Guilds: Difference between revisions
Oscillator (talk | contribs) m →Warehouse: updated to new max size per patch 3/23 |
|||
| Line 1: | Line 1: | ||
Guilds are a group of players who have banded together to conquer other guilds and accomplish group activities. Guilds in Gemini Station are highly recommended, but not required. It is recommended to join a guild to increase the enjoyment of the game and possibly make new friends. Whether the guilds are Warlike, Peaceful, Trade Focused, Pirate Focused...there are many different types of focus for guilds to expand on. Or if one guild likes, be them all! | Guilds are a group of players who have banded together to conquer other guilds and accomplish group activities. Guilds in Gemini Station are highly recommended, but not required. It is recommended to join a guild to increase the enjoyment of the game and possibly make new friends. Whether the guilds are Warlike, Peaceful, Trade Focused, Pirate Focused...there are many different types of focus for guilds to expand on. Or if one guild likes, be them all! | ||
{{ToC|right}} | {{ToC|right}} | ||
==Registered Guilds== | ==Registered Guilds== | ||
{{green|These are all the guilds currently registered with greater than 2 members}} | {{green|These are all the guilds currently registered with greater than 2 members}} | ||
{| class="mildtable sortable" | {| class="mildtable sortable" | ||
|- | |- | ||
! style="font-weight:bold; font-size:medium;" | Logo | ! style="font-weight:bold; font-size:medium;" | Logo | ||
! style="font-weight:bold; font-size:medium;" | Guild | ! style="font-weight:bold; font-size:medium;" | Guild | ||
| Line 146: | Line 145: | ||
| style="font-size:100%;" | Lancer | | style="font-size:100%;" | Lancer | ||
|- | |- | ||
|} | |} | ||
{{Last updated|date=23 March 2021}}<br> | {{Last updated|date=23 March 2021}}<br> | ||
==Guild== | ==Guild== | ||
When in a guild, there are multiple things that can be done such as; Wars, Warehouse Storage, Upgrades & Specializations. Guilds also have a max capacity per level. | When in a guild, there are multiple things that can be done such as; Wars, Warehouse Storage, Upgrades & Specializations. Guilds also have a max capacity per level. | ||
{| class="wikitable" | {| class="wikitable" | ||
! | ! | ||
| Line 166: | Line 162: | ||
| style="font-size:100%;" | 25 GP | | style="font-size:100%;" | 25 GP | ||
|} | |} | ||
===Member Ranks=== | ===Member Ranks=== | ||
Members of a guild can be promoted to various ranks by Guild Masters or Co-Leaders. The ranks, in order from low to high, are Rookie, Member, Veteran, Officer, and Co-Leader. The only ranks with special permissions are Officers and Co-Leaders. Officers have the ability to invite or kick any member (excluding the Guild Master), and can also purchase upgrades for the guild. Co-Leaders have all of the same permissions as Guild Masters (declare war, edit guild bio, invite/ kick members, purchase upgrades, etc.). | Members of a guild can be promoted to various ranks by Guild Masters or Co-Leaders. The ranks, in order from low to high, are Rookie, Member, Veteran, Officer, and Co-Leader. The only ranks with special permissions are Officers and Co-Leaders. Officers have the ability to invite or kick any member (excluding the Guild Master), and can also purchase upgrades for the guild. Co-Leaders have all of the same permissions as Guild Masters (declare war, edit guild bio, invite/ kick members, purchase upgrades, etc.). | ||
{| class="wikitable" | {| class="wikitable" | ||
! Rank | ! Rank | ||
| Line 235: | Line 229: | ||
|- | |- | ||
|} | |} | ||
=== Guild Experience === | === Guild Experience === | ||
