}
|Desc= Info: The basic round of mods from Gemini Station's reclamation division, GemRec. Built to protect salvaged goods.
|Cost=  $32,000
|Rep= 1,000
|MatsReq=
}}
{{Modbox
|Name= GemRec Standard Garbage Blaster
|Image= blaster_1_blue.png
|Location= Weapons
|ReqLevel=  17
|ItemLevel= 330
|ID= 21273
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +7 Damage
* +5.5 Salvage Chance
}}
|Desc= Info: The second generation of salvage mods to come from Gemini Station's reclamation division, GemRec. This mod is designed to obliterate salvaged goods that have no value.
|Cost=  $44,000
|Rep= 5,000
|MatsReq=
}}
{{Modbox
|Name= Hydrogen-Charged Blaster
|Image= blaster_1_blue.png
|Location= Weapons
|ReqLevel=  20
|ItemLevel= 315
|ID= 20975
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +5 Attack
}}
|Desc= Info: The upgraded version of the Hydrogen-Fueled blaster. This weapon was charged using Jupiter-farmed Hydrogen.
|Cost=  $50,000
|Rep= 5,000
|MatsReq=
}}
{{Modbox
|Name= Harvester's Defensive Cannon
|Image= blaster_2_blue.png
|Location= Weapons
|ReqLevel=  21
|ItemLevel= 330
|ID= 20981
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +3 Defense
* +7.5 Evasion Rating
}}
|Desc= Info: An upgraded version of the defensive weapons that standard gas harvesters come equipped with.
|Cost=  $51,000
|Rep= 5,200
|MatsReq=
}}
{{Modbox
|Name= Jupiter Silenced Blaster
|Image= blaster_2_blue.png
|Location= Weapons
|ReqLevel=  23
|ItemLevel= 330
|ID= 20984
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +11.25 Evasion Rating
* +2 Defense
}}
|Desc= Info: Specialized compression has been added to this weapon to increase evasion.
|Cost=  $55,000
|Rep= 6,000
|MatsReq=
}}
{{Modbox
|Name= Hydro Blaster
|Image= blaster_1_blue.png
|Location= Weapons
|ReqLevel=  25
|ItemLevel= 315
|ID= 20976
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +6 Attack
}}
|Desc= Info: A new take on the older Hydrogen-Charged Blaster. Hydro stands for Hydrogen, not water, as the Terrans would have you believe.
|Cost=  $60,000
|Rep= 7,500
|MatsReq=
}}
{{Modbox
|Name= JayCo Balanced Blaster (Offense)
|Image= blaster_2_blue.png
|Location= Weapons
|ReqLevel=  32
|ItemLevel= 345
|ID= 21068
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +12.5 Targeting
* +1 Attack
* +10 Damage
}}
|Desc= Info: Perfectly balanced to target, hit, and damage your target.
|Cost=  $70,000
|Rep= 10,000
|MatsReq=
}}
{{Modbox
|Name= JayCo Balanced Blaster (Defense)
|Image= blaster_2_blue.png
|Location= Weapons
|ReqLevel=  33
|ItemLevel= 345
|ID= 21069
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +12.5 Evasion
* +1 Defense
* +10 Damage
}}
|Desc= Info: Perfectly balanced to evade, defend against, and damage attackers.
|Cost=  $70,000
|Rep= 10,000
|MatsReq=
}}
{{Modbox
|Name= JayCo All-in-One Blaster
|Image= blaster_1_blue.png
|Location= Weapons
|ReqLevel=  37
|ItemLevel= 345
|ID= 21056
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +4 Attack
* +12.5 Damage
* +7.5 Targeting
}}
|Desc= Info: This all-in-one blaster does a lot of things okay.
|Cost=  $84,000
|Rep= 20,000
|MatsReq=
}}
{{Modbox
|Name= JayCo Scanning Ports
|Image= sensorblack_3_blue.png
|Location= Weapons
|ReqLevel=  43
|ItemLevel= 345
|ID= 21190
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +16% Salvage Chance
* +3 Cargo Space
* -10 Attack
}}
|Desc= Info: Replaces your weapons port with a debris scanner. It also has room for additional cargo, but at the expense of combat abilities because....your guns are now scanners.
|Cost=  $96,000
|Rep= 20,000
|MatsReq=
}}
{{Modbox
|Name= Jupiter's Retribution
|Image= blaster_3_gold.png
|Location= Weapons
|ReqLevel=  45
|ItemLevel= 330
|ID= 21113
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +6 Attack
* +52 Damage
}}
|Desc= Info: Let's see if they call us 'Juppies' now...
