Guilds: Difference between revisions

 
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'''Actions that award Guild Influence''':
'''Actions that award Guild Influence''':
* Hack NPC
{| class="wikitable"
* Hack PVP
|+
* Drain PVP
!Action
* Drain
!GI
* NPC Boost  
|-
* PVP Boost
|Hack (Ship)
* NPC Win
|1
* NPC Combat Win
|-
* PVP Combat
|Drain Ship
* Initiate Travel
|1
* Hack - Location - Cash
|-
* Hack - Location - Goods
|Boost Ship
* Hack - Location - Int
|1
* Hack - Location - Mods
|-
|Encounter
|1
|-
|Combat (Per Shot)
|1
|-
|Hack (Location)
|1
|-
|Complete Daily
|5
|-
|Complete Story
|5
|-
|Mining (Ceres)
|1
|-
|Mining (Space)
|1
|}
<nowiki>*</nowiki> Initiating travel used to generate GI before the 5.0 release where start/stoping was introduced.
 
===Guild Wars===
===Guild Wars===
[[Guild Wars|Guild War]]
[[Guild Wars|Guild War]]
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* Shields
* Shields
* Targeting
* Targeting
===Specialization===
==Specialization==
With enough guild points, you can dedicate your guild to a specific specialization. Once you choose a specialization, your guild will only earn guild points for actions and wars in your specialization category. To unlock specialization, a guild will first need to gain 100,000 XP (100 Guild Wars). After that, there will be 3 branches to choose from; Military, Trade and Espionage. Each of the 3 branches has 7 different upgrades to choose from, all having a max of 10 unlocks.
With enough guild points, you can dedicate your guild to a specific specialization. Once you choose a specialization, your guild will only earn guild points for actions and wars in your specialization category. To unlock specialization, a guild will first need to gain 100,000 XP (100 Guild Wars). After that, there will be 3 branches to choose from; Military, Trade and Espionage. Each of the 3 branches has 7 different upgrades to choose from, all having a max of 10 unlocks.
<big>'''Military'''</big><br>
=== <big>'''Military'''</big> ===
Dedicated to either the protection or destruction of others and a life of endless combat, your guild will have access to the following additional upgrades:
Dedicated to either the protection or destruction of others and a life of endless combat, your guild will have access to the following additional upgrades:
{| class="wikitable"
{| class="wikitable"
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|10
|10
|}
|}
* Attack
=== <big>'''Trade'''</big> ===
* Defense
* Damage
* Damage Reflect
* Damage Reduction
* Shield Recharge
* Weapon Recharge
<big>'''Trade'''</big><br>
With a focus on trade and scavenging, your guild will have access to the following upgrades:
With a focus on trade and scavenging, your guild will have access to the following upgrades:
* Defense
{| class="wikitable"
* Damage Reduction
!
* Shield Recharge
!1
* Salvage
!2
* Cargo Shielding
!3
* Cargo Space
!4
* Heat Resistance
!5
<big>'''Espionage'''</big><br>
!6
!7
!8
!9
!10
|-
!Defense
|1
|2
|3
|4
|5
|6
|7
|8
|9
|10
|-
!Damage Reduction
|1%
|2%
|3%
|4%
|5%
|6%
|7%
|8%
|9%
|10%
|-
!Shield Reacharge
|25
|50
|75
|100
|125
|150
|175
|200
|225
|250
|-
!Salvage*
|{{Na}}
|{{Na}}
|{{Na}}
|{{Na}}
|{{Na}}
|{{Na}}
|{{Na}}
|{{Na}}
|{{Na}}
|{{Na}}
|-
!Cargo Shielding
|10
|20
|30
|40
|50
|60
|70
|80
|90
|100
|-
!Cargo Space
|5
|10
|15
|20
|25
|30
|35
|40
|45
|50
|-
!Heat Resistance
|200
|400
|600
|800
|1000
|1,200
|1,400
|1,600
|1,800
|2,000
|}
<nowiki>*</nowiki> Still needs to get added to the system.
 
=== <big>'''Espionage'''</big> ===
With a focus on spying, hacking, and staying out of sight, your guild will have access to the following upgrades:
With a focus on spying, hacking, and staying out of sight, your guild will have access to the following upgrades:
* Damage Reflect
{| class="wikitable"
* Damage Reduction
!
* Shield Recharge
!1
* Intel
!2
* Hacking
!3
* Cargo Shield
!4
* Heat Resistance
!5
{{Mechanics}}
!6
!7
!8
!9
!10
|-
!Damage Reflect
|1%
|2%
|3%
|4%
|5%
|6%
|7%
|8%
|9%
|10%
|-
!Damage Reduction
|1%
|2%
|3%
|4%
|5%
|6%
|7%
|8%
|9%
|10%
|-
!Shield Reacharge
|25
|50
|75
|100
|125
|150
|175
|200
|225
|250
|-
!Intel*
|{{Na}}
|{{Na}}
|{{Na}}
|{{Na}}
|{{Na}}
|{{Na}}
|{{Na}}
|{{Na}}
|{{Na}}
|{{Na}}
|-
!Hacking
|10
|20
|30
|40
|50
|60
|70
|80
|90
|100
|-
!Cargo Shielding
|10
|20
|30
|40
|50
|60
|70
|80
|90
|100
|-
!Heat Resistance
|200
|400
|600
|800
|1000
|1,200
|1,400
|1,600
|1,800
|2,000
|}
<nowiki>*</nowiki> Still needs to get added to the system.{{Mechanics}}
{{Update history|
{{Update history|
* {{UL|type=update|update=24 June 2020|date=24 June 2020}}
* {{UL|type=update|update=24 June 2020|date=24 June 2020}}