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	<id>https://wiki.geministation.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=BobOjmdg</id>
	<title>[N8] - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.geministation.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=BobOjmdg"/>
	<link rel="alternate" type="text/html" href="https://wiki.geministation.com/Special:Contributions/BobOjmdg"/>
	<updated>2026-06-04T00:55:35Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.8</generator>
	<entry>
		<id>https://wiki.geministation.com/index.php?title=Surosillium&amp;diff=9608</id>
		<title>Surosillium</title>
		<link rel="alternate" type="text/html" href="https://wiki.geministation.com/index.php?title=Surosillium&amp;diff=9608"/>
		<updated>2022-05-31T02:36:39Z</updated>

		<summary type="html">&lt;p&gt;BobOjmdg: Made this page as a redirect to Nesellium&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Nesellium]]&lt;/div&gt;</summary>
		<author><name>BobOjmdg</name></author>
	</entry>
	<entry>
		<id>https://wiki.geministation.com/index.php?title=Galactic_Fragments&amp;diff=9458</id>
		<title>Galactic Fragments</title>
		<link rel="alternate" type="text/html" href="https://wiki.geministation.com/index.php?title=Galactic_Fragments&amp;diff=9458"/>
		<updated>2021-09-16T01:16:04Z</updated>

		<summary type="html">&lt;p&gt;BobOjmdg: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This thing (it&#039;s not an item) was added in the [[Update:Game Update - New Worlds|New Worlds]] update. However, almost nothing is known about it.&lt;br /&gt;
{{Infobox Item&lt;br /&gt;
|name = Galactic Fragments&lt;br /&gt;
|image = &lt;br /&gt;
|release = 8 August 2021&lt;br /&gt;
|update = New Worlds&lt;br /&gt;
|size = Unknown&lt;br /&gt;
|buy = 0&lt;br /&gt;
|sell = 0&lt;br /&gt;
|imports = &lt;br /&gt;
* &lt;br /&gt;
|exports = &lt;br /&gt;
* &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;big&amp;gt;Size&amp;lt;/big&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;big&amp;gt;Imports&amp;lt;/big&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;big&amp;gt;Exports&amp;lt;/big&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Items}}&lt;br /&gt;
[[Category:Items]]&lt;/div&gt;</summary>
		<author><name>BobOjmdg</name></author>
	</entry>
	<entry>
		<id>https://wiki.geministation.com/index.php?title=Hacking&amp;diff=9457</id>
		<title>Hacking</title>
		<link rel="alternate" type="text/html" href="https://wiki.geministation.com/index.php?title=Hacking&amp;diff=9457"/>
		<updated>2021-09-14T21:48:01Z</updated>

		<summary type="html">&lt;p&gt;BobOjmdg: Updated the PvP hacking for 4.0, and removed some other outdated info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ToC|right}}&lt;br /&gt;
==Hacking==&lt;br /&gt;
Hacking is the art of manipulating computer information to gain access to restricted areas and acquire assets. The stat that measures your hacking power is &#039;&#039;&#039;hacking rate&#039;&#039;&#039;.&lt;br /&gt;
Some of the hacking mechanics involve the result from rolling a dice. For short representation it’s going to be written as &#039;&#039;&#039;dN&#039;&#039;&#039; where N is the amount of side the dice has (e.g d20, d100)&lt;br /&gt;
&lt;br /&gt;
===Hacking rate===&lt;br /&gt;
The hacking rate is the sum of your base hacking offense (for scout), hacking mods, crew members and guild bonus.&lt;br /&gt;
Fastest way to increase your hacking rate till level 10 is through use of mods. After that a crew member (Hacker) is advisable. Joining a specialized guild is also a good idea.&lt;br /&gt;
&lt;br /&gt;
===Mechanics===&lt;br /&gt;
Hacking requires 10 Processor (5 for Scouts) per attempt. You are rewarded experience and depending on the target cash, intel, cargo or mods. You can use hacking to replenish or drain shield as well as boost and drain engines.&lt;br /&gt;
To gain more intel from a successful hack you can increase your &#039;&#039;&#039;intel bonus&#039;&#039;&#039; by using mods, recruiting a crew member (Spy) and guild bonuses.&lt;br /&gt;
&lt;br /&gt;
===Drone Hacking===&lt;br /&gt;
[[File:Droneoptions.png|500px|4th option from the left|link=]]&lt;br /&gt;
&lt;br /&gt;
To succeed at hacking you make an opposed d100 roll, this is to say that both you and the drone roll a random number between 1-100 and the higher number wins! Drones add 1/4 of their level to their roll. You, the player, do not. Instead you get lots of cool options like mods, co-pilots, guild upgrades, and there&#039;s another extra bonus if you&#039;re a scout.&lt;br /&gt;
&lt;br /&gt;
If you&#039;re familiar with other RPG systems you might also be familiar with the concept of a &#039;critical fail&#039; or &#039;critical success&#039; but please note that there is no such thing when hacking. This means if you roll a 1 and they roll a 100, you can still succeed if your modifiers are large enough. &lt;br /&gt;
&lt;br /&gt;
Successfully hacking a drone gives XP, Intel, and Money. The size of the reward scales with the level of the drone. At this time it seems that failure does not incur any penalty when hacking drones.&lt;br /&gt;
&lt;br /&gt;
===Location Hacking===&lt;br /&gt;
Hacking locations isn&#039;t much different from hacking drones, the main difference is that the &#039;level&#039; of the hack is its modifier, we don&#039;t divide by 4 here. For that reason these hacks tend to be a bit more difficult, the advantage is that you don&#039;t have to enter a space lane to take advantage of them.&lt;br /&gt;
&lt;br /&gt;
Each location is broken down into 4 different sections: &lt;br /&gt;
* The Intelligence Center&lt;br /&gt;
* Finances &lt;br /&gt;
* Supply Depot&lt;br /&gt;
* Military Core. &lt;br /&gt;
Each offers a different type of reward.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;The Intelligence Center&#039;&#039;: Hack here in order to get intel. The base amount recieved here is greater than that of drones.&lt;br /&gt;
* &#039;&#039;Finances&#039;&#039;: This place gives you money and XP. Nothing else.&lt;br /&gt;
* &#039;&#039;Supply Depot&#039;&#039;: You hack this place for a random selection of the trade goods that the location produces. The amount of trade goods is determined by the level of difficulty you choose to hack.&lt;br /&gt;
* &#039;&#039;Millitary Core&#039;&#039;: this is where you hack if you want to not pay mods. You choose which mod slot you are hacking for, but you get a random mod for that slot.&lt;br /&gt;
&lt;br /&gt;
====PVP Hacking====&lt;br /&gt;
The most recent use for hacking. PvP hacking allows you to do a number of things to other players ships. The current abilities are &#039;&#039;Jettison Cargo&#039;&#039;, &#039;&#039;Boost&#039;&#039;, &#039;&#039;Drain&#039;&#039;, &#039;&#039;Boost Shield&#039;&#039;, and &#039;&#039;Drain shield&#039;&#039;. &lt;br /&gt;
When you click &#039;Hack&#039;, your Hack Rating + a d20 roll attempts to beat your target&#039;s Hack Rating + d20 roll. If you succeed in beating them, you gain XP and Intel equal to the target ship&#039;s level are connected to their ship. &lt;br /&gt;
Each action has five levels: Level 1 is the standard action is guaranteed to succeed. Action levels 2-5 cost intel to attempt, and require another hacking attempt roll. The target ship&#039;s defending hack roll is doubled as a bonus defense for each level action you attempt.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Actions&#039;&#039;&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
The ranges listed include action levels 1 - level 5&lt;br /&gt;
* Jettison Cargo - Send 1-50 of the target&#039;s cargo into space. Jettison&#039;d cargo get&#039;s dumped into the space lane and is salvageable via scanning for debris. &lt;br /&gt;
* Drain Shields - Drain 50-1000 shield hit points. Shields are recharged after combat or when a ship docks.&lt;br /&gt;
* Boost Shields - Boost 50-1000 shield hit points. You CAN boost a target&#039;s shields above their normal levels. You can also boost a target&#039;s shields if they&#039;re in combat. Shields are normalized after combat or when a ship docks.&lt;br /&gt;
* Drain Engines - Decreases your target&#039;s speed by 10% - 100%. Your ship&#039;s travel time is NOT affected. &lt;br /&gt;
* Boost Engines - Increases your target&#039;s speed by 10% - 100.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Rewards&#039;&#039;&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Upon a successful PVP hack/connection to the Hacking Terminal, the player receives XP equal to the target player’s level.&lt;br /&gt;
* Level 1 action rewards the player with XP equal to the target player’s level.&lt;br /&gt;
* Level 2 action rewards the player with XP equal to the target player’s level * 2.&lt;br /&gt;
* Level 3 action rewards the player with XP equal to the target player’s level * 3.&lt;br /&gt;
* Level 4 action rewards the player with XP equal to the target player’s level * 4.&lt;br /&gt;
* Level 5 action rewards the player with XP equal to the target player’s level * 5.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Extra Tips&#039;&#039;&#039;&#039;&#039; &lt;br /&gt;
* +Intel only affects intel, if you&#039;re hacking the Finance center for Money you don&#039;t need it.&lt;br /&gt;
* Hacking locations means you can easily swap back into a different mod set before leaving.&lt;br /&gt;
* Because drones only get 1/4 of their level added to their roll a hack rating of 126 can guarantee success hacking drones.&lt;br /&gt;
* to guarantee success hacking locations you need a hack rating of 160.&lt;br /&gt;
* Cargo Shielding matters A LOT now. Each ship&#039;s base cargo hold size will always be shielded (freighter: 15, fighter: 10, scout: 5) meaning if you&#039;re traveling with 15 cargo as a freighter, you can never have any of your cargo jettisoned. If you install a cargo space mod for +5 cargo on your freighter, your new cargo hold size becomes 20. You now have 5 units of cargo that is unshielded/unprotected. If you install a +5 cargo shielding mod, your total shielded cargo becomes 20, thus protecting it all. If you don&#039;t want hackers to hurl your cargo into space, balance your cargo space mods with cargo shielding.  &lt;br /&gt;
* Cargo is jettisoned at random.&lt;br /&gt;
* If you fail a hack, the target player is alerted to your attempt. Odds are they won&#039;t be thrilled. &lt;br /&gt;
* If you succeed in hacking a player&#039;s ship, but your hacking roll is within 25 of your target&#039;s, the hack will succeed, but the player will be alerted that you have hacked them.&lt;br /&gt;
&lt;br /&gt;
===Targets===&lt;br /&gt;
[[File:Hacking 1.png|500px|right|link=]]&lt;br /&gt;
&lt;br /&gt;
[[File:Hacking 2.png|500px|right|link=]]&lt;br /&gt;
&lt;br /&gt;
[[File:Hacking 3.png|500px|right|link=]]&lt;br /&gt;
&lt;br /&gt;
[[File:Hacking 4.png|500px|right|link=]]&lt;br /&gt;
&lt;br /&gt;
[[File:Hacking 5.png|500px|right|link=]]&lt;br /&gt;
Below is a more detailed guide on Hacking which includes all their formulas aswell as an indepth view.&lt;br /&gt;
====NPC ships====&lt;br /&gt;
For a successful hacking:&amp;lt;br&amp;gt;&lt;br /&gt;
{{red|Hacking rate &amp;lt;nowiki&amp;gt;&amp;gt;=&amp;lt;/nowiki&amp;gt; d100 + (¼  npc ship level)}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Reward:&lt;br /&gt;
* Intel - {{red|Base value + (npc ship level * intel bonus)}}, where base value is 1 for Freighters and Fighters, 5/10/15 for the Tier 1/2/3 Scout&lt;br /&gt;
* Money - {{red|Random(10 to 100) * npc ship level}}&lt;br /&gt;
* Experience - {{red|Random(5 to 25) + npc ship level}}&lt;br /&gt;
&#039;&#039;Note: A hacking rate of 130 guarantees successful hacking of any NPC ship up to level 60&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Locations====&lt;br /&gt;
&#039;&#039;For a successful hacking&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
{{red|Hacking rate &amp;lt;nowiki&amp;gt;&amp;gt;=&amp;lt;/nowiki&amp;gt; d100 + target level}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;For successful hacking of Military core&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
{{red|Hacking rate &amp;lt;nowiki&amp;gt;&amp;gt;=&amp;lt;/nowiki&amp;gt; d100 + target level + mod category}}, where for mod category: Armor = 1, Shield = 2, Weapon = 3, Engine = 4, Sensor = 5, Utility = 6&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rewards&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Experience d25 + npc ship level + player level , as well as:&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Finances&#039;&#039;&#039;&#039;&#039; - Money&lt;br /&gt;
** {{red|Random(50 to 500) * target level}}&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Intelligence center&#039;&#039;&#039;&#039;&#039; - Intel&lt;br /&gt;
** {{red|(base value + target level) * total intel %}}, where total intel % is 100% + intel bonus %&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Supply depot&#039;&#039;&#039;&#039;&#039; - Cargo sold at the location&lt;br /&gt;
** &#039;&#039;Random(1 to amount in target level)&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Military Core&#039;&#039;&#039;&#039;&#039; - Mod in the selected category that is up to +/- 10 levels from the player level &lt;br /&gt;
* The drop rate of different tiers is based on a {{red|d1000}}:&lt;br /&gt;
** Tier 100 (white) - 1 to 800 (80%)&lt;br /&gt;
** Tier 200 (green) - 801 to 950 (15%)&lt;br /&gt;
** Tier 300 (blue) - 951 to 999 (4,9%)&lt;br /&gt;
** Tier 400 (purple) - 1000 (0,1%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Getting caught&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
If you fail a hacking attempt there is a chance you get caught and lose reputation (rep) with the faction. To get caught you need a:&lt;br /&gt;
* {{red|d10 &amp;lt;nowiki&amp;gt;=&amp;lt;/nowiki&amp;gt; 1}} for every location excep Eris&lt;br /&gt;
* {{red|d10 &amp;lt;nowiki&amp;gt;=&amp;lt;&amp;lt;/nowiki&amp;gt; 5}} for Eris&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The lost reputation is:&#039;&#039;&lt;br /&gt;
* &#039;&#039;Gem&#039;&#039;: 125&lt;br /&gt;
* &#039;&#039;Mars, Earth, Jupiter&#039;&#039;: 25&lt;br /&gt;
* &#039;&#039;Eris&#039;&#039;: 500&lt;br /&gt;
&lt;br /&gt;
====Players====&lt;br /&gt;
PvP hacking consists of two parts: establishing connection and hacking.&lt;br /&gt;
&lt;br /&gt;
Yous successfully establish a connection when:&amp;lt;br&amp;gt;&lt;br /&gt;
{{red|Hacking rate + d20 &amp;lt;nowiki&amp;gt;&amp;gt;=&amp;lt;/nowiki&amp;gt; Target hacking rate + d20}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Rewards for establishing connection:&#039;&#039;&lt;br /&gt;
* Experience = {{red|target’s player level}}&lt;br /&gt;
* Intel = {{red|target’s player level}}&lt;br /&gt;
&lt;br /&gt;
====Actions====&lt;br /&gt;
The table shows each of the 5 available actions and their effect per hacking action level.&amp;lt;br&amp;gt;&lt;br /&gt;
The cost of actions is:&lt;br /&gt;
* Level 1 - free&lt;br /&gt;
* Level 2 - 100 intel&lt;br /&gt;
* Level 3 - 500 intel&lt;br /&gt;
* Level 4 - 2500 intel&lt;br /&gt;
* Level 5 - 5000 intel&lt;br /&gt;
{| class=&amp;quot;mildtable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; |Action&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; |Level 1&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; |Level 2&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; |Level 3&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; |Level 4&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; |Level 5&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;&#039;&#039;Jettison&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
| 1 cargo&lt;br /&gt;
| 5 cargo&lt;br /&gt;
| 10 cargo&lt;br /&gt;
| 25 cargo&lt;br /&gt;
| 50 cargo&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;&#039;&#039;Drain Engine&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
| +2 minutes&lt;br /&gt;
| +3 minutes&lt;br /&gt;
| +5 minutes&lt;br /&gt;
| +10 minutes&lt;br /&gt;
| +20 minutes&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;&#039;&#039;Boost Engine&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
| -2 minutes&lt;br /&gt;
| -3 minutes&lt;br /&gt;
| -5 minutes&lt;br /&gt;
| -10 minutes&lt;br /&gt;
| -20 minutes&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;&#039;&#039;Drain Shield&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
| -50 shield&lt;br /&gt;
| -100 shield&lt;br /&gt;
| -250 shield&lt;br /&gt;
| -500 shield&lt;br /&gt;
| -1000 shield&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;&#039;&#039;Boost Shield&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
| +50 shield&lt;br /&gt;
| +100 shield&lt;br /&gt;
| +250 shield&lt;br /&gt;
| +500 shield&lt;br /&gt;
| +1000 shield&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;For a successful hacking action&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
{{red|hacking rate +d20 &amp;lt;nowiki&amp;gt;&amp;gt;=&amp;lt;/nowiki&amp;gt; Target hacking rate * action level}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Rewards for hacking action&#039;&#039;:&lt;br /&gt;
* Experience = {{red|target’s player level * action level}}&lt;br /&gt;
* Money = {{red|target’s player level * action level}}&lt;br /&gt;
&lt;br /&gt;
{{Mechanics}}&lt;br /&gt;
[[Category:Mechanics]]&lt;/div&gt;</summary>
		<author><name>BobOjmdg</name></author>
	</entry>
	<entry>
		<id>https://wiki.geministation.com/index.php?title=Codename:_Blink&amp;diff=9456</id>
		<title>Codename: Blink</title>
		<link rel="alternate" type="text/html" href="https://wiki.geministation.com/index.php?title=Codename:_Blink&amp;diff=9456"/>
		<updated>2021-09-12T18:31:44Z</updated>

