Attribute:Shield: Difference between revisions

Changes to the shield mod locations.
m Banri moved page Shield Attribute to Attribute:Shield
 
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Shields are your ship's protective force field. Shields act as your first line of defense; absorbing damage that would other-wise be dealt to your armor. If your shields reach 0 value, then the damage will start to be dealt to your [[Armor Attribute]].
Shields are your ship's protective force field. Shields act as your first line of defense; absorbing damage that would other-wise be dealt to your [[Armor Attribute|armor]]. If your shields reach 0 value, then the damage will start to be dealt to your [[Armor Attribute|Armor]].
 
Shields also refer to the Shield Attribute which are imbued by base [[Ship Classes]], [[Shield Mods]], [[Engine Mods]], and [[Weapon Mods]]. Unlike [[Armor Attribute]], Shields don't need to be repaired after a battle. Furthermore, Shields can be repaired in-battle through mods with a [[Shield Recharge Attribute]].  


Shields also refer to the Shield Attribute which are imbued by base [[Ship Classes]], [[Shield Mods|Shield]], [[Engine Mods|Engine]], and [[Weapon Mods]]. Unlike [[Armor Attribute|armor]], Shields don't need to be repaired after a battle. Furthermore, Shields can be repaired in-battle through mods with a [[Shield Recharge Attribute]].


== Ship Base Shields ==
== Ship Base Shields ==
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''For more information on ships, see [[Ship Classes]] ''
''For more information on ships, see [[Ship Classes]] ''


== [[Shield Mods]] ==
== [[Shield Mods]] ==
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* [[Game_Interface/Eris/Black_Market#Black Market_Mod_Store|Black Market Mod Store]]
* [[Game_Interface/Eris/Black_Market#Black Market_Mod_Store|Black Market Mod Store]]


{{Attributes}}


{{Attributes}}
[[Category:Attributes]]