Guild Wars: Difference between revisions
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There are several types of guild wars a guild can initiate against another guild. | There are several types of guild wars a guild can initiate against another guild. | ||
== Search & Destroy War (S&D) == | |||
INFO NEEDED | |||
== Trade War == | == Trade War == | ||
| Line 29: | Line 32: | ||
=== Progress === | === Progress === | ||
A progress bar on the Guild > War! page will show the progress of the current war. | A progress bar on the Guild > War! page will show the progress of the current war. | ||
== Cyber War == | |||
Currently being developed :) | |||
Revision as of 20:06, 19 March 2020
There are several types of guild wars a guild can initiate against another guild.
Search & Destroy War (S&D)
INFO NEEDED
Trade War
The objective of a trade war is to out-sell the competing guild. You can sell goods go any location excluding Gemini Station.
Duration
A trade war will begin 24 hours after it is declared. Once started, the warring guilds have 72 hours to earn the most sales points.
Scoring (Sales Points)
One (1) point is rewarded for each item sold to a location--regardless of sale price, or item size. Sales made to more distant locates are worth more points:
| Location | Points / Item |
|---|---|
| Earth | 1 |
| Mars | 1 |
| Jupiter | 4 |
| Eris | 15 |
| Mercury | 10 |
| Gemini Station | 0 |
Progress
A progress bar on the Guild > War! page will show the progress of the current war.
Cyber War
Currently being developed :)
War Restrictions
- You cannot declare the same type of war on a guild that you are already engaged in (example: Guild A declares Trade War on guild B. Guild B cannot declare a Trade War on Guild A)
- You cannot be in more than 5 trade wars at one time.
- You cannot declare war on a guild that has fewer than 5 members than your guild.
- You cannot declare war on a guild whose average member pilot level is +- 10 levels from your guild's pilot average.