Patch 0.9.3: Difference between revisions

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{{InUse}} [[User:Genesis|Genesis]] ([[User talk:Genesis|talk]]) 19:21, 22 December 2019 (UTC)
==0.9.3 Co-Pilots==
Our second major summer update introduces a feature we’ve wanted to roll out for a while: Co-Pilots. Starting at level 10, pilots can head over to the Crew Lounge on Gemini Station and hire a co-pilot.
 
Co-pilots have their own attributes that stack with installed mods and typically have greater stats than mods. The only catch is co-pilots are unique and can only be employed by a single ship. Players can hire up to 3 crew, but can only have 1 activated co-pilot at a time. Once a co-pilot has been hired, they’ll no longer appear in the Crew Lounge.
 
Players can also fire co-pilots they’re no longer needing. Unemployed co-pilots will make their way back to the Crew Lounge and eventually appear back on the available list.
 
===Co Pilots===
* Co-pilots can be hired in the crew lounge on Gemini Station started at level 10.
* Co-pilots augment ship’s abilities, allowing for further play style customization.
* 1600+ crew have been added to Gemini Station.
* Every hour the list of available co-pilots to hire from will shuffle.
* Copilots are unique. Once one has been hired, they’re gone!
 
===Main Story===
* Main story has been organized into chapters.
* Chapter 15 is now live.
 
===General Updates===
* Redesigned the public user page (/user?USER-ID) to show public stats about each player, location, and mod load out.
* “Districts” renamed to “Station Facilities”
 
===UI===
* Added estimated travel time to ship astrogation section.
* Applied dark theme to navigation dropdown.
* “Disembark” button changed to “Exit Ship” to increase clarity
* Opacity of ship HUD changed to 15% for idle screen.
* Hovering over the XP percentage in the top bar now displays the true experience.
* Screen On/Off toggle added to the ship screen that hides the main viewer so eYs can see the stars better.
 
===Commerce===
* Store exports have been split into general goods and specialty good. Thanks for the feedback, https://mmohuts.com/news/gemini-station-preview-text-games-still-alive/
 
===Mods===
* Added the ability to mark mods as favorite
** Favorited mods will appear at ther top of owned lists.
 
===Bugs===
* Squashed many bugs.
* Fixed endless typos.
* Several bugs still at large...but I'm coming for you.
 
 
{{GeminiStationNavbox}}
[[Category: Patches]]

Latest revision as of 19:27, 22 December 2019

0.9.3 Co-Pilots

Our second major summer update introduces a feature we’ve wanted to roll out for a while: Co-Pilots. Starting at level 10, pilots can head over to the Crew Lounge on Gemini Station and hire a co-pilot.

Co-pilots have their own attributes that stack with installed mods and typically have greater stats than mods. The only catch is co-pilots are unique and can only be employed by a single ship. Players can hire up to 3 crew, but can only have 1 activated co-pilot at a time. Once a co-pilot has been hired, they’ll no longer appear in the Crew Lounge.

Players can also fire co-pilots they’re no longer needing. Unemployed co-pilots will make their way back to the Crew Lounge and eventually appear back on the available list.

Co Pilots

  • Co-pilots can be hired in the crew lounge on Gemini Station started at level 10.
  • Co-pilots augment ship’s abilities, allowing for further play style customization.
  • 1600+ crew have been added to Gemini Station.
  • Every hour the list of available co-pilots to hire from will shuffle.
  • Copilots are unique. Once one has been hired, they’re gone!

Main Story

  • Main story has been organized into chapters.
  • Chapter 15 is now live.

General Updates

  • Redesigned the public user page (/user?USER-ID) to show public stats about each player, location, and mod load out.
  • “Districts” renamed to “Station Facilities”

UI

  • Added estimated travel time to ship astrogation section.
  • Applied dark theme to navigation dropdown.
  • “Disembark” button changed to “Exit Ship” to increase clarity
  • Opacity of ship HUD changed to 15% for idle screen.
  • Hovering over the XP percentage in the top bar now displays the true experience.
  • Screen On/Off toggle added to the ship screen that hides the main viewer so eYs can see the stars better.

Commerce

Mods

  • Added the ability to mark mods as favorite
    • Favorited mods will appear at ther top of owned lists.

Bugs

  • Squashed many bugs.
  • Fixed endless typos.
  • Several bugs still at large...but I'm coming for you.


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