		<summary type="html">&lt;p&gt;BobOjmdg: Changed the all caps to normal text&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ASpoiler}}&lt;br /&gt;
{{Has quick guide}}&lt;br /&gt;
{{Infobox Mission&lt;br /&gt;
|image = Gemini Icon.png&lt;br /&gt;
|name = Codename: Blink&lt;br /&gt;
|difficulty = Very Hard&lt;br /&gt;
|ship = Any&lt;br /&gt;
|steps = 3&lt;br /&gt;
|level = None&lt;br /&gt;
|id = 52&lt;br /&gt;
|local = Gemini Station&lt;br /&gt;
|type = [[General Missions|General]]&lt;br /&gt;
|replay = No&lt;br /&gt;
|writer = Noresist&lt;br /&gt;
|contributor =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
{{Mission details&lt;br /&gt;
|icon = Gemini Icon.png&lt;br /&gt;
|start = Travel to [[Gemini Station]].&lt;br /&gt;
|difficulty = Very Hard &lt;br /&gt;
|length = Short&lt;br /&gt;
|requirements =&lt;br /&gt;
{{Missionreq|Codename: Blink}}&lt;br /&gt;
|items = &lt;br /&gt;
|kills = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Official Description==&lt;br /&gt;
{{Cquote|Oh good, you&#039;re here. After all that wormhole excitement you guys had, Eris&#039; R&amp;amp;D has been in full swing. How can I tell? Well for starters, pirate activity always increases when Eris is busy. There&#039;s a connection between the two factions, I&#039;d bet my neural interface on it. We need more intel on what he&#039;s up to though. From what I&#039;ve been able to ascertain from my limited hacking range on Gem, Eris is working on something called Project: Blink. Sure he might be considered a hero of the people after what you guys did, but I&#039;m still dubious. See if you can learn something from those pesky pirates.|[[Ganther]]}}&lt;br /&gt;
&lt;br /&gt;
==Official Appearance==&lt;br /&gt;
{{Missionbox&lt;br /&gt;
|header= Gem&lt;br /&gt;
|name= Codename: Blink&lt;br /&gt;
|img= Carter.png&lt;br /&gt;
|diff= Very Hard&lt;br /&gt;
|type= Any&lt;br /&gt;
|steps= 3&lt;br /&gt;
|id= 52&lt;br /&gt;
|desc=Ganther: Oh good, you&#039;re here. After all that wormhole excitement you guys had, Eris&#039; R&amp;amp;D has been in full swing. How can I tell? Well for starters, pirate activity always increases when Eris is busy. There&#039;s a connection between the two factions, I&#039;d bet my neural interface on it. We need more intel on what he&#039;s up to though. From what I&#039;ve been able to ascertain from my limited hacking range on Gem, Eris is working on something called Project: Blink. Sure he might be considered a hero of the people after what you guys did, but I&#039;m still dubious. See if you can learn something from those pesky pirates.&lt;br /&gt;
|obj= Hack 50 Pirate ships for intel on Project: Blink.&lt;br /&gt;
|rewards= Experience: 500 {{*}} Intel: 500 {{*}} Money: 10000 {{*}} Reputation: 250 {{*}} Mod:&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Required for completing==&lt;br /&gt;
{{Required for completing}}&lt;br /&gt;
&lt;br /&gt;
==Transcript==&lt;br /&gt;
{{Hasdialogue|mission|journal=no}}&lt;br /&gt;
&lt;br /&gt;
==Update history==&lt;br /&gt;
{{UH|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
{{Missions}}&lt;br /&gt;
[[Category:Missions| ]]&lt;br /&gt;
[[Category:General missions]]&lt;/div&gt;</summary>
		<author><name>BobOjmdg</name></author>
	</entry>
	<entry>
		<id>https://wiki.geministation.com/index.php?title=User:Banri/Missions&amp;diff=9440</id>
		<title>User:Banri/Missions</title>
		<link rel="alternate" type="text/html" href="https://wiki.geministation.com/index.php?title=User:Banri/Missions&amp;diff=9440"/>
		<updated>2021-09-08T01:53:55Z</updated>

		<summary type="html">&lt;p&gt;BobOjmdg: Added the Resurrection story mission&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Welcome to the Missions Project for the wiki!&lt;br /&gt;
This is an ongoing project to add every single mission available to the wiki. Story, General Missions, Trade Missions, Misc Missions...anything that is considered a mission in Gemini Station.&lt;br /&gt;
&lt;br /&gt;
==Guidelines==&lt;br /&gt;
First and foremost, when going about adding all the data for a mission to the wiki, there are some things to consider when adding or completing a mission page.&lt;br /&gt;
&lt;br /&gt;
# Mission pages need its full name&lt;br /&gt;
# The layout needs to be exactly the same each and every page&lt;br /&gt;
# Every section of a page needs to have information and not some empty &amp;lt;code&amp;gt;== ==&amp;lt;/code&amp;gt; header with no content in it.&lt;br /&gt;
&lt;br /&gt;
==Article Instructions==&lt;br /&gt;
&#039;&#039;&#039;So what exactly does a mission need before its complete?&#039;&#039;&#039; Simple. In exact order from top to bottom;&lt;br /&gt;
# Quick guide template, which is always first on the page {{t|Has quick guide}}. See [[User:Banri/Missions#Quick Guide|How to setup a quick guide page]]. &lt;br /&gt;
# Mission Infobox, {{t|Infobox Mission}}.&lt;br /&gt;
# Basic description of mission.&lt;br /&gt;
# The overview which contains the mission details, using {{t|Mission details}} template, which is used also with {{t|Missionreq}} and {{t|Sidereq}} (this goes directly under Missionreq template.&lt;br /&gt;
# Official appearance of the mission in-game, using {{t|Missionbox}} template.&lt;br /&gt;
# Required for completing section {{t|Required for completing}}&lt;br /&gt;
# Transcript link for character-npc dialogue and all step descriptions and speaker comments made each and every step, including possible dialogue choices and the response {{t|Hasdialogue}}. See [[User:Banri/Missions#Transcripts]]&lt;br /&gt;
# Update History. Follow instructions of Update History Task on [[GS:OSWF]]&lt;br /&gt;
# Trivia&lt;br /&gt;
# Navbox {{t|Missions}} &lt;br /&gt;
# Category, this should always look like the below line of code:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
[[Category:Missions| ]]&lt;br /&gt;
[[Category:Trade Missions]]&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
Swap out the second category for the type of mission it is.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Is there anything else?&#039;&#039;&#039; Yes. &amp;lt;br&amp;gt;&lt;br /&gt;
There needs to be a page that lists every single mission alphabetically and sorted by type of mission. This information need to be placed on the [[Missions]] page. All you need to do is place a link to the page in the order required.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Finished Mission Page&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Use the layout of [[JayCo - A Brief History Part 2]] to see how to complete a mission 100%.&lt;br /&gt;
&lt;br /&gt;
==Files &amp;amp; File Guide==&lt;br /&gt;
[https://www.dropbox.com/s/cuifxys8oij6w92/mission_master.csv?dl=0 Mission Master.csv File]&amp;lt;br&amp;gt;&lt;br /&gt;
[https://www.dropbox.com/s/b4awcrz2c7lkgwm/mission_step.csv?dl=0 Mission Step.csv File]&amp;lt;br&amp;gt;&lt;br /&gt;
[https://www.dropbox.com/s/kvlh4td4rjv9yoh/Assignments.csv?dl=0 Assigments.csv File]&amp;lt;br&amp;gt;&lt;br /&gt;
[https://www.dropbox.com/s/kb46ln9zcg3yi51/trade_missions.csv?dl=0 Trade Missions.csv File], When doing these missions on [[Trade Missions]] page. Make sure to tag each trade mission with {{t|Historcial article}} template.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Child of&#039;&#039;&#039; - &#039;&#039;The id of the mission this mission requires before it will appear&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Min level&#039;&#039;&#039; - &#039;&#039;Minimum pilot level&#039;&#039;&amp;lt;br&amp;gt; &lt;br /&gt;
* &#039;&#039;&#039;Min_rep&#039;&#039;&#039; - &#039;&#039;The minimum rep before the mission will appear&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Main story min level&#039;&#039;&#039; - &#039;&#039;Ignore/Omit this&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Intro&#039;&#039;&#039; - &#039;&#039;Ignore/Omit this&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Outro&#039;&#039;&#039; - &#039;&#039;Ignore/Omit this&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Speaker&#039;&#039;&#039; - &#039;&#039;The numerical value representing each speaker&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Speaker breakdown:&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;1&#039;&#039;&#039; - &#039;&#039;Carter&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;2&#039;&#039;&#039; - &#039;&#039;Jackson&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;3&#039;&#039;&#039; - &#039;&#039;[N8]&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;4&#039;&#039;&#039; - &#039;&#039;Ganther&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;5&#039;&#039;&#039; - &#039;&#039;Elis&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;6&#039;&#039;&#039; - &#039;&#039;Saira&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;7&#039;&#039;&#039; - &#039;&#039;Suros&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;8&#039;&#039;&#039; - &#039;&#039;Cav&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;9&#039;&#039;&#039; - &#039;&#039;MarSec Officer&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;10&#039;&#039;&#039; - &#039;&#039;Terran Officer&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;11&#039;&#039;&#039; - &#039;&#039;Gem Officer&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;12&#039;&#039;&#039; - &#039;&#039;Venusian Officer&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;13&#039;&#039;&#039; - &#039;&#039;Pirate&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;14&#039;&#039;&#039; - &#039;&#039;Hidden&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;15&#039;&#039;&#039; - &#039;&#039;Allegiance&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Faction&#039;&#039;&#039; - &#039;&#039;the numerical value for each faction&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;1&#039;&#039;&#039; - &#039;&#039;Gemini Station&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;3&#039;&#039;&#039; - &#039;&#039;Earth&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;5&#039;&#039;&#039; - &#039;&#039;Mars&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;7&#039;&#039;&#039; - &#039;&#039;Jupiter&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;9&#039;&#039;&#039; - &#039;&#039;Mercury&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;11&#039;&#039;&#039; - &#039;&#039;Eris&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;13&#039;&#039;&#039; - &#039;&#039;Venus&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;15&#039;&#039;&#039; - &#039;&#039;Pirate&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;First step&#039;&#039;&#039; - &#039;&#039;The first step in the mission (see the mission_step doc)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Last step&#039;&#039;&#039; - &#039;&#039;The last step in the doc (see the mission_step doc)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ship_type&#039;&#039;&#039; - &#039;&#039;Numerical values for if the mission is limited to a specific ship type&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;0&#039;&#039;&#039; - &#039;&#039;No ship restrictions&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;2&#039;&#039;&#039; - &#039;&#039;Freighter&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;3&#039;&#039;&#039; - &#039;&#039;Fighter&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;4&#039;&#039;&#039; - &#039;&#039;Scout&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reward_mod_random&#039;&#039;&#039; - &#039;&#039;0 if no random mod is awarded upon completion, 1 if yes.&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Rward_mod_specific&#039;&#039;&#039; - &#039;&#039;0 if no specific mod is rewarded, the mod ID if a specific mod is awarded upon completion&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;reward_intel&#039;&#039;&#039; - &#039;&#039;Intel gained&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;reward_xp&#039;&#039;&#039; - &#039;&#039;Xp gained&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;reward_money&#039;&#039;&#039; - &#039;&#039;Money gained&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;reward_rep&#039;&#039;&#039; - &#039;&#039;Rep for the starting faction gained&#039;&#039;&amp;lt;br&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Quest_diff&#039;&#039;&#039; - &#039;&#039;How hard the mission is&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;1&#039;&#039;&#039; - &#039;&#039;Very Easy&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;2&#039;&#039;&#039; - &#039;&#039;Easy&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;3&#039;&#039;&#039; - &#039;&#039;Standard&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;4&#039;&#039;&#039; - &#039;&#039;Moderate&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;5&#039;&#039;&#039; - &#039;&#039;Hard&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;6&#039;&#039;&#039; - &#039;&#039;Very Hard&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;7&#039;&#039;&#039; - &#039;&#039;Impossible&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;quest_giver_loc&#039;&#039;&#039; - &#039;&#039;What location in-game does the mission appear?&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;0&#039;&#039;&#039; - &#039;&#039;Main Government/Admin Center&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;1&#039;&#039;&#039; - &#039;&#039;Home&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;2&#039;&#039;&#039; - &#039;&#039;Store&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;3&#039;&#039;&#039; - &#039;&#039;Shipyard&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;4&#039;&#039;&#039; - &#039;&#039;Mod Store&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;5&#039;&#039;&#039; - &#039;&#039;Observation Deck&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;6&#039;&#039;&#039; - &#039;&#039;Encounters&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;7&#039;&#039;&#039; - &#039;&#039;GEM: Home&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;8&#039;&#039;&#039; - &#039;&#039;GEM: The Pinnacle&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;9&#039;&#039;&#039; - &#039;&#039;GEM: Commerce District: Home&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;10&#039;&#039;&#039; - &#039;&#039;GEM: Commerce District: Trade Depot&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;11&#039;&#039;&#039; - &#039;&#039;GEM: Commerce District: Mod Exchange&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;12&#039;&#039;&#039; - &#039;&#039;GEM: Commerce District: Auction House&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;13&#039;&#039;&#039; - &#039;&#039;GEM: Commerce District: Galactic Market&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;14&#039;&#039;&#039; - &#039;&#039;GEM: Commerce District: Mod Store&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;15&#039;&#039;&#039; - &#039;&#039;GEM: Commerce District: Breakdown Mods&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;16&#039;&#039;&#039; - &#039;&#039;GEM: Commerce District: Sell Mods&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;17&#039;&#039;&#039; - &#039;&#039;GEM: Commerce District: Mod Exchange&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;18&#039;&#039;&#039; - &#039;&#039;GEM: Warehouse&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;19&#039;&#039;&#039; - &#039;&#039;GEM: Station Facilities: Hanger Bay&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;20&#039;&#039;&#039; - &#039;&#039;GEM: Station Facilities: Crew Lounge&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;21&#039;&#039;&#039; - &#039;&#039;GEM: Station Facilities: Department of Intelligence&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;22&#039;&#039;&#039; - &#039;&#039;GEM: Station Facilities: Guilds&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;23&#039;&#039;&#039; - &#039;&#039;GEM: Station Facilities: Shipyard&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
This is all the collective templates and guides to help with making a mission page or adding a mission to the wiki&#039;s data storage for mission.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Templates&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
All templates used on a Mission Page.&lt;br /&gt;
* {{t|Infobox Mission}}&lt;br /&gt;
* {{t|Mission details}}&lt;br /&gt;
* {{t|Sidereq}}&lt;br /&gt;
* {{t|Missionreq}}&lt;br /&gt;
* {{t|Missionbox}}&lt;br /&gt;
* {{t|Hasdialogue}}&lt;br /&gt;
* {{t|Mact}}&lt;br /&gt;
* {{t|Required for completing}}&lt;br /&gt;
* {{t|Template:Dialogue}}&lt;br /&gt;
* {{t|Mission NPC}}&lt;br /&gt;
* {{t|Mission options}}&lt;br /&gt;
* {{t|Update History}}&lt;br /&gt;
* {{t|Update list}}&lt;br /&gt;
* {{t|Cquote}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Modules&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
The associated module listed here is the data storage for every single mission on the wiki and future missions added. Follow the instructions on the modules page when adding a new mission to the wiki.&lt;br /&gt;
* [[Module:Missionreq/data]]&lt;br /&gt;
&lt;br /&gt;
===Transcripts===&lt;br /&gt;
Use the following templates to construct the mission transcript pages: {{t|Hasdialogue}}, {{t|Template:Dialogue}}, {{t|Mission NPC}}, {{t|Mission options}}, {{t|Mact}}&amp;lt;br&amp;gt;&lt;br /&gt;
Perfect Example of a Layout: [[Transcript:JayCo - A Brief History Part 2|Transcript of JayCo - A Brief History Part 2]]&lt;br /&gt;
&lt;br /&gt;
===Quick Guide===&lt;br /&gt;
Perfect Example of a Layout: [[JayCo - A Brief History Part 2/Quick guide]]&lt;br /&gt;
&lt;br /&gt;
===Full Mission List===&lt;br /&gt;
*[[01000001]]&lt;br /&gt;
*[[All That Remains]]&lt;br /&gt;
*[[Allegiance Intel]]&lt;br /&gt;
*[[Allegiances]]&lt;br /&gt;
*[[The Art of Diplomacy]]&lt;br /&gt;
*[[Bring the Power]]&lt;br /&gt;
*[[The Best Listener]]&lt;br /&gt;
*[[Bring on the chaos]]&lt;br /&gt;
*[[Commercial Pilot for Hire]]&lt;br /&gt;
*[[Chipping Away]]&lt;br /&gt;
*[[Capacitor Run]]&lt;br /&gt;
*[[Canister Run]]&lt;br /&gt;
*[[Can&#039;t we all just get along?]]&lt;br /&gt;
*[[Cease Fire Day]]&lt;br /&gt;
*[[Codename: Blink]]&lt;br /&gt;
*[[Defender of the Weak]]&lt;br /&gt;
*[[Disrupted Trade Lines]]&lt;br /&gt;
*[[A Diplomatic Crisis]]&lt;br /&gt;
*[[A Display of Commitment]]&lt;br /&gt;
*[[Earth&#039;s Place in Space]]&lt;br /&gt;
*[[Emergency Repairs]]&lt;br /&gt;
*[[Expedited Martian Deliveries]]&lt;br /&gt;
*[[Expedited Terran Deliveries]]&lt;br /&gt;
*[[Exporting Stones]]&lt;br /&gt;
*[[First Contact]]&lt;br /&gt;
*[[Fly Casual]]&lt;br /&gt;
*[[For Gas Sake]]&lt;br /&gt;
*[[For mining, of course]]&lt;br /&gt;
*[[A Friendly Boost]]&lt;br /&gt;
*[[Gearing Up]] &lt;br /&gt;
*[[General Distress Signal]]&lt;br /&gt;
*[[A Gaseous Experiment]]&lt;br /&gt;
*[[Garbage Man]]&lt;br /&gt;
*[[Gas Leak]]&lt;br /&gt;
*[[The Hacker]]&lt;br /&gt;
*[[High Hopes]]&lt;br /&gt;
*[[History Lesson]]&lt;br /&gt;
*[[Hungry Juppies]]&lt;br /&gt;
*[[In the Name of Peace]]&lt;br /&gt;
*[[In the Service of N8]]&lt;br /&gt;
*[[Increased Damage]]&lt;br /&gt;
*[[Instigator]]&lt;br /&gt;
*[[Intel Blitz]]&lt;br /&gt;
*[[JayCo - A Brief History Part 1]]&lt;br /&gt;
*[[JayCo - A Brief History Part 2]]&lt;br /&gt;
*[[JayCo - A Brief History Part 3]]&lt;br /&gt;
*[[JayCo - A Brief History Part 4]]&lt;br /&gt;
*[[JayCo - A Brief History Part 5]]&lt;br /&gt;
*[[JayCo - A Brief History Part 6]]&lt;br /&gt;
*[[JayCo - A Brief History Part 7]]&lt;br /&gt;
*[[JayCo - A Brief History Part 8]]&lt;br /&gt;
*[[JayCo - A Brief History Part 9]]&lt;br /&gt;
*[[JayCo - A Brief History Part 10]]&lt;br /&gt;
*[[Jupiter Mist]]&lt;br /&gt;
*[[The Jupiter Run]]&lt;br /&gt;
*[[Jupiter Encounter]] &lt;br /&gt;
*[[The Land of Ice and Snow]]&lt;br /&gt;
*[[The Legend of Kearny]]&lt;br /&gt;
*[[The Long Haul]]&lt;br /&gt;
*[[Look Into My Eye]]&lt;br /&gt;
*[[Love is for Sissies]]&lt;br /&gt;
*[[Making Introductions]]&lt;br /&gt;
*[[Main Drain]]&lt;br /&gt;
*[[Mars Attacks]]&lt;br /&gt;
*[[Mars Attacks...Again]]&lt;br /&gt;
*[[Martian Aid]]&lt;br /&gt;
*[[Martian Delegation]]&lt;br /&gt;
*[[Martian Tempers]]&lt;br /&gt;
*[[Monitoring Activity]]&lt;br /&gt;
*[[Mysterious Readings]] &lt;br /&gt;
*[[No One Needs to Know]]&lt;br /&gt;
*[[The Neptune]]&lt;br /&gt;
*[[Outlands (Mission)]]&lt;br /&gt;
*[[Offloading Water]]&lt;br /&gt;
*[[One of Nine]]&lt;br /&gt;
*[[The Order of Nine]]&lt;br /&gt;
*[[Pancakes Request]]&lt;br /&gt;
*[[Pancakes Other Request]]&lt;br /&gt;
*[[Parched Martians]]&lt;br /&gt;
*[[Preparations for War]]&lt;br /&gt;
*[[Prologue]]&lt;br /&gt;
*[[Personale Reassignments]]&lt;br /&gt;
*[[Pirate Activity]]&lt;br /&gt;
*[[Parched Martians]]&lt;br /&gt;
*[[Peace Day]]&lt;br /&gt;
*[[Penetration Testing]]&lt;br /&gt;
*[[Pesky Pirates]]&lt;br /&gt;
*[[Pirate Hunter]]&lt;br /&gt;
*[[Pirate Meatbags]]&lt;br /&gt;
*[[Pirate Problems]]&lt;br /&gt;
*[[Pirate Unrest]]&lt;br /&gt;
*[[The Pirate Menace]]&lt;br /&gt;
*[[Poor Infected Martians]]&lt;br /&gt;
*[[Prepare for the Worst]]&lt;br /&gt;
*[[A Push for Peace]]&lt;br /&gt;
*[[A Quick Favor]] &lt;br /&gt;
*[[A Quick Favor (Assignment)]]&lt;br /&gt;
*[[The Red Planet]]&lt;br /&gt;
*[[Reckers: A Single Item]]&lt;br /&gt;
*[[Reckers: An Introduction]]&lt;br /&gt;
*[[Reckers: An Odd Component]]&lt;br /&gt;
*[[Reckers: Making Preparations]]&lt;br /&gt;
*[[Reckers: Some Assembly Required]]&lt;br /&gt;
*[[Reckers: Tungsten]]&lt;br /&gt;
*[[Repay Evil for Evil]]&lt;br /&gt;
*[[Resurrection]]&lt;br /&gt;
*[[Securing an Advantage]]&lt;br /&gt;
*[[Sedna&#039;s Liaison]]&lt;br /&gt;
*[[Sisters]]&lt;br /&gt;
*[[Smile!]] &lt;br /&gt;
*[[Solar Flares]]&lt;br /&gt;
*[[Space for Reckers]]&lt;br /&gt;
*[[Strike the Match]] &lt;br /&gt;
*[[Surgical Strike]] &lt;br /&gt;
*[[System Census: Earth]]&lt;br /&gt;
*[[System Census: Eris]]&lt;br /&gt;
*[[System Census: Jupiter]]&lt;br /&gt;
*[[System Census: Mars]]&lt;br /&gt;
*[[A Shadow Remains]]&lt;br /&gt;
*[[A Show of Good Faith]]&lt;br /&gt;
*[[A Study in Gas]]&lt;br /&gt;
*[[Special Delivery]]&lt;br /&gt;
*[[Supplies to Eris]]&lt;br /&gt;
*[[Theo&#039;s Grand Vision]]&lt;br /&gt;
*[[A Twist of Faith]] &lt;br /&gt;
*[[Terran Intelligence]]&lt;br /&gt;
*[[Terran Interference]]&lt;br /&gt;
*[[The Terran Campaign]]&lt;br /&gt;
*[[And then there was Eris]]&lt;br /&gt;
*[[A Totally Legit Mission from Earth]]&lt;br /&gt;
*[[A Totally Legit Mission from Jupiter]]&lt;br /&gt;
*[[A Totally Legit Mission from Mars]]&lt;br /&gt;
*[[An Unlikely Ally]] &lt;br /&gt;
*[[An Unfortunate Task]]&lt;br /&gt;
*[[Venus in Hiding]] &lt;br /&gt;
*[[Venus or Bust]] &lt;br /&gt;
*[[A Virus for the Virus]]&lt;br /&gt;
*[[We Call it &#039;Shortcutting&#039;]]&lt;br /&gt;
*[[Water to Eris]]&lt;br /&gt;
*[[The Wait is Over]]&lt;br /&gt;
*[[Your First Trade Run]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Gem Wiki projects]]&lt;/div&gt;</summary>
		<author><name>BobOjmdg</name></author>
	</entry>
	<entry>
		<id>https://wiki.geministation.com/index.php?title=Expedited_Terran_Deliveries&amp;diff=9439</id>
		<title>Expedited Terran Deliveries</title>
		<link rel="alternate" type="text/html" href="https://wiki.geministation.com/index.php?title=Expedited_Terran_Deliveries&amp;diff=9439"/>
		<updated>2021-09-08T01:49:43Z</updated>