|Cost=  $100,000
|Rep= 22,500
|MatsReq=
}}
{{Modbox
|Name= JayCo Salvager's Cannon
|Image= blasterdark_2_blue.png
|Location= Weapons
|ReqLevel=  49
|ItemLevel= 330
|ID= 21195
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +6 Attack
* +8.5% Salvage Chance
}}
|Desc= Info: To search and protect.
|Cost=  $108,000
|Rep= 22,500
|MatsReq=
}}
{{Modbox
|Name= Advanced JayCo Blaster
|Image= blasterdark_2_blue.png
|Location= Weapons
|ReqLevel=  55
|ItemLevel= 330
|ID= 21201
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +12 Attack
* +9.5% Salvage Chance
}}
|Desc= Info: The debris scanner has been rerouted through this weapon's system.
|Cost=  $120,000
|Rep= 27,500
|MatsReq=
}}
{{Top}}
}}
==== Sensor mods ====
{{Spoiler|Header= List of mods |Text=
{{Modbox
|Name= Mercurean Shielded Sensor Array
|Image= sensor_2_green.png
|Location= Sensors
|ReqLevel=  5
|ItemLevel= 230
|ID= 31
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +250 Heat Resistance
* +5 Results from Sensor Sweeps
}}
|Desc= Info: Specially designed to resist interference from solar radiation.
|Cost=  $5,000
|Rep= 1,000
|MatsReq=
}}
{{Modbox
|Name= GemRec Basic Sensor Dish
|Image= sensor_1_blue.png
|Location= Sensors
|ReqLevel=  12
|ItemLevel= 330
|ID= 21266
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +7.5% Salvage
* +1 Sensor Scan Results
}}
|Desc= Info: The basic round of mods from Gemini Station's reclamation division, GemRec. Built to find more goods.
|Cost=  $34,000
|Rep= 2,000
|MatsReq=
}}
{{Modbox
|Name= GemRec Standard Debris Scanner
|Image= se_1_blue.png
|Location= Sensors
|ReqLevel=  18
|ItemLevel= 315
|ID= 21274
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +11% Salvage Chance
}}
|Desc= Info: The second generation of salvage mods to come from Gemini Station's reclamation division, GemRec. This mod is designed to identify salvageable goods in space.
|Cost=  $46,000
|Rep= 5,000
|MatsReq=
}}
{{Modbox
|Name= Toxic Gas Emitter
|Image= se_1_blue.png
|Location= Sensors
|ReqLevel=  20
|ItemLevel= 315
|ID= 20980
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +15 Evasion Rating
}}
|Desc= Info: This gas emitter covers your ship in a cloud of toxic gas, scrambling incoming targeting sensors, but dramatically increasing the odds you'll get scurvy.
|Cost=  $50,000
|Rep= 5,000
|MatsReq=
}}
{{Modbox
|Name= Gas-Powered Scanner
|Image= sensor_2_blue.png
|Location= Sensors
|ReqLevel=  23
|ItemLevel= 315
|ID= 20978
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +15 Targeting Rating
}}
|Desc= Info: Powered by gas, this sensor dish increases your ship's targeting.
|Cost=  $52,000
|Rep= 5,150
|MatsReq=
}}
{{Modbox
|Name= Experimental Evasive Computer
|Image= computer_1_nocrack_blue.png
|Location= Sensors
|ReqLevel=  24
|ItemLevel= 315
|ID= 20985
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +11.25 Evasion Rating
}}
|Desc= Info: The techs at Jupiter Station produced this highly evasive computer. Not only does it increase your ship's evasion, but also flat-out refuses to give a direct answer to any query.
|Cost=  $59,000
|Rep= 7,000
|MatsReq=
}}
{{Modbox
|Name= Gas-Powered Sensor Chip
|Image= circuitLInes_2_blue.png
|Location= Sensors
|ReqLevel=  32
|ItemLevel= 315
|ID= 21066
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +3 Sensor Scan Results
}}
|Desc= Info: Increases the number of scan results. No one really knows how it works, but it does.
|Cost=  $72,000
|Rep= 10,000
|MatsReq=
}}
{{Modbox
|Name= JayCo Salvage Dish
|Image= sensor_1_blue.png
|Location= Sensors
|ReqLevel=  33
|ItemLevel= 315
|ID= 21064
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +14% Salvage Chance
}}
|Desc= Info: Increases both your ship's shields and cargo shielding.
