Game Interface/Gem/Mods: Difference between revisions
mNo edit summary |
mNo edit summary |
||
| (6 intermediate revisions by 3 users not shown) | |||
| Line 1: | Line 1: | ||
<noinclude>This page is a subcategory of [[Game Interface]].</noinclude> | <noinclude>This page is a subcategory of [[Game Interface]].</noinclude> | ||
{{ToC|right}} | |||
===Gemini Station Mods Page=== | ===Gemini Station Mods Page=== | ||
[[File:Gemini Mods.png|500x500px]] | |||
===Mod Store=== | ===Mod Store=== | ||
Below is a full list of the Mods available to purchase in the in-game Gemini Station Mod Store. | <includeonly>[[Game Interface/Gem/Mods|View page for Mod Store List]]</includeonly> | ||
<noinclude>Below is a full list of the Mods available to purchase in the in-game Gemini Station Mod Store. | |||
====Armor mods==== | |||
{{Spoiler|Header= List of mods |Text= | |||
{{Modbox | |||
|Name= Hammered Garbage | |||
|Image= armor_1_white.png | |||
|Location= Armor | |||
|ReqLevel= 2 | |||
|ItemLevel= 115 | |||
|ID= 4 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* +15 armor | |||
}} | |||
|Desc= Info: Armor plating obviously fused together out of various pieces of miscellaneous garbage. Still, it's better than nothing...maybe. | |||
|Cost= $250 | |||
|Rep=0 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= Rusty Armor Panel | |||
|Image= armor_1_white.png | |||
|Location= Armor | |||
|ReqLevel= 2 | |||
|ItemLevel= 115 | |||
|ID= 13 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* +25 Armor | |||
}} | |||
|Desc= Info: This might have been a part of a sewage barge at some point. This armor barely does anything. | |||
|Cost= $350 | |||
|Rep=0 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= Martian Mirror Panel | |||
|Image= armorReflect_2_green.png | |||
|Location= Armor | |||
|ReqLevel= 2 | |||
|ItemLevel= 215 | |||
|ID= 283 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* +1% Damage Reflection | |||
}} | |||
|Desc= Info: This Martian damage reflector sends 1% of all damage back to the attacker's shields. | |||
|Cost= $5,000 | |||
|Rep=0 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= Terran Reductive Hull Plating | |||
|Image= armorReflect_2_green.png | |||
|Location= Armor | |||
|ReqLevel= 2 | |||
|ItemLevel= 215 | |||
|ID= 44 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* 1% Damage Reduction | |||
}} | |||
|Desc= Info: Reduces 1% of all damage taken. | |||
|Cost= $5,000 | |||
|Rep=0 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= Exposed Hull Plating | |||
|Image= armor_1_white.png | |||
|Location= Armor | |||
|ReqLevel= 3 | |||
|ItemLevel= 115 | |||
|ID= 35 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* +50 Armor | |||
}} | |||
|Desc= Info: This armor may be more effective sold for scrap. | |||
|Cost= $500 | |||
|Rep=0 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= Tungsten Plating | |||
|Image= armorLines_3_green.png | |||
|Location= Armor | |||
|ReqLevel= 4 | |||
|ItemLevel= 215 | |||
|ID= 27 | |||
|Multi= Yes | |||
|Condition= 1 | |||
|Attr= | |||
{{Plainlist| | |||
* +150 Armor | |||
}} | |||
|Desc= Info: | |||
|Cost= | |||
|Rep= | |||
|MatsReq = | |||
* [[File:Energy Cell.png|25px]] Energy Cell : 10 | |||
* [[File:Tungsten_Plate.png|25px]] Tungsten Plate : 1 | |||
}} | |||
{{Modbox | |||
|Name= Hull Plating | |||
|Image= armor_1_white.png | |||
|Location= Armor | |||
|ReqLevel= 4 | |||
|ItemLevel= 115 | |||
|ID= 57 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* +100 Armor | |||
}} | |||
|Desc= Info: Standard Hull Plating | |||
|Cost= $2,500 | |||
|Rep=500 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= Armor Plating | |||
|Image= armor_1_green.png | |||
|Location= Armor | |||
|ReqLevel= 5 | |||
|ItemLevel= 230 | |||
|ID= 8 | |||
|Multi= Yes | |||
|Condition= 3 | |||
|Attr= | |||
{{Plainlist| | |||
* +100 armor | |||
* +1 Defense | |||
}} | |||
|Desc= Info: Heavy armor plating gives you a minor armor increase. | |||
|Cost= $650 | |||
|Rep=1500 | |||
|MatsReq = | |||
* [[File:Energy Cell.png|25px]] Energy Cell : 100 | |||
* [[File:Tungsten_Plate.png|25px]] Tungsten Plate : 5 | |||
* [[File:Jupiter_Gas.png|25px]] Jupiter Gas : 3 | |||
}} | |||
{{Modbox | |||
|Name= Armor Panel | |||
|Image= armor_1_green.png | |||
|Location= Armor | |||
|ReqLevel= 7 | |||
|ItemLevel= 215 | |||
|ID= 59 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* +200 Armor | |||
}} | |||
|Desc= Info: | |||
|Cost= $1,200 | |||
|Rep=0 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= Tungsten-lined Cargo Shielding | |||
|Image= armorReflect_2_blue.png | |||
|Location= Armor | |||
|ReqLevel= 10 | |||
|ItemLevel= 315 | |||
|ID= 275 | |||
|Multi= Yes | |||
|Condition= 1 | |||
|Attr= | |||
{{Plainlist| | |||
* +1 Cargo Shielding | |||
}} | |||
|Desc= Info: These armor panels protect more of your cargo from being stolen. | |||
|Cost= | |||
|Rep= | |||
|MatsReq = | |||
* [[File:Energy Cell.png|25px]] Energy Cell : 10 | |||
* [[File:Polished_Diamond.png|25px]] Polished Diamond : 1 | |||
* [[File:Tungsten_Plate.png|25px]] Tungsten Plate : 20 | |||
* [[File:Tier_iii_mod_component.png|25px]] Tier III Mod Component : 5 | |||
}} | |||
{{Modbox | |||
|Name= Armor Panel | |||
|Image= armor_2_green.png | |||
|Location= Armor | |||
|ReqLevel= 10 | |||
|ItemLevel= 230 | |||
|ID= 60 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* +250 Armor | |||
* +1 Defense | |||
}} | |||
|Desc= Info: | |||
|Cost= $5,000 | |||
|Rep=0 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= Heavy Modified Tungsten Plating | |||
|Image= armorLines_3_green.png | |||
|Location= Armor | |||
|ReqLevel= 10 | |||
|ItemLevel= 230 | |||
|ID= 64 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* +250 Armor | |||
* +2 Defense | |||
}} | |||
|Desc= Info: Reinforced heavy Tungsten plates make this armor a respectable upgrade. | |||
|Cost= $5,000 | |||
|Rep=0 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= GEM Armor | |||
|Image= armorLines_3_green.png | |||
|Location= Armor | |||
|ReqLevel= 10 | |||
|ItemLevel= 215 | |||
|ID= 90 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* +150 Armor | |||
}} | |||
|Desc= Info: Standard Gemini Armor Mod | |||
|Cost= $2,500 | |||
|Rep=500 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= Improved Terran Reflective Armor | |||
|Image= armorReflect_2_green.png | |||
|Location= Armor | |||
|ReqLevel= 15 | |||
|ItemLevel= 215 | |||
|ID= 45 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* +1% Damage Reflect | |||
}} | |||
|Desc= Info: Reflects 1% of all damage taken back to attacker. | |||
|Cost= $20,000 | |||
|Rep=0 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= Armor | |||
|Image= armorReflect_2_green.png | |||
|Location= Armor | |||
|ReqLevel= 15 | |||
|ItemLevel= 215 | |||
|ID= 77 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* +225 Armor | |||
}} | |||
|Desc= Info: It's armor...obviously. | |||
|Cost= $3,000 | |||
|Rep=0 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= GEM Armor MK II | |||
|Image= armorLines_3_green.png | |||
|Location= Armor | |||
|ReqLevel= 15 | |||
|ItemLevel= 215 | |||
|ID= 103 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* +225 Armor | |||
}} | |||
|Desc= Info: Gemini armor mod MK II | |||
|Cost= $3,000 | |||
|Rep=500 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= Advanced Tungsten-lined Cargo Shielding | |||
|Image= armor_2_blue.png | |||
|Location= Armor | |||
|ReqLevel= 20 | |||
|ItemLevel= 315 | |||
|ID= 276 | |||
|Multi= Yes | |||
|Condition= 1 | |||
|Attr= | |||
{{Plainlist| | |||
* +2 Cargo Shielding | |||
}} | |||
|Desc= Info: These armor panels protect more of your cargo from being stolen. | |||
|Cost= | |||
|Rep= | |||
|MatsReq = | |||
* [[File:Energy Cell.png|25px]] Energy Cell : 20 | |||
* [[File:Polished_Diamond.png|25px]] Polished Diamond : 2 | |||
* [[File:Tungsten_Plate.png|25px]] Tungsten Plate : 25 | |||
* [[File:Tier_iii_mod_component.png|25px]] Tier III Mod Component : 7 | |||
}} | |||
{{Modbox | |||
|Name= Heavy Tungsten Plating | |||
|Image= armorLines_3_blue.png | |||
|Location= Armor | |||
|ReqLevel= 20 | |||
|ItemLevel= 315 | |||
|ID= 63 | |||
|Multi= Yes | |||
|Condition= 1 | |||
|Attr= | |||
{{Plainlist| | |||
* +400 Armor | |||
}} | |||
|Desc= Info: Reinforced heavy Tungsten plates make this armor a respectable upgrade. | |||
|Cost= | |||
|Rep= | |||
|MatsReq = | |||
* [[File:Tungsten_Plate.png|25px]] Tungsten Plate : 20 | |||
* [[File:Tier_i_mod_component.png|25px]] Tier I Mod Component : 10 | |||
* [[File:Tier_ii_mod_component.png|25px]] Tier II Mod Component : 20 | |||
}} | |||
{{Modbox | |||
|Name= GEM Armor MK III | |||
|Image= armorLines_3_green.png | |||
|Location= Armor | |||
|ReqLevel= 20 | |||
|ItemLevel= 215 | |||
|ID= 104 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* +300 Armor | |||
}} | |||
|Desc= Info: Gemini armor mod MK III. | |||
|Cost= $3,500 | |||
|Rep=500 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= GEM Armor MK IV | |||
|Image= armorLines_3_green.png | |||
|Location= Armor | |||
|ReqLevel= 25 | |||
|ItemLevel= 215 | |||
|ID= 105 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* +375 Armor | |||
}} | |||
|Desc= Info: Gemini armor mod MK IV. | |||
|Cost= $4,000 | |||
|Rep=500 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= Superior Tungsten-lined Cargo Shielding | |||
|Image= armor_2_blue.png | |||
|Location= Armor | |||
|ReqLevel= 30 | |||
|ItemLevel= 315 | |||
|ID= 277 | |||
|Multi= Yes | |||
|Condition= 1 | |||
|Attr= | |||
{{Plainlist| | |||
* +4 Cargo Shielding | |||
}} | |||
|Desc= Info: These armor panels protect more of your cargo from being stolen. | |||
|Cost= | |||
|Rep= | |||
|MatsReq = | |||
* [[File:Energy Cell.png|25px]] Energy Cell : 40 | |||
* [[File:Polished_Diamond.png|25px]] Polished Diamond : 4 | |||
* [[File:Tungsten_Plate.png|25px]] Tungsten Plate : 30 | |||
* [[File:Tier_iii_mod_component.png|25px]] Tier III Mod Component : 10 | |||
}} | |||
{{Modbox | |||
|Name= GEM Armor MK V | |||
|Image= armorLines_3_green.png | |||
|Location= Armor | |||
|ReqLevel= 30 | |||
|ItemLevel= 215 | |||
|ID= 106 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* +450 Armor | |||
}} | |||
|Desc= Info: Gemini armor mod MK V. | |||
|Cost= $4,500 | |||
|Rep=500 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= GEM Armor MK VI | |||
|Image= armorLines_3_green.png | |||
|Location= Armor | |||
|ReqLevel= 35 | |||
|ItemLevel= 215 | |||
|ID= 107 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* +525 Armor | |||
}} | |||
|Desc= Info: Gemini armor mod MK VI. | |||
|Cost= $5,000 | |||
|Rep=500 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= Titanium-lined Cargo Shielding | |||
|Image= armor_3_blue.png | |||
|Location= Armor | |||
|ReqLevel= 40 | |||
|ItemLevel= 315 | |||
|ID= 278 | |||
|Multi= Yes | |||
|Condition= 1 | |||
|Attr= | |||
{{Plainlist| | |||
* +6 Cargo Shielding | |||
}} | |||
|Desc= Info: These armor panels protect more of your cargo from being stolen. | |||
|Cost= | |||
|Rep= | |||
|MatsReq = | |||
* [[File:Energy Cell.png|25px]] Energy Cell : 100 | |||
* [[File:Polished_Diamond.png|25px]] Polished Diamond : 5 | |||
* [[File:Tier_iii_mod_component.png|25px]] Tier III Mod Component : 15 | |||
* [[File:Titanium.png|25px]] Titanium : 40 | |||
}} | |||
{{Modbox | |||
|Name= Terran Defender's Bulwark | |||
|Image= armor_3_purple.png | |||
|Location= Armor | |||
|ReqLevel= 40 | |||
|ItemLevel= 430 | |||
|ID= 47 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* +6% Damage Reflect | |||
* +60 Damage | |||
}} | |||
|Desc= Info: Reflects 6% of all damage taken back to attacker's shields. Attacker's armor is unaffected. | |||
|Cost= $250,000 | |||
|Rep=0 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= GEM Armor MK VII | |||
|Image= armorLines_3_green.png | |||
|Location= Armor | |||
|ReqLevel= 40 | |||
|ItemLevel= 215 | |||
|ID= 108 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* +600 Armor | |||
}} | |||
|Desc= Info: Gemini armor mod MK VII. | |||
|Cost= $5,500 | |||
|Rep=500 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= GEM Armor MK VIII | |||
|Image= armorLines_3_green.png | |||
|Location= Armor | |||
|ReqLevel= 45 | |||
|ItemLevel= 215 | |||
|ID= 109 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* +675 Armor | |||
}} | |||
|Desc= Info: Gemini armor mod MK VIII. | |||
|Cost= $6,000 | |||
|Rep=500 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= Advanced Titanium-lined Cargo Shielding | |||
|Image= armor_3_blue.png | |||
|Location= Armor | |||
|ReqLevel= 50 | |||
|ItemLevel= 315 | |||
|ID= 279 | |||
|Multi= Yes | |||
|Condition= 1 | |||
|Attr= | |||
{{Plainlist| | |||
* +8 Cargo Shielding | |||
}} | |||
|Desc= Info: These armor panels protect more of your cargo from being stolen. | |||
|Cost= | |||
|Rep= | |||
|MatsReq = | |||
* [[File:Energy Cell.png|25px]] Energy Cell : 150 | |||
* [[File:Polished_Diamond.png|25px]] Polished Diamond : 10 | |||
* [[File:Tier_iii_mod_component.png|25px]] Tier III Mod Component : 30 | |||
* [[File:Titanium.png|25px]] Titanium : 60 | |||
}} | |||
{{Modbox | |||
|Name= GEM Armor MK IX | |||
|Image= armorLines_3_green.png | |||
|Location= Armor | |||
|ReqLevel= 50 | |||
|ItemLevel= 215 | |||
|ID= 110 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* +750 Armor | |||
}} | |||
|Desc= Info: Gemini armor mod MK IX. | |||
|Cost= $6,500 | |||
|Rep=500 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= GEM Armor MK X | |||
|Image= armorLines_3_green.png | |||
|Location= Armor | |||
|ReqLevel= 55 | |||
|ItemLevel= 215 | |||
|ID= 111 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* +1125 Armor | |||
}} | |||
|Desc= Info: Gemini armor mod MK X. | |||
|Cost= $7,000 | |||
|Rep=500 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= Terran Legionnaire's Plating | |||
|Image= armor_4_gold.png | |||
|Location= Armor | |||
|ReqLevel= 60 | |||
|ItemLevel= 545 | |||
|ID= 48 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* +10% Damage Reflect | |||
* +50 Damage | |||
* +20 Defense | |||
}} | |||