Guild XP is gained from participating in wars. Additionally, 5% of the previous week’s total GI earned will be rewarded as Guild XP. Guilds with at least 100,000XP can unlock the guild specialization tier. | Guild XP is gained from participating in wars. Additionally, 5% of the previous week’s total GI earned will be rewarded as Guild XP. Guilds with at least 100,000XP can unlock the guild specialization tier. | ||
===Guild Points & Influence=== | ===Guild Points & Influence=== | ||
Guild Influence, or GI, is an action-based guild currency that is earned by guild members. Guild members who are draining, hacking, attacking, and boosting both NPC and player ships will earn 1 GI (per each action). The current GI will appear on your guild's News & Info page. If a guild wishes to declare war on another guild, the guild leader (or co-leaders) will have to spend Guild Influence to declare war on a guild. The thought behind this being, the defending guild would have no interest in a war from a guild they've never heard of, but if a guild has built up notoriety or influence, then a declared war would be taken seriously. | Guild Influence, or GI, is an action-based guild currency that is earned by guild members. Guild members who are draining, hacking, attacking, and boosting both NPC and player ships will earn 1 GI (per each action). The current GI will appear on your guild's News & Info page. If a guild wishes to declare war on another guild, the guild leader (or co-leaders) will have to spend Guild Influence to declare war on a guild. The thought behind this being, the defending guild would have no interest in a war from a guild they've never heard of, but if a guild has built up notoriety or influence, then a declared war would be taken seriously. | ||
| Line 263: | Line 255: | ||
===Warehouse=== | ===Warehouse=== | ||
The Warehouse is like the Guild Bank/Vault. Players will be able to store commodities there for future wars and or storing items they want to just give away to other players. It requires 1 Guild Point to unlock. Further Unlocks to increase storage space will require more GPs. | The Warehouse is like the Guild Bank/Vault. Players will be able to store commodities there for future wars and or storing items they want to just give away to other players. It requires 1 Guild Point to unlock. Further Unlocks to increase storage space will require more GPs. | ||
{| class="wikitable" | {| class="wikitable" | ||
! | ! | ||
| Line 313: | Line 304: | ||
| style="font-size:100%;" | 1,000 GP | | style="font-size:100%;" | 1,000 GP | ||
|} | |} | ||
=== Guild Money === | === Guild Money === | ||
Guilds members are able to contribute money to the Guild Warehouse. Guild Officers and higher ranks can make deposits and withdraws from both the warehouse page and the Guild Control page. As well as, send money from the Guild Warehouse to other members. There is no maximum amount of money that can be stored or contributed and Guild Money does not affect the Guild Warehouse capacity. | Guilds members are able to contribute money to the Guild Warehouse. Guild Officers and higher ranks can make deposits and withdraws from both the warehouse page and the Guild Control page. As well as, send money from the Guild Warehouse to other members. There is no maximum amount of money that can be stored or contributed and Guild Money does not affect the Guild Warehouse capacity. | ||
===Upgrades=== | ===Upgrades=== | ||
You can spend guild points to unlock guild-wide upgrades. There are currently 6 upgrades a guild can choose from, each having its own increase in ship efficiency. Prioritizing what to unlock will be determined by the guild and guild leaders/officers. Each upgrade has 10 available unlocks. | You can spend guild points to unlock guild-wide upgrades. There are currently 6 upgrades a guild can choose from, each having its own increase in ship efficiency. Prioritizing what to unlock will be determined by the guild and guild leaders/officers. Each upgrade has 10 available unlocks. | ||
* Armor | * Armor | ||