		<summary type="html">&lt;p&gt;BobOjmdg: Cleaned up the page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Has quick guide}}&lt;br /&gt;
{{Infobox Mission&lt;br /&gt;
|image = Gemini Icon.png&lt;br /&gt;
|name = Expediated Terran Deliveries&lt;br /&gt;
|difficulty = Very Easy&lt;br /&gt;
|ship = Any&lt;br /&gt;
|steps = 1&lt;br /&gt;
|id = 31&lt;br /&gt;
|local = Gem&lt;br /&gt;
|type = [[General Missions|General]]&lt;br /&gt;
|replay = No&lt;br /&gt;
|writer = Noresist&lt;br /&gt;
|contributor =&lt;br /&gt;
|level = 2&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
{{Mission details&lt;br /&gt;
|icon = Gemini Icon.png&lt;br /&gt;
|start = Travel to [[Gemini Station]].&lt;br /&gt;
|difficulty = Very Easy &lt;br /&gt;
|length = Short&lt;br /&gt;
|requirements =&lt;br /&gt;
{{Missionreq|Expediated Terran Deliveries}}&lt;br /&gt;
|items = &lt;br /&gt;
|kills = &lt;br /&gt;
Boost 10 Earth Drones&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Official Description==&lt;br /&gt;
{{Cquote|Gemini Station lives or dies by deliveries. We don&#039;t care who makes the deliveries, we just need them to keep coming. And with all the pirate activity out there, those poor cargo drones take a beating. They tend to arrive late, or late and with missing cargo. I could use someone to help speed them along. Let&#039;s start with the Terrans. Boost a few of their ships to help us get ahead of our delivery schedules.|[[Gem Officer]]}}&lt;br /&gt;
&lt;br /&gt;
==Official Appearance==&lt;br /&gt;
{{Missionbox&lt;br /&gt;
|header= Gem&lt;br /&gt;
|name= Expediated Terran Deliveries&lt;br /&gt;
|img= Gem Officer.png&lt;br /&gt;
|diff= Very Easy&lt;br /&gt;
|type= Any&lt;br /&gt;
|steps= 1&lt;br /&gt;
|id= 31&lt;br /&gt;
|desc=Gem Officer: Gemini Station lives or dies by deliveries. We don&#039;t care who makes the deliveries, we just need them to keep coming. And with all the pirate activity out there, those poor cargo drones take a beating. They tend to arrive late, or late and with missing cargo. I could use someone to help speed them along. Let&#039;s start with the Terrans. Boost a few of their ships to help us get ahead of our delivery schedules.&lt;br /&gt;
|obj= Boost 10 Earth Drones.&lt;br /&gt;
|rewards= Experience: 125 {{*}} Intel: 0 {{*}} Money: 1500 {{*}} Reputation: 25 {{*}} Mod: Random Mod&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Required for completing==&lt;br /&gt;
{{Required for completing}}&lt;br /&gt;
&lt;br /&gt;
==Transcript==&lt;br /&gt;
{{Hasdialogue|mission|journal=no}}&lt;br /&gt;
&lt;br /&gt;
==Update history==&lt;br /&gt;
{{UH|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
{{Missions}}&lt;br /&gt;
[[Category:Missions| ]]&lt;br /&gt;
[[Category:General missions]]&lt;/div&gt;</summary>
		<author><name>BobOjmdg</name></author>
	</entry>
	<entry>
		<id>https://wiki.geministation.com/index.php?title=Engineering_District&amp;diff=9425</id>
		<title>Engineering District</title>
		<link rel="alternate" type="text/html" href="https://wiki.geministation.com/index.php?title=Engineering_District&amp;diff=9425"/>
		<updated>2021-09-05T00:40:59Z</updated>

		<summary type="html">&lt;p&gt;BobOjmdg: Changed the level of blueprints given&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Fabricators can only be activated if you have acquired the corresponding blueprint. &lt;br /&gt;
{{otheruses|def=no|Game Interface|Game_Interface#Engineering District}}&lt;br /&gt;
&#039;&#039;You must have the required items stored in your warehouse to activate a fabricator.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
** The fabrication system on Gemini Station has been reworked. Pilots must now obtain blueprints either from specific locations and/or completing daily missions.&lt;br /&gt;
** Blueprints must be activated on Gemini Station in order to install the fabricator. &lt;br /&gt;
** You can have a maximum of 10 fabricators installed at a single time. &lt;br /&gt;
** Uninstalling a fabricator destroys it and the blueprint used to install it. If you wish to reinstall a fabricator, you must obtain the blueprint again.&lt;br /&gt;
** Completed dailies will reward a blueprint that can be any level, regardless of your pilot&#039;s skill. &lt;br /&gt;
** 600+ blueprints have been added to the system. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Trivia&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The old formula of conversions only included general trade goods, miscellaneous garbage, and tier 1-5 mod components.&lt;br /&gt;
The Engineering District sometimes has you scrambling in to continue a storyline. It appears much more often than you think.&lt;br /&gt;
[[Category:Gemini Station Facilities]]&lt;br /&gt;
{{Mechanics}}&lt;/div&gt;</summary>
		<author><name>BobOjmdg</name></author>
	</entry>
	<entry>
		<id>https://wiki.geministation.com/index.php?title=The_Pirate_Menace&amp;diff=9423</id>
		<title>The Pirate Menace</title>
		<link rel="alternate" type="text/html" href="https://wiki.geministation.com/index.php?title=The_Pirate_Menace&amp;diff=9423"/>
		<updated>2021-09-01T14:05:19Z</updated>

		<summary type="html">&lt;p&gt;BobOjmdg: Added mission The Pirate Menace&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Has quick guide}}&lt;br /&gt;
{{Infobox Mission&lt;br /&gt;
|image = Gemini Icon.png&lt;br /&gt;
|name = The Pirate Menace&lt;br /&gt;
|difficulty = Hard&lt;br /&gt;
|ship = Fighter&lt;br /&gt;
|steps = 1&lt;br /&gt;
|id = 37&lt;br /&gt;
|local = Gemini Station&lt;br /&gt;
|type = [[General Missions|General]]&lt;br /&gt;
|replay = No&lt;br /&gt;
|writer = Noresist&lt;br /&gt;
|contributor =&lt;br /&gt;
|level = Unknown&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
{{Mission details&lt;br /&gt;
|icon = Gemini Icon.png&lt;br /&gt;
|start = [[Game_Interface#Gemini_Station_Galactic_Market|Gemini Station - Galactic Market]].&lt;br /&gt;
|difficulty = Hard &lt;br /&gt;
|length = Long&lt;br /&gt;
|requirements =&lt;br /&gt;
{{Missionreq|The Pirate Menace}}&lt;br /&gt;
|items = &lt;br /&gt;
|kills = &lt;br /&gt;
* Defeat 10 Pirate ships in combat&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Official Description==&lt;br /&gt;
{{Cquote|It&#039;s time we showed those pirates who owns these space lanes. Head to your ship and destroy 10 of them.|[[Carter]]}}&lt;br /&gt;
&lt;br /&gt;
==Official Appearance==&lt;br /&gt;
{{Missionbox&lt;br /&gt;
|header= Gemini Station&lt;br /&gt;
|name= The Pirate Menace&lt;br /&gt;
|img= Carter.png&lt;br /&gt;
|diff= Hard&lt;br /&gt;
|type= Fighter&lt;br /&gt;
|steps= 1&lt;br /&gt;
|id= 37&lt;br /&gt;
|desc=Carter: It&#039;s time we showed those pirates who owns these space lanes. Head to your ship and destroy 10 of them.&lt;br /&gt;
|obj= Defeat 10 pirate ships in combat.&lt;br /&gt;
|rewards= Experience: 1000 {{*}} Intel: 0 {{*}} Money: 1500 {{*}} Reputation: 125 {{*}} Mod: Random Mod&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Required for completing==&lt;br /&gt;
{{Required for completing}}&lt;br /&gt;
&lt;br /&gt;
==Transcript==&lt;br /&gt;
{{Hasdialogue|mission|journal=no}}&lt;br /&gt;
&lt;br /&gt;
==Update history==&lt;br /&gt;
{{UH|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
{{Missions}}&lt;br /&gt;
[[Category:Missions| ]]&lt;br /&gt;
[[Category:General missions]]&lt;/div&gt;</summary>
		<author><name>BobOjmdg</name></author>
	</entry>
	<entry>
		<id>https://wiki.geministation.com/index.php?title=Increased_Damage&amp;diff=9422</id>
		<title>Increased Damage</title>
		<link rel="alternate" type="text/html" href="https://wiki.geministation.com/index.php?title=Increased_Damage&amp;diff=9422"/>
		<updated>2021-09-01T13:36:52Z</updated>

		<summary type="html">&lt;p&gt;BobOjmdg: Added mission Increased Damage&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Has quick guide}}&lt;br /&gt;
{{Infobox Mission&lt;br /&gt;
|image = Gemini Icon.png&lt;br /&gt;
|name = Increased Damage&lt;br /&gt;
|difficulty = Hard&lt;br /&gt;
|ship = Fighter&lt;br /&gt;
|steps = 1&lt;br /&gt;
|id = 78&lt;br /&gt;
|local = Gemini Station&lt;br /&gt;
|type = [[General Missions|General]]&lt;br /&gt;
|replay = No&lt;br /&gt;
|writer = Noresist&lt;br /&gt;
|contributor = &lt;br /&gt;
|level = 40&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
{{Mission details&lt;br /&gt;
|icon = Gemini Icon.png&lt;br /&gt;
|start = [[Game_Interface#Gemini_Station|Gemini Station]]&lt;br /&gt;
|difficulty = Hard&lt;br /&gt;
|length = Long&lt;br /&gt;
|requirements = {{Missionreq|Increased Damage}}&lt;br /&gt;
|items = &lt;br /&gt;
|kills = &lt;br /&gt;
* Defeat 100 Pirate ships in combat&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Official Description==&lt;br /&gt;
{{Cquote|Look, I don&#039;t like that it&#039;s come to this. But the matter of fact is, there&#039;s too much Allegiance activity out there for us to be bothered with pirates. We&#039;ve tried to reason with them, we&#039;ve tried to send them basic provisions, but their leader, Markus, seems bent on destruction. Fine. But if that&#039;s what he wants, it&#039;s going to be his destruction. Head out there and take out as many pirate ships as you can. I&#039;ll make it worth your trouble. |[[Carter|[Carter]]]}}&lt;br /&gt;
&lt;br /&gt;
==Official Appearance==&lt;br /&gt;
{{Missionbox&lt;br /&gt;
|header = Gemini Station&lt;br /&gt;
|name = Increased Damage&lt;br /&gt;
|img = Carter.png&lt;br /&gt;
|diff = Hard&lt;br /&gt;
|type = Fighter&lt;br /&gt;
|steps = 1&lt;br /&gt;
|id = 78&lt;br /&gt;
|desc = Carter: Look, I don&#039;t like that it&#039;s come to this. But the matter of fact is, there&#039;s too much Allegiance activity out there for us to be bothered with pirates. We&#039;ve tried to reason with them, we&#039;ve tried to send them basic provisions, but their leader, Markus, seems bent on destruction. Fine. But if that&#039;s what he wants, it&#039;s going to be his destruction. Head out there and take out as many pirate ships as you can. I&#039;ll make it worth your trouble.&lt;br /&gt;
|obj = Defeat 100 Pirate ships in combat&lt;br /&gt;
|rewards = Experience: 500 {{*}} Intel: 0 {{*}} Money: 6000 {{*}} Reputation: 200 {{*}} Mod: Fighter&#039;s Dish of Destruction&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Required for completing==&lt;br /&gt;
{{Required for completing}}&lt;br /&gt;
&lt;br /&gt;
==Transcript==&lt;br /&gt;
{{Hasdialogue|Mission|journal=no}}&lt;br /&gt;
&lt;br /&gt;
==Update History==&lt;br /&gt;
{{UH|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
You can get Fighter&#039;s Dish of Destruction from doing this mission. &lt;br /&gt;
{{Modbox&lt;br /&gt;
| Name = Fighter&#039;s Dish of Destruction&lt;br /&gt;
| Image = sensor_3_purple.png&lt;br /&gt;
| Location = Sensor&lt;br /&gt;
| ReqLevel = 40&lt;br /&gt;
| ItemLevel = 445&lt;br /&gt;
| ID = 21393&lt;br /&gt;
| Multi = No&amp;lt;br&amp;gt;Ship Class: Fighter&lt;br /&gt;
| Condition = 0&lt;br /&gt;
| Attr = {{Plainlist|&lt;br /&gt;
* +10 Attack&lt;br /&gt;
* +60 Damage&lt;br /&gt;
* +35 Target Rating&lt;br /&gt;
}}&lt;br /&gt;
| Desc = This sensor dish maximizes damage output, pushing dangerously past safe limits of operation. The dish has also been coated in a thin layer of neurotoxin cream, further damaging any fool stupid enough to try and forcibly remove the dish from your ship.&lt;br /&gt;
| Cost = $250,000&lt;br /&gt;
| Rep = 0&lt;br /&gt;
| MatsReq =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Missions}}&lt;br /&gt;
[[Category:Missions]]&lt;br /&gt;
[[Category: General missions]]&lt;/div&gt;</summary>
		<author><name>BobOjmdg</name></author>
	</entry>
	<entry>
		<id>https://wiki.geministation.com/index.php?title=User:Banri/Missions&amp;diff=9421</id>
		<title>User:Banri/Missions</title>
		<link rel="alternate" type="text/html" href="https://wiki.geministation.com/index.php?title=User:Banri/Missions&amp;diff=9421"/>
		<updated>2021-09-01T12:41:13Z</updated>

		<summary type="html">&lt;p&gt;BobOjmdg: Added the Sisters mission&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Welcome to the Missions Project for the wiki!&lt;br /&gt;
This is an ongoing project to add every single mission available to the wiki. Story, General Missions, Trade Missions, Misc Missions...anything that is considered a mission in Gemini Station.&lt;br /&gt;
&lt;br /&gt;
==Guidelines==&lt;br /&gt;
First and foremost, when going about adding all the data for a mission to the wiki, there are some things to consider when adding or completing a mission page.&lt;br /&gt;
&lt;br /&gt;
# Mission pages need its full name&lt;br /&gt;
# The layout needs to be exactly the same each and every page&lt;br /&gt;
# Every section of a page needs to have information and not some empty &amp;lt;code&amp;gt;== ==&amp;lt;/code&amp;gt; header with no content in it.&lt;br /&gt;
&lt;br /&gt;
==Article Instructions==&lt;br /&gt;
&#039;&#039;&#039;So what exactly does a mission need before its complete?&#039;&#039;&#039; Simple. In exact order from top to bottom;&lt;br /&gt;
# Quick guide template, which is always first on the page {{t|Has quick guide}}. See [[User:Banri/Missions#Quick Guide|How to setup a quick guide page]]. &lt;br /&gt;
# Mission Infobox, {{t|Infobox Mission}}.&lt;br /&gt;
# Basic description of mission.&lt;br /&gt;
# The overview which contains the mission details, using {{t|Mission details}} template, which is used also with {{t|Missionreq}} and {{t|Sidereq}} (this goes directly under Missionreq template.&lt;br /&gt;
# Official appearance of the mission in-game, using {{t|Missionbox}} template.&lt;br /&gt;
# Required for completing section {{t|Required for completing}}&lt;br /&gt;
# Transcript link for character-npc dialogue and all step descriptions and speaker comments made each and every step, including possible dialogue choices and the response {{t|Hasdialogue}}. See [[User:Banri/Missions#Transcripts]]&lt;br /&gt;
# Update History. Follow instructions of Update History Task on [[GS:OSWF]]&lt;br /&gt;
# Trivia&lt;br /&gt;
# Navbox {{t|Missions}} &lt;br /&gt;
# Category, this should always look like the below line of code:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
[[Category:Missions| ]]&lt;br /&gt;
[[Category:Trade Missions]]&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
Swap out the second category for the type of mission it is.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Is there anything else?&#039;&#039;&#039; Yes. &amp;lt;br&amp;gt;&lt;br /&gt;
There needs to be a page that lists every single mission alphabetically and sorted by type of mission. This information need to be placed on the [[Missions]] page. All you need to do is place a link to the page in the order required.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Finished Mission Page&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Use the layout of [[JayCo - A Brief History Part 2]] to see how to complete a mission 100%.&lt;br /&gt;
&lt;br /&gt;
==Files &amp;amp; File Guide==&lt;br /&gt;
[https://www.dropbox.com/s/cuifxys8oij6w92/mission_master.csv?dl=0 Mission Master.csv File]&amp;lt;br&amp;gt;&lt;br /&gt;
[https://www.dropbox.com/s/b4awcrz2c7lkgwm/mission_step.csv?dl=0 Mission Step.csv File]&amp;lt;br&amp;gt;&lt;br /&gt;
[https://www.dropbox.com/s/kvlh4td4rjv9yoh/Assignments.csv?dl=0 Assigments.csv File]&amp;lt;br&amp;gt;&lt;br /&gt;
[https://www.dropbox.com/s/kb46ln9zcg3yi51/trade_missions.csv?dl=0 Trade Missions.csv File], When doing these missions on [[Trade Missions]] page. Make sure to tag each trade mission with {{t|Historcial article}} template.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Child of&#039;&#039;&#039; - &#039;&#039;The id of the mission this mission requires before it will appear&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Min level&#039;&#039;&#039; - &#039;&#039;Minimum pilot level&#039;&#039;&amp;lt;br&amp;gt; &lt;br /&gt;
* &#039;&#039;&#039;Min_rep&#039;&#039;&#039; - &#039;&#039;The minimum rep before the mission will appear&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Main story min level&#039;&#039;&#039; - &#039;&#039;Ignore/Omit this&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Intro&#039;&#039;&#039; - &#039;&#039;Ignore/Omit this&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Outro&#039;&#039;&#039; - &#039;&#039;Ignore/Omit this&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Speaker&#039;&#039;&#039; - &#039;&#039;The numerical value representing each speaker&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Speaker breakdown:&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;1&#039;&#039;&#039; - &#039;&#039;Carter&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;2&#039;&#039;&#039; - &#039;&#039;Jackson&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;3&#039;&#039;&#039; - &#039;&#039;[N8]&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;4&#039;&#039;&#039; - &#039;&#039;Ganther&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;5&#039;&#039;&#039; - &#039;&#039;Elis&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;6&#039;&#039;&#039; - &#039;&#039;Saira&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;7&#039;&#039;&#039; - &#039;&#039;Suros&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;8&#039;&#039;&#039; - &#039;&#039;Cav&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;9&#039;&#039;&#039; - &#039;&#039;MarSec Officer&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;10&#039;&#039;&#039; - &#039;&#039;Terran Officer&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;11&#039;&#039;&#039; - &#039;&#039;Gem Officer&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;12&#039;&#039;&#039; - &#039;&#039;Venusian Officer&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;13&#039;&#039;&#039; - &#039;&#039;Pirate&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;14&#039;&#039;&#039; - &#039;&#039;Hidden&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;15&#039;&#039;&#039; - &#039;&#039;Allegiance&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Faction&#039;&#039;&#039; - &#039;&#039;the numerical value for each faction&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;1&#039;&#039;&#039; - &#039;&#039;Gemini Station&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;3&#039;&#039;&#039; - &#039;&#039;Earth&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;5&#039;&#039;&#039; - &#039;&#039;Mars&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;7&#039;&#039;&#039; - &#039;&#039;Jupiter&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;9&#039;&#039;&#039; - &#039;&#039;Mercury&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;11&#039;&#039;&#039; - &#039;&#039;Eris&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;13&#039;&#039;&#039; - &#039;&#039;Venus&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;15&#039;&#039;&#039; - &#039;&#039;Pirate&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;First step&#039;&#039;&#039; - &#039;&#039;The first step in the mission (see the mission_step doc)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Last step&#039;&#039;&#039; - &#039;&#039;The last step in the doc (see the mission_step doc)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ship_type&#039;&#039;&#039; - &#039;&#039;Numerical values for if the mission is limited to a specific ship type&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;0&#039;&#039;&#039; - &#039;&#039;No ship restrictions&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;2&#039;&#039;&#039; - &#039;&#039;Freighter&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;3&#039;&#039;&#039; - &#039;&#039;Fighter&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;4&#039;&#039;&#039; - &#039;&#039;Scout&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reward_mod_random&#039;&#039;&#039; - &#039;&#039;0 if no random mod is awarded upon completion, 1 if yes.&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Rward_mod_specific&#039;&#039;&#039; - &#039;&#039;0 if no specific mod is rewarded, the mod ID if a specific mod is awarded upon completion&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;reward_intel&#039;&#039;&#039; - &#039;&#039;Intel gained&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;reward_xp&#039;&#039;&#039; - &#039;&#039;Xp gained&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;reward_money&#039;&#039;&#039; - &#039;&#039;Money gained&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;reward_rep&#039;&#039;&#039; - &#039;&#039;Rep for the starting faction gained&#039;&#039;&amp;lt;br&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Quest_diff&#039;&#039;&#039; - &#039;&#039;How hard the mission is&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;1&#039;&#039;&#039; - &#039;&#039;Very Easy&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;2&#039;&#039;&#039; - &#039;&#039;Easy&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;3&#039;&#039;&#039; - &#039;&#039;Standard&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;4&#039;&#039;&#039; - &#039;&#039;Moderate&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;5&#039;&#039;&#039; - &#039;&#039;Hard&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;6&#039;&#039;&#039; - &#039;&#039;Very Hard&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;7&#039;&#039;&#039; - &#039;&#039;Impossible&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;quest_giver_loc&#039;&#039;&#039; - &#039;&#039;What location in-game does the mission appear?&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;0&#039;&#039;&#039; - &#039;&#039;Main Government/Admin Center&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;1&#039;&#039;&#039; - &#039;&#039;Home&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;2&#039;&#039;&#039; - &#039;&#039;Store&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;3&#039;&#039;&#039; - &#039;&#039;Shipyard&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;4&#039;&#039;&#039; - &#039;&#039;Mod Store&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;5&#039;&#039;&#039; - &#039;&#039;Observation Deck&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;6&#039;&#039;&#039; - &#039;&#039;Encounters&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;7&#039;&#039;&#039; - &#039;&#039;GEM: Home&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;8&#039;&#039;&#039; - &#039;&#039;GEM: The Pinnacle&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;9&#039;&#039;&#039; - &#039;&#039;GEM: Commerce District: Home&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;10&#039;&#039;&#039; - &#039;&#039;GEM: Commerce District: Trade Depot&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;11&#039;&#039;&#039; - &#039;&#039;GEM: Commerce District: Mod Exchange&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;12&#039;&#039;&#039; - &#039;&#039;GEM: Commerce District: Auction House&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;13&#039;&#039;&#039; - &#039;&#039;GEM: Commerce District: Galactic Market&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;14&#039;&#039;&#039; - &#039;&#039;GEM: Commerce District: Mod Store&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;15&#039;&#039;&#039; - &#039;&#039;GEM: Commerce District: Breakdown Mods&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;16&#039;&#039;&#039; - &#039;&#039;GEM: Commerce District: Sell Mods&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;17&#039;&#039;&#039; - &#039;&#039;GEM: Commerce District: Mod Exchange&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;18&#039;&#039;&#039; - &#039;&#039;GEM: Warehouse&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;19&#039;&#039;&#039; - &#039;&#039;GEM: Station Facilities: Hanger Bay&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;20&#039;&#039;&#039; - &#039;&#039;GEM: Station Facilities: Crew Lounge&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;21&#039;&#039;&#039; - &#039;&#039;GEM: Station Facilities: Department of Intelligence&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;22&#039;&#039;&#039; - &#039;&#039;GEM: Station Facilities: Guilds&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;23&#039;&#039;&#039; - &#039;&#039;GEM: Station Facilities: Shipyard&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
This is all the collective templates and guides to help with making a mission page or adding a mission to the wiki&#039;s data storage for mission.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Templates&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
All templates used on a Mission Page.&lt;br /&gt;
* {{t|Infobox Mission}}&lt;br /&gt;
* {{t|Mission details}}&lt;br /&gt;
* {{t|Sidereq}}&lt;br /&gt;
* {{t|Missionreq}}&lt;br /&gt;
* {{t|Missionbox}}&lt;br /&gt;
* {{t|Hasdialogue}}&lt;br /&gt;
* {{t|Mact}}&lt;br /&gt;
* {{t|Required for completing}}&lt;br /&gt;
* {{t|Template:Dialogue}}&lt;br /&gt;
* {{t|Mission NPC}}&lt;br /&gt;
* {{t|Mission options}}&lt;br /&gt;
* {{t|Update History}}&lt;br /&gt;
* {{t|Update list}}&lt;br /&gt;
* {{t|Cquote}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Modules&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
The associated module listed here is the data storage for every single mission on the wiki and future missions added. Follow the instructions on the modules page when adding a new mission to the wiki.&lt;br /&gt;
* [[Module:Missionreq/data]]&lt;br /&gt;
&lt;br /&gt;
===Transcripts===&lt;br /&gt;
Use the following templates to construct the mission transcript pages: {{t|Hasdialogue}}, {{t|Template:Dialogue}}, {{t|Mission NPC}}, {{t|Mission options}}, {{t|Mact}}&amp;lt;br&amp;gt;&lt;br /&gt;
Perfect Example of a Layout: [[Transcript:JayCo - A Brief History Part 2|Transcript of JayCo - A Brief History Part 2]]&lt;br /&gt;
&lt;br /&gt;
===Quick Guide===&lt;br /&gt;
Perfect Example of a Layout: [[JayCo - A Brief History Part 2/Quick guide]]&lt;br /&gt;
&lt;br /&gt;
===Full Mission List===&lt;br /&gt;
*[[01000001]]&lt;br /&gt;
*[[All That Remains]]&lt;br /&gt;
*[[Allegiance Intel]]&lt;br /&gt;
*[[Allegiances]]&lt;br /&gt;
*[[The Art of Diplomacy]]&lt;br /&gt;
*[[Bring the Power]]&lt;br /&gt;
*[[The Best Listener]]&lt;br /&gt;
*[[Bring on the chaos]]&lt;br /&gt;
*[[Commercial Pilot for Hire]]&lt;br /&gt;
*[[Chipping Away]]&lt;br /&gt;
*[[Capacitor Run]]&lt;br /&gt;
*[[Canister Run]]&lt;br /&gt;
*[[Can&#039;t we all just get along?]]&lt;br /&gt;
*[[Cease Fire Day]]&lt;br /&gt;
*[[Codename: Blink]]&lt;br /&gt;
*[[Defender of the Weak]]&lt;br /&gt;
*[[Disrupted Trade Lines]]&lt;br /&gt;
*[[A Diplomatic Crisis]]&lt;br /&gt;
*[[A Display of Commitment]]&lt;br /&gt;
*[[Earth&#039;s Place in Space]]&lt;br /&gt;
*[[Emergency Repairs]]&lt;br /&gt;
*[[Expedited Martian Deliveries]]&lt;br /&gt;
*[[Expedited Terran Deliveries]]&lt;br /&gt;
*[[Exporting Stones]]&lt;br /&gt;
*[[First Contact]]&lt;br /&gt;
*[[Fly Casual]]&lt;br /&gt;
*[[For Gas Sake]]&lt;br /&gt;
*[[For mining, of course]]&lt;br /&gt;
*[[A Friendly Boost]]&lt;br /&gt;
*[[Gearing Up]] &lt;br /&gt;
*[[General Distress Signal]]&lt;br /&gt;
*[[A Gaseous Experiment]]&lt;br /&gt;
*[[Garbage Man]]&lt;br /&gt;
*[[Gas Leak]]&lt;br /&gt;
*[[The Hacker]]&lt;br /&gt;
*[[High Hopes]]&lt;br /&gt;
*[[History Lesson]]&lt;br /&gt;
*[[Hungry Juppies]]&lt;br /&gt;
*[[In the Name of Peace]]&lt;br /&gt;
*[[In the Service of N8]]&lt;br /&gt;
*[[Increased Damage]]&lt;br /&gt;
*[[Instigator]]&lt;br /&gt;
*[[Intel Blitz]]&lt;br /&gt;
*[[JayCo - A Brief History Part 1]]&lt;br /&gt;
*[[JayCo - A Brief History Part 2]]&lt;br /&gt;
*[[JayCo - A Brief History Part 3]]&lt;br /&gt;
*[[JayCo - A Brief History Part 4]]&lt;br /&gt;
*[[JayCo - A Brief History Part 5]]&lt;br /&gt;
*[[JayCo - A Brief History Part 6]]&lt;br /&gt;
*[[JayCo - A Brief History Part 7]]&lt;br /&gt;
*[[JayCo - A Brief History Part 8]]&lt;br /&gt;
*[[JayCo - A Brief History Part 9]]&lt;br /&gt;
*[[JayCo - A Brief History Part 10]]&lt;br /&gt;
*[[Jupiter Mist]]&lt;br /&gt;
*[[The Jupiter Run]]&lt;br /&gt;
*[[Jupiter Encounter]] &lt;br /&gt;
*[[The Land of Ice and Snow]]&lt;br /&gt;
*[[The Legend of Kearny]]&lt;br /&gt;
*[[The Long Haul]]&lt;br /&gt;
*[[Look Into My Eye]]&lt;br /&gt;
*[[Love is for Sissies]]&lt;br /&gt;
*[[Making Introductions]]&lt;br /&gt;
*[[Main Drain]]&lt;br /&gt;
*[[Mars Attacks]]&lt;br /&gt;
*[[Mars Attacks...Again]]&lt;br /&gt;
*[[Martian Aid]]&lt;br /&gt;
*[[Martian Delegation]]&lt;br /&gt;
*[[Martian Tempers]]&lt;br /&gt;
*[[Monitoring Activity]]&lt;br /&gt;
*[[Mysterious Readings]] &lt;br /&gt;
*[[No One Needs to Know]]&lt;br /&gt;
*[[The Neptune]]&lt;br /&gt;
*[[Outlands (Mission)]]&lt;br /&gt;
*[[Offloading Water]]&lt;br /&gt;
*[[One of Nine]]&lt;br /&gt;
*[[The Order of Nine]]&lt;br /&gt;
*[[Pancakes Request]]&lt;br /&gt;
*[[Pancakes Other Request]]&lt;br /&gt;
*[[Parched Martians]]&lt;br /&gt;
*[[Preparations for War]]&lt;br /&gt;
*[[Prologue]]&lt;br /&gt;
*[[Personale Reassignments]]&lt;br /&gt;
*[[Pirate Activity]]&lt;br /&gt;
*[[Parched Martians]]&lt;br /&gt;
*[[Peace Day]]&lt;br /&gt;
*[[Penetration Testing]]&lt;br /&gt;
*[[Pesky Pirates]]&lt;br /&gt;
*[[Pirate Hunter]]&lt;br /&gt;
*[[Pirate Meatbags]]&lt;br /&gt;
*[[Pirate Problems]]&lt;br /&gt;
*[[Pirate Unrest]]&lt;br /&gt;
*[[The Pirate Menace]]&lt;br /&gt;
*[[Poor Infected Martians]]&lt;br /&gt;
*[[Prepare for the Worst]]&lt;br /&gt;
*[[A Push for Peace]]&lt;br /&gt;
*[[A Quick Favor]] &lt;br /&gt;
*[[A Quick Favor (Assignment)]]&lt;br /&gt;
*[[The Red Planet]]&lt;br /&gt;
*[[Reckers: A Single Item]]&lt;br /&gt;
*[[Reckers: An Introduction]]&lt;br /&gt;
*[[Reckers: An Odd Component]]&lt;br /&gt;
*[[Reckers: Making Preparations]]&lt;br /&gt;
*[[Reckers: Some Assembly Required]]&lt;br /&gt;
*[[Reckers: Tungsten]]&lt;br /&gt;
*[[Repay Evil for Evil]]&lt;br /&gt;
*[[Securing an Advantage]]&lt;br /&gt;
*[[Sedna&#039;s Liaison]]&lt;br /&gt;
*[[Sisters]]&lt;br /&gt;
*[[Smile!]] &lt;br /&gt;
*[[Solar Flares]]&lt;br /&gt;
*[[Space for Reckers]]&lt;br /&gt;
*[[Strike the Match]] &lt;br /&gt;
*[[Surgical Strike]] &lt;br /&gt;
*[[System Census: Earth]]&lt;br /&gt;
*[[System Census: Eris]]&lt;br /&gt;
*[[System Census: Jupiter]]&lt;br /&gt;
*[[System Census: Mars]]&lt;br /&gt;
*[[A Shadow Remains]]&lt;br /&gt;
*[[A Show of Good Faith]]&lt;br /&gt;
*[[A Study in Gas]]&lt;br /&gt;
*[[Special Delivery]]&lt;br /&gt;
*[[Supplies to Eris]]&lt;br /&gt;
*[[Theo&#039;s Grand Vision]]&lt;br /&gt;
*[[A Twist of Faith]] &lt;br /&gt;
*[[Terran Intelligence]]&lt;br /&gt;
*[[Terran Interference]]&lt;br /&gt;
*[[The Terran Campaign]]&lt;br /&gt;
*[[And then there was Eris]]&lt;br /&gt;
*[[A Totally Legit Mission from Earth]]&lt;br /&gt;
*[[A Totally Legit Mission from Jupiter]]&lt;br /&gt;
*[[A Totally Legit Mission from Mars]]&lt;br /&gt;
*[[An Unlikely Ally]] &lt;br /&gt;
*[[An Unfortunate Task]]&lt;br /&gt;
*[[Venus in Hiding]] &lt;br /&gt;
*[[Venus or Bust]] &lt;br /&gt;
*[[A Virus for the Virus]]&lt;br /&gt;
*[[We Call it &#039;Shortcutting&#039;]]&lt;br /&gt;
*[[Water to Eris]]&lt;br /&gt;
*[[The Wait is Over]]&lt;br /&gt;
*[[Your First Trade Run]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Gem Wiki projects]]&lt;/div&gt;</summary>
		<author><name>BobOjmdg</name></author>
	</entry>
	<entry>
		<id>https://wiki.geministation.com/index.php?title=Modified_Erisian_Drone&amp;diff=9391</id>
		<title>Modified Erisian Drone</title>
		<link rel="alternate" type="text/html" href="https://wiki.geministation.com/index.php?title=Modified_Erisian_Drone&amp;diff=9391"/>
		<updated>2021-08-16T17:33:16Z</updated>

		<summary type="html">&lt;p&gt;BobOjmdg: Added the page for the Modified Erisian Drone, however some info is missing&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Ship&lt;br /&gt;
|image = File:&lt;br /&gt;
|type = Modified Light Freighter&lt;br /&gt;
|cargostock = {{Cargo|Unknown}}&lt;br /&gt;
|engines = 2&lt;br /&gt;
|armor = 0&lt;br /&gt;
|sensors = 1&lt;br /&gt;
|utility = 1&lt;br /&gt;
|weapons = 1&lt;br /&gt;
|shields = 2&lt;br /&gt;
|wildcard = 0&lt;br /&gt;
}}&lt;br /&gt;
The Modified Erisian Drone is a special [[Player Drones|player owned drone]] that you receive after completing [[Pancake&#039;s Other Request]]. The Modified Erisian Drone is similar to other player-owned drones in many ways, so this page will only cover its statistics. &lt;br /&gt;
{{ToC}}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
== Modified Erisian Drone Stats ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|  || Modified Erisian Drone&lt;br /&gt;
|-&lt;br /&gt;
| Base Speed || 50 ?&lt;br /&gt;
|-&lt;br /&gt;
| Cargo Space || 2&lt;br /&gt;
|-&lt;br /&gt;
|Cargo Shielding || 0&lt;br /&gt;
|-&lt;br /&gt;
| Cargo Size || Unknown&lt;br /&gt;
|-&lt;br /&gt;
| Heat Rating || 0 &lt;br /&gt;
|-&lt;br /&gt;
| Armor || 200&lt;br /&gt;
|-&lt;br /&gt;
| Shields || 250&lt;br /&gt;
|-&lt;br /&gt;
| Attack || 5&lt;br /&gt;
|-&lt;br /&gt;
| Defense || 5&lt;br /&gt;
|-&lt;br /&gt;
| Damage || 0&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Class Specific Mods ==&lt;br /&gt;
&#039;&#039; Need to input this information&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Unfortunately there is no trivia known yet.&lt;br /&gt;
{{Ships}}&lt;/div&gt;</summary>
		<author><name>BobOjmdg</name></author>
	</entry>
	<entry>
		<id>https://wiki.geministation.com/index.php?title=Disaster%27s_Might&amp;diff=9390</id>
		<title>Disaster&#039;s Might</title>
		<link rel="alternate" type="text/html" href="https://wiki.geministation.com/index.php?title=Disaster%27s_Might&amp;diff=9390"/>
		<updated>2021-08-16T17:22:09Z</updated>

		<summary type="html">&lt;p&gt;BobOjmdg: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Ship&lt;br /&gt;
|image = File:Lv1Freighter.jpg&lt;br /&gt;
|type = Modified Light Freighter&lt;br /&gt;
|cargostock = {{Cargo|XL}}&lt;br /&gt;
|engines = 1&lt;br /&gt;
|armor = 1&lt;br /&gt;
|sensors = 1&lt;br /&gt;
|utility = 1&lt;br /&gt;
|weapons = 2&lt;br /&gt;
|shields = 1&lt;br /&gt;
|wildcard = 0&lt;br /&gt;
}}&lt;br /&gt;
The Disaster&#039;s Might is a special [[Player Drones|player owned drone]] that you receive after completing [[The Art of Diplomacy|The Art of Diplomacy Pt. 7]]. The Disaster&#039;s Might is similar to other player-owned drones in many ways, so this page will only cover its statistics. &lt;br /&gt;
{{ToC}}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
== Disaster&#039;s Might Stats ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|  || Disaster&#039;s Might&lt;br /&gt;
|-&lt;br /&gt;
| Base Speed || 50&lt;br /&gt;
|-&lt;br /&gt;
| Cargo Space || 15&lt;br /&gt;
|-&lt;br /&gt;
|Cargo Shielding || 15&lt;br /&gt;
|-&lt;br /&gt;
| Cargo Size || {{Cargo|XL}}&lt;br /&gt;
|-&lt;br /&gt;
| Heat Rating || 0 &lt;br /&gt;
|-&lt;br /&gt;
| Armor || 100&lt;br /&gt;
|-&lt;br /&gt;
| Shields || 150&lt;br /&gt;
|-&lt;br /&gt;
| Attack || 5&lt;br /&gt;
|-&lt;br /&gt;
| Defense || -1&lt;br /&gt;
|-&lt;br /&gt;
| Damage || 0&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Class Specific Mods ==&lt;br /&gt;
As the Disaster&#039;s Might is considered a Freighter; it has access to specific class restricted mods.&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Unfortunately there is no trivia known yet.&lt;br /&gt;
{{Ships}}&lt;/div&gt;</summary>
		<author><name>BobOjmdg</name></author>
	</entry>
	<entry>
		<id>https://wiki.geministation.com/index.php?title=Meow&amp;diff=9383</id>
		<title>Meow</title>
		<link rel="alternate" type="text/html" href="https://wiki.geministation.com/index.php?title=Meow&amp;diff=9383"/>
		<updated>2021-08-16T02:58:28Z</updated>

		<summary type="html">&lt;p&gt;BobOjmdg: Updated the page to include the definition from the patch notes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;An M is a unit of distance that measures how far your ship travels in a minute, introduced in the 4.0 update. None of the factions could agree on what to call the galactic unit of distance. Mars wanted it called “Mars Units”, JayCo wouldn’t budge from “Monies”, so the ‘agreement’ was to just call them M’s.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Noresist created the unit M, and the name Meow was spearheaded by Pilot Shark. Currently, the name is opposed by Lancer.&lt;br /&gt;
See the SEC/SFC debate page on the wiki for similar disagreements over names.&lt;/div&gt;</summary>
		<author><name>BobOjmdg</name></author>
	</entry>
	<entry>
		<id>https://wiki.geministation.com/index.php?title=Attribute:Engine_Efficiency&amp;diff=9380</id>
		<title>Attribute:Engine Efficiency</title>
		<link rel="alternate" type="text/html" href="https://wiki.geministation.com/index.php?title=Attribute:Engine_Efficiency&amp;diff=9380"/>
		<updated>2021-08-16T02:46:00Z</updated>

		<summary type="html">&lt;p&gt;BobOjmdg: Added Wasp base speed and removed out of date template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Engine Efficiency (EE) value is the % of your base speed, that gets added to your base speed, to equal your total speed. The formula for your speed is your &#039;&#039;&#039;[[Travel|Ship&#039;s Base Speed + (Ship Base Speed X EE%)]].&#039;&#039;&#039; If your base speed is 30 [[Meow|M]] and and you have 50%ee then your final speed is 30 + 30 X 0.5 = 45 M. &lt;br /&gt;
&lt;br /&gt;
There is no cap on Engine Efficiency (Nor has stated he is not responsible for seizures caused by the new speedometer animations). Engine Efficiency can be increased by Engine, Utility, Sensor Mods, and [[sectors]] Boosts. Furthermore, every ship has a different based in [[Travel|M/min]], but ships no longer have base Engine Efficiency values. &lt;br /&gt;
== Ship Base Speeds  ==&lt;br /&gt;
=== Fighter ===&lt;br /&gt;
* Light: 50 M&lt;br /&gt;
* Standard: 53 M&lt;br /&gt;
* Assault: 57 M&lt;br /&gt;
* Tempest: 60 M&lt;br /&gt;
=== Scout ===&lt;br /&gt;
* Recon: 60 M&lt;br /&gt;
* Support: 65 M&lt;br /&gt;
* Overwatch: 70 M&lt;br /&gt;
* Harbinger: 75 M&lt;br /&gt;
=== Freighter ===&lt;br /&gt;
* Light: 50 M&lt;br /&gt;
* Medium: 50 M&lt;br /&gt;
* Heavy: 50 M&lt;br /&gt;
* Cerberus: 50 M&lt;br /&gt;
=== Rep Ships ===&lt;br /&gt;
* JayCo Tanker: 20 M&lt;br /&gt;
* Gemini Station Sentinel: 50 M&lt;br /&gt;
* Terran Dreadnought: 50 M&lt;br /&gt;
* Martian Crusader: 60 M&lt;br /&gt;
* Wasp: 150 M&lt;br /&gt;
&#039;&#039;For more information on ships, see [[Ship Classes]] &#039;&#039;&lt;br /&gt;
{{Attributes}}&lt;br /&gt;
[[Category:Attributes]]&lt;/div&gt;</summary>
		<author><name>BobOjmdg</name></author>
	</entry>
	<entry>
		<id>https://wiki.geministation.com/index.php?title=Venus&amp;diff=9374</id>
		<title>Venus</title>
		<link rel="alternate" type="text/html" href="https://wiki.geministation.com/index.php?title=Venus&amp;diff=9374"/>
		<updated>2021-08-15T15:27:09Z</updated>

		<summary type="html">&lt;p&gt;BobOjmdg: Added quote&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ASpoiler}}&lt;br /&gt;
{{Stub}}&lt;br /&gt;
[[File:Venus.jpg|thumb|right|Venus from Space|link=Special:FilePath/Venus.jpg]]&lt;br /&gt;
[[File:Venus_Hanger.jpg|thumb|right|Venus Hangar|link=Special:FilePath/Venus_Hanger.jpg]]&lt;br /&gt;
===Overview===&lt;br /&gt;
&#039;&#039;Staunch isolationists, the colony on Venus has only recently opened its borders to visitors. They also kind of hate you.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Venus is a location that is revealed as your progress through the main story-line missions.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tech Specialization&#039;&#039;&#039;&lt;br /&gt;
* Threat&lt;br /&gt;
&#039;&#039;&#039;Primary Exports&#039;&#039;&#039;&lt;br /&gt;
* [[Heavy Titanium]]&lt;br /&gt;
* [[Titanium]]&lt;br /&gt;
* [[Mining Grenade]]&lt;br /&gt;
&#039;&#039;&#039;Primary Imports&#039;&#039;&#039;&lt;br /&gt;
* [[Energy Cell|Energy Cells]]&lt;br /&gt;
* [[General Trade Goods]]&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Venus is one of the only locations to feature Council Chambers.&lt;br /&gt;
* Venus has one of the fewest mods for sale of the planets, with most mods being for encounter purposes.&lt;br /&gt;
* Venus offers somewhat terrible deals, paying less for goods than Gemini Station.&lt;br /&gt;
* Venus exports some of Mars&#039; Specialized Exports.&lt;br /&gt;
== Update History ==&lt;br /&gt;
{{Update history|&lt;br /&gt;
* {{UL|type=update|update=22 June 2020|date=22 June 2020}}&lt;br /&gt;
** [[Venus]] Mining Grenade was added as an export for Venus.&lt;br /&gt;
}}&lt;br /&gt;
{{Locals}}&lt;br /&gt;
[[Category:Locals]]&lt;/div&gt;</summary>
		<author><name>BobOjmdg</name></author>
	</entry>
	<entry>
		<id>https://wiki.geministation.com/index.php?title=Sedna&amp;diff=9373</id>
		<title>Sedna</title>
		<link rel="alternate" type="text/html" href="https://wiki.geministation.com/index.php?title=Sedna&amp;diff=9373"/>
		<updated>2021-08-15T15:23:54Z</updated>

		<summary type="html">&lt;p&gt;BobOjmdg: Added more info about Sedna&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:25.jpg|thumb|right|Sedna]]&lt;br /&gt;
=== Overview ===&lt;br /&gt;
&#039;&#039;Sedna is an abandoned research and development station on the outer rim of the system.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Location Details ==&lt;br /&gt;
=== Location ===&lt;br /&gt;
Sedna is located 86400 M from Gemini Station. Sedna can be reached in 24 hours with a speed of 50 M / minute.&lt;br /&gt;
=== Lore ===&lt;br /&gt;
Sedna is still shrouded in mystery, and not much lore about it is known yet. However, the story [[Sedna&#039;s Liaison]] gives some lore and information about Sedna.&lt;br /&gt;
=== The [REDACTED] ===&lt;br /&gt;
The [[REDACTED|[REDACTED]]] is a ship found on Sedna. Almost nothing is known about it yet, but it appears in the workshop, and the amount of mod slots suggest that it is a [[Ship Classes|tier IV reputation ships]]&lt;/div&gt;</summary>
		<author><name>BobOjmdg</name></author>
	</entry>
	<entry>
		<id>https://wiki.geministation.com/index.php?title=File:25.jpg&amp;diff=9372</id>
		<title>File:25.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.geministation.com/index.php?title=File:25.jpg&amp;diff=9372"/>
		<updated>2021-08-14T22:47:44Z</updated>

		<summary type="html">&lt;p&gt;BobOjmdg: Picture of Sedna taken from in-game&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Picture of Sedna taken from in-game&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{Ambox&lt;br /&gt;
| image = [[Image:CategoryIcon.gif|40px]]&lt;br /&gt;
| text = It is suggested that this page does not have a category or belong in some of its categories. [{{fullurl:{{FULLPAGENAME}}|action=edit}}&#039;&#039;&#039;You can help&#039;&#039;&#039;].&lt;br /&gt;
| type = style&lt;br /&gt;
}}&lt;br /&gt;
{{#if: Location images | [[Category:Recategorize]]}}&lt;br /&gt;
&lt;/div&gt;</summary>
		<author><name>BobOjmdg</name></author>
	</entry>
	<entry>
		<id>https://wiki.geministation.com/index.php?title=Player_Drones&amp;diff=9371</id>
		<title>Player Drones</title>
		<link rel="alternate" type="text/html" href="https://wiki.geministation.com/index.php?title=Player_Drones&amp;diff=9371"/>
		<updated>2021-08-14T22:23:46Z</updated>

		<summary type="html">&lt;p&gt;BobOjmdg: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{otheruses|Player Owned Drones|NPC Drones|Drones}}&lt;br /&gt;
Drones greatly increase efficiency for [[facilities]]. Pilots can purchase their own drones and give them commands. A drone can trade [[items]] from a store at any [[Locations|location]]. Drones are capable of collecting goods from facilities that the player owns. &lt;br /&gt;
== Drone Tasks ==&lt;br /&gt;
This is a list of all tasks drones can currently do.&lt;br /&gt;
* Buy goods from location.&lt;br /&gt;
* Sell goods to location&lt;br /&gt;
* Collect goods from pilot-owned facility&lt;br /&gt;
* Deposit/Withdraw goods to/from pilot&#039;s personal warehouse.&lt;br /&gt;
== Upkeep ==&lt;br /&gt;
A single drone cost $5,000 per week to maintain. Drone upkeep fees will be charged to your [[Ledger|ledger]]. Drone upkeep does not increase based on drone level.&lt;br /&gt;
== Faction ==&lt;br /&gt;
Each faction has its own drone with unique attributes. New attributes will be announced as the drones mechanic is expanded. &lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|  || Gemini  || Earth || Mars || Jupiter || Eris&lt;br /&gt;
|-&lt;br /&gt;
| Cost || $15,000,000 || $100,000 || $100,000 || $5,000,000 || $10,000,000&lt;br /&gt;
|-&lt;br /&gt;
| Cargo Space || 5 || 1 || 1 || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Cargo Size || {{Cargo|M}} || {{Cargo|S}} || {{Cargo|S}} || {{Cargo|XL}} || {{Cargo|S}}&lt;br /&gt;
|-&lt;br /&gt;
| Armor || 500 || 100 || 100 || 1,000 || 100&lt;br /&gt;
|-&lt;br /&gt;
| Shields || 500 || 500 || 500 || 500 || 100&lt;br /&gt;
|-&lt;br /&gt;
| Attack || 25 || 25 || 50 || 0 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Defense || 25 || 50 || 25 || 100 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Heat Rating || 0 || 0 || 0 || 2,000 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Mods ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!  !! Weapons !! Shields !! Armor !! Sensor !! Utility !! Engine !! Wildcard&lt;br /&gt;
|-&lt;br /&gt;
| Terran || 0 || 1 || 1 || 0 || 1 || 1 || 0&lt;br /&gt;
|-&lt;br /&gt;
| Gemini || 0 || 1 || 0 || 0 || 2 || 1 || 0&lt;br /&gt;
|-&lt;br /&gt;
| Martian || 1 || 1 || 0 || 0 || 1 || 1 || 0&lt;br /&gt;
|-&lt;br /&gt;
| Erisian || 0 || 0 || 0 || 1 || 1 || 2 || 0&lt;br /&gt;
|-&lt;br /&gt;
| JayCo || 0 || 0 || 2 || 0 || 1 || 1 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Levels ==&lt;br /&gt;
When a drone earns XP equal to 100 X current level, the drone will level up. &lt;br /&gt;
=== XP ===&lt;br /&gt;
Drones receive XP for various activities. Drones do not earn XP for selling or buying items to [[Gemini Station|Gem]]. &lt;br /&gt;
* 1 XP for each trip taken.&lt;br /&gt;
* 1 XP per item purchased.&lt;br /&gt;
* 1 XP per items sold. &lt;br /&gt;
=== Max Drone Level ===&lt;br /&gt;
60&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Note: There is a bug that allows drones to reach level 61&lt;br /&gt;
== Drone Interaction ==&lt;br /&gt;
Interacting with other player&#039;s drones is similar to interacting with other player&#039;s ships. You can drain, boost, attack, or hack drones. The cool-down for interacting with a specific drone is 10 minutes. &lt;br /&gt;
== Drone Management ==&lt;br /&gt;
[[File:Screen Shot 2021-01-12 at 8.42.07 PM.png|thumb|The drone management screen with 2 drones. ]]&lt;br /&gt;
From this screen you can see an at-a-glance view of all of your drones. &lt;br /&gt;
&lt;br /&gt;
Note: Drones that are idle will have an * next to the drone name. &lt;br /&gt;
== Drone Combat ==&lt;br /&gt;
Pilots are able to scan and fire on other pilot-owned drones. In order to successfully damage a drone the following must occur:&lt;br /&gt;
# The pilot&#039;s targeting roll must beat the drone&#039;s evasion roll&lt;br /&gt;
# The pilot&#039;s attack roll must beat the drone&#039;s defense roll&lt;br /&gt;
If those two things occur, then the pilot&#039;s ship will roll for damage.&lt;br /&gt;
Note: Both [[Damage Reduction Attribute|damage reduction]] and [[Damage Reflected Attribute|damage reflection]] mechanics are active for any [[mods]] installed on the drone with those attributes. Additionally, the crit mechanic is active as well for the pilot&#039;s ship.&lt;br /&gt;
&lt;br /&gt;
If the drone is not defeated, its shields are restored, but any armor HP remain lost until the drone reaches a destination and repairs are paid for by the drone&#039;s owner. &lt;br /&gt;
=== Defeated Drone ===&lt;br /&gt;
When a drone is defeated, the following occurs:&lt;br /&gt;
* All unshielded cargo (selected at random) is jettisoned into the space lane. &lt;br /&gt;
* A random amount of [[Miscellaneous Garbage|miscellaneous garbage]] is also spaced––to illustrate pieces of the damaged drone adding to the garbage of space. &lt;br /&gt;
* There is a 15% chance (applied to each mod, individually) that installed mods on the defeated drone will be destroyed. When a mod is destroyed, it&#039;s converted into a broken mod, and the original mod, along with its attributes are gone. Forever. Mourn the loss of your mod and [https://www.youtube.com/watch?v=TKOrr4XRbg8&amp;amp;feature=youtu.be&amp;amp;t=17 move on]. &lt;br /&gt;
Drone combat walkthrough&lt;br /&gt;
&amp;lt;youtube&amp;gt;https://www.youtube.com/watch?v=RmQVm0Rb2b4&amp;lt;/youtube&amp;gt;&lt;br /&gt;
Ships can attack drones while in the same space lane. &lt;br /&gt;
&lt;br /&gt;
Energy Cost: 10&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Facilities whose production is paused due to full capacity will be resumed when a drone removes items from that facility. &lt;br /&gt;
* Pilots receive no XP for drone activity.&lt;br /&gt;
* Pilots receive no location reputation for drone activity.&lt;/div&gt;</summary>
		<author><name>BobOjmdg</name></author>
	</entry>
	<entry>
		<id>https://wiki.geministation.com/index.php?title=Ceres&amp;diff=9370</id>
		<title>Ceres</title>
		<link rel="alternate" type="text/html" href="https://wiki.geministation.com/index.php?title=Ceres&amp;diff=9370"/>
		<updated>2021-08-14T21:40:18Z</updated>

		<summary type="html">&lt;p&gt;BobOjmdg: Removed future tag&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:27.jpg|thumb|Ceres is located in the heart of the astroid belt. ]]&lt;br /&gt;
The Ceres Mining Outpost is located in the heart of the astroid belt. Pilots can visit the mining outpost to mine and/or scavenge discarded items.&lt;br /&gt;
== Location Details ==&lt;br /&gt;
=== Location ===&lt;br /&gt;
The Ceres Mining Outpost is located 500 M from Gemini Station. The outpost can be reached in 10 minutes with a speed of 50 M / minute.&lt;br /&gt;
&lt;br /&gt;
=== Station Facilities ===&lt;br /&gt;
The Ceres Mining Outpost is not supported by any faction. As a result, there is no store, mod shop, or any other station services available.&lt;br /&gt;
=== Lore ===&lt;br /&gt;
A group of miners discovered that valuable, rare resources exist within Ceres&#039; crust. A public mining system was established, allowing anyone to mine the ever-deepening tunnel towards Ceres&#039; core.&lt;br /&gt;
== Mining ==&lt;br /&gt;
Pilots can mine Ceres using mining grenades and their ship&#039;s energy.&lt;br /&gt;
=== Overview ===&lt;br /&gt;
To mine on Ceres, the pilot must have at least one (1) [[Mining Grenade]] and one (1) [[Energy Processor &amp;amp; Power|Energy]] in their ship. When combined, the pilot&#039;s ship&#039;s energy powers the mining system, sending the grenade to the bottom of the shaft. Once detonated, the mining system then retrieves whatever items were revealed in the explosion. The pilot has the option to claim the items and store them in their ship (as cargo space allows), or reject the items. &lt;br /&gt;
&lt;br /&gt;
Items that are rejected are jettisoned on the surface of Ceres where any other pilot is free to salvage them. &lt;br /&gt;
=== Progress ===&lt;br /&gt;
With each successful grenade detonation, the mining shaft length is increased by one meter.&lt;br /&gt;
=== Duds ===&lt;br /&gt;
There is a 5% chance that the mining grenade fails to detonate.&lt;br /&gt;
== Energy&lt;br /&gt;
== Ceres&#039; Layers ==&lt;br /&gt;
Ceres has five (5) regions that make up its crust in addition to a Rhodium and Platinum core. Once the core is reached, pilot miners will be able to mine the valuable metals that make up Ceres&#039; core. Once all metal accessible from that mining shaft have been depleted, a new shaft will need to be dug. &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+The Crusts of Ceres&lt;br /&gt;
!Layer&lt;br /&gt;
!Depth (Meters&lt;br /&gt;
!Minable Items&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|10,000&lt;br /&gt;
|Astroid Fragments, Rock Dust, Silica Gem, Iron Ore, Polished Diamonds, Compacted Iron Ore, Gemstones&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|100,000&lt;br /&gt;
|Astroid Fragments, Rock Dust, Silica Gem, Iron Ore, Polished Diamonds, Compacted Iron Ore, Gemstones, Titanium, Platinum, Compacted Gold&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|250,000&lt;br /&gt;
|Astroid Fragments, Rock Dust, Silica Gem, Iron Ore, Polished Diamonds, Compacted Iron Ore, Gemstones, Titanium, Platinum, Compacted Gold&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|5,000&lt;br /&gt;
|Astroid Fragments, Rock Dust, Silica Gem, Iron Ore, Polished Diamonds, Compacted Iron Ore, Gemstones, Titanium, Platinum, Compacted Gold&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|750,000&lt;br /&gt;
|Astroid Fragments, Rock Dust, Silica Gem, Iron Ore, Polished Diamonds, Compacted Iron Ore, Gemstones, Titanium, Platinum, Compacted Gold&lt;br /&gt;
|-&lt;br /&gt;
|Core&lt;br /&gt;
|1,000&lt;br /&gt;
|Astroid Fragments, Rock Dust, Rhodium, Platinum, Compacted Gold&lt;br /&gt;
|}&lt;br /&gt;
Nearly every item except for Rhodium can be found in every layer of Ceres. However, veins of more valuable items appear in much smaller quantities in the shallower layers.&lt;/div&gt;</summary>
		<author><name>BobOjmdg</name></author>
	</entry>
	<entry>
		<id>https://wiki.geministation.com/index.php?title=Player_Drones&amp;diff=9369</id>
		<title>Player Drones</title>
		<link rel="alternate" type="text/html" href="https://wiki.geministation.com/index.php?title=Player_Drones&amp;diff=9369"/>
		<updated>2021-08-14T18:38:52Z</updated>

		<summary type="html">&lt;p&gt;BobOjmdg: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{otheruses|Player Owned Drones|NPC Drones|Drones}}&lt;br /&gt;
Drones greatly increase efficiency for [[facilities]]. Pilots can purchase their own drones and give them commands. A drone can trade [[items]] from a store at any [[Locations|location]]. Drones are capable of collecting goods from facilities that the player owns. &lt;br /&gt;
== Drone Tasks ==&lt;br /&gt;
This is a list of all tasks drones can currently do.&lt;br /&gt;
* Buy goods from location.&lt;br /&gt;
* Sell goods to location&lt;br /&gt;
* Collect goods from pilot-owned facility&lt;br /&gt;
* Deposit/Withdraw goods to/from pilot&#039;s personal warehouse.&lt;br /&gt;
== Upkeep ==&lt;br /&gt;
A single drone cost $5,000 per week to maintain. Drone upkeep fees will be charged to your [[Ledger|ledger]]. Drone upkeep does not increase based on drone level.&lt;br /&gt;
== Faction ==&lt;br /&gt;
Each faction has its own drone with unique attributes. New attributes will be announced as the drones mechanic is expanded. &lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|  || Gemini  || Earth || Mars || Jupiter || Eris&lt;br /&gt;
|-&lt;br /&gt;
| Cost || $15,000,000 || $100,000 || $100,000 || $5,000,000 || $10,000,000&lt;br /&gt;
|-&lt;br /&gt;
| Cargo Space || 5 || 1 || 1 || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Cargo Size || {{Cargo|M}} || {{Cargo|S}} || {{Cargo|S}} || {{Cargo|XL}} || {{Cargo|S}}&lt;br /&gt;
|-&lt;br /&gt;
| Armor || 500 || 100 || 100 || 1,000 || 100&lt;br /&gt;
|-&lt;br /&gt;
| Shields || 500 || 500 || 500 || 500 || 100&lt;br /&gt;
|-&lt;br /&gt;
| Attack || 25 || 25 || 50 || 0 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Defense || 25 || 50 || 25 || 100 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Heat Rating || 0 || 0 || 0 || 2,000 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Mods ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!  !! Weapons !! Shields !! Armor !! Sensor !! Utility !! Engine !! Wildcard&lt;br /&gt;
|-&lt;br /&gt;
| Terran || 0 || 1 || 1 || 0 || 1 || 1 || 0&lt;br /&gt;
|-&lt;br /&gt;
| Gemini || 0 || 1 || 0 || 0 || 2 || 1 || 0&lt;br /&gt;
|-&lt;br /&gt;
| Martian || 1 || 1 || 0 || 0 || 1 || 1 || 0&lt;br /&gt;
|-&lt;br /&gt;
| Erisian || 0 || 0 || 0 || 1 || 1 || 2 || 0&lt;br /&gt;
|-&lt;br /&gt;
| JayCo || 0 || 0 || 2 || 0 || 1 || 1 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Levels ==&lt;br /&gt;
When a drone earns XP equal to 100 X current level, the drone will level up. &lt;br /&gt;
=== XP ===&lt;br /&gt;
Drones receive XP for various activities. Drones do not earn XP for selling or buying items to [[Gemini Station|Gem]]. &lt;br /&gt;
* 1 XP for each trip taken.&lt;br /&gt;
* 1 XP per item purchased.&lt;br /&gt;
* 1 XP per items sold. &lt;br /&gt;
=== Max Drone Level ===&lt;br /&gt;
60&lt;br /&gt;
Note: There is a bug that allows drones to reach level 61&lt;br /&gt;
== Drone Interaction ==&lt;br /&gt;
Interacting with other player&#039;s drones is similar to interacting with other player&#039;s ships. You can drain, boost, attack, or hack drones. The cool-down for interacting with a specific drone is 10 minutes. &lt;br /&gt;
== Drone Management ==&lt;br /&gt;
[[File:Screen Shot 2021-01-12 at 8.42.07 PM.png|thumb|The drone management screen with 2 drones. ]]&lt;br /&gt;
From this screen you can see an at-a-glance view of all of your drones. &lt;br /&gt;
&lt;br /&gt;
Note: Drones that are idle will have an * next to the drone name. &lt;br /&gt;
== Drone Combat ==&lt;br /&gt;
Pilots are able to scan and fire on other pilot-owned drones. In order to successfully damage a drone the following must occur:&lt;br /&gt;
# The pilot&#039;s targeting roll must beat the drone&#039;s evasion roll&lt;br /&gt;
# The pilot&#039;s attack roll must beat the drone&#039;s defense roll&lt;br /&gt;
If those two things occur, then the pilot&#039;s ship will roll for damage.&lt;br /&gt;
Note: Both [[Damage Reduction Attribute|damage reduction]] and [[Damage Reflected Attribute|damage reflection]] mechanics are active for any [[mods]] installed on the drone with those attributes. Additionally, the crit mechanic is active as well for the pilot&#039;s ship.&lt;br /&gt;
&lt;br /&gt;
If the drone is not defeated, its shields are restored, but any armor HP remain lost until the drone reaches a destination and repairs are paid for by the drone&#039;s owner. &lt;br /&gt;
=== Defeated Drone ===&lt;br /&gt;
When a drone is defeated, the following occurs:&lt;br /&gt;
* All unshielded cargo (selected at random) is jettisoned into the space lane. &lt;br /&gt;
* A random amount of [[Miscellaneous Garbage|miscellaneous garbage]] is also spaced––to illustrate pieces of the damaged drone adding to the garbage of space. &lt;br /&gt;
* There is a 15% chance (applied to each mod, individually) that installed mods on the defeated drone will be destroyed. When a mod is destroyed, it&#039;s converted into a broken mod, and the original mod, along with its attributes are gone. Forever. Mourn the loss of your mod and [https://www.youtube.com/watch?v=TKOrr4XRbg8&amp;amp;feature=youtu.be&amp;amp;t=17 move on]. &lt;br /&gt;
Drone combat walkthrough&lt;br /&gt;
&amp;lt;youtube&amp;gt;https://www.youtube.com/watch?v=RmQVm0Rb2b4&amp;lt;/youtube&amp;gt;&lt;br /&gt;
Ships can attack drones while in the same space lane. &lt;br /&gt;
&lt;br /&gt;
Energy Cost: 10&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Facilities whose production is paused due to full capacity will be resumed when a drone removes items from that facility. &lt;br /&gt;
* Pilots receive no XP for drone activity.&lt;br /&gt;
* Pilots receive no location reputation for drone activity.&lt;/div&gt;</summary>
		<author><name>BobOjmdg</name></author>
	</entry>
	<entry>
		<id>https://wiki.geministation.com/index.php?title=Disaster%27s_Might&amp;diff=9368</id>
		<title>Disaster&#039;s Might</title>
		<link rel="alternate" type="text/html" href="https://wiki.geministation.com/index.php?title=Disaster%27s_Might&amp;diff=9368"/>
		<updated>2021-08-14T18:34:59Z</updated>

		<summary type="html">&lt;p&gt;BobOjmdg: Added the page for the Disaster&amp;#039;s Might drone&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Ship&lt;br /&gt;
|image = File:Lv1Freighter.jpg&lt;br /&gt;
|type = Modified Light Freighter&lt;br /&gt;
|cargostock = {{Cargo|XL}}&lt;br /&gt;
|engines = 1&lt;br /&gt;
|armor = 1&lt;br /&gt;
|sensors = 1&lt;br /&gt;
|utility = 1&lt;br /&gt;
|weapons = 2&lt;br /&gt;
|shields = 1&lt;br /&gt;
|wildcard = 0&lt;br /&gt;
}}&lt;br /&gt;
The Disaster&#039;s Might is a special [[Player Drones|player owned drone]] that you receive after completing [[The Art of Diplomacy|The Art of Diplomacy Pt. 7]]. The Disaster&#039;s Might is similar to other player-owned drones in many ways, so this page will only cover its statistics. As the Disaster&#039;s Might is considered a Freighter; it has access to specific class restricted mods.&lt;br /&gt;
{{ToC}}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
== Disaster&#039;s Might Stats ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|  || Disaster&#039;s Might&lt;br /&gt;
|-&lt;br /&gt;
| Base Speed || 50&lt;br /&gt;
|-&lt;br /&gt;
| Cargo Space || 15&lt;br /&gt;
|-&lt;br /&gt;
|Cargo Shielding || 15&lt;br /&gt;
|-&lt;br /&gt;
| Cargo Size || {{Cargo|XL}}&lt;br /&gt;
|-&lt;br /&gt;
| Heat Rating || 0 &lt;br /&gt;
|-&lt;br /&gt;
| Armor || 100&lt;br /&gt;
|-&lt;br /&gt;
| Shields || 150&lt;br /&gt;
|-&lt;br /&gt;
| Attack || 5&lt;br /&gt;
|-&lt;br /&gt;
| Defense || -1&lt;br /&gt;
|-&lt;br /&gt;
| Damage || 0&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Class Specific Mods ==&lt;br /&gt;
&#039;&#039;Need to input this information.&#039;&#039;&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Unfortunately there is no trivia known yet.&lt;br /&gt;
{{Ships}}&lt;/div&gt;</summary>
		<author><name>BobOjmdg</name></author>
	</entry>
	<entry>
		<id>https://wiki.geministation.com/index.php?title=Wasp&amp;diff=9367</id>
		<title>Wasp</title>
		<link rel="alternate" type="text/html" href="https://wiki.geministation.com/index.php?title=Wasp&amp;diff=9367"/>
		<updated>2021-08-14T18:05:35Z</updated>

		<summary type="html">&lt;p&gt;BobOjmdg: Added some trivia&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Ship&lt;br /&gt;
|image = File:Wasp.png&lt;br /&gt;
|type = Eris Rep Ship&lt;br /&gt;
|cargostock = {{Cargo|S}}&lt;br /&gt;
|cargomax = {{Cargo|S}}&lt;br /&gt;
|engines = 1&lt;br /&gt;
|armor = 0&lt;br /&gt;
|sensors = 4&lt;br /&gt;
|utility = 1&lt;br /&gt;
|weapons = 1&lt;br /&gt;
|shields = 4&lt;br /&gt;
|wildcard = 4&lt;br /&gt;
|release = &lt;br /&gt;
|update = Stories&lt;br /&gt;
}}&lt;br /&gt;
The Wasp is one of the tier IV reputation [[Ship Classes|ships]] in Gemini Station. The Wasp is classified as a Scout.&lt;br /&gt;
{{ToC}}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
== Wasp Stats ==&lt;br /&gt;
{{Shipbox&lt;br /&gt;
|TR= 75&lt;br /&gt;
|Armor= 50&lt;br /&gt;
|Attack= 10&lt;br /&gt;
|Damage= 1&lt;br /&gt;
|DamageReflection= 0%&lt;br /&gt;
|ShieldRecharge= 0 / turn&lt;br /&gt;
|CriticalChance= 0%&lt;br /&gt;
|BS= 150&lt;br /&gt;
|Threat= +1%&lt;br /&gt;
|CSS= 1/0&lt;br /&gt;
|EvasionRating= 100&lt;br /&gt;
|DamageReduction= 0%&lt;br /&gt;
|Defense= 10&lt;br /&gt;
|HackRating= 1&lt;br /&gt;
|HR= 1&lt;br /&gt;
|Intel= 0%&lt;br /&gt;
|Salvage= 0%&lt;br /&gt;
|SensorScan= 25&lt;br /&gt;
|Shields= 50&lt;br /&gt;
|ShieldBoost = 0% (Max: 500.00)&lt;br /&gt;
}}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Obtaining ==&lt;br /&gt;
To obtain the Wasp you need to be level 60 to have access to the [[hangar]] feature, have 250,000 [[reputation]] with [[Eris]] and have completed [[Theo&#039;s Grand Vision]] story. The Was can be bought at [[Eris]] from the Dock after completing all pre-requisites.&lt;br /&gt;
&lt;br /&gt;
== Class Specific Mods ==&lt;br /&gt;
&#039;&#039;Need to input this information.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
The Wasp is the only rep ship that is hidden until you have completed all pre-requisites&lt;br /&gt;
&lt;br /&gt;
{{Update history}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Ships}}&lt;/div&gt;</summary>
		<author><name>BobOjmdg</name></author>
	</entry>
	<entry>
		<id>https://wiki.geministation.com/index.php?title=Drones&amp;diff=9366</id>
		<title>Drones</title>
		<link rel="alternate" type="text/html" href="https://wiki.geministation.com/index.php?title=Drones&amp;diff=9366"/>
		<updated>2021-08-14T18:00:57Z</updated>

		<summary type="html">&lt;p&gt;BobOjmdg: Updated the amount of rep you lose when draining drones&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
{{otheruses|NPC Drones|Player Owned Drones|Player Drones}}&lt;br /&gt;
[[File:Drone Earth.png|thumb|right|A Drone from Earth]]&lt;br /&gt;
[[File:Drone Mars.png|thumb|right|A Drone from Mars]]&lt;br /&gt;
[[File:Drone Gem.png|thumb|right|A Drone from Gemini Station]]&lt;br /&gt;
Drones are NPC ships that deliver commodities to and from locations. Drones can be interacted with by the player through [[hacking]], draining, boosting, and attacking. Every drone has a destination and belong to one of three locations; [[Gemini Station]], [[Mars]], and [[Earth]]. Interacting with any of the drones will decrease or increase your [[reputation]] depending on where the Drone is from. You can tell which location a drone belongs to based on their image and/or name initials; EA is Earth, GS is Gemini Station, and MA is Mars.&lt;br /&gt;
&lt;br /&gt;
Drones can be anywhere from level 1 to level 100. When drones are hacked or attacked, you have a chance to obtain the cargo they carry.&lt;br /&gt;
&lt;br /&gt;
Some drones have nicknames alongside their identification number, these drones are special versions. Some of the special drones are EA-14 SWEET BABU, EA-723 BOATY MCBOATFACE, EA-300 THIS IS SPARTA, EA-709 DESTROYER OF WORLDS, EA-101 GREEN LILLY, EA-682 SHIPPY MCSHIPFACE, EA-12 BICENTENNIAL SPARROW, EA-673 EAGLE, EA-514 LAST VENTURE...&lt;br /&gt;
== Possible Loot ==&lt;br /&gt;
(Insert information on possible drone loot.)&lt;br /&gt;
== Reputation ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!&lt;br /&gt;
!Rep gains&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
|-&lt;br /&gt;
!Action&lt;br /&gt;
!Earth&lt;br /&gt;
!Mars&lt;br /&gt;
!GEM&lt;br /&gt;
|-&lt;br /&gt;
|Drain&lt;br /&gt;
| -50 Earth, +5 Mars&lt;br /&gt;
| -50 Mars, +5 Earth&lt;br /&gt;
| -50 GEM&lt;br /&gt;
|-&lt;br /&gt;
|Boost&lt;br /&gt;
| +15 Earth, -3 Mars&lt;br /&gt;
| +15 Mars, -3 Earth&lt;br /&gt;
| +15 GEM&lt;br /&gt;
|}&lt;br /&gt;
== Update History ==&lt;br /&gt;
{{UH|&lt;br /&gt;
* {{UL|type=patch|update=Update:Patch Notes (1 November 2018)}}&lt;br /&gt;
** NPC ship database implimented (2500 ships in system)&lt;br /&gt;
}}&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Drones actually contribute to the economy, they do deliver items to and from locations.&lt;br /&gt;
* Mercury is the only location a drone will not deliver items to.&lt;br /&gt;
* EA-723 BOATY MCBOATFACE is a reference to a real research vessel whose name was decided through a naming contest.&lt;br /&gt;
* EA-300 THIS IS SPARTA is a reference of the famous movie line from 300.&lt;br /&gt;
* EA-709 DESTROYER OF WORLDS is a reference to Oