Talk:Core Mechanics

Revision as of 02:54, 24 January 2020 by Squid (talk | contribs) (a question about targeting/evasion mechanics)
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I get the impression from reading this page that how the formulas actually work isn't really well understood by the players yet, the content of the targeting vs. evasion section seems especially confusing. It seems to imply that a lower roll is better (except for a 1) and that only the attacker gets a roll. In-game tooltips suggest that this is actually an opposed d100 roll, meaning both the attacker and defender get a roll with their respective bonuses, in which case it's simply a matter where the higher result wins. This second option is how percentile usually works in actual tabletop games. Waiting to get a second opinion from a more senior wiki editor before I change anything more drastically than just removing % signs. --Squid (talk) 02:54, 24 January 2020 (UTC)

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