|Cost=  $74,000
|Rep= 10,000
|MatsReq=
}}
{{Modbox
|Name= The Loco Dish
|Image= sensor_3_blue.png
|Location= Sensors
|ReqLevel=  33
|ItemLevel= 315
|ID= 21065
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +5 Cargo Space
* +2 Cargo shielding
}}
|Desc= Info: Because some traders care more about sensor mods than you'd think.
|Cost=  $75,000
|Rep= 10,000
|MatsReq=
}}
{{Modbox
|Name= JayCo Balanced Attack Dish
|Image= sensor_2_blue.png
|Location= Sensors
|ReqLevel=  34
|ItemLevel= 330
|ID= 21070
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +18.75 Targeting
* +3 Attack
}}
|Desc= Info: A balanced attack
|Cost=  $70,000
|Rep= 10,000
|MatsReq=
}}
{{Modbox
|Name= JayCo Balanced Defense Dish
|Image= sensor_1_blue.png
|Location= Sensors
|ReqLevel=  34
|ItemLevel= 330
|ID= 21071
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +18.75 Evasion
* +3 Defense
}}
|Desc= Info: A balanced defense.
|Cost=  $70,000
|Rep= 10,000
|MatsReq=
}}
{{Modbox
|Name= JayCo Assistant's Split Scanner
|Image= sensor_3_blue.png
|Location= Sensors
|ReqLevel=  38
|ItemLevel= 330
|ID= 21055
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +11.25% Salvage Chance
* +2 Cargo Shielding
}}
|Desc= Info: Increases your salvage chance and offers a modest amount of cargo shielding.
|Cost=  $86,000
|Rep= 20,000
|MatsReq=
}}
{{Modbox
|Name= JayCo Debris Scanner
|Image= seBlack_1_blue.png
|Location= Sensors
|ReqLevel=  44
|ItemLevel= 315
|ID= 21191
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +16% Salvage Chance
}}
|Desc= Info: Does one thing and does it really well: scans for debris.
|Cost=  $96,000
|Rep= 20,000
|MatsReq=
}}
{{Modbox
|Name= JayCo Defensive Dish
|Image= sensor_3_blue.png
|Location= Sensors
|ReqLevel=  45
|ItemLevel= 330
|ID= 21114
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +6 Defense
* +3 Cargo Shielding
}}
|Desc= Info: Jupiter's R&amp;D firm, Jayco, have developed the sensor array designed to increase your ship's defensive capabilities.
|Cost=  $100,000
|Rep= 22,500
|MatsReq=
}}
{{Modbox
|Name= Advanced JayCo Salvage Dish
|Image= se_1_blue.png
|Location= Sensors
|ReqLevel=  50
|ItemLevel= 330
|ID= 21196
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +4 Cargo Shielding
* +9% Salvage Chance
}}
|Desc= Info: Protects the debris you're about to find.
|Cost=  $110,000
|Rep= 25,000
|MatsReq=
}}
{{Modbox
|Name= Advanced JayCo Attack Sensor
|Image= seBlack_1_blue.png
|Location= Sensors
|ReqLevel=  56
|ItemLevel= 330
|ID= 21202
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +12 Attack
* +9.5% Salvage Chance
}}
|Desc= Info: The debris scanner has been rerouted through this attack sensor.
|Cost=  $122,000
|Rep= 27,500
|MatsReq=
}}
{{Top}}
}}
==== Engine mods ====
{{Spoiler|Header= List of mods |Text=
{{Modbox
|Name= Mercurean Thorium-Plated Boosters
|Image= engine_1_green.png
|Location= Engines
|ReqLevel=  6
|ItemLevel= 230
|ID= 32
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +750 Heat Resistance
* +3% Engine Efficiency
}}
|Desc= Info: Specially designed to resist interference from solar radiation.
|Cost=  $5,000
|Rep= 1,250
|MatsReq=
}}
{{Modbox
|Name= GemRec Basic Salvage Drives
|Image= engine_1_blue.png
|Location= Engines
|ReqLevel=  14
|ItemLevel= 330
|ID= 21269
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +7.5% Salvage
* +.5% Engine Efficiency
}}
|Desc= Info: The basic round of mods from Gemini Station's reclamation division, GemRec. Built to find goods and increasing your travel speed.
