Talk:Core Mechanics: Difference between revisions

Squid (talk | contribs)
a question about targeting/evasion mechanics
 
m Replied to Squid
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I get the impression from reading this page that how the formulas actually work isn't really well understood by the players yet, the content of the targeting vs. evasion section seems especially confusing. It seems to imply that a lower roll is better (except for a 1) and that only the attacker gets a roll. In-game tooltips suggest that this is actually an ''opposed'' d100 roll, meaning both the attacker and defender get a roll with their respective bonuses, in which case it's simply a matter where the higher result wins. This second option is how percentile usually works in actual tabletop games. Waiting to get a second opinion from a more senior wiki editor before I change anything more drastically than just removing % signs. --[[User:Squid|Squid]] ([[User talk:Squid|talk]]) 02:54, 24 January 2020 (UTC)
I get the impression from reading this page that how the formulas actually work isn't really well understood by the players yet, the content of the targeting vs. evasion section seems especially confusing. It seems to imply that a lower roll is better (except for a 1) and that only the attacker gets a roll. In-game tooltips suggest that this is actually an ''opposed'' d100 roll, meaning both the attacker and defender get a roll with their respective bonuses, in which case it's simply a matter where the higher result wins. This second option is how percentile usually works in actual tabletop games. Waiting to get a second opinion from a more senior wiki editor before I change anything more drastically than just removing % signs. --[[User:Squid|Squid]] ([[User talk:Squid|talk]]) 02:54, 24 January 2020 (UTC)
:The additions you are speaking about need to be cross-checked with Noresist. This page is actually the same from the website. Until he changes the contents of this page. Major edits for this page need to be run by me & him. Please read your talk page when u get the chance. ~ [[User:Banri|Banri]] ([[User talk:Banri|talk]]) 05:43, 24 January 2020 (UTC)
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