Hacking: Difference between revisions
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Updated the PvP hacking for 4.0, and removed some other outdated info |
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* Drain Shields - Drain 50-1000 shield hit points. Shields are recharged after combat or when a ship docks. | * Drain Shields - Drain 50-1000 shield hit points. Shields are recharged after combat or when a ship docks. | ||
* Boost Shields - Boost 50-1000 shield hit points. You CAN boost a target's shields above their normal levels. You can also boost a target's shields if they're in combat. Shields are normalized after combat or when a ship docks. | * Boost Shields - Boost 50-1000 shield hit points. You CAN boost a target's shields above their normal levels. You can also boost a target's shields if they're in combat. Shields are normalized after combat or when a ship docks. | ||
* Drain Engines - | * Drain Engines - Decreases your target's speed by 10% - 100%. Your ship's travel time is NOT affected. | ||
* Boost Engines - | * Boost Engines - Increases your target's speed by 10% - 100. | ||
'''''Rewards'''''<br> | '''''Rewards'''''<br> | ||
Upon a successful PVP hack/connection to the Hacking Terminal, the player receives XP | Upon a successful PVP hack/connection to the Hacking Terminal, the player receives XP equal to the target player’s level. | ||
* Level 1 action rewards the player with XP | * Level 1 action rewards the player with XP equal to the target player’s level. | ||
* Level 2 action rewards the player with XP | * Level 2 action rewards the player with XP equal to the target player’s level * 2. | ||
* Level 3 action rewards the player with XP | * Level 3 action rewards the player with XP equal to the target player’s level * 3. | ||
* Level 4 action rewards the player with XP | * Level 4 action rewards the player with XP equal to the target player’s level * 4. | ||
* Level 5 action rewards the player with XP | * Level 5 action rewards the player with XP equal to the target player’s level * 5. | ||
'''''Extra Tips''''' | '''''Extra Tips''''' | ||
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===Targets=== | ===Targets=== | ||
[[File:Hacking 1.png|500px|right|link=]] | |||
[[File:Hacking 2.png|500px|right|link=]] | |||
[[File:Hacking 3.png|500px|right|link=]] | |||
[[File:Hacking 4.png|500px|right|link=]] | |||
[[File:Hacking 5.png|500px|right|link=]] | |||
Below is a more detailed guide on Hacking which includes all their formulas aswell as an indepth view. | Below is a more detailed guide on Hacking which includes all their formulas aswell as an indepth view. | ||
====NPC ships==== | ====NPC ships==== | ||
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====Locations==== | ====Locations==== | ||
''For a successful hacking'':<br> | ''For a successful hacking'':<br> | ||
{{red|Hacking rate <nowiki>>=</nowiki> d100 + target level}} | {{red|Hacking rate <nowiki>>=</nowiki> d100 + target level}} | ||
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** Tier 300 (blue) - 951 to 999 (4,9%) | ** Tier 300 (blue) - 951 to 999 (4,9%) | ||
** Tier 400 (purple) - 1000 (0,1%) | ** Tier 400 (purple) - 1000 (0,1%) | ||
'''Getting caught'''<br> | '''Getting caught'''<br> | ||
If you fail a hacking attempt there is a chance you get caught and lose reputation (rep) with the faction. To get caught you need a: | If you fail a hacking attempt there is a chance you get caught and lose reputation (rep) with the faction. To get caught you need a: | ||
* {{red|d10 <nowiki>=</nowiki> 1}} for every location excep Eris | * {{red|d10 <nowiki>=</nowiki> 1}} for every location excep Eris | ||
* {{red|d10 <nowiki>=<</nowiki> 5 for Eris | * {{red|d10 <nowiki>=<</nowiki> 5}} for Eris | ||
''The lost reputation is:'' | ''The lost reputation is:'' | ||
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====Actions==== | ====Actions==== | ||
The table shows each of the 5 available actions and their effect per hacking action level.<br> | The table shows each of the 5 available actions and their effect per hacking action level.<br> | ||
The cost of actions is: | The cost of actions is: | ||
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* Money = {{red|target’s player level * action level}} | * Money = {{red|target’s player level * action level}} | ||
[[Category: | {{Mechanics}} | ||
[[Category:Mechanics]] | |||