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	<id>https://wiki.geministation.com/index.php?action=history&amp;feed=atom&amp;title=Attribute%3AShield_Boost</id>
	<title>Attribute:Shield Boost - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.geministation.com/index.php?action=history&amp;feed=atom&amp;title=Attribute%3AShield_Boost"/>
	<link rel="alternate" type="text/html" href="https://wiki.geministation.com/index.php?title=Attribute:Shield_Boost&amp;action=history"/>
	<updated>2026-06-04T14:05:29Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.8</generator>
	<entry>
		<id>https://wiki.geministation.com/index.php?title=Attribute:Shield_Boost&amp;diff=7534&amp;oldid=prev</id>
		<title>Banri: Banri moved page Shield Boost Attribute to Attribute:Shield Boost: Finalizing Namespace</title>
		<link rel="alternate" type="text/html" href="https://wiki.geministation.com/index.php?title=Attribute:Shield_Boost&amp;diff=7534&amp;oldid=prev"/>
		<updated>2021-01-20T23:24:57Z</updated>

		<summary type="html">&lt;p&gt;Banri moved page &lt;a href=&quot;/Shield_Boost_Attribute&quot; class=&quot;mw-redirect&quot; title=&quot;Shield Boost Attribute&quot;&gt;Shield Boost Attribute&lt;/a&gt; to &lt;a href=&quot;/Attribute:Shield_Boost&quot; title=&quot;Attribute:Shield Boost&quot;&gt;Attribute:Shield Boost&lt;/a&gt;: Finalizing Namespace&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 23:24, 20 January 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Banri</name></author>
	</entry>
	<entry>
		<id>https://wiki.geministation.com/index.php?title=Attribute:Shield_Boost&amp;diff=5673&amp;oldid=prev</id>
		<title>Siege Heart at 03:08, 15 June 2020</title>
		<link rel="alternate" type="text/html" href="https://wiki.geministation.com/index.php?title=Attribute:Shield_Boost&amp;diff=5673&amp;oldid=prev"/>
		<updated>2020-06-15T03:08:45Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 03:08, 15 June 2020&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{Stub}}&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;While in an encounter, a pilot can boost another player&amp;#039;s shields instead of rolling for an attack.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;While in an encounter, a pilot can boost another player&amp;#039;s shields instead of rolling for an attack.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l59&quot;&gt;Line 59:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 58:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Critical Fail ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Critical Fail ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;There is a 5% chance that the shield boost roll will result in a critical fail, awarding 0 shield hit points, but generating threat equal to 100 times your ship&amp;#039;s base shield boost amount.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;There is a 5% chance that the shield boost roll will result in a critical fail, awarding 0 shield hit points, but generating threat equal to 100 times your ship&amp;#039;s base shield boost amount.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;== Trivia ==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* None&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{Attributes}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Category:Attributes]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Siege Heart</name></author>
	</entry>
	<entry>
		<id>https://wiki.geministation.com/index.php?title=Attribute:Shield_Boost&amp;diff=5672&amp;oldid=prev</id>
		<title>Siege Heart: Creation and moving of the &quot;Boost Shield&quot; attribute page.</title>
		<link rel="alternate" type="text/html" href="https://wiki.geministation.com/index.php?title=Attribute:Shield_Boost&amp;diff=5672&amp;oldid=prev"/>
		<updated>2020-06-15T03:03:42Z</updated>

		<summary type="html">&lt;p&gt;Creation and moving of the &amp;quot;Boost Shield&amp;quot; attribute page.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Stub}}&lt;br /&gt;
While in an encounter, a pilot can boost another player&amp;#039;s shields instead of rolling for an attack.&lt;br /&gt;
&lt;br /&gt;
The boost shield attribute modifies the ship&amp;#039;s base shield boost amount. The base amount is increased by the total percentage of Shield Boost mods installed. This new number is the maximum amount of shield hit points that can be added to a [[Boost Shields |boost ally&amp;#039;s shields]] roll.&lt;br /&gt;
&lt;br /&gt;
== Ship Base Boost Amounts ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Class !! Base &lt;br /&gt;
|-&lt;br /&gt;
| Light Fighter || 10&lt;br /&gt;
|-&lt;br /&gt;
| Standard Fighter || 25&lt;br /&gt;
|-&lt;br /&gt;
| Assault Fighter || 50&lt;br /&gt;
|-&lt;br /&gt;
| Tempest Fighter || 75&lt;br /&gt;
|-&lt;br /&gt;
| Recon Scout || 50&lt;br /&gt;
|-&lt;br /&gt;
| Support Scout || 100&lt;br /&gt;
|-&lt;br /&gt;
| Overwatch Scout || 200&lt;br /&gt;
|-&lt;br /&gt;
| Harbinger Scout || 300&lt;br /&gt;
|-&lt;br /&gt;
| Light Freighter || 25&lt;br /&gt;
|-&lt;br /&gt;
| Medium Freighter || 50&lt;br /&gt;
|-&lt;br /&gt;
| Heavy Freighter || 100&lt;br /&gt;
|-&lt;br /&gt;
| Cerberus Freighter || 150&lt;br /&gt;
|-&lt;br /&gt;
| JayCo Tanker || 0&lt;br /&gt;
|-&lt;br /&gt;
| Sentinel || 350&lt;br /&gt;
|-&lt;br /&gt;
| Dreadnought || 175&lt;br /&gt;
|-&lt;br /&gt;
| Crusader || 100&lt;br /&gt;
|-&lt;br /&gt;
| SHIP REDACTED || 500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mods ==&lt;br /&gt;
Mods can be used to increase the amount boosted. Shield Boost mods are percentages that are taken from the base amount and then added back to it. &lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Example&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
Base: 100&lt;br /&gt;
Mods: 10%&lt;br /&gt;
Total Max shield boost amount: 110&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Boosting Shields ==&lt;br /&gt;
When a pilot chooses to boost another ship&amp;#039;s shields the following calculation is run:&lt;br /&gt;
Ship Base Bonus + random roll between 1/2 total mod percentage and total mod percentage.&lt;br /&gt;
In the example above, the boost roll will give the ally between 105-110 shield hit points. The boost roll can not fall below the base ship bonus + 1/2 total installed mods. &lt;br /&gt;
&lt;br /&gt;
== Critical Fail ==&lt;br /&gt;
There is a 5% chance that the shield boost roll will result in a critical fail, awarding 0 shield hit points, but generating threat equal to 100 times your ship&amp;#039;s base shield boost amount.&lt;/div&gt;</summary>
		<author><name>Siege Heart</name></author>
	</entry>
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