Sectors: Difference between revisions

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== Blockade ==
== Blockade ==
[[File:Blockade.png|frame|right|An empty blockade.]]
=== Attackers ===
Once a sector assault has been initiated, the attacking guild most earn points enough to capture the sector. To generate points, a ship must join the blockade. The attacking guild earns 1 pt. / ship on the blockade / second. When a guild has generated enough points to overtake the sector, the assault is ended and the sector is awarded to the attacking guild.
=== Defenders ===
If the sector is controlled by another guild, the defending guild can join the defensive side of the blockade. The defending guild removes 1 pt. / ship on the blockade / second. With enough ships, the defending guild can even drive the points into the negative.
=== Lone Rangers ===
Pilots do not need to be in a guild to contribute to a sector assault. A ship from another guild, or a guild-less ship may join either side of the blockade. Be warned though, both guilds will have access to the blockade report, detailing which ships were involved in the assault and what they contributed to it.


=== Repelling Ships ===
=== Repelling Ships ===