|Cost=  $38,000
|Rep= 4,000
|MatsReq=
}}
{{Modbox
|Name= GemRec Upgraded Salvager's Drives
|Image= engine_1_blue.png
|Location= Engines
|ReqLevel=  20
|ItemLevel= 330
|ID= 21276
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +2 Cargo Shielding
* +1.5% Engine Efficiency
}}
|Desc= Info: The third generation of upgraded mods from Gemini Station's reclamation division, GemRec is a significant improvement compared to previous models. This mod is designed to increase engine speed and protect your goods.
|Cost=  $50,000
|Rep= 10,000
|MatsReq=
}}
{{Modbox
|Name= Gas Runner's Drives
|Image= engine_1_blue.png
|Location= Engines
|ReqLevel=  25
|ItemLevel= 345
|ID= 21112
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +2 Cargo Space
* +3% Engine Efficiency
* +150 Heat Resistance
}}
|Desc= Info: Designed especially for the Jupiter/Mercury trade run.
|Cost=  $60,000
|Rep= 12,500
|MatsReq=
}}
{{Modbox
|Name= JayCo Trader's Drive
|Image= engine_2_blue.png
|Location= Engines
|ReqLevel=  34
|ItemLevel= 330
|ID= 21059
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +2.5% Engine Efficiency
* +3 Cargo Shielding
* +7.5 Targeting
}}
|Desc= Info: Increases both your ship's shields and cargo shielding.
|Cost=  $78,000
|Rep= 10,000
|MatsReq=
}}
{{Modbox
|Name= JayCo Assistant's Travel Drives
|Image= engine_1_blue.png
|Location= Engines
|ReqLevel=  35
|ItemLevel= 330
|ID= 21049
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +4.5% Engine Efficiency
* +2 Cargo Shielding
}}
|Desc= Info: Increases travel speed and cargo shielding.
|Cost=  $80,000
|Rep= 20,000
|MatsReq=
}}
{{Modbox
|Name= JayCo Failsafe Booster
|Image= engine_4_blue.png
|Location= Engines
|ReqLevel=  38
|ItemLevel= 330
|ID= 21052
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +525 Armor
* +2 Cargo Shielding
}}
|Desc= Info: Increases your cargo shielding and armor.
|Cost=  $86,000
|Rep= 20,000
|MatsReq=
}}
{{Modbox
|Name= JayCo Salvager's Driver
|Image= engine_2_blue.png
|Location= Engines
|ReqLevel=  40
|ItemLevel= 315
|ID= 21186
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +12% Salvage Chance
}}
|Desc= Info: These mid-high level drives were designed especially for salvage pilots loyal to Jupiter.
|Cost=  $90,000
|Rep= 20,000
|MatsReq=
}}
{{Modbox
|Name= JayCo Upgraded Salvage Drives
|Image= enginestealth_3_blue.png
|Location= Engines
|ReqLevel=  46
|ItemLevel= 330
|ID= 21192
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +12.5% Salvage Chance
* +3 Cargo Shielding
}}
|Desc= Info: Does one thing and does it really well: scans for debris.
|Cost=  $102,000
|Rep= 22,500
|MatsReq=
}}
{{Modbox
|Name= Advanced JayCo Shielded Drives
|Image= enginestealth_3_blue.png
|Location= Engines
|ReqLevel=  52
|ItemLevel= 330
|ID= 21198
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +6.75% Engine Efficiency
* +4 Cargo Shielding
}}
|Desc= Info: Increases your speed and cargo shielding.
|Cost=  $114,000
|Rep= 25,000
|MatsReq=
}}
{{Modbox
|Name= Advanced JayCo Attack Drives
|Image= enginestealth_3_blue.png
|Location= Engines
|ReqLevel=  58
|ItemLevel= 330
|ID= 21204
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +12 Attack
* +9.5% Salvage Chance
}}
|Desc= Info: The debris scanner has been rerouted through this engine mount.
|Cost=  $126,000
|Rep= 27,500
|MatsReq=
}}
{{Top}}
}}
==== Utility mods ====
{{Spoiler|Header= List of mods |Text=
{{Modbox
|Name= GemRec Basic Reduction Chip
|Image= circuitPlaineGreen_2_blue.png
|Location= Utility
|ReqLevel=  13
|ItemLevel= 330
|ID= 21268
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +7.5% Salvage
* +.25% Damage Reduction
}}
|Desc= Info: The basic round of mods from Gemini Station's reclamation division, GemRec. Built to find goods and decrease incoming damage.