* Engine Efficiency | * Engine Efficiency | ||
| Line 326: | Line 314: | ||
* Shields | * Shields | ||
* Targeting | * Targeting | ||
===Specialization=== | ===Specialization=== | ||
With enough guild points, you can dedicate your guild to a specific specialization. Once you choose a specialization, your guild will only earn guild points for actions and wars in your specialization category. To unlock specialization, a guild will first need to gain 100,000 XP (100 Guild Wars). After that, there will be 3 branches to choose from; Military, Trade and Espionage. Each of the 3 branches has 7 different upgrades to choose from, all having a max of 10 unlocks. | With enough guild points, you can dedicate your guild to a specific specialization. Once you choose a specialization, your guild will only earn guild points for actions and wars in your specialization category. To unlock specialization, a guild will first need to gain 100,000 XP (100 Guild Wars). After that, there will be 3 branches to choose from; Military, Trade and Espionage. Each of the 3 branches has 7 different upgrades to choose from, all having a max of 10 unlocks. | ||
<big>'''Military'''</big><br> | <big>'''Military'''</big><br> | ||
Dedicated to either the protection or destruction of others and a life of endless combat, your guild will have access to the following additional upgrades: | Dedicated to either the protection or destruction of others and a life of endless combat, your guild will have access to the following additional upgrades: | ||
{| class="wikitable" | |||
|+ | |||
! | |||
!1 | |||
!2 | |||
!3 | |||
!4 | |||
!5 | |||
!6 | |||
!7 | |||
!8 | |||
!9 | |||
!10 | |||
|- | |||
!Shield Reacharge | |||
|25 | |||
|50 | |||
|75 | |||
|100 | |||
|125 | |||
|150 | |||
|175 | |||
|200 | |||
|225 | |||
|250 | |||
|- | |||
!Damage | |||
|10 | |||
|20 | |||
|30 | |||
|40 | |||
|50 | |||
|60 | |||
|70 | |||
|80 | |||
|90 | |||
|100 | |||
|- | |||
!Damage Reflect | |||
|1% | |||
|2% | |||
|3% | |||
|4% | |||
|5% | |||
|6% | |||
|7% | |||
|8% | |||
|9% | |||
|10% | |||
|- | |||
!Damage Reduction | |||
|1% | |||
|2% | |||
|3% | |||
|4% | |||
|5% | |||
|6% | |||
|7% | |||
|8% | |||
|9% | |||
|10% | |||
|- | |||
!Cargo Space | |||
|5 | |||
|10 | |||
|15 | |||
|20 | |||
|25 | |||
|30 | |||
|35 | |||
|40 | |||
|45 | |||
|50 | |||
|- | |||
!Cargo Shielding | |||
|10 | |||
|20 | |||
|30 | |||
|40 | |||
|50 | |||
|60 | |||
|70 | |||
|80 | |||
|90 | |||
|100 | |||
|- | |||
!Defense | |||
|1 | |||
|2 | |||
|3 | |||
|4 | |||
|5 | |||
|6 | |||
|7 | |||
|8 | |||
|9 | |||
|10 | |||
|- | |||
!Attack | |||
|1 | |||
|2 | |||
|3 | |||
|4 | |||
|5 | |||
|6 | |||
|7 | |||
|8 | |||
|9 | |||
|10 | |||
|} | |||
* Attack | * Attack | ||
* Defense | * Defense | ||
| Line 340: | Line 435: | ||
* Shield Recharge | * Shield Recharge | ||
* Weapon Recharge | * Weapon Recharge | ||
<big>'''Trade'''</big><br> | <big>'''Trade'''</big><br> | ||
With a focus on trade and scavenging, your guild will have access to the following upgrades: | With a focus on trade and scavenging, your guild will have access to the following upgrades: | ||
* Defense | * Defense | ||
* Damage Reduction | * Damage Reduction | ||
| Line 351: | Line 444: | ||
* Cargo Space | * Cargo Space | ||
* Heat Resistance | * Heat Resistance | ||
<big>'''Espionage'''</big><br> | <big>'''Espionage'''</big><br> | ||
With a focus on spying, hacking, and staying out of sight, your guild will have access to the following upgrades: | With a focus on spying, hacking, and staying out of sight, your guild will have access to the following upgrades: | ||
* Damage Reflect | * Damage Reflect | ||
* Damage Reduction | * Damage Reduction | ||
| Line 362: | Line 453: | ||
* Cargo Shield | * Cargo Shield | ||
* Heat Resistance | * Heat Resistance | ||
{{Mechanics}} | {{Mechanics}} | ||
{{Update history| | {{Update history| | ||