User:GambitVIXI/Sandbox: Difference between revisions
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| Line 11,380: | Line 11,380: | ||
|Desc= Info: Specially designed to resist interference from solar radiation. | |Desc= Info: Specially designed to resist interference from solar radiation. | ||
|Cost= $5,000 | |Cost= $5,000 | ||
|Rep= | |Rep= 1,000 | ||
|MatsReq= | |MatsReq= | ||
}} | }} | ||
| Line 11,399: | Line 11,399: | ||
|Desc= Info: This gas emitter covers your ship in a cloud of toxic gas, scrambling incoming targeting sensors, but dramatically increasing the odds you'll get scurvy. | |Desc= Info: This gas emitter covers your ship in a cloud of toxic gas, scrambling incoming targeting sensors, but dramatically increasing the odds you'll get scurvy. | ||
|Cost= $50,000 | |Cost= $50,000 | ||
|Rep= | |Rep= 5,000 | ||
|MatsReq= | |MatsReq= | ||
}} | }} | ||
| Line 11,418: | Line 11,418: | ||
|Desc= Info: Powered by gas, this sensor dish increases your ship's targeting. | |Desc= Info: Powered by gas, this sensor dish increases your ship's targeting. | ||
|Cost= $52,000 | |Cost= $52,000 | ||
|Rep= | |Rep= 5,150 | ||
|MatsReq= | |MatsReq= | ||
}} | }} | ||
| Line 11,437: | Line 11,437: | ||
|Desc= Info: The techs at Jupiter Station produced this highly evasive computer. Not only does it increase your ship's evasion, but also flat-out refuses to give a direct answer to any query. | |Desc= Info: The techs at Jupiter Station produced this highly evasive computer. Not only does it increase your ship's evasion, but also flat-out refuses to give a direct answer to any query. | ||
|Cost= $59,000 | |Cost= $59,000 | ||
|Rep= | |Rep= 7,000 | ||
|MatsReq= | |MatsReq= | ||
}} | }} | ||
| Line 11,456: | Line 11,456: | ||
|Desc= Info: Increases the number of scan results. No one really knows how it works, but it does. | |Desc= Info: Increases the number of scan results. No one really knows how it works, but it does. | ||
|Cost= $72,000 | |Cost= $72,000 | ||
|Rep= | |Rep= 10,000 | ||
|MatsReq= | |MatsReq= | ||
}} | }} | ||
| Line 11,475: | Line 11,475: | ||
|Desc= Info: Increases both your ship's shields and cargo shielding. | |Desc= Info: Increases both your ship's shields and cargo shielding. | ||
|Cost= $74,000 | |Cost= $74,000 | ||
|Rep= | |Rep= 10,000 | ||
|MatsReq= | |MatsReq= | ||
}} | }} | ||
| Line 11,495: | Line 11,495: | ||
|Desc= Info: Because some traders care more about sensor mods than you'd think. | |Desc= Info: Because some traders care more about sensor mods than you'd think. | ||
|Cost= $75,000 | |Cost= $75,000 | ||
|Rep= | |Rep= 10,000 | ||
|MatsReq= | |MatsReq= | ||
}} | }} | ||
| Line 11,515: | Line 11,515: | ||
|Desc= Info: A balanced attack | |Desc= Info: A balanced attack | ||
|Cost= $70,000 | |Cost= $70,000 | ||
|Rep= | |Rep= 10,000 | ||
|MatsReq= | |MatsReq= | ||
}} | }} | ||
| Line 11,535: | Line 11,535: | ||
|Desc= Info: A balanced defense. | |Desc= Info: A balanced defense. | ||
|Cost= $70,000 | |Cost= $70,000 | ||
|Rep= | |Rep= 10,000 | ||
|MatsReq= | |MatsReq= | ||
}} | }} | ||
| Line 11,555: | Line 11,555: | ||
|Desc= Info: Increases your salvage chance and offers a modest amount of cargo shielding. | |Desc= Info: Increases your salvage chance and offers a modest amount of cargo shielding. | ||
|Cost= $86,000 | |Cost= $86,000 | ||
|Rep= | |Rep= 20,000 | ||
|MatsReq= | |MatsReq= | ||
}} | }} | ||
| Line 11,575: | Line 11,575: | ||
|Desc= Info: Jupiter's R&D firm, Jayco, have developed the sensor array designed to increase your ship's defensive capabilities. | |Desc= Info: Jupiter's R&D firm, Jayco, have developed the sensor array designed to increase your ship's defensive capabilities. | ||