|Cost=  $36,000
|Rep= 3,000
|MatsReq=
}}
{{Modbox
|Name= GemRec Standard Salvage Computer
|Image= computer_1_blue.png
|Location= Utility
|ReqLevel=  19
|ItemLevel= 315
|ID= 21275
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +11% Salvage Chance
}}
|Desc= Info: The second generation of salvage mods to come from Gemini Station's reclamation division, GemRec. This mod is designed to identify salvageable goods in space.
|Cost=  $48,000
|Rep= 5,000
|MatsReq=
}}
{{Modbox
|Name= Jupiter Station Combat Chip
|Image= circuitBlackBlackDot_2_blue.png
|Location= Utility
|ReqLevel=  24
|ItemLevel= 345
|ID= 20979
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +10 Damage
* +2 Attack
* +7.5 Targeting Rating
}}
|Desc= Info: This optimization chip calibrates your ship's systems, increasing performance of several key ship systems.
|Cost=  $60,000
|Rep= 6,500
|MatsReq=
}}
{{Modbox
|Name= JayCo Shielded Cargo Expander
|Image= cargo_2_blue.png
|Location= Utility
|ReqLevel=  33
|ItemLevel= 330
|ID= 21063
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +5 Cargo Space
* +2 Cargo Shielding
}}
|Desc= Info: Increases both your ship's shields and cargo shielding.
|Cost=  $76,000
|Rep= 10,000
|MatsReq=
}}
{{Modbox
|Name= JayCo Delivery Chip
|Image= circuitLInes_2_blue.png
|Location= Utility
|ReqLevel=  34
|ItemLevel= 330
|ID= 21061
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +2.5% Engine Efficiency
* +3 Cargo Space
}}
|Desc= Info: Increases both your ship's shields and cargo shielding.
|Cost=  $78,000
|Rep= 10,000
|MatsReq=
}}
{{Modbox
|Name= JayCo DefensiChip
|Image= circuitRedBlackDot_2_blue.png
|Location= Utility
|ReqLevel=  34
|ItemLevel= 330
|ID= 21072
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +18.75 Evasion
* +3 Defense
}}
|Desc= Info: A balanced defensive chip. Goes well with not dying.
|Cost=  $70,000
|Rep= 10,000
|MatsReq=
}}
{{Modbox
|Name= JayCo Engine Overclocker
|Image= circuitBlackBlackDot_3_blue.png
|Location= Utility
|ReqLevel=  37
|ItemLevel= 315
|ID= 21051
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +6% Engine Efficiency
}}
|Desc= Info: This chip pushes your engines past normal limits.
|Cost=  $84,000
|Rep= 20,000
|MatsReq=
}}
{{Modbox
|Name= JayCo Assistant's Scan Chip
|Image= circuitLInes_2_blue.png
|Location= Utility
|ReqLevel=  39
|ItemLevel= 315
|ID= 21054
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +15% Salvage Chance
}}
|Desc= Info: Designed to increase salvage chance.
|Cost=  $88,000
|Rep= 20,000
|MatsReq=
}}
{{Modbox
|Name= Modified Cargo Shield Chip
|Image= circuitRedBlackDot_2_blue.png
|Location= Utility
|ReqLevel=  45
|ItemLevel= 315
|ID= 21115
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +7 Cargo Shielding
}}
|Desc= Info: Increases shielded cargo by 7.
|Cost=  $100,000
|Rep= 22,500
|MatsReq=
}}
{{Modbox
|Name= Advanced JayCo Salvage Computer
|Image= computer_1_nocrack_blue.png
|Location= Utility
|ReqLevel=  51
|ItemLevel= 315
|ID= 21197
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +18% Salvage Chance
}}
|Desc= Info: Increases your salvage chance dramatically.
|Cost=  $112,000
|Rep= 25,000
|MatsReq=
}}
{{Modbox
|Name= Advanced JayCo Attack Chip
|Image= circuitBlackOrange_2_blue.png
|Location= Utility
|ReqLevel=  57
|ItemLevel= 330
|ID= 21203
|Multi= Yes<br>Ship Class: Any
|Condition= 2
|Attr=
{{Plainlist|
* +12 Attack
* +9.5% Salvage Chance
}}
|Desc= Info: The debris scanner has been rerouted through this attack chip.
|Cost=  $124,000
|Rep= 27,500
|MatsReq=
}}
{{Top}}
}}
{{Last updated|date=4 June 2020}}
{{Mods}}