Sectors: Difference between revisions

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Pilots do not need to be in a guild to contribute to a sector assault. A ship from another guild, or a guild-less ship may join either side of the blockade. Be warned though, both guilds will have access to the blockade report, detailing which ships were involved in the assault and what they contributed to it.  
Pilots do not need to be in a guild to contribute to a sector assault. A ship from another guild, or a guild-less ship may join either side of the blockade. Be warned though, both guilds will have access to the blockade report, detailing which ships were involved in the assault and what they contributed to it.  


=== Repelling Ships ===
== Repelling Ships ==
Repelling a ship from the blockade requires the pilot to either hack, attack, or target that ship. The required action depends on the target ship's class. The pilot must attempt a roll against the target ship's primary attribute.
Repelling a ship from the blockade requires the pilot to either hack, attack, or target that ship. The required action depends on the target ship's class. The pilot must attempt a roll against the target ship's primary attribute.


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| Scout || Hacking
| Scout || Hacking
|}
|}
== Ending an Assault ==
A sector assault will end if one of the following conditions are met:
* The attacking guild generates enough points to win.
* 72 hours has passed.
* The attacking guild abandons the assault.


== Sector Info Box ==
== Sector Info Box ==
[[File:Sector info.png|thumb|right|The hover tooltip showing the sector's information. ]]
[[File:Sector info.png|thumb|right|The hover tooltip showing the sector's information. ]]