|Cost= $100,000 | |Cost= $100,000 | ||
|Rep= | |Rep= 22,500 | ||
|MatsReq= | |MatsReq= | ||
}} | }} | ||
| Line 11,598: | Line 11,598: | ||
|Desc= Info: Specially designed to resist interference from solar radiation. | |Desc= Info: Specially designed to resist interference from solar radiation. | ||
|Cost= $5,000 | |Cost= $5,000 | ||
|Rep= | |Rep= 1,250 | ||
|MatsReq= | |MatsReq= | ||
}} | }} | ||
| Line 11,619: | Line 11,619: | ||
|Desc= Info: Designed especially for the Jupiter/Mercury trade run. | |Desc= Info: Designed especially for the Jupiter/Mercury trade run. | ||
|Cost= $60,000 | |Cost= $60,000 | ||
|Rep= | |Rep= 12,500 | ||
|MatsReq= | |MatsReq= | ||
}} | }} | ||
| Line 11,640: | Line 11,640: | ||
|Desc= Info: Increases both your ship's shields and cargo shielding. | |Desc= Info: Increases both your ship's shields and cargo shielding. | ||
|Cost= $78,000 | |Cost= $78,000 | ||
|Rep= | |Rep= 10,000 | ||
|MatsReq= | |MatsReq= | ||
}} | }} | ||
| Line 11,660: | Line 11,660: | ||
|Desc= Info: Increases travel speed and cargo shielding. | |Desc= Info: Increases travel speed and cargo shielding. | ||
|Cost= $80,000 | |Cost= $80,000 | ||
|Rep= | |Rep= 20,000 | ||
|MatsReq= | |MatsReq= | ||
}} | }} | ||
| Line 11,680: | Line 11,680: | ||
|Desc= Info: Increases your cargo shielding and armor. | |Desc= Info: Increases your cargo shielding and armor. | ||
|Cost= $86,000 | |Cost= $86,000 | ||
|Rep= | |Rep= 20,000 | ||
|MatsReq= | |MatsReq= | ||
}} | }} | ||
| Line 11,704: | Line 11,704: | ||
|Desc= Info: This optimization chip calibrates your ship's systems, increasing performance of several key ship systems. | |Desc= Info: This optimization chip calibrates your ship's systems, increasing performance of several key ship systems. | ||
|Cost= $60,000 | |Cost= $60,000 | ||
|Rep= | |Rep= 6,500 | ||
|MatsReq= | |MatsReq= | ||
}} | }} | ||
| Line 11,724: | Line 11,724: | ||
|Desc= Info: Increases both your ship's shields and cargo shielding. | |Desc= Info: Increases both your ship's shields and cargo shielding. | ||
|Cost= $76,000 | |Cost= $76,000 | ||
|Rep= | |Rep= 10,000 | ||
|MatsReq= | |MatsReq= | ||
}} | }} | ||
| Line 11,744: | Line 11,744: | ||
|Desc= Info: Increases both your ship's shields and cargo shielding. | |Desc= Info: Increases both your ship's shields and cargo shielding. | ||
|Cost= $78,000 | |Cost= $78,000 | ||
|Rep= | |Rep= 10,000 | ||
|MatsReq= | |MatsReq= | ||
}} | }} | ||
| Line 11,764: | Line 11,764: | ||
|Desc= Info: A balanced defensive chip. Goes well with not dying. | |Desc= Info: A balanced defensive chip. Goes well with not dying. | ||
|Cost= $70,000 | |Cost= $70,000 | ||
|Rep= | |Rep= 10,000 | ||
|MatsReq= | |MatsReq= | ||
}} | }} | ||
| Line 11,783: | Line 11,783: | ||
|Desc= Info: This chip pushes your engines past normal limits. | |Desc= Info: This chip pushes your engines past normal limits. | ||
|Cost= $84,000 | |Cost= $84,000 | ||
|Rep= | |Rep= 20,000 | ||
|MatsReq= | |MatsReq= | ||
}} | }} | ||
| Line 11,802: | Line 11,802: | ||
|Desc= Info: Designed to increase salvage chance. | |Desc= Info: Designed to increase salvage chance. | ||
|Cost= $88,000 | |Cost= $88,000 | ||
|Rep= | |Rep= 20,000 | ||
|MatsReq= | |MatsReq= | ||
}} | }} | ||
| Line 11,821: | Line 11,821: | ||
|Desc= Info: Increases shielded cargo by 7. | |Desc= Info: Increases shielded cargo by 7. | ||
|Cost= $100,000 | |Cost= $100,000 | ||
|Rep= | |Rep= 22,500 | ||
|MatsReq= | |MatsReq= | ||
}} | }} | ||