Sectors: Difference between revisions

 
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=== Lone Rangers ===
=== Lone Rangers ===
Pilots do not need to be in a guild to contribute to a sector assault. A ship from another guild, or a guild-less ship may join either side of the blockade. Be warned though, both guilds will have access to the blockade report, detailing which ships were involved in the assault and what they contributed to it.  
Pilots do not need to be in a guild to contribute to a sector assault. A ship from another guild, or a guild-less ship may join either side of the blockade. Be warned though, both guilds will have access to the blockade report, detailing which ships were involved in the assault and what they contributed to it.
 
NOTE: You do not have to remain logged in to stay on a blockade.


== Repelling Ships ==
== Repelling Ships ==
Repelling a ship from the blockade requires the pilot to either hack, attack, or target that ship. The required action depends on the target ship's class. The pilot must attempt a roll against the target ship's primary attribute. It cost 5 [[energy]] or [[Processor power|processor]] to attempt to repel a ship from the blockade.
Repelling a ship from the blockade requires the pilot to either hack, attack, or target that ship. The required action depends on the target ship's class. The pilot must attempt a roll against the target ship's primary attribute. It cost 25 [[energy]] or [[Processor power|processor]] to attempt to repel a ship from the blockade.


{| class="wikitable"
{| class="wikitable"
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! Ship Class !! Primary Attribute !! Resource  
! Ship Class !! Primary Attribute !! Resource  
|-
|-
| Fighter || Targeting vs. '''Evasion''' || 5 Energy
| Fighter || Targeting vs. '''Evasion''' || 25 Energy
|-
|-
| Freighter || Attack vs. '''Defense''' || 5 Energy
| Freighter || Attack vs. '''Defense''' || 25 Energy
|-
|-
| Scout || Hacking vs. '''Hacking''' || 5 Processor
| Scout || Hacking vs. '''Hacking''' || 25 Processor
|}
|}