|Desc= Info: Reflects 10% of all damage taken back to attacker's shields. Attacker's armor is unaffected. | |||
|Cost= $5,000,000 | |||
|Rep=0 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= Classified Item No. 709 | |||
|Image= armor_4_orange.png | |||
|Location= Armor | |||
|ReqLevel= 60 | |||
|ItemLevel= 545 | |||
|ID= 50 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* [stats classified] | |||
}} | |||
|Desc= Info: [data classified] | |||
|Cost= $100,000,000 | |||
|Rep=100000 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= GEM Elite Armor | |||
|Image= armorLines_3_green.png | |||
|Location= Armor | |||
|ReqLevel= 60 | |||
|ItemLevel= 215 | |||
|ID= 112 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* +1500 Armor | |||
}} | |||
|Desc= Info: Gemini elite armor mod. | |||
|Cost= $7,500 | |||
|Rep=500 | |||
|MatsReq = | |||
}} | |||
}} | |||
==== Shield mods ==== | |||
{{Spoiler|Header= List of mods |Text= | |||
{{Modbox | |||
|Name= Salvaged Shield Generator | |||
|Image= shield_1_white.png | |||
|Location= Shield | |||
|ReqLevel= 2 | |||
|ItemLevel= 115 | |||
|ID= 3 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* +25 shields | |||
}} | |||
|Desc= Info: Found floating in space, this shield generator increases shields by 25. | |||
|Cost= $1,000 | |||
|Rep=0 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= Terran Basic Shield Generator | |||
|Image= shield_1_green.png | |||
|Location= Shield | |||
|ReqLevel= 2 | |||
|ItemLevel= 215 | |||
|ID= 38 | |||
|Multi= Yes | |||
|Condition= 3 | |||
|Attr= | |||
{{Plainlist| | |||
* +3 Shield HP / Turn | |||
}} | |||
|Desc= Info: Generates 1 shield hit points per turn. | |||
|Cost= $1,000 | |||
|Rep=0 | |||
|MatsReq = | |||
* [[File:Energy Cell.png|25px]] Energy Cell : 25 | |||
* [[File:Tungsten_Plate.png|25px]] Tungsten Plate : 1 | |||
}} | |||
{{Modbox | |||
|Name= Energy Dampener | |||
|Image= sensor_1_white.png | |||
|Location= Shield | |||
|ReqLevel= 2 | |||
|ItemLevel= 115 | |||
|ID= 52 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* 1% Damage Reduction | |||
}} | |||
|Desc= Info: Reduces damage received by 1% | |||
|Cost= $250 | |||
|Rep=0 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= Antiquated Shield Generator | |||
|Image= shield_1_white.png | |||
|Location= Shield | |||
|ReqLevel= 2 | |||
|ItemLevel= 115 | |||
|ID= 478 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* +1 Shield Recharge | |||
}} | |||
|Desc= Info: It's old. Really old. | |||
|Cost= $250 | |||
|Rep=500 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= Basic Energy Shield | |||
|Image= shield_1_green.png | |||
|Location= Shield | |||
|ReqLevel= 4 | |||
|ItemLevel= 215 | |||
|ID= 36 | |||
|Multi= Yes | |||
|Condition= 1 | |||
|Attr= | |||
{{Plainlist| | |||
* +25 Shield | |||
}} | |||
|Desc= Info: | |||
|Cost= | |||
|Rep= | |||
|MatsReq = | |||
* [[File:Energy Cell.png|25px]] Energy Cell : 5 | |||
}} | |||
{{Modbox | |||
|Name= Improved Terran Shield Generator | |||
|Image= shield_2_green.png | |||
|Location= Shield | |||
|ReqLevel= 5 | |||
|ItemLevel= 245 | |||
|ID= 58 | |||
|Multi= Yes | |||
|Condition= 3 | |||
|Attr= | |||
{{Plainlist| | |||
* +2 Shield HP / Turn | |||
* +50 Shield | |||
* -1 Attack | |||
}} | |||
|Desc= Info: Improves shield capacity and performance at the expense of offense. | |||
|Cost= $1,500 | |||
|Rep=0 | |||
|MatsReq = | |||
* [[File:Energy Cell.png|25px]] Energy Cell : 30 | |||
* [[File:Tier_i_mod_component.png|25px]] Tier I Mod Component : 2 | |||
}} | |||
{{Modbox | |||
|Name= Sheeld Jenerator | |||
|Image= shield_1_white.png | |||
|Location= Shield | |||
|ReqLevel= 7 | |||
|ItemLevel= 115 | |||
|ID= 286 | |||
|Multi= Yes | |||
|Condition= 3 | |||
|Attr= | |||
{{Plainlist| | |||
* +50 Shields | |||
}} | |||
|Desc= Info: Some idiot tried to build their own shield generator. It has not exploded...yet. | |||
|Cost= $1,000 | |||
|Rep=0 | |||
|MatsReq = | |||
* [[File:Tier_i_mod_component.png|25px]] Tier I Mod Component : 25 | |||
}} | |||
{{Modbox | |||
|Name= Cargo Shield | |||
|Image= shield_1_green.png | |||
|Location= Shield | |||
|ReqLevel= 10 | |||
|ItemLevel= 215 | |||
|ID= 297 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* +1 Cargo Shielding | |||
}} | |||
|Desc= Info: This shield's energy emitter has been retuned to protect the ship's cargo. | |||
|Cost= $5,000 | |||
|Rep=500 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= Shield Generator | |||
|Image= shield_1_white.png | |||
|Location= Shield | |||
|ReqLevel= 10 | |||
|ItemLevel= 115 | |||
|ID= 20560 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* +100 Shields | |||
}} | |||
|Desc= Info: A basic shield generator. | |||
|Cost= $1,000 | |||
|Rep=500 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= GEM Shield | |||
|Image= shield_1_green.png | |||
|Location= Shield | |||
|ReqLevel= 10 | |||
|ItemLevel= 215 | |||
|ID= 89 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* +150 Shields | |||
}} | |||
|Desc= Info: Standard Gemini Shield Mod | |||
|Cost= $2,500 | |||
|Rep=500 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= Shield Generator | |||
|Image= shield_1_white.png | |||
|Location= Shield | |||
|ReqLevel= 15 | |||
|ItemLevel= 115 | |||
|ID= 20561 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* +150 Shields | |||
}} | |||
|Desc= Info: A basic shield generator. | |||
|Cost= $2,000 | |||
|Rep=500 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= GEM Shields MK II | |||
|Image= shield_1_green.png | |||
|Location= Shield | |||
|ReqLevel= 15 | |||
|ItemLevel= 215 | |||
|ID= 93 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* +225 Shields | |||
}} | |||
|Desc= Info: Gemini Shield Mod Mark II | |||
|Cost= $3,000 | |||
|Rep=500 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= Cargo Shield | |||
|Image= shield_1_green.png | |||
|Location= Shield | |||
|ReqLevel= 20 | |||
|ItemLevel= 215 | |||
|ID= 298 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* +2 Cargo Shielding | |||
}} | |||
|Desc= Info: This shield's energy emitter has been retuned to protect the ship's cargo. | |||
|Cost= $5,500 | |||
|Rep=750 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= Shield Generator | |||
|Image= shield_1_white.png | |||
|Location= Shield | |||
|ReqLevel= 20 | |||
|ItemLevel= 115 | |||
|ID= 20562 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* +200 Shields | |||
}} | |||
|Desc= Info: A basic shield generator. | |||
|Cost= $3,000 | |||
|Rep=500 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= GEM Shields MK III | |||
|Image= shield_1_green.png | |||
|Location= Shield | |||
|ReqLevel= 20 | |||
|ItemLevel= 215 | |||
|ID= 94 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* +300 Shields | |||
}} | |||
|Desc= Info: Gemini Shield Mod Mark III | |||
|Cost= $3,500 | |||
|Rep=500 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= Shield Generator | |||
|Image= shield_1_white.png | |||
|Location= Shield | |||
|ReqLevel= 25 | |||
|ItemLevel= 115 | |||
|ID= 20563 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* +250 Shields | |||
}} | |||
|Desc= Info: A basic shield generator. | |||
|Cost= $4,000 | |||
|Rep=500 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= GEM Shields MK IV | |||
|Image= shield_1_green.png | |||
|Location= Shield | |||
|ReqLevel= 25 | |||
|ItemLevel= 215 | |||
|ID= 95 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* +375 Shields | |||
}} | |||
|Desc= Info: Gemini Shield Mod Mark IV | |||
|Cost= $4,000 | |||
|Rep=500 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= Cargo Shield | |||
|Image= shield_1_green.png | |||
|Location= Shield | |||
|ReqLevel= 30 | |||
|ItemLevel= 215 | |||
|ID= 299 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* +4 Cargo Shielding | |||
}} | |||
|Desc= Info: This shield's energy emitter has been retuned to protect the ship's cargo. | |||
|Cost= $6,000 | |||
|Rep=1000 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= Shield Generator | |||
|Image= shield_1_white.png | |||
|Location= Shield | |||
|ReqLevel= 30 | |||
|ItemLevel= 115 | |||
|ID= 20564 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* +300 Shields | |||
}} | |||
|Desc= Info: A basic shield generator. | |||
|Cost= $5,000 | |||
|Rep=500 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= GEM Shields MK V | |||
|Image= shield_1_green.png | |||
|Location= Shield | |||
|ReqLevel= 30 | |||
|ItemLevel= 215 | |||
|ID= 96 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* +450 Shields | |||
}} | |||
|Desc= Info: Gemini Shield Mod Mark V. | |||
|Cost= $4,500 | |||
|Rep=500 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= Shield Generator | |||
|Image= shield_1_white.png | |||
|Location= Shield | |||
|ReqLevel= 35 | |||
|ItemLevel= 115 | |||
|ID= 20565 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* +350 Shields | |||
}} | |||
|Desc= Info: A basic shield generator. | |||
|Cost= $6,000 | |||
|Rep=500 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= GEM Shields MK VI | |||
|Image= shield_1_green.png | |||
|Location= Shield | |||
|ReqLevel= 35 | |||
|ItemLevel= 215 | |||
|ID= 97 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* +525 Shields | |||
}} | |||
|Desc= Info: Gemini Shield Mod Mark VI. | |||
|Cost= $5,000 | |||
|Rep=500 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= Cargo Shield | |||
|Image= shield_1_green.png | |||
|Location= Shield | |||
|ReqLevel= 40 | |||
|ItemLevel= 215 | |||
|ID= 300 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* +6 Cargo Shielding | |||
}} | |||
|Desc= Info: This shield's energy emitter has been retuned to protect the ship's cargo. | |||
|Cost= $6,500 | |||
|Rep=1250 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= Shield Generator | |||
|Image= shield_1_white.png | |||
|Location= Shield | |||
|ReqLevel= 40 | |||
|ItemLevel= 115 | |||
|ID= 20566 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* +400 Shields | |||
}} | |||
|Desc= Info: A basic shield generator. | |||
|Cost= $7,000 | |||
|Rep=500 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= GEM Shields MK VII | |||
|Image= shield_1_green.png | |||
|Location= Shield | |||
|ReqLevel= 40 | |||
|ItemLevel= 215 | |||
|ID= 98 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* +600 Shields | |||
}} | |||
|Desc= Info: Gemini Shield Mod Mark VII. | |||
|Cost= $5,500 | |||
|Rep=500 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= Shield Generator | |||
|Image= shield_1_white.png | |||
|Location= Shield | |||
|ReqLevel= 45 | |||
|ItemLevel= 115 | |||
|ID= 20567 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* +450 Shields | |||
}} | |||
|Desc= Info: A basic shield generator. | |||
|Cost= $8,000 | |||
|Rep=500 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= GEM Shields MK VIII | |||
|Image= shield_1_green.png | |||
|Location= Shield | |||
|ReqLevel= 45 | |||
|ItemLevel= 215 | |||
|ID= 99 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* +675 Shields | |||
}} | |||
|Desc= Info: Gemini Shield Mod Mark VIII. | |||
|Cost= $6,000 | |||
|Rep=500 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= Cargo Shield | |||
|Image= shield_1_green.png | |||
|Location= Shield | |||
|ReqLevel= 50 | |||
|ItemLevel= 215 | |||
|ID= 301 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* +8 Cargo Shielding | |||
}} | |||
|Desc= Info: This shield's energy emitter has been retuned to protect the ship's cargo. | |||
|Cost= $7,000 | |||
|Rep=1500 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= Shield Generator | |||
|Image= shield_1_white.png | |||
|Location= Shield | |||
|ReqLevel= 50 | |||
|ItemLevel= 115 | |||
|ID= 20568 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* +500 Shields | |||
}} | |||
|Desc= Info: A basic shield generator. | |||
|Cost= $9,000 | |||
|Rep=500 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= GEM Shields MK IX | |||
|Image= shield_1_green.png | |||
|Location= Shield | |||
|ReqLevel= 50 | |||
|ItemLevel= 215 | |||
|ID= 100 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* +750 Shields | |||
}} | |||
|Desc= Info: Gemini Shield Mod Mark IX. | |||
|Cost= $6,500 | |||
|Rep=500 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= Shield Generator | |||
|Image= shield_1_white.png | |||
|Location= Shield | |||
|ReqLevel= 55 | |||
|ItemLevel= 115 | |||
|ID= 20569 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* +600 Shields | |||
}} | |||
|Desc= Info: A basic shield generator. | |||
|Cost= $10,000 | |||
|Rep=500 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= GEM Shields MK X | |||
|Image= shield_1_green.png | |||
|Location= Shield | |||
|ReqLevel= 55 | |||
|ItemLevel= 215 | |||
|ID= 101 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* +1125 Shields | |||
}} | |||
|Desc= Info: Gemini Shield Mod Mark X. | |||
|Cost= $7,000 | |||
|Rep=500 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= Cargo Shield | |||
|Image= shield_1_green.png | |||
|Location= Shield | |||
|ReqLevel= 60 | |||
|ItemLevel= 215 | |||
|ID= 302 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* +10 Cargo Shielding | |||
}} | |||
|Desc= Info: This shield's energy emitter has been retuned to protect the ship's cargo. | |||
|Cost= $7,500 | |||
|Rep=2000 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= Shield Generator | |||
|Image= shield_1_white.png | |||
|Location= Shield | |||
|ReqLevel= 60 | |||
|ItemLevel= 115 | |||
|ID= 20570 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* +800 Shields | |||
}} | |||
|Desc= Info: A basic shield generator. | |||
|Cost= $15,000 | |||
|Rep=500 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= GEM Elite Shields | |||
|Image= shield_2_green.png | |||
|Location= Shield | |||
|ReqLevel= 60 | |||
|ItemLevel= 215 | |||
|ID= 102 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* +1500 Shields | |||
}} | |||
|Desc= Info: Gemini Elite Shield Mod. | |||
|Cost= $7,500 | |||
|Rep=500 | |||
|MatsReq = | |||
}} | |||
}} | |||
==== Weapon mods ==== | |||
{{Spoiler|Header= List of mods |Text= | |||
{{Modbox | |||
|Name= Overheated Blaster Cannon | |||
|Image= blaster_1_white.png | |||
|Location= Weapon | |||
|ReqLevel= 2 | |||
|ItemLevel= 115 | |||
|ID= 2 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* +1 damage | |||
}} | |||
|Desc= Info: Subject to easily overheating, this blaster cannon adds a minor damage increase to all successful attacks. | |||
|Cost= $250 | |||
|Rep=0 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= Balanced Blaster Cannon | |||
|Image= blaster_1_white.png | |||
|Location= Weapon | |||
|ReqLevel= 2 | |||
|ItemLevel= 130 | |||
|ID= 17 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* +1 damage | |||
* +1 attack | |||
}} | |||
|Desc= Info: This blaster cannon grants a minor increase to attack and damage. | |||
|Cost= $500 | |||
|Rep=0 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= Compressed Energy Lance | |||
|Image= blaster_1_white.png | |||
|Location= Weapon | |||
|ReqLevel= 2 | |||
|ItemLevel= 115 | |||
|ID= 20 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* +1 Damage | |||
}} | |||
|Desc= Info: Focused lenses increase damage by 1. | |||
|Cost= $1,500 | |||
|Rep=0 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= Earthling Blaster | |||
|Image= blaster_1_white.png | |||
|Location= Weapon | |||
|ReqLevel= 2 | |||
|ItemLevel= 115 | |||
|ID= 28 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* +3 Damage | |||
}} | |||
|Desc= Info: Specificially designed to shoot at people of Earth. | |||
|Cost= $1,000 | |||
|Rep=0 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= Basic Cannon | |||
|Image= blaster_1_white.png | |||
|Location= Weapon | |||
|ReqLevel= 2 | |||
|ItemLevel= 115 | |||
|ID= 494 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* +1 Damage | |||
}} | |||
|Desc= Info: Marginally increases damage. | |||
|Cost= $150 | |||
|Rep=500 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= Weak Scanner | |||
|Image= se_1_white.png | |||
|Location= Weapon | |||
|ReqLevel= 5 | |||
|ItemLevel= 115 | |||
|ID= 20535 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* +1 Scan Results | |||
}} | |||
|Desc= Info: It increases your scan results...but it's weak. | |||
|Cost= $1,500 | |||
|Rep=500 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= Hydrogen-Fueled Blaster | |||
|Image= blaster_2_green.png | |||
|Location= Weapon | |||
|ReqLevel= 5 | |||
|ItemLevel= 230 | |||
|ID= 74 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* +5 Damage | |||
* +1 Targeting Rating | |||
}} | |||
|Desc= Info: Powered by hydrogen, this blaster cannon offers an above average damage increase without compromising targeting. | |||
|Cost= $7,500 | |||
|Rep=0 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= Basic Cannon | |||
|Image= blaster_1_white.png | |||
|Location= Weapon | |||
|ReqLevel= 5 | |||
|ItemLevel= 115 | |||
|ID= 495 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* +2 Damage | |||
}} | |||
|Desc= Info: Marginally increases damage. | |||
|Cost= $250 | |||
|Rep=500 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= Basic Targeting Cannon | |||
|Image= blaster_1_white.png | |||
|Location= Weapon | |||
|ReqLevel= 7 | |||
|ItemLevel= 115 | |||
|ID= 20532 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* +2.5 Targeting Rating | |||
}} | |||
|Desc= Info: This cannon increases your targeting rating by 2.5 | |||
|Cost= $1,500 | |||
|Rep=500 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= Basic Evasion Cannon | |||
|Image= blaster_1_white.png | |||
|Location= Weapon | |||
|ReqLevel= 7 | |||
|ItemLevel= 115 | |||
|ID= 20533 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* +2.5 Evasion Rating | |||
}} | |||
|Desc= Info: This sleek cannon design increases your evasion rating by 2.5. | |||
|Cost= $1,500 | |||
|Rep=500 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= Damage Booster Cannon | |||
|Image= blaster_1_white.png | |||
|Location= Weapon | |||
|ReqLevel= 7 | |||
|ItemLevel= 115 | |||
|ID= 20534 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* +2.5 Damage | |||
}} | |||
|Desc= Info: This blaster increases your damage by 2.5. | |||
|Cost= $1,500 | |||
|Rep=500 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= Charged Energy Cannon | |||
|Image= blaster_1_green.png | |||
|Location= Weapon | |||
|ReqLevel= 10 | |||
|ItemLevel= 215 | |||
|ID= 335 | |||
|Multi= Yes | |||
|Condition= 3 | |||
|Attr= | |||
{{Plainlist| | |||
* +3% Weapon Firing Rate | |||
}} | |||
|Desc= Info: The improved energy compression chambers decreases weapon recharge time by 3%. | |||
|Cost= $2,500 | |||
|Rep=0 | |||
|MatsReq = | |||
* [[File:Energy Cell.png|25px]] Energy Cell : 20 | |||
* [[File:Tier_i_mod_component.png|25px]] Tier I Mod Component : 20 | |||
}} | |||
{{Modbox | |||
|Name= GEM Weapons Mod | |||
|Image= blaster_1_green.png | |||
|Location= Weapon | |||
|ReqLevel= 10 | |||
|ItemLevel= 215 | |||
|ID= 92 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* +5 Damage | |||
}} | |||
|Desc= Info: Standard Gemini Weapon Mod | |||
|Cost= $2,500 | |||
|Rep=500 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= Basic Blaster Cannon I | |||
|Image= blaster_1_white.png | |||
|Location= Weapon | |||
|ReqLevel= 10 | |||
|ItemLevel= 115 | |||
|ID= 367 | |||
|Multi= Yes | |||
|Condition= 3 | |||
|Attr= | |||
{{Plainlist| | |||
* +1 Attack | |||
}} | |||
|Desc= Info: It shoots; what more do you want? | |||
|Cost= $500 | |||
|Rep=0 | |||
|MatsReq = | |||
* [[File:Tier_i_mod_component.png|25px]] Tier I Mod Component : 20 | |||
}} | |||
{{Modbox | |||
|Name= Basic Cannon | |||
|Image= blaster_1_white.png | |||
|Location= Weapon | |||
|ReqLevel= 10 | |||
|ItemLevel= 115 | |||
|ID= 496 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* +2.5 Damage | |||
}} | |||
|Desc= Info: Marginally increases damage. | |||
|Cost= $350 | |||
|Rep=500 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= Defender's Blaster Cannon | |||
|Image= blaster_2_blue.png | |||
|Location= Weapon | |||
|ReqLevel= 13 | |||
|ItemLevel= 345 | |||
|ID= 66 | |||
|Multi= Yes | |||
|Condition= 3 | |||
|Attr= | |||
{{Plainlist| | |||
* +5 Shield HP / Turn | |||
* -10 Attack | |||
* -150 Shields | |||
}} | |||
|Desc= Info: Energy is diverted from the weapon's systems to amplify shield generators. | |||
|Cost= $10,000 | |||
|Rep=2500 | |||
|MatsReq = | |||
* [[File:Energy Cell.png|25px]] Energy Cell : 10 | |||
* [[File:Tungsten_Plate.png|25px]] Tungsten Plate : 10 | |||
* [[File:Tier_ii_mod_component.png|25px]] Tier II Mod Component : 50 | |||
}} | |||
{{Modbox | |||
|Name= Enhanced Martian Blaster | |||
|Image= blaster_2_green.png | |||
|Location= Weapon | |||
|ReqLevel= 15 | |||
|ItemLevel= 215 | |||
|ID= 65 | |||
|Multi= Yes | |||
|Condition= 3 | |||
|Attr= | |||
{{Plainlist| | |||
* +5 Attack | |||
}} | |||
|Desc= Info: Super-charged blaster | |||
|Cost= $3,500 | |||
|Rep=0 | |||
|MatsReq = | |||
* [[File:Energy Cell.png|25px]] Energy Cell : 25 | |||
* [[File:Polished_Diamond.png|25px]] Polished Diamond : 1 | |||
* [[File:Martian_Rocks.png|25px]] Martian Rocks : 5 | |||
}} | |||
{{Modbox | |||
|Name= Standard Martian Energy Cannon | |||
|Image= blaster_1_green.png | |||
|Location= Weapon | |||
|ReqLevel= 15 | |||
|ItemLevel= 230 | |||
|ID= 69 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* +5 Damage | |||
* +1 Attack | |||
}} | |||
|Desc= Info: Standard Issue Martian cannon. | |||
|Cost= $2,500 | |||
|Rep=0 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= Standard Energy Cannon | |||
|Image= blaster_1_green.png | |||
|Location= Weapon | |||
|ReqLevel= 15 | |||
|ItemLevel= 215 | |||
|ID= 71 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* +5 Damage | |||
}} | |||
|Desc= Info: Standard Issue Teran cannon. | |||
|Cost= $2,500 | |||
|Rep=500 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= Rapid Canon MKI | |||
|Image= blaster_1_white.png | |||
|Location= Weapon | |||
|ReqLevel= 15 | |||
|ItemLevel= 115 | |||
|ID= 357 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* +3% Firing Rate | |||
}} | |||
|Desc= Info: This blaster has been updated to increase firing rate. | |||
|Cost= $1,000 | |||
|Rep=0 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= Basic Blaster Cannon II | |||
|Image= blaster_1_white.png | |||
|Location= Weapon | |||
|ReqLevel= 15 | |||
|ItemLevel= 115 | |||
|ID= 368 | |||
|Multi= Yes | |||
|Condition= 3 | |||
|Attr= | |||
{{Plainlist| | |||
* +1.5 Attack | |||
}} | |||
|Desc= Info: It shoots; what more do you want? | |||
|Cost= $1,500 | |||
|Rep=0 | |||
|MatsReq = | |||
* [[File:Tier_i_mod_component.png|25px]] Tier I Mod Component : 30 | |||
}} | |||
{{Modbox | |||
|Name= Basic Cannon | |||
|Image= blaster_1_white.png | |||
|Location= Weapon | |||
|ReqLevel= 15 | |||
|ItemLevel= 115 | |||
|ID= 497 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* +5 Damage | |||
}} | |||
|Desc= Info: Marginally increases damage. | |||
|Cost= $400 | |||
|Rep=500 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= Basic Cannon | |||
|Image= blaster_1_white.png | |||
|Location= Weapon | |||
|ReqLevel= 20 | |||
|ItemLevel= 115 | |||
|ID= 498 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* +10 Damage | |||
}} | |||
|Desc= Info: Marginally increases damage. | |||
|Cost= $450 | |||
|Rep=500 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= Basic Blaster Cannon III | |||
|Image= blaster_1_white.png | |||
|Location= Weapon | |||
|ReqLevel= 22 | |||
|ItemLevel= 115 | |||
|ID= 369 | |||
|Multi= Yes | |||
|Condition= 3 | |||
|Attr= | |||
{{Plainlist| | |||
* +2 Attack | |||
}} | |||
|Desc= Info: It shoots; what more do you want? | |||
|Cost= $2,000 | |||
|Rep=0 | |||
|MatsReq = | |||
* [[File:Tier_i_mod_component.png|25px]] Tier I Mod Component : 35 | |||
}} | |||
{{Modbox | |||
|Name= Basic Cannon | |||
|Image= blaster_1_white.png | |||
|Location= Weapon | |||
|ReqLevel= 25 | |||
|ItemLevel= 115 | |||
|ID= 499 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* +15 Damage | |||
}} | |||
|Desc= Info: Marginally increases damage. | |||
|Cost= $500 | |||
|Rep=500 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= Basic Blaster Cannon IV | |||
|Image= blaster_1_white.png | |||
|Location= Weapon | |||
|ReqLevel= 26 | |||
|ItemLevel= 115 | |||
|ID= 370 | |||
|Multi= Yes | |||
|Condition= 3 | |||
|Attr= | |||
{{Plainlist| | |||
* +3 Attack | |||
}} | |||
|Desc= Info: It shoots; what more do you want? | |||
|Cost= $2,500 | |||
|Rep=0 | |||
|MatsReq = | |||
* [[File:Tier_i_mod_component.png|25px]] Tier I Mod Component : 40 | |||
}} | |||
{{Modbox | |||
|Name= Rapid Canon MK II | |||
|Image= blaster_1_white.png | |||
|Location= Weapon | |||
|ReqLevel= 30 | |||
|ItemLevel= 115 | |||
|ID= 358 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* +6% Firing Rate | |||
}} | |||
|Desc= Info: This blaster has been updated to increase firing rate. | |||
|Cost= $5,000 | |||
|Rep=0 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= Basic Cannon | |||
|Image= blaster_1_white.png | |||
|Location= Weapon | |||
|ReqLevel= 30 | |||
|ItemLevel= 115 | |||
|ID= 500 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* +20 Damage | |||
}} | |||
|Desc= Info: Marginally increases damage. | |||
|Cost= $550 | |||
|Rep=500 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= Basic Blaster Cannon V | |||
|Image= blaster_1_white.png | |||
|Location= Weapon | |||
|ReqLevel= 32 | |||
|ItemLevel= 115 | |||
|ID= 371 | |||
|Multi= Yes | |||
|Condition= 3 | |||
|Attr= | |||
{{Plainlist| | |||
* +3.5 Attack | |||
}} | |||
|Desc= Info: It shoots; what more do you want? | |||
|Cost= $3,000 | |||
|Rep=0 | |||
|MatsReq = | |||
* [[File:Tier_i_mod_component.png|25px]] Tier I Mod Component : 45 | |||
}} | |||
{{Modbox | |||
|Name= Basic Cannon | |||
|Image= blaster_1_white.png | |||
|Location= Weapon | |||
|ReqLevel= 35 | |||
|ItemLevel= 115 | |||
|ID= 501 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* +25 Damage | |||
}} | |||
|Desc= Info: Marginally increases damage. | |||
|Cost= $600 | |||
|Rep=500 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= Basic Blaster Cannon VI | |||
|Image= blaster_1_white.png | |||
|Location= Weapon | |||
|ReqLevel= 38 | |||
|ItemLevel= 115 | |||
|ID= 372 | |||
|Multi= Yes | |||
|Condition= 3 | |||
|Attr= | |||
{{Plainlist| | |||
* +4 Attack | |||
}} | |||
|Desc= Info: It shoots; what more do you want? | |||
|Cost= $3,500 | |||
|Rep=0 | |||
|MatsReq = | |||
* [[File:Tier_i_mod_component.png|25px]] Tier I Mod Component : 50 | |||
}} | |||
{{Modbox | |||
|Name= Basic Cannon | |||
|Image= blaster_1_white.png | |||
|Location= Weapon | |||
|ReqLevel= 40 | |||
|ItemLevel= 115 | |||
|ID= 502 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* +30 Damage | |||
}} | |||
|Desc= Info: Marginally increases damage. | |||
|Cost= $650 | |||
|Rep=500 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= Basic Blaster Cannon VII | |||
|Image= blaster_1_white.png | |||
|Location= Weapon | |||
|ReqLevel= 42 | |||
|ItemLevel= 115 | |||
|ID= 373 | |||
|Multi= Yes | |||
|Condition= 3 | |||
|Attr= | |||
{{Plainlist| | |||
* +5 Attack | |||
}} | |||
|Desc= Info: It shoots; what more do you want? | |||
|Cost= $4,000 | |||
|Rep=0 | |||
|MatsReq = | |||
* [[File:Tier_i_mod_component.png|25px]] Tier I Mod Component : 55 | |||
}} | |||
{{Modbox | |||
|Name= Basic Cannon | |||
|Image= blaster_1_white.png | |||
|Location= Weapon | |||
|ReqLevel= 45 | |||
|ItemLevel= 115 | |||
|ID= 503 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* +35 Damage | |||
}} | |||
|Desc= Info: Marginally increases damage. | |||
|Cost= $700 | |||
|Rep=500 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= Basic Blaster Cannon VIII | |||
|Image= blaster_1_white.png | |||
|Location= Weapon | |||
|ReqLevel= 47 | |||
|ItemLevel= 115 | |||
|ID= 374 | |||
|Multi= Yes | |||
|Condition= 3 | |||
|Attr= | |||
{{Plainlist| | |||
* +6 Attack | |||
}} | |||
|Desc= Info: It shoots; what more do you want? | |||
|Cost= $4,500 | |||
|Rep=0 | |||
|MatsReq = | |||
* [[File:Tier_i_mod_component.png|25px]] Tier I Mod Component : 60 | |||
}} | |||
{{Modbox | |||
|Name= Rapid Canon MK III | |||
|Image= blaster_1_white.png | |||
|Location= Weapon | |||
|ReqLevel= 50 | |||
|ItemLevel= 115 | |||
|ID= 359 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* +16% Firing Rate | |||
}} | |||
|Desc= Info: This blaster has been updated to increase firing rate. | |||
|Cost= $7,500 | |||
|Rep=0 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= Basic Cannon | |||
|Image= blaster_1_white.png | |||
|Location= Weapon | |||
|ReqLevel= 50 | |||
|ItemLevel= 115 | |||
|ID= 504 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* +40 Damage | |||
}} | |||
|Desc= Info: Marginally increases damage. | |||
|Cost= $750 | |||
|Rep=500 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= Basic Blaster Cannon IX | |||
|Image= blaster_1_white.png | |||
|Location= Weapon | |||
|ReqLevel= 52 | |||
|ItemLevel= 115 | |||
|ID= 375 | |||
|Multi= Yes | |||
|Condition= 3 | |||
|Attr= | |||
{{Plainlist| | |||
* +7 Attack | |||
}} | |||
|Desc= Info: It shoots; what more do you want? | |||
|Cost= $5,000 | |||
|Rep=0 | |||
|MatsReq = | |||
* [[File:Tier_i_mod_component.png|25px]] Tier I Mod Component : 65 | |||
}} | |||
{{Modbox | |||
|Name= Basic Cannon | |||
|Image= blaster_1_white.png | |||
|Location= Weapon | |||
|ReqLevel= 55 | |||
|ItemLevel= 115 | |||
|ID= 505 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* +45 Damage | |||
}} | |||
|Desc= Info: Marginally increases damage. | |||
|Cost= $800 | |||
|Rep=500 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= Basic Blaster Cannon X | |||
|Image= blaster_1_white.png | |||
|Location= Weapon | |||
|ReqLevel= 57 | |||
|ItemLevel= 115 | |||
|ID= 376 | |||
|Multi= Yes | |||
|Condition= 3 | |||
|Attr= | |||
{{Plainlist| | |||
* +8 Attack | |||
}} | |||
|Desc= Info: It shoots; what more do you want? | |||
|Cost= $5,500 | |||
|Rep=0 | |||
|MatsReq = | |||
* [[File:Tier_i_mod_component.png|25px]] Tier I Mod Component : 70 | |||
}} | |||
{{Modbox | |||
|Name= Basic Blaster Cannon | |||
|Image= blaster_1_white.png | |||
|Location= Weapon | |||
|ReqLevel= 60 | |||
|ItemLevel= 115 | |||
|ID= 377 | |||
|Multi= Yes | |||
|Condition= 3 | |||
|Attr= | |||
{{Plainlist| | |||
* +10 Attack | |||
}} | |||
|Desc= Info: It shoots; what more do you want? | |||
|Cost= $6,000 | |||
|Rep=0 | |||
|MatsReq = | |||
* [[File:Tier_i_mod_component.png|25px]] Tier I Mod Component : 75 | |||
}} | |||
{{Modbox | |||
|Name= Basic Cannon | |||
|Image= blaster_1_white.png | |||
|Location= Weapon | |||
|ReqLevel= 60 | |||
|ItemLevel= 115 | |||
|ID= 506 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* +50 Damage | |||
}} | |||
|Desc= Info: Marginally increases damage. | |||
|Cost= $850 | |||
|Rep=500 | |||
|MatsReq = | |||
}} | |||
}} | |||
==== Sensor mods ==== | |||
{{Spoiler|Header= List of mods |Text= | |||
{{Modbox | |||
|Name= Cracked Sensor Emitter | |||
|Image= sensor_1_white.png | |||
|Location= Sensor | |||
|ReqLevel= 2 | |||
|ItemLevel= 115 | |||
|ID= 5 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* +1 targets from sensor scans. | |||
}} | |||
|Desc= Info: This cracked sensor emitter miraculously increases your sensor strength, increasing scanning results by one. | |||
|Cost= $100 | |||
|Rep=0 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= Recalibrated Sensor Emitter | |||
|Image= se_1_green.png | |||
|Location= Sensor | |||
|ReqLevel= 2 | |||
|ItemLevel= 215 | |||
|ID= 15 | |||
|Multi= Yes | |||
|Condition= 3 | |||
|Attr= | |||
{{Plainlist| | |||
* +2 targets from sensor scans. | |||
}} | |||
|Desc= Info: Recalibrated for increased range, this sensor emitter increase scan range by 2. | |||
|Cost= $3,000 | |||
|Rep=500 | |||
|MatsReq = | |||
* [[File:Energy Cell.png|25px]] Energy Cell : 50 | |||
* [[File:Tungsten_Plate.png|25px]] Tungsten Plate : 1 | |||
}} | |||
{{Modbox | |||
|Name= Salvaged Terran Targeting Computer | |||
|Image= computer_1_white.png | |||
|Location= Sensor | |||
|ReqLevel= 2 | |||
|ItemLevel= 115 | |||
|ID= 22 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* +3% Targeting | |||
}} | |||
|Desc= Info: Salvaged from a derelict Earth scout ship, this targeting computer increases ship targeting by 3%. | |||
|Cost= $1,000 | |||
|Rep=0 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= Faulty Targeting Comp | |||
|Image= computerFaultyBlue_1_white.png | |||
|Location= Sensor | |||
|ReqLevel= 2 | |||
|ItemLevel= 115 | |||
|ID= 23 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* +1% Targeting | |||
}} | |||
|Desc= Info: This targeting computer increases ship targeting by 1%. | |||
|Cost= $1,000 | |||
|Rep=0 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= Faulty Tunneling Beam | |||
|Image= sensor_1_white.png | |||
|Location= Sensor | |||
|ReqLevel= 2 | |||
|ItemLevel= 115 | |||
|ID= 34 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* +2 Hack Rating | |||
}} | |||
|Desc= Info: This unreliable tunneling beam is crappy, but none-the-less increases the effectiveness of your hacking by 2%. | |||
|Cost= $1,250 | |||
|Rep=500 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= Scavenger Hyper-Scanner | |||
|Image= sensor_1_white.png | |||
|Location= Sensor | |||
|ReqLevel= 2 | |||
|ItemLevel= 115 | |||
|ID= 40 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* +15% Salvage Scan Success | |||
}} | |||
|Desc= Info: Increase salvage scan success rate by 15% | |||
|Cost= $2,500 | |||
|Rep=0 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= Scavenger Hyper-Scanner MK II | |||
|Image= sensor_1_green.png | |||
|Location= Sensor | |||
|ReqLevel= 7 | |||
|ItemLevel= 230 | |||
|ID= 41 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* +5% salvage scan success | |||
* +3 targets from sensor scans. | |||
}} | |||
|Desc= Info: Increase salvage scan success rate by 5% and +3 targets from sensor sweeps. | |||
|Cost= $7,500 | |||
|Rep=750 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= Debris Scanner | |||
|Image= sensor_1_white.png | |||
|Location= Sensor | |||
|ReqLevel= 10 | |||
|ItemLevel= 115 | |||
|ID= 524 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* +2.5% Salvage Chance | |||
}} | |||
|Desc= Info: Increases salvage success rate. | |||
|Cost= $250 | |||
|Rep=0 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= Targeting Dish | |||
|Image= sensor_1_white.png | |||
|Location= Sensor | |||
|ReqLevel= 10 | |||
|ItemLevel= 115 | |||
|ID= 535 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* +2% Targeting | |||
}} | |||
|Desc= Info: Increases targeting | |||
|Cost= $500 | |||
|Rep=0 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= Scrambler Dish | |||
|Image= sensor_1_green.png | |||
|Location= Sensor | |||
|ReqLevel= 10 | |||
|ItemLevel= 215 | |||
|ID= 289 | |||
|Multi= Yes | |||
|Condition= 3 | |||
|Attr= | |||
{{Plainlist| | |||
* +3.75 Evasion Rating | |||
}} | |||
|Desc= Info: Confuses targeting scanners, increasing the chance you'll evade attacks. | |||
|Cost= $5,000 | |||
|Rep=0 | |||
|MatsReq = | |||
* [[File:Tier_i_mod_component.png|25px]] Tier I Mod Component : 10 | |||
* [[File:Tier_ii_mod_component.png|25px]] Tier II Mod Component : 5 | |||
}} | |||
{{Modbox | |||
|Name= Target Scrambler Dish | |||
|Image= sensor_2_white.png | |||
|Location= Sensor | |||
|ReqLevel= 10 | |||
|ItemLevel= 115 | |||
|ID= 558 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* 2.5 Evasion Rating | |||
}} | |||
|Desc= Info: This targeting scrambler dish increases your evasion. | |||
|Cost= $250 | |||
|Rep=500 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= Salvage Scanner | |||
|Image= sensor_1_white.png | |||
|Location= Sensor | |||
|ReqLevel= 10 | |||
|ItemLevel= 115 | |||
|ID= 20549 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* +5% Salvage Chance | |||
}} | |||
|Desc= Info: Increases salvage success chance. | |||
|Cost= $1,000 | |||
|Rep=1000 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= Standard Salvage Scanner | |||
|Image= sensor_2_white.png | |||
|Location= Sensor | |||
|ReqLevel= 10 | |||
|ItemLevel= 115 | |||
|ID= 600 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* 5% Salvage | |||
}} | |||
|Desc= Info: This dish increases the chance you'll recover debris in space. | |||
|Cost= $250 | |||
|Rep=500 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= Faulty Scrambler Dish | |||
|Image= sensor_1_white.png | |||
|Location= Sensor | |||
|ReqLevel= 12 | |||
|ItemLevel= 115 | |||
|ID= 568 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* 1.25 Evasion Rating | |||
}} | |||
|Desc= Info: This targeting scrambler dish increases your evasion...slightly | |||
|Cost= $250 | |||
|Rep=500 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= Intel Booster Dish | |||
|Image= sensor_3_white.png | |||
|Location= Sensor | |||
|ReqLevel= 12 | |||
|ItemLevel= 115 | |||
|ID= 578 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* 2.5% Intel | |||
}} | |||
|Desc= Info: This dish increases intel gains from hacking. | |||
|Cost= $250 | |||
|Rep=500 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= Stock Targeting Dish | |||
|Image= sensor_1_white.png | |||
|Location= Sensor | |||
|ReqLevel= 14 | |||
|ItemLevel= 115 | |||
|ID= 548 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* 2.5% Targeting | |||
}} | |||
|Desc= Info: This standard targeting dish increases the odds you'll intercept targets. | |||
|Cost= $250 | |||
|Rep=500 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= Salvaged Salvage Scanner | |||
|Image= sensor_1_white.png | |||
|Location= Sensor | |||
|ReqLevel= 14 | |||
|ItemLevel= 115 | |||
|ID= 589 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* 2.5% Salvage | |||
}} | |||
|Desc= Info: This dish increases the chance you'll recover debris in space. | |||
|Cost= $250 | |||
|Rep=500 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= Debris Scanner | |||
|Image= sensor_1_white.png | |||
|Location= Sensor | |||
|ReqLevel= 15 | |||
|ItemLevel= 115 | |||
|ID= 525 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* +5.5% Salvage Chance | |||
}} | |||
|Desc= Info: Increases salvage success rate. | |||
|Cost= $500 | |||
|Rep=0 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= Targeting Dish | |||
|Image= sensor_1_white.png | |||
|Location= Sensor | |||
|ReqLevel= 15 | |||
|ItemLevel= 115 | |||
|ID= 536 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* +4% Targeting | |||
}} | |||
|Desc= Info: Increases targeting | |||
|Cost= $1,000 | |||
|Rep=0 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= Stock Targeting Dish | |||
|Image= sensor_1_white.png | |||
|Location= Sensor | |||
|ReqLevel= 15 | |||
|ItemLevel= 115 | |||
|ID= 549 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* 5% Targeting | |||
}} | |||
|Desc= Info: This standard targeting dish increases the odds you'll intercept targets. | |||
|Cost= $500 | |||
|Rep=1000 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= Intel Booster Dish | |||
|Image= sensor_3_white.png | |||
|Location= Sensor | |||
|ReqLevel= 15 | |||
|ItemLevel= 115 | |||
|ID= 579 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* 5% Intel | |||
}} | |||
|Desc= Info: This dish increases intel gains from hacking. | |||
|Cost= $500 | |||
|Rep=1000 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= Salvage Scanner | |||
|Image= sensor_1_white.png | |||
|Location= Sensor | |||
|ReqLevel= 15 | |||
|ItemLevel= 115 | |||
|ID= 20550 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* +5.5% Salvage Chance | |||
}} | |||
|Desc= Info: Increases salvage success chance. | |||
|Cost= $2,000 | |||
|Rep=1000 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= Targeting Sensor | |||
|Image= sensor_2_green.png | |||
|Location= Sensor | |||
|ReqLevel= 15 | |||
|ItemLevel= 215 | |||
|ID= 79 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* 7.5% Targeting | |||
}} | |||
|Desc= Info: Targeting Sensor | |||
|Cost= $7,500 | |||
|Rep=0 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= Salvager's Special | |||
|Image= sensor_1_green.png | |||
|Location= Sensor | |||
|ReqLevel= 15 | |||
|ItemLevel= 215 | |||
|ID= 80 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* 7.5% Salvage | |||
}} | |||
|Desc= Info: Salvage Sensor | |||
|Cost= $7,500 | |||
|Rep=0 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= Modified Salvager's Sensor | |||
|Image= sensor_1_green.png | |||
|Location= Sensor | |||
|ReqLevel= 15 | |||
|ItemLevel= 230 | |||
|ID= 81 | |||
|Multi= Yes | |||
|Condition= 1 | |||
|Attr= | |||
{{Plainlist| | |||
* 5% Salvage | |||
* 5 Evasion Rating | |||
}} | |||
|Desc= Info: Salvage Sensor | |||
|Cost= | |||
|Rep= | |||
|MatsReq = | |||
* [[File:Energy Cell.png|25px]] Energy Cell : 20 | |||
* [[File:Tier_i_mod_component.png|25px]] Tier I Mod Component : 10 | |||
}} | |||
{{Modbox | |||
|Name= Tight-Beam Emitter | |||
|Image= sensor_2_green.png | |||
|Location= Sensor | |||
|ReqLevel= 15 | |||
|ItemLevel= 215 | |||
|ID= 86 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* +7.5 Hack Rating | |||
}} | |||
|Desc= Info: Focuses ship transmissions, increasing your hacking effectiveness. | |||
|Cost= $5,000 | |||
|Rep=0 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= Smuggler's Sensor Dish | |||
|Image= sensor_1_green.png | |||
|Location= Sensor | |||
|ReqLevel= 15 | |||
|ItemLevel= 215 | |||
|ID= 116 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* +7.5 Evasion Rating | |||
}} | |||
|Desc= Info: | |||
|Cost= $5,000 | |||
|Rep=0 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= Faulty Scrambler Dish | |||
|Image= sensor_1_white.png | |||
|Location= Sensor | |||
|ReqLevel= 17 | |||
|ItemLevel= 115 | |||
|ID= 569 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* 2.5 Evasion Rating | |||
}} | |||
|Desc= Info: This targeting scrambler dish increases your evasion...slightly | |||
|Cost= $500 | |||
|Rep=1000 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= Salvaged Salvage Scanner | |||
|Image= sensor_1_white.png | |||
|Location= Sensor | |||
|ReqLevel= 17 | |||
|ItemLevel= 115 | |||
|ID= 590 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* 2.75% Salvage | |||
}} | |||
|Desc= Info: This dish increases the chance you'll recover debris in space. | |||
|Cost= $500 | |||
|Rep=1000 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= Target Scrambler Dish | |||
|Image= sensor_2_white.png | |||
|Location= Sensor | |||
|ReqLevel= 19 | |||
|ItemLevel= 115 | |||
|ID= 559 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* 5 Evasion Rating | |||
}} | |||
|Desc= Info: This targeting scrambler dish increases your evasion. | |||
|Cost= $500 | |||
|Rep=1000 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= Standard Salvage Scanner | |||
|Image= sensor_2_white.png | |||
|Location= Sensor | |||
|ReqLevel= 19 | |||
|ItemLevel= 115 | |||
|ID= 601 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* 5.5% Salvage | |||
}} | |||
|Desc= Info: This dish increases the chance you'll recover debris in space. | |||
|Cost= $500 | |||
|Rep=1000 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= Debris Scanner | |||
|Image= sensor_1_white.png | |||
|Location= Sensor | |||
|ReqLevel= 20 | |||
|ItemLevel= 115 | |||
|ID= 526 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* +6% Salvage Chance | |||
}} | |||
|Desc= Info: Increases salvage success rate. | |||
|Cost= $525 | |||
|Rep=0 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= Targeting Dish | |||
|Image= sensor_1_white.png | |||
|Location= Sensor | |||
|ReqLevel= 20 | |||
|ItemLevel= 115 | |||
|ID= 537 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* +7% Targeting | |||
}} | |||
|Desc= Info: Increases targeting | |||
|Cost= $1,500 | |||
|Rep=0 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= Salvage Scanner | |||
|Image= sensor_1_white.png | |||
|Location= Sensor | |||
|ReqLevel= 20 | |||
|ItemLevel= 115 | |||
|ID= 20551 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* +6% Salvage Chance | |||
}} | |||
|Desc= Info: Increases salvage success chance. | |||
|Cost= $3,000 | |||
|Rep=1000 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= Smuggler's Sensor Dish | |||
|Image= sensor_1_green.png | |||
|Location= Sensor | |||
|ReqLevel= 20 | |||
|ItemLevel= 215 | |||
|ID= 117 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* +11.25 Evasion Rating | |||
}} | |||
|Desc= Info: | |||
|Cost= $5,500 | |||
|Rep=0 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= Salvaged Salvage Scanner | |||
|Image= sensor_1_white.png | |||
|Location= Sensor | |||
|ReqLevel= 21 | |||
|ItemLevel= 115 | |||
|ID= 591 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* 3% Salvage | |||
}} | |||
|Desc= Info: This dish increases the chance you'll recover debris in space. | |||
|Cost= $1,500 | |||
|Rep=1500 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= Standard Salvage Scanner | |||
|Image= sensor_2_white.png | |||
|Location= Sensor | |||
|ReqLevel= 21 | |||
|ItemLevel= 115 | |||
|ID= 602 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* 6% Salvage | |||
}} | |||
|Desc= Info: This dish increases the chance you'll recover debris in space. | |||
|Cost= $1,500 | |||
|Rep=1500 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= Faulty Scrambler Dish | |||
|Image= sensor_1_white.png | |||
|Location= Sensor | |||
|ReqLevel= 22 | |||
|ItemLevel= 115 | |||
|ID= 570 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* 3.75 Evasion Rating | |||
}} | |||
|Desc= Info: This targeting scrambler dish increases your evasion...slightly | |||
|Cost= $1,500 | |||
|Rep=1500 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= Intel Booster Dish | |||
|Image= sensor_3_white.png | |||
|Location= Sensor | |||
|ReqLevel= 22 | |||
|ItemLevel= 115 | |||
|ID= 580 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* 7.5% Intel | |||
}} | |||
|Desc= Info: This dish increases intel gains from hacking. | |||
|Cost= $1,500 | |||
|Rep=1500 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= Target Scrambler Dish | |||
|Image= sensor_2_white.png | |||
|Location= Sensor | |||
|ReqLevel= 23 | |||
|ItemLevel= 115 | |||
|ID= 560 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* 7.5 Evasion Rating | |||
}} | |||
|Desc= Info: This targeting scrambler dish increases your evasion. | |||
|Cost= $1,500 | |||
|Rep=1500 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= Stock Targeting Dish | |||
|Image= sensor_1_white.png | |||
|Location= Sensor | |||
|ReqLevel= 24 | |||
|ItemLevel= 115 | |||
|ID= 550 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* 7.5% Targeting | |||
}} | |||
|Desc= Info: This standard targeting dish increases the odds you'll intercept targets. | |||
|Cost= $1,500 | |||
|Rep=1500 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= Debris Scanner | |||
|Image= sensor_1_white.png | |||
|Location= Sensor | |||
|ReqLevel= 25 | |||
|ItemLevel= 115 | |||
|ID= 527 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* +6.5% Salvage Chance | |||
}} | |||
|Desc= Info: Increases salvage success rate. | |||
|Cost= $550 | |||
|Rep=0 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= Target Scrambler Dish | |||
|Image= sensor_2_white.png | |||
|Location= Sensor | |||
|ReqLevel= 25 | |||
|ItemLevel= 115 | |||
|ID= 561 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* 10 Evasion Rating | |||
}} | |||
|Desc= Info: This targeting scrambler dish increases your evasion. | |||
|Cost= $2,000 | |||
|Rep=2000 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= Salvage Scanner | |||
|Image= sensor_1_white.png | |||
|Location= Sensor | |||
|ReqLevel= 25 | |||
|ItemLevel= 115 | |||
|ID= 20552 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* +6.5% Salvage Chance | |||
}} | |||
|Desc= Info: Increases salvage success chance. | |||
|Cost= $4,000 | |||
|Rep=1000 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= Faulty Scrambler Dish | |||
|Image= sensor_1_white.png | |||
|Location= Sensor | |||
|ReqLevel= 26 | |||
|ItemLevel= 115 | |||
|ID= 571 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* 5 Evasion Rating | |||
}} | |||
|Desc= Info: This targeting scrambler dish increases your evasion...slightly | |||
|Cost= $2,000 | |||
|Rep=2000 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= Salvaged Salvage Scanner | |||
|Image= sensor_1_white.png | |||
|Location= Sensor | |||
|ReqLevel= 26 | |||
|ItemLevel= 115 | |||
|ID= 592 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* 3.25% Salvage | |||
}} | |||
|Desc= Info: This dish increases the chance you'll recover debris in space. | |||
|Cost= $2,000 | |||
|Rep=2000 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= Stock Targeting Dish | |||
|Image= sensor_1_white.png | |||
|Location= Sensor | |||
|ReqLevel= 27 | |||
|ItemLevel= 115 | |||
|ID= 551 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* 10% Targeting | |||
}} | |||
|Desc= Info: This standard targeting dish increases the odds you'll intercept targets. | |||
|Cost= $2,000 | |||
|Rep=2000 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= Standard Salvage Scanner | |||
|Image= sensor_2_white.png | |||
|Location= Sensor | |||
|ReqLevel= 27 | |||
|ItemLevel= 115 | |||
|ID= 603 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* 6.5% Salvage | |||
}} | |||
|Desc= Info: This dish increases the chance you'll recover debris in space. | |||
|Cost= $2,000 | |||
|Rep=2000 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= Intel Booster Dish | |||
|Image= sensor_3_white.png | |||
|Location= Sensor | |||
|ReqLevel= 29 | |||
|ItemLevel= 115 | |||
|ID= 581 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* 10% Intel | |||
}} | |||
|Desc= Info: This dish increases intel gains from hacking. | |||
|Cost= $2,000 | |||
|Rep=2000 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= Debris Scanner | |||
|Image= sensor_1_white.png | |||
|Location= Sensor | |||
|ReqLevel= 30 | |||
|ItemLevel= 115 | |||
|ID= 528 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* +7% Salvage Chance | |||
}} | |||
|Desc= Info: Increases salvage success rate. | |||
|Cost= $650 | |||
|Rep=0 | |||
|MatsReq = | |||
}} | |||
}} | |||
==== Engine mods ==== | |||
{{Spoiler|Header= List of mods |Text= | |||
{{Modbox | |||
|Name= Tuned Impulse Drives | |||
|Image= engine_1_white.png | |||
|Location= Engine | |||
|ReqLevel= 1 | |||
|ItemLevel= 115 | |||
|ID= 51 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* +1% Engine Efficiency | |||
}} | |||
|Desc= Info: Tuned for speed....a little speed. | |||
|Cost= $500 | |||
|Rep=0 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= Martian Atmospheric Booster | |||
|Image= engine_1_white.png | |||
|Location= Engine | |||
|ReqLevel= 2 | |||
|ItemLevel= 115 | |||
|ID= 1 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* 1% Engine Efficiency | |||
}} | |||
|Desc= Info: Only slightly better than the stock engines installed on most ships, yet still decreases travel time. | |||
|Cost= $500 | |||
|Rep=0 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= Maneuvering Thrusters II | |||
|Image= engine_1_white.png | |||
|Location= Engine | |||
|ReqLevel= 2 | |||
|ItemLevel= 115 | |||
|ID= 21 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* +1 Evasion Rating | |||
}} | |||
|Desc= Info: Increases your evasion rating by 1 | |||
|Cost= $500 | |||
|Rep=0 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= Combat Thrusters | |||
|Image= engine_1_green.png | |||
|Location= Engine | |||
|ReqLevel= 2 | |||
|ItemLevel= 215 | |||
|ID= 24 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* +5 Evasion Rating | |||
}} | |||
|Desc= Info: Increased maneuverability, these thrusters increase evasion rating by 5 | |||
|Cost= $3,500 | |||
|Rep=750 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= Sub-light Engines | |||
|Image= engine_1_green.png | |||
|Location= Engine | |||
|ReqLevel= 3 | |||
|ItemLevel= 215 | |||
|ID= 9 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* 1% Engine Efficiency | |||
}} | |||
|Desc= Info: Decrease your travel time by 1%. | |||
|Cost= $5,000 | |||
|Rep=750 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= GEM Drive | |||
|Image= engine_1_green.png | |||
|Location= Engine | |||
|ReqLevel= 3 | |||
|ItemLevel= 215 | |||
|ID= 91 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* +1% Engine Efficiency | |||
}} | |||
|Desc= Info: Standard Gemini Engine Mod | |||
|Cost= $2,500 | |||
|Rep=500 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= Oversized Drive | |||
|Image= engine_1_green.png | |||
|Location= Engine | |||
|ReqLevel= 3 | |||
|ItemLevel= 230 | |||
|ID= 490 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* +2% Engine Efficency | |||
* -1 Cargo Space | |||
}} | |||
|Desc= Info: These oversized drives sacrifice cargo space for speed. | |||
|Cost= $1,500 | |||
|Rep=500 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= Busted Pirate Engine | |||
|Image= engine_1_white.png | |||
|Location= Engine | |||
|ReqLevel= 5 | |||
|ItemLevel= 115 | |||
|ID= 458 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* +1% Targeting | |||
}} | |||
|Desc= Info: Increases targeting by 1% | |||
|Cost= $250 | |||
|Rep=500 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= Oversized Drive | |||
|Image= engine_1_green.png | |||
|Location= Engine | |||
|ReqLevel= 5 | |||
|ItemLevel= 230 | |||
|ID= 491 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* +2.5% Engine Efficiency | |||
* -2 Cargo Space | |||
}} | |||
|Desc= Info: These oversized drives sacrifice cargo space for speed. | |||
|Cost= $1,750 | |||
|Rep=550 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= Basic Combat Thrusters | |||
|Image= engine_1_white.png | |||
|Location= Engine | |||
|ReqLevel= 7 | |||
|ItemLevel= 115 | |||
|ID= 457 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* +1 Evasion Rating | |||
}} | |||
|Desc= Info: Increases evasion rating by 1. | |||
|Cost= $750 | |||
|Rep=500 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= Oversized Drive | |||
|Image= engine_1_green.png | |||
|Location= Engine | |||
|ReqLevel= 7 | |||
|ItemLevel= 230 | |||
|ID= 492 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* +3% Engine Efficency | |||
* -3 Cargo Space | |||
}} | |||
|Desc= Info: These oversized drives sacrifice cargo space for speed. | |||
|Cost= $2,000 | |||
|Rep=600 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= Faulty Combat Thrusters | |||
|Image= engine_1_white.png | |||
|Location= Engine | |||
|ReqLevel= 8 | |||
|ItemLevel= 115 | |||
|ID= 284 | |||
|Multi= Yes | |||
|Condition= 3 | |||
|Attr= | |||
{{Plainlist| | |||
* +1 Defense | |||
}} | |||
|Desc= Info: These engines marginally increase your reflexes in combat. | |||
|Cost= $1,000 | |||
|Rep=0 | |||
|MatsReq = | |||
* [[File:Tier_i_mod_component.png|25px]] Tier I Mod Component : 20 | |||
}} | |||
{{Modbox | |||
|Name= Tier III Engines | |||
|Image= engine_2_blue.png | |||
|Location= Engine | |||
|ReqLevel= 10 | |||
|ItemLevel= 315 | |||
|ID= 10 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* +3% Engine Efficiency | |||
}} | |||
|Desc= Info: | |||
|Cost= $75,000 | |||
|Rep=5000 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= Tuned Drives | |||
|Image= engine_1_white.png | |||
|Location= Engine | |||
|ReqLevel= 10 | |||
|ItemLevel= 115 | |||
|ID= 303 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* +1% Engine Efficiency | |||
}} | |||
|Desc= Info: Tuned for marginally increased engine efficiency. | |||
|Cost= $500 | |||
|Rep=0 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= Combat Thrusters | |||
|Image= engine_1_green.png | |||
|Location= Engine | |||
|ReqLevel= 10 | |||
|ItemLevel= 215 | |||
|ID= 76 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* +1 Attack | |||
}} | |||
|Desc= Info: Engines tuned maneuverability, increasing your ship's attack. | |||
|Cost= $15,000 | |||
|Rep=0 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= Reticent Drives | |||
|Image= engine_1_green.png | |||
|Location= Engine | |||
|ReqLevel= 10 | |||
|ItemLevel= 215 | |||
|ID= 87 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* 7.5 Evasion Rating | |||
}} | |||
|Desc= Info: Specially tuned to running silent, these drives increase your evasion. | |||
|Cost= $5,000 | |||
|Rep=0 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= Modified Reticent Drives | |||
|Image= engine_2_green.png | |||
|Location= Engine | |||
|ReqLevel= 10 | |||
|ItemLevel= 230 | |||
|ID= 88 | |||
|Multi= Yes | |||
|Condition= 3 | |||
|Attr= | |||
{{Plainlist| | |||
* +5 Evasion Rating | |||
* +1 Defense | |||
}} | |||
|Desc= Info: Specially tuned to running silent, these drives increase your evasion with additional modifications to increase defense. | |||
|Cost= $15,000 | |||
|Rep=0 | |||
|MatsReq = | |||
* [[File:Energy Cell.png|25px]] Energy Cell : 20 | |||
* [[File:Tungsten_Plate.png|25px]] Tungsten Plate : 5 | |||
* [[File:Tier_ii_mod_component.png|25px]] Tier II Mod Component : 15 | |||
}} | |||
{{Modbox | |||
|Name= Standard Evasion Drive | |||
|Image= engine_1_white.png | |||
|Location= Engine | |||
|ReqLevel= 10 | |||
|ItemLevel= 115 | |||
|ID= 197 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* +1 Evasion Rating | |||
}} | |||
|Desc= Info: This mod makes it more difficult for pirates to target you...marginally. | |||
|Cost= $400 | |||
|Rep=0 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= Oversized Drive | |||
|Image= engine_1_green.png | |||
|Location= Engine | |||
|ReqLevel= 10 | |||
|ItemLevel= 230 | |||
|ID= 493 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* +4% Engine Efficiency | |||
* -4 Cargo Space | |||
}} | |||
|Desc= Info: These oversized drives sacrifice cargo space for speed. | |||
|Cost= $2,500 | |||
|Rep=650 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= GEM Quiet Drives MK II | |||
|Image= engine_1_green.png | |||
|Location= Engine | |||
|ReqLevel= 15 | |||
|ItemLevel= 215 | |||
|ID= 121 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* +7.5 Evasion Rating | |||
}} | |||
|Desc= Info: Tuned for silence, these drives increase your evasion. | |||
|Cost= $3,000 | |||
|Rep=2500 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= GEM Afterburners MK II | |||
|Image= engine_1_green.png | |||
|Location= Engine | |||
|ReqLevel= 15 | |||
|ItemLevel= 215 | |||
|ID= 130 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* +7.5% Targeting | |||
}} | |||
|Desc= Info: Tuned for short-term speed, these drives increase your targeting. | |||
|Cost= $3,000 | |||
|Rep=2500 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= Standard Evasion Drive | |||
|Image= engine_1_white.png | |||
|Location= Engine | |||
|ReqLevel= 15 | |||
|ItemLevel= 115 | |||
|ID= 198 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* +2 Evasion Rating | |||
}} | |||
|Desc= Info: This mod makes it more difficult for pirates to target you...marginally. | |||
|Cost= $500 | |||
|Rep=0 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= Tuned Drives | |||
|Image= engine_1_white.png | |||
|Location= Engine | |||
|ReqLevel= 20 | |||
|ItemLevel= 115 | |||
|ID= 304 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* +6% Engine Efficiency | |||
}} | |||
|Desc= Info: Tuned for marginally increased engine efficiency. | |||
|Cost= $1,000 | |||
|Rep=0 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= GEM Quiet Drives MK III | |||
|Image= engine_1_green.png | |||
|Location= Engine | |||
|ReqLevel= 20 | |||
|ItemLevel= 215 | |||
|ID= 122 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* +11.25 Evasion Rating | |||
}} | |||
|Desc= Info: Tuned for silence, these drives increase your evasion. | |||
|Cost= $3,500 | |||
|Rep=3000 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= GEM Afterburners MK III | |||
|Image= engine_1_green.png | |||
|Location= Engine | |||
|ReqLevel= 20 | |||
|ItemLevel= 215 | |||
|ID= 131 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* +11.25% Targeting | |||
}} | |||
|Desc= Info: Tuned for short-term speed, these drives increase your targeting. | |||
|Cost= $3,500 | |||
|Rep=3000 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= Standard Evasion Drive | |||
|Image= engine_1_white.png | |||
|Location= Engine | |||
|ReqLevel= 20 | |||
|ItemLevel= 115 | |||
|ID= 199 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* +3 Evasion Rating | |||
}} | |||
|Desc= Info: This mod makes it more difficult for pirates to target you...marginally. | |||
|Cost= $600 | |||
|Rep=0 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= GEM Quiet Drives MK IV | |||
|Image= engine_1_green.png | |||
|Location= Engine | |||
|ReqLevel= 25 | |||
|ItemLevel= 215 | |||
|ID= 123 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* +15 Evasion Rating | |||
}} | |||
|Desc= Info: Tuned for silence, these drives increase your evasion. | |||
|Cost= $4,000 | |||
|Rep=3500 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= GEM Afterburners MK IV | |||
|Image= engine_1_green.png | |||
|Location= Engine | |||
|ReqLevel= 25 | |||
|ItemLevel= 215 | |||
|ID= 132 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* +15% Targeting | |||
}} | |||
|Desc= Info: Tuned for short-term speed, these drives increase your targeting. | |||
|Cost= $4,000 | |||
|Rep=3500 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= Standard Evasion Drive | |||
|Image= engine_1_white.png | |||
|Location= Engine | |||
|ReqLevel= 25 | |||
|ItemLevel= 115 | |||
|ID= 200 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* +4 Evasion Rating | |||
}} | |||
|Desc= Info: This mod makes it more difficult for pirates to target you...marginally. | |||
|Cost= $700 | |||
|Rep=0 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= Trader's Tier IV Engines | |||
|Image= engineblackfin_4_purple.png | |||
|Location= Engine | |||
|ReqLevel= 30 | |||
|ItemLevel= 415 | |||
|ID= 11 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* +7.5% Engine Efficiency | |||
}} | |||
|Desc= Info: | |||
|Cost= $250,000 | |||
|Rep=10000 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= Tuned Drives | |||
|Image= engine_1_white.png | |||
|Location= Engine | |||
|ReqLevel= 30 | |||
|ItemLevel= 115 | |||
|ID= 305 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* +7% Engine Efficiency | |||
}} | |||
|Desc= Info: Tuned for marginally increased engine efficiency. | |||
|Cost= $1,500 | |||
|Rep=0 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= GEM Quiet Drives MK V | |||
|Image= engine_1_green.png | |||
|Location= Engine | |||
|ReqLevel= 30 | |||
|ItemLevel= 215 | |||
|ID= 124 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* +18.75 Evasion Rating | |||
}} | |||
|Desc= Info: Tuned for silence, these drives increase your evasion. | |||
|Cost= $4,500 | |||
|Rep=4000 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= GEM Afterburners MK V | |||
|Image= engine_1_green.png | |||
|Location= Engine | |||
|ReqLevel= 30 | |||
|ItemLevel= 215 | |||
|ID= 133 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* +18.75% Targeting | |||
}} | |||
|Desc= Info: Tuned for short-term speed, these drives increase your targeting. | |||
|Cost= $4,500 | |||
|Rep=4000 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= Standard Evasion Drive | |||
|Image= engine_1_white.png | |||
|Location= Engine | |||
|ReqLevel= 30 | |||
|ItemLevel= 115 | |||
|ID= 201 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* +5 Evasion Rating | |||
}} | |||
|Desc= Info: This mod makes it more difficult for pirates to target you...marginally. | |||
|Cost= $800 | |||
|Rep=0 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= GEM Quiet Drives MK VI | |||
|Image= engine_1_green.png | |||
|Location= Engine | |||
|ReqLevel= 35 | |||
|ItemLevel= 215 | |||
|ID= 125 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* +22.5 Evasion Rating | |||
}} | |||
|Desc= Info: Tuned for silence, these drives increase your evasion. | |||
|Cost= $5,000 | |||
|Rep=4500 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= GEM Afterburners MK VI | |||
|Image= engine_1_green.png | |||
|Location= Engine | |||
|ReqLevel= 35 | |||
|ItemLevel= 215 | |||
|ID= 134 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* +22.5% Targeting | |||
}} | |||
|Desc= Info: Tuned for short-term speed, these drives increase your targeting. | |||
|Cost= $5,000 | |||
|Rep=4500 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= Standard Evasion Drive | |||
|Image= engine_1_white.png | |||
|Location= Engine | |||
|ReqLevel= 35 | |||
|ItemLevel= 115 | |||
|ID= 202 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* +6 Evasion Rating | |||
}} | |||
|Desc= Info: This mod makes it more difficult for pirates to target you...marginally. | |||
|Cost= $900 | |||
|Rep=0 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= Tuned Drives | |||
|Image= engine_1_white.png | |||
|Location= Engine | |||
|ReqLevel= 40 | |||
|ItemLevel= 115 | |||
|ID= 306 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* +8% Engine Efficiency | |||
}} | |||
|Desc= Info: Tuned for marginally increased engine efficiency. | |||
|Cost= $2,000 | |||
|Rep=0 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= GEM Quiet Drives MK VII | |||
|Image= engine_1_green.png | |||
|Location= Engine | |||
|ReqLevel= 40 | |||
|ItemLevel= 215 | |||
|ID= 126 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* +26.25 Evasion Rating | |||
}} | |||
|Desc= Info: Tuned for silence, these drives increase your evasion. | |||
|Cost= $5,500 | |||
|Rep=5000 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= GEM Afterburners MK VII | |||
|Image= engine_1_green.png | |||
|Location= Engine | |||
|ReqLevel= 40 | |||
|ItemLevel= 215 | |||
|ID= 135 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* +26.25% Targeting | |||
}} | |||
|Desc= Info: Tuned for short-term speed, these drives increase your targeting. | |||
|Cost= $5,500 | |||
|Rep=5000 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= Standard Evasion Drive | |||
|Image= engine_1_white.png | |||
|Location= Engine | |||
|ReqLevel= 40 | |||
|ItemLevel= 115 | |||
|ID= 203 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* +7 Evasion Rating | |||
}} | |||
|Desc= Info: This mod makes it more difficult for pirates to target you...marginally. | |||
|Cost= $1,000 | |||
|Rep=0 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= GEM Quiet Drives MK VIII | |||
|Image= engine_1_green.png | |||
|Location= Engine | |||
|ReqLevel= 45 | |||
|ItemLevel= 215 | |||
|ID= 127 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* +30 Evasion Rating | |||
}} | |||
|Desc= Info: Tuned for silence, these drives increase your evasion. | |||
|Cost= $6,000 | |||
|Rep=5500 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= GEM Afterburners MK VIII | |||
|Image= engine_1_green.png | |||
|Location= Engine | |||
|ReqLevel= 45 | |||
|ItemLevel= 215 | |||
|ID= 136 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* +30% Targeting | |||
}} | |||
|Desc= Info: Tuned for short-term speed, these drives increase your targeting. | |||
|Cost= $6,000 | |||
|Rep=5500 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= Standard Evasion Drive | |||
|Image= engine_1_white.png | |||
|Location= Engine | |||
|ReqLevel= 45 | |||
|ItemLevel= 115 | |||
|ID= 204 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* +8 Evasion Rating | |||
}} | |||
|Desc= Info: This mod makes it more difficult for pirates to target you...marginally. | |||
|Cost= $1,100 | |||
|Rep=0 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= Tuned Drives | |||
|Image= engine_1_white.png | |||
|Location= Engine | |||
|ReqLevel= 50 | |||
|ItemLevel= 115 | |||
|ID= 307 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* +9% Engine Efficiency | |||
}} | |||
|Desc= Info: Tuned for marginally increased engine efficiency. | |||
|Cost= $2,500 | |||
|Rep=0 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= GEM Quiet Drives MK IX | |||
|Image= engine_1_green.png | |||
|Location= Engine | |||
|ReqLevel= 50 | |||
|ItemLevel= 215 | |||
|ID= 128 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* +33.75 Evasion Rating | |||
}} | |||
|Desc= Info: Tuned for silence, these drives increase your evasion. | |||
|Cost= $6,500 | |||
|Rep=6000 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= GEM Afterburners MK IX | |||
|Image= engine_1_green.png | |||
|Location= Engine | |||
|ReqLevel= 50 | |||
|ItemLevel= 215 | |||
|ID= 137 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* +33.75% Targeting | |||
}} | |||
|Desc= Info: Tuned for short-term speed, these drives increase your targeting. | |||
|Cost= $6,500 | |||
|Rep=6000 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= Standard Evasion Drive | |||
|Image= engine_1_white.png | |||
|Location= Engine | |||
|ReqLevel= 50 | |||
|ItemLevel= 115 | |||
|ID= 205 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* +9 Evasion Rating | |||
}} | |||
|Desc= Info: This mod makes it more difficult for pirates to target you...marginally. | |||
|Cost= $1,200 | |||
|Rep=0 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= GEM Quiet Drives X | |||
|Image= engine_1_green.png | |||
|Location= Engine | |||
|ReqLevel= 55 | |||
|ItemLevel= 215 | |||
|ID= 129 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* +37.5 Evasion Rating | |||
}} | |||
|Desc= Info: Tuned for silence, these drives increase your evasion. | |||
|Cost= $7,000 | |||
|Rep=6500 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= Standard Evasion Drive | |||
|Image= engine_1_white.png | |||
|Location= Engine | |||
|ReqLevel= 55 | |||
|ItemLevel= 115 | |||
|ID= 206 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* +10 Evasion Rating | |||
}} | |||
|Desc= Info: This mod makes it more difficult for pirates to target you...marginally. | |||
|Cost= $1,300 | |||
|Rep=0 | |||
|MatsReq = | |||
}} | |||
}} | |||
==== Utility mods ==== | |||
{{Spoiler|Header= List of mods |Text= | |||
{{Modbox | |||
|Name= Licensed Cargo Expander | |||
|Image= cargoalt_1_green.png | |||
|Location= Utility | |||
|ReqLevel= 2 | |||
|ItemLevel= 230 | |||
|ID= 12 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* +1 cargo capacity | |||
* -5% Engine Efficiency | |||
}} | |||
|Desc= Info: Expands your cargo bay, but slows down your travel time. Bummer, hope you can still make it to the deals in time. | |||
|Cost= $500 | |||
|Rep=550 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= Targeting Computer | |||
|Image= computer_1_white.png | |||
|Location= Utility | |||
|ReqLevel= 2 | |||
|ItemLevel= 115 | |||
|ID= 16 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* +1 Attack | |||
}} | |||
|Desc= Info: Increases attack by +1 | |||
|Cost= $500 | |||
|Rep=0 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= Basic Sensor Scrambler | |||
|Image= circuitPlaineGreen_2_green.png | |||
|Location= Utility | |||
|ReqLevel= 2 | |||
|ItemLevel= 215 | |||
|ID= 25 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* +15 Evasion Rating | |||
}} | |||
|Desc= Info: Scrambles sensors, increasing your evasion rating by 15 | |||
|Cost= $5,000 | |||
|Rep=600 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= Ancient Targeting Computer | |||
|Image= computerFaultyBlue_1_white.png | |||
|Location= Utility | |||
|ReqLevel= 2 | |||
|ItemLevel= 115 | |||
|ID= 53 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* +1 Target From Sensor Sweeps | |||
}} | |||
|Desc= Info: This ancient targeting computer is running something called 'Windows ME'. It's not great. | |||
|Cost= $150 | |||
|Rep=0 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= Standard Tractor Beam | |||
|Image= se_1_green.png | |||
|Location= Utility | |||
|ReqLevel= 3 | |||
|ItemLevel= 215 | |||
|ID= 37 | |||
|Multi= Yes | |||
|Condition= 1 | |||
|Attr= | |||
{{Plainlist| | |||
* +1 Cargo Space | |||
}} | |||
|Desc= Info: Increase max cargo hold by +1. | |||
|Cost= | |||
|Rep= | |||
|MatsReq = | |||
* [[File:Energy Cell.png|25px]] Energy Cell : 10 | |||
}} | |||
{{Modbox | |||
|Name= Software: Insult Generator | |||
|Image= circuitPlaineGreen_2_white.png | |||
|Location= Utility | |||
|ReqLevel= 7 | |||
|ItemLevel= 115 | |||
|ID= 285 | |||
|Multi= Yes | |||
|Condition= 3 | |||
|Attr= | |||
{{Plainlist| | |||
* +3 Damage | |||
}} | |||
|Desc= Info: This software package generates insults and transmits them to your target. Distracting them, and hurting their feelings. | |||
|Cost= $1,000 | |||
|Rep=0 | |||
|MatsReq = | |||
* [[File:Tier_i_mod_component.png|25px]] Tier I Mod Component : 25 | |||
}} | |||
{{Modbox | |||
|Name= Salvager's Drive | |||
|Image= computer_1_green.png | |||
|Location= Utility | |||
|ReqLevel= 10 | |||
|ItemLevel= 215 | |||
|ID= 515 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* +3.75% Salvage Chance | |||
}} | |||
|Desc= Info: It's coated in space filth, but it increases your salvage success chance. | |||
|Cost= $2,500 | |||
|Rep=500 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= Offensive Computer | |||
|Image= computer_1_nocrack_green.png | |||
|Location= Utility | |||
|ReqLevel= 10 | |||
|ItemLevel= 230 | |||
|ID= 287 | |||
|Multi= Yes | |||
|Condition= 3 | |||
|Attr= | |||
{{Plainlist| | |||
* +1 Attack | |||
* +2 Damage | |||
}} | |||
|Desc= Info: Replaces your stock computer system with one tuned for offense. | |||
|Cost= $5,000 | |||
|Rep=0 | |||
|MatsReq = | |||
* [[File:Tier_i_mod_component.png|25px]] Tier I Mod Component : 10 | |||
* [[File:Tier_ii_mod_component.png|25px]] Tier II Mod Component : 5 | |||
}} | |||
{{Modbox | |||
|Name= Defensive Computer | |||
|Image= computer_1_nocrack_green.png | |||
|Location= Utility | |||
|ReqLevel= 10 | |||
|ItemLevel= 230 | |||
|ID= 288 | |||
|Multi= Yes | |||
|Condition= 3 | |||
|Attr= | |||
{{Plainlist| | |||
* +1 Defense | |||
* +2.5 Evasion Rating | |||
}} | |||
|Desc= Info: Replaces your stock computer system with one tuned for defense. | |||
|Cost= $5,000 | |||
|Rep=0 | |||
<hr><div style="float:right;" id="b288"><span class="btn btn-success btn-sm" onclick="modBuildConfirm(288)">Build Mod</span></div><strong>Craft Mod</strong> | |||
|MatsReq = | |||
* [[File:Tier_i_mod_component.png|25px]] Tier I Mod Component : 10 | |||
* [[File:Tier_ii_mod_component.png|25px]] Tier II Mod Component : 5 | |||
}} | |||
{{Modbox | |||
|Name= Contaminated Cargo Expander | |||
|Image= cargo_1_white.png | |||
|Location= Utility | |||
|ReqLevel= 10 | |||
|ItemLevel= 115 | |||
|ID= 309 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* +1 Cargo Space | |||
}} | |||
|Desc= Info: Increases your max cargo limit by 1, but it's gross. | |||
|Cost= $250 | |||
|Rep=0 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= Shielded Smuggling Processor | |||
|Image= computer_2_blue.png | |||
|Location= Utility | |||
|ReqLevel= 10 | |||
|ItemLevel= 330 | |||
|ID= 20801 | |||
|Multi= Yes | |||
|Condition= 1 | |||
|Attr= | |||
{{Plainlist| | |||
* +1 Cargo Shielding | |||
}} | |||
|Desc= Info: This mod gives you +1 Cargo Shielding | |||
|Cost= | |||
|Rep= | |||
|MatsReq = | |||
* [[File:Energy Cell.png|25px]] Energy Cell : 100 | |||
* [[File:Tier_iii_mod_component.png|25px]] Tier III Mod Component : 10 | |||
* [[File:Synthplast.png|25px]] Synthplast : 1 | |||
* [[File:Commercial_Grade_Mod_Frame.png|25px]] Commercial Grade Mod Frame : 1 | |||
}} | |||
{{Modbox | |||
|Name= Licensed Salvage Circuits | |||
|Image= circuitPlaineGreen_2_white.png | |||
|Location= Utility | |||
|ReqLevel= 10 | |||
|ItemLevel= 115 | |||
|ID= 611 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* 5% Salvage | |||
}} | |||
|Desc= Info: This dish increases the chance you'll recover debris in space. | |||
|Cost= $250 | |||
|Rep=500 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= Licensed Intel Chip | |||
|Image= circuitBlackOrange_2_white.png | |||
|Location= Utility | |||
|ReqLevel= 10 | |||
|ItemLevel= 115 | |||
|ID= 633 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* 5% Intel | |||
}} | |||
|Desc= Info: This chip increases intel gains from hacking. | |||
|Cost= $250 | |||
|Rep=500 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= Shoddy Targeting Chip | |||
|Image= circuitPlaineGreen_2_white.png | |||
|Location= Utility | |||
|ReqLevel= 10 | |||
|ItemLevel= 115 | |||
|ID= 644 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* 5% Targeting | |||
}} | |||
|Desc= Info: This chip increases your ship's targeting abilities...kinda. | |||
|Cost= $250 | |||
|Rep=500 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= Masterful Targeting Processor | |||
|Image= computer_1_nocrack_blue.png | |||
|Location= Utility | |||
|ReqLevel= 10 | |||
|ItemLevel= 330 | |||
|ID= 20869 | |||
|Multi= Yes | |||
|Condition= 1 | |||
|Attr= | |||
{{Plainlist| | |||
* +5 Target Rating | |||
}} | |||
|Desc= Info: This mod gives you +5 Target Rating | |||
|Cost= | |||
|Rep= | |||
|MatsReq = | |||
* [[File:Energy Cell.png|25px]] Energy Cell : 100 | |||
* [[File:Tier_iii_mod_component.png|25px]] Tier III Mod Component : 10 | |||
* [[File:Military_Grade_Mod_Frame.png|25px]] Military Grade Mod Frame : 1 | |||
* [[File:General_Purpose_Scanner.png|25px]] General Purpose Scanner : 1 | |||
}} | |||
{{Modbox | |||
|Name= Prototype Defensive Processor | |||
|Image= circuit_3_blue.png | |||
|Location= Utility | |||
|ReqLevel= 10 | |||
|ItemLevel= 330 | |||
|ID= 20907 | |||
|Multi= Yes | |||
|Condition= 1 | |||
|Attr= | |||
{{Plainlist| | |||
* +3 Defense | |||
}} | |||
|Desc= Info: This mod gives you +3 Defense | |||
|Cost= | |||
|Rep= | |||
|MatsReq = | |||
* [[File:Energy Cell.png|25px]] Energy Cell : 100 | |||
* [[File:Tier_iii_mod_component.png|25px]] Tier III Mod Component : 10 | |||
* [[File:Maintenance_Kit.png|25px]] Maintenance Kit : 1 | |||
* [[File:Military_Grade_Mod_Frame.png|25px]] Military Grade Mod Frame : 1 | |||
}} | |||
{{Modbox | |||
|Name= Select Smuggling Processor | |||
|Image= circuitRedBlackDot_2_blue.png | |||
|Location= Utility | |||
|ReqLevel= 10 | |||
|ItemLevel= 330 | |||
|ID= 20943 | |||
|Multi= Yes | |||
|Condition= 1 | |||
|Attr= | |||
{{Plainlist| | |||
* +1 Cargo Shielding | |||
}} | |||
|Desc= Info: This mod gives you +1 Cargo Shielding | |||
|Cost= | |||
|Rep= | |||
|MatsReq = | |||
* [[File:Energy Cell.png|25px]] Energy Cell : 100 | |||
* [[File:Tier_iii_mod_component.png|25px]] Tier III Mod Component : 10 | |||
* [[File:Targeting_Chip.png|25px]] Targeting Chips : 1 | |||
* [[File:Military_Grade_Mod_Frame.png|25px]] Military Grade Mod Frame : 1 | |||
}} | |||
{{Modbox | |||
|Name= Standard Targeting Chip | |||
|Image= circuitPlaineGreen_2_white.png | |||
|Location= Utility | |||
|ReqLevel= 10 | |||
|ItemLevel= 115 | |||
|ID= 208 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* +1% Targeting | |||
}} | |||
|Desc= Info: This targeting chip increases the chance you'll intercept a target. | |||
|Cost= $400 | |||
|Rep=0 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= Hitman's Reflective Processor | |||
|Image= circuitBlackOrange_2_blue.png | |||
|Location= Utility | |||
|ReqLevel= 10 | |||
|ItemLevel= 330 | |||
|ID= 20952 | |||
|Multi= Yes | |||
|Condition= 1 | |||
|Attr= | |||
{{Plainlist| | |||
* +3 Defense | |||
}} | |||
|Desc= Info: This mod gives you +3 Defense | |||
|Cost= | |||
|Rep= | |||
|MatsReq = | |||
* [[File:Energy Cell.png|25px]] Energy Cell : 100 | |||
* [[File:Tier_iii_mod_component.png|25px]] Tier III Mod Component : 10 | |||
* [[File:Acetylene_Tank.png|25px]] Acetylene Tanks : 1 | |||
* [[File:Military_Grade_Mod_Frame.png|25px]] Military Grade Mod Frame : 1 | |||
}} | |||
{{Modbox | |||
|Name= Standard Salvage Scanner | |||
|Image= computer_1_white.png | |||
|Location= Utility | |||
|ReqLevel= 10 | |||
|ItemLevel= 115 | |||
|ID= 219 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* +1% Salvage | |||
}} | |||
|Desc= Info: This scanner increases the chance you'll find salvage debris in space. | |||
|Cost= $400 | |||
|Rep=0 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= Software: Sub700 | |||
|Image= circuitRedBlackDot_2_white.png | |||
|Location= Utility | |||
|ReqLevel= 10 | |||
|ItemLevel= 115 | |||
|ID= 230 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* +1 Hack Rating | |||
}} | |||
|Desc= Info: This software package increases your hacking success rate. | |||
|Cost= $400 | |||
|Rep=0 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= Masterful Reductive Processor | |||
|Image= computer_3_blue.png | |||
|Location= Utility | |||
|ReqLevel= 11 | |||
|ItemLevel= 330 | |||
|ID= 20764 | |||
|Multi= Yes | |||
|Condition= 1 | |||
|Attr= | |||
{{Plainlist| | |||
* +3 Defense | |||
}} | |||
|Desc= Info: This mod gives you +3 Defense | |||
|Cost= | |||
|Rep= | |||
|MatsReq = | |||
* [[File:Energy Cell.png|25px]] Energy Cell : 100 | |||
* [[File:Tier_iii_mod_component.png|25px]] Tier III Mod Component : 10 | |||
* [[File:Military_Grade_Mod_Frame.png|25px]] Military Grade Mod Frame : 1 | |||
}} | |||
{{Modbox | |||
|Name= Elite Defensive Processor | |||
|Image= computer_1_nocrack_blue.png | |||
|Location= Utility | |||
|ReqLevel= 11 | |||
|ItemLevel= 330 | |||
|ID= 20766 | |||
|Multi= Yes | |||
|Condition= 1 | |||
|Attr= | |||
{{Plainlist| | |||
* +3 Defense | |||
}} | |||
|Desc= Info: This mod gives you +3 Defense | |||
|Cost= | |||
|Rep= | |||
|MatsReq = | |||
* [[File:Energy Cell.png|25px]] Energy Cell : 100 | |||
* [[File:Tier_iii_mod_component.png|25px]] Tier III Mod Component : 10 | |||
* [[File:Acetylene_Tank.png|25px]] Acetylene Tanks : 1 | |||
* [[File:Commercial_Grade_Mod_Frame.png|25px]] Commercial Grade Mod Frame : 1 | |||
}} | |||
{{Modbox | |||
|Name= A-1 Combat Processor | |||
|Image= circuitPlaineGreen_2_blue.png | |||
|Location= Utility | |||
|ReqLevel= 11 | |||
|ItemLevel= 330 | |||
|ID= 20795 | |||
|Multi= Yes | |||
|Condition= 1 | |||
|Attr= | |||
{{Plainlist| | |||
* +3 Attack | |||
}} | |||
|Desc= Info: This mod gives you +3 Attack | |||
|Cost= | |||
|Rep= | |||
|MatsReq = | |||
* [[File:Energy Cell.png|25px]] Energy Cell : 100 | |||
* [[File:Tier_iii_mod_component.png|25px]] Tier III Mod Component : 10 | |||
* [[File:Targeting_Chip.png|25px]] Targeting Chips : 1 | |||
* [[File:Commercial_Grade_Mod_Frame.png|25px]] Commercial Grade Mod Frame : 1 | |||
}} | |||
{{Modbox | |||
|Name= Supreme Combat Processor | |||
|Image= circuitBlackOrange_2_blue.png | |||
|Location= Utility | |||
|ReqLevel= 11 | |||
|ItemLevel= 330 | |||
|ID= 20836 | |||
|Multi= Yes | |||
|Condition= 1 | |||
|Attr= | |||
{{Plainlist| | |||
* +3 Attack | |||
}} | |||
|Desc= Info: This mod gives you +3 Attack | |||
|Cost= | |||
|Rep= | |||
|MatsReq = | |||
* [[File:Energy Cell.png|25px]] Energy Cell : 100 | |||
* [[File:Tier_iii_mod_component.png|25px]] Tier III Mod Component : 10 | |||
* [[File:Targeting_Chip.png|25px]] Targeting Chips : 1 | |||
* [[File:Commercial_Grade_Mod_Frame.png|25px]] Commercial Grade Mod Frame : 1 | |||
}} | |||
{{Modbox | |||
|Name= Master Targeting Processor | |||
|Image= circuitBlackOrange_2_blue.png | |||
|Location= Utility | |||
|ReqLevel= 11 | |||
|ItemLevel= 330 | |||
|ID= 20857 | |||
|Multi= Yes | |||
|Condition= 1 | |||
|Attr= | |||
{{Plainlist| | |||
* +5 Target Rating | |||
}} | |||
|Desc= Info: This mod gives you +5 Target Rating | |||
|Cost= | |||
|Rep= | |||
|MatsReq = | |||
* [[File:Energy Cell.png|25px]] Energy Cell : 100 | |||
* [[File:Tier_iii_mod_component.png|25px]] Tier III Mod Component : 10 | |||
* [[File:Maintenance_Kit.png|25px]] Maintenance Kit : 1 | |||
* [[File:Commercial_Grade_Mod_Frame.png|25px]] Commercial Grade Mod Frame : 1 | |||
}} | |||
{{Modbox | |||
|Name= Customized Reflective Processor | |||
|Image= computer_1_nocrack_blue.png | |||
|Location= Utility | |||
|ReqLevel= 11 | |||
|ItemLevel= 330 | |||
|ID= 20915 | |||
|Multi= Yes | |||
|Condition= 1 | |||
|Attr= | |||
{{Plainlist| | |||
* +3 Defense | |||
}} | |||
|Desc= Info: This mod gives you +3 Defense | |||
|Cost= | |||
|Rep= | |||
|MatsReq = | |||
* [[File:Energy Cell.png|25px]] Energy Cell : 100 | |||
* [[File:Tier_iii_mod_component.png|25px]] Tier III Mod Component : 10 | |||
* [[File:Military_Grade_Mod_Frame.png|25px]] Military Grade Mod Frame : 1 | |||
}} | |||
{{Modbox | |||
|Name= Prized Smuggling Processor | |||
|Image= circuitLInes_2_blue.png | |||
|Location= Utility | |||
|ReqLevel= 12 | |||
|ItemLevel= 330 | |||
|ID= 20754 | |||
|Multi= Yes | |||
|Condition= 1 | |||
|Attr= | |||
{{Plainlist| | |||
* +1 Cargo Shielding | |||
}} | |||
|Desc= Info: This mod gives you +1 Cargo Shielding | |||
|Cost= | |||
|Rep= | |||
|MatsReq = | |||
* [[File:Energy Cell.png|25px]] Energy Cell : 100 | |||
* [[File:Tier_iii_mod_component.png|25px]] Tier III Mod Component : 10 | |||
* [[File:Black_Ice_Shards.png|25px]] Black Ice Shards : 1 | |||
* [[File:Commercial_Grade_Mod_Frame.png|25px]] Commercial Grade Mod Frame : 1 | |||
}} | |||
{{Modbox | |||
|Name= Prime Smuggling Processor | |||
|Image= circuitRedBlackDot_2_blue.png | |||
|Location= Utility | |||
|ReqLevel= 12 | |||
|ItemLevel= 330 | |||
|ID= 20783 | |||
|Multi= Yes | |||
|Condition= 1 | |||
|Attr= | |||
{{Plainlist| | |||
* +1 Cargo Shielding | |||
}} | |||
|Desc= Info: This mod gives you +1 Cargo Shielding | |||
|Cost= | |||
|Rep= | |||
|MatsReq = | |||
* [[File:Energy Cell.png|25px]] Energy Cell : 100 | |||
* [[File:Tier_iii_mod_component.png|25px]] Tier III Mod Component : 10 | |||
* [[File:Acetylene_Tank.png|25px]] Acetylene Tanks : 1 | |||
* [[File:Commercial_Grade_Mod_Frame.png|25px]] Commercial Grade Mod Frame : 1 | |||
}} | |||
{{Modbox | |||
|Name= Super Reductive Processor | |||
|Image= circuitRedBlackDot_2_blue.png | |||
|Location= Utility | |||
|ReqLevel= 12 | |||
|ItemLevel= 330 | |||
|ID= 20802 | |||
|Multi= Yes | |||
|Condition= 1 | |||
|Attr= | |||
{{Plainlist| | |||
* +3 Defense | |||
}} | |||
|Desc= Info: This mod gives you +3 Defense | |||
|Cost= | |||
|Rep= | |||
|MatsReq = | |||
* [[File:Energy Cell.png|25px]] Energy Cell : 100 | |||
* [[File:Tier_iii_mod_component.png|25px]] Tier III Mod Component : 10 | |||
* [[File:Synthplast.png|25px]] Synthplast : 1 | |||
* [[File:Commercial_Grade_Mod_Frame.png|25px]] Commercial Grade Mod Frame : 1 | |||
}} | |||
{{Modbox | |||
|Name= Licensed Hacking Chip | |||
|Image= circuitBlackOrange_2_white.png | |||
|Location= Utility | |||
|ReqLevel= 12 | |||
|ItemLevel= 115 | |||
|ID= 622 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* +5 Hack Rating | |||
}} | |||
|Desc= Info: This chip increases hacking success chances. | |||
|Cost= $250 | |||
|Rep=500 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= Eminent RAM Processor | |||
|Image= computer_1_nocrack_blue.png | |||
|Location= Utility | |||
|ReqLevel= 12 | |||
|ItemLevel= 330 | |||
|ID= 20862 | |||
|Multi= Yes | |||
|Condition= 1 | |||
|Attr= | |||
{{Plainlist| | |||
* +3 Defense | |||
}} | |||
|Desc= Info: This mod gives you +3 Defense | |||
|Cost= | |||
|Rep= | |||
|MatsReq = | |||
* [[File:Energy Cell.png|25px]] Energy Cell : 100 | |||
* [[File:Tier_iii_mod_component.png|25px]] Tier III Mod Component : 10 | |||
* [[File:Military_Grade_Mod_Frame.png|25px]] Military Grade Mod Frame : 1 | |||
}} | |||
{{Modbox | |||
|Name= Engine Optimization Chip | |||
|Image= circuitPlaineGreen_2_white.png | |||
|Location= Utility | |||
|ReqLevel= 12 | |||
|ItemLevel= 115 | |||
|ID= 655 | |||
|Multi= Yes | |||
|Condition= 2 | |||
|Attr= | |||
{{Plainlist| | |||
* 5% Engine Efficiency | |||
}} | |||
|Desc= Info: This chip increases your overall engine efficiency. | |||
|Cost= $250 | |||
|Rep=500 | |||
|MatsReq = | |||
}} | |||
{{Modbox | |||
|Name= Pristine Dampening Processor | |||
|Image= circuitBlackOrange_2_blue.png | |||
|Location= Utility | |||
|ReqLevel= 12 | |||
|ItemLevel= 330 | |||
|ID= 20883 | |||
|Multi= Yes | |||
|Condition= 1 | |||
|Attr= | |||
{{Plainlist| | |||
* +3 Defense | |||
}} | |||
|Desc= Info: This mod gives you +3 Defense | |||
|Cost= | |||
|Rep= | |||
|MatsReq = | |||
* [[File:Energy Cell.png|25px]] Energy Cell : 100 | |||
* [[File:Tier_iii_mod_component.png|25px]] Tier III Mod Component : 10 | |||
* [[File:Acetylene_Tank.png|25px]] Acetylene Tanks : 1 | |||
* [[File:Military_Grade_Mod_Frame.png|25px]] Military Grade Mod Frame : 1 | |||
}} | |||
{{Modbox | |||
|Name= Masterful Smuggling Processor | |||
|Image= circuitRedBlackDot_2_blue.png | |||
|Location= Utility | |||
|ReqLevel= 12 | |||
|ItemLevel= 330 | |||
|ID= 20888 | |||
|Multi= Yes | |||
|Condition= 1 | |||
|Attr= | |||
{{Plainlist| | |||
* +1 Cargo Shielding | |||
}} | |||
|Desc= Info: This mod gives you +1 Cargo Shielding | |||
|Cost= | |||
|Rep= | |||
|MatsReq = | |||
* [[File:Energy Cell.png|25px]] Energy Cell : 100 | |||
* [[File:Tier_iii_mod_component.png|25px]] Tier III Mod Component : 10 | |||
* [[File:Maintenance_Kit.png|25px]] Maintenance Kit : 1 | |||
* [[File:Commercial_Grade_Mod_Frame.png|25px]] Commercial Grade Mod Frame : 1 | |||
}} | |||
{{Modbox | |||
|Name= Shielded Defensive Processor | |||
|Image= computer_3_blue.png | |||
|Location= Utility | |||
|ReqLevel= 12 | |||
|ItemLevel= 330 | |||
|ID= 20930 | |||
|Multi= Yes | |||
|Condition= 1 | |||
|Attr= | |||
{{Plainlist| | |||
* +3 Defense | |||
}} | |||
|Desc= Info: This mod gives you +3 Defense | |||
|Cost= | |||
|Rep= | |||
|MatsReq = | |||
* [[File:Energy Cell.png|25px]] Energy Cell : 100 | |||
* [[File:Tier_iii_mod_component.png|25px]] Tier III Mod Component : 10 | |||
* [[File:Acetylene_Tank.png|25px]] Acetylene Tanks : 1 | |||
* [[File:Military_Grade_Mod_Frame.png|25px]] Military Grade Mod Frame : 1 | |||
}} | |||
{{Modbox | |||
|Name= Charged Targeting Processor | |||
|Image= circuit_3_blue.png | |||
|Location= Utility | |||
|ReqLevel= 12 | |||
|ItemLevel= 330 | |||
|ID= 20960 | |||
|Multi= Yes | |||
|Condition= 1 | |||
|Attr= | |||
{{Plainlist| | |||
* +5 Target Rating | |||
}} | |||
|Desc= Info: This mod gives you +5 Target Rating | |||
|Cost= | |||
|Rep= | |||
|MatsReq = | |||
* [[File:Energy Cell.png|25px]] Energy Cell : 100 | |||
* [[File:Tier_iii_mod_component.png|25px]] Tier III Mod Component : 10 | |||
* [[File:Military_Grade_Mod_Frame.png|25px]] Military Grade Mod Frame : 1 | |||
* [[File:General_Purpose_Scanner.png|25px]] General Purpose Scanner : 1 | |||
}} | |||
{{Modbox | |||
|Name= Supreme Combat Processor | |||
|Image= computer_3_blue.png | |||
|Location= Utility | |||
|ReqLevel= 12 | |||
|ItemLevel= 330 | |||
|ID= 20731 | |||
|Multi= Yes | |||
|Condition= 1 | |||
|Attr= | |||
{{Plainlist| | |||
* +3 Attack | |||
}} | |||
|Desc= Info: This mod gives you +3 Attack | |||
|Cost= | |||
|Rep= | |||
|MatsReq = | |||
* [[File:Energy Cell.png|25px]] Energy Cell : 100 | |||
* [[File:Tier_iii_mod_component.png|25px]] Tier III Mod Component : 10 | |||
* [[File:Commercial_Grade_Mod_Frame.png|25px]] Commercial Grade Mod Frame : 1 | |||
}} | |||
{{Modbox | |||
|Name= Supreme Reflective Processor | |||
|Image= circuitBlackOrange_2_blue.png | |||
|Location= Utility | |||
|ReqLevel= 13 | |||
|ItemLevel= 330 | |||
|ID= 20773 | |||
|Multi= Yes | |||
|Condition= 1 | |||
|Attr= | |||
{{Plainlist| | |||
* +3 Defense | |||
}} | |||
|Desc= Info: This mod gives you +3 Defense | |||
|Cost= | |||
|Rep= | |||
|MatsReq = | |||
* [[File:Energy Cell.png|25px]] Energy Cell : 100 | |||
* [[File:Tier_iii_mod_component.png|25px]] Tier III Mod Component : 10 | |||
* [[File:General_Purpose_Scanner.png|25px]] General Purpose Scanner : 1 | |||
* [[File:Commercial_Grade_Mod_Frame.png|25px]] Commercial Grade Mod Frame : 1 | |||
}} | |||
{{Modbox | |||
|Name= Eminent RAM Processor | |||
|Image= circuitRedBlackDot_2_blue.png | |||
|Location= Utility | |||
|ReqLevel= 13 | |||
|ItemLevel= 330 | |||
|ID= 20784 | |||
|Multi= Yes | |||
|Condition= 1 | |||
|Attr= | |||
{{Plainlist| | |||
* +3 Defense | |||
}} | |||
|Desc= Info: This mod gives you +3 Defense | |||
|Cost= | |||
|Rep= | |||
|MatsReq = | |||
* [[File:Energy Cell.png|25px]] Energy Cell : 100 | |||
* [[File:Tier_iii_mod_component.png|25px]] Tier III Mod Component : 10 | |||
* [[File:Black_Ice_Shards.png|25px]] Black Ice Shards : 1 | |||
* [[File:Military_Grade_Mod_Frame.png|25px]] Military Grade Mod Frame : 1 | |||
}} | |||
{{Modbox | |||
|Name= Pristine Combat Processor | |||
|Image= circuitLInes_2_blue.png | |||
|Location= Utility | |||
|ReqLevel= 13 | |||
|ItemLevel= 330 | |||
|ID= 20897 | |||
|Multi= Yes | |||
|Condition= 1 | |||
|Attr= | |||
{{Plainlist| | |||
* +3 Attack | |||
}} | |||
|Desc= Info: This mod gives you +3 Attack | |||
|Cost= | |||
|Rep= | |||
|MatsReq = | |||
* [[File:Energy Cell.png|25px]] Energy Cell : 100 | |||
* [[File:Tier_iii_mod_component.png|25px]] Tier III Mod Component : 10 | |||
* [[File:Synthplast.png|25px]] Synthplast : 1 | |||
* [[File:Commercial_Grade_Mod_Frame.png|25px]] Commercial Grade Mod Frame : 1 | |||
}} | |||
{{Modbox | |||
|Name= Reinforced Reflective Processor | |||
|Image= circuit_3_blue.png | |||
|Location= Utility | |||
|ReqLevel= 13 | |||
|ItemLevel= 330 | |||
|ID= 20900 | |||
|Multi= Yes | |||
|Condition= 1 | |||
|Attr= | |||
{{Plainlist| | |||
* +3 Defense | |||
}} | |||
|Desc= Info: This mod gives you +3 Defense | |||
|Cost= | |||
|Rep= | |||
|MatsReq = | |||
* [[File:Energy Cell.png|25px]] Energy Cell : 100 | |||
* [[File:Tier_iii_mod_component.png|25px]] Tier III Mod Component : 10 | |||
* [[File:Acetylene_Tank.png|25px]] Acetylene Tanks : 1 | |||
* [[File:Commercial_Grade_Mod_Frame.png|25px]] Commercial Grade Mod Frame : 1 | |||
}} | |||
{{Modbox | |||
|Name= Supreme Assult Processor | |||
|Image= circuitPlaineGreen_2_blue.png | |||
|Location= Utility | |||
|ReqLevel= 13 | |||
|ItemLevel= 330 | |||
|ID= 20926 | |||
|Multi= Yes | |||
|Condition= 1 | |||
|Attr= | |||
{{Plainlist| | |||
* +3 Defense | |||
}} | |||
|Desc= Info: This mod gives you +3 Defense | |||
|Cost= | |||
|Rep= | |||
|MatsReq = | |||
* [[File:Energy Cell.png|25px]] Energy Cell : 100 | |||
* [[File:Tier_iii_mod_component.png|25px]] Tier III Mod Component : 10 | |||
* [[File:Black_Ice_Shards.png|25px]] Black Ice Shards : 1 | |||
* [[File:Commercial_Grade_Mod_Frame.png|25px]] Commercial Grade Mod Frame : 1 | |||
}} | |||
{{Modbox | |||
|Name= A-1 Dampening Processor | |||
|Image= circuitRedBlackDot_2_blue.png | |||
|Location= Utility | |||
|ReqLevel= 13 | |||
|ItemLevel= 330 | |||
|ID= 20705 | |||
|Multi= Yes | |||
|Condition= 1 | |||
|Attr= | |||
{{Plainlist| | |||
* +3 Defense | |||
}} | |||
|Desc= Info: This mod gives you +3 Defense | |||
|Cost= | |||
|Rep= | |||
|MatsReq = | |||
* [[File:Energy Cell.png|25px]] Energy Cell : 100 | |||
* [[File:Tier_iii_mod_component.png|25px]] Tier III Mod Component : 10 | |||
* [[File:Black_Ice_Shards.png|25px]] Black Ice Shards : 1 | |||
* [[File:Military_Grade_Mod_Frame.png|25px]] Military Grade Mod Frame : 1 | |||
}} | |||
{{Modbox | |||
|Name= Super Assult Processor | |||
|Image= circuitBlackOrange_2_blue.png | |||
|Location= Utility | |||
|ReqLevel= 14 | |||
|ItemLevel= 330 | |||
|ID= 20765 | |||
|Multi= Yes | |||
|Condition= 1 | |||
|Attr= | |||
{{Plainlist| | |||
* +3 Defense | |||
}} | |||
|Desc= Info: This mod gives you +3 Defense | |||
|Cost= | |||
|Rep= | |||
|MatsReq = | |||
* [[File:Energy Cell.png|25px]] Energy Cell : 100 | |||
* [[File:Tier_iii_mod_component.png|25px]] Tier III Mod Component : 10 | |||
* [[File:Commercial_Grade_Mod_Frame.png|25px]] Commercial Grade Mod Frame : 1 | |||
}} | |||
{{Modbox | |||
|Name= Omnipotent Targeting Processor | |||
|Image= computer_2_blue.png | |||
|Location= Utility | |||
|ReqLevel= 14 | |||
|ItemLevel= 330 | |||
|ID= 20771 | |||
|Multi= Yes | |||
|Condition= 1 | |||
|Attr= | |||
{{Plainlist| | |||
* +5 Target Rating | |||
}} | |||
|Desc= Info: This mod gives you +5 Target Rating | |||
|Cost= | |||
|Rep= | |||
|MatsReq = | |||
* [[File:Energy Cell.png|25px]] Energy Cell : 100 | |||
* [[File:Tier_iii_mod_component.png|25px]] Tier III Mod Component : 10 | |||
* [[File:Black_Ice_Shards.png|25px]] Black Ice Shards : 1 | |||
* [[File:Military_Grade_Mod_Frame.png|25px]] Military Grade Mod Frame : 1 | |||
}} | |||
{{Modbox | |||
|Name= Prized RAM Processor | |||
|Image= circuitBlackOrange_2_blue.png | |||
|Location= Utility | |||
|ReqLevel= 14 | |||
|ItemLevel= 330 | |||
|ID= 20854 | |||
|Multi= Yes | |||
|Condition= 1 | |||
|Attr= | |||
{{Plainlist| | |||
* +10% Salvage Chance. | |||
}} | |||
|Desc= Info: This mod gives you +10% Salvage Chance. | |||
|Cost= | |||
|Rep= | |||
|MatsReq = | |||
* [[File:Energy Cell.png|25px]] Energy Cell : 100 | |||
* [[File:Tier_iii_mod_component.png|25px]] Tier III Mod Component : 10 | |||
* [[File:Acetylene_Tank.png|25px]] Acetylene Tanks : 1 | |||
* [[File:Military_Grade_Mod_Frame.png|25px]] Military Grade Mod Frame : 1 | |||
}} | |||
{{Modbox | |||
|Name= Eminent Assult Processor | |||
|Image= circuitBlackBlackDot_3_blue.png | |||
|Location= Utility | |||
|ReqLevel= 14 | |||
|ItemLevel= 330 | |||
|ID= 20933 | |||
|Multi= Yes | |||
|Condition= 1 | |||
|Attr= | |||
{{Plainlist| | |||
* +3 Defense | |||
}} | |||
|Desc= Info: This mod gives you +3 Defense | |||
|Cost= | |||
|Rep= | |||
|MatsReq = | |||
* [[File:Energy Cell.png|25px]] Energy Cell : 100 | |||
* [[File:Tier_iii_mod_component.png|25px]] Tier III Mod Component : 10 | |||
* [[File:Maintenance_Kit.png|25px]] Maintenance Kit : 1 | |||
* [[File:Commercial_Grade_Mod_Frame.png|25px]] Commercial Grade Mod Frame : 1 | |||
}} | |||
{{Modbox | |||
|Name= Pristine Dampening Processor | |||
|Image= circuitRedBlackDot_2_blue.png | |||
|Location= Utility | |||
|ReqLevel= 14 | |||
|ItemLevel= 330 | |||
|ID= 20944 | |||
|Multi= Yes | |||
|Condition= 1 | |||
|Attr= | |||
{{Plainlist| | |||
* +3 Defense | |||
}} | |||
|Desc= Info: This mod gives you +3 Defense | |||
|Cost= | |||
|Rep= | |||
|MatsReq = | |||
* [[File:Energy Cell.png|25px]] Energy Cell : 100 | |||
* [[File:Tier_iii_mod_component.png|25px]] Tier III Mod Component : 10 | |||
* [[File:Maintenance_Kit.png|25px]] Maintenance Kit : 1 | |||
* [[File:Commercial_Grade_Mod_Frame.png|25px]] Commercial Grade Mod Frame : 1 | |||
}} | |||
{{Modbox | |||
|Name= A-1 Tanking Processor | |||
|Image= circuitRedBlackDot_2_blue.png | |||
|Location= Utility | |||
|ReqLevel= 14 | |||
|ItemLevel= 330 | |||
|ID= 20696 | |||
|Multi= Yes | |||
|Condition= 1 | |||
|Attr= | |||
{{Plainlist| | |||
* +3 Attack | |||
}} | |||
|Desc= Info: This mod gives you +3 Attack | |||
|Cost= | |||
|Rep= | |||
|MatsReq = | |||
* [[File:Energy Cell.png|25px]] Energy Cell : 100 | |||
* [[File:Tier_iii_mod_component.png|25px]] Tier III Mod Component : 10 | |||
* [[File:Military_Grade_Mod_Frame.png|25px]] Military Grade Mod Frame : 1 | |||
* [[File:General_Purpose_Scanner.png|25px]] General Purpose Scanner : 1 | |||
}} | |||
}}<noinclude> | |||
{{Mods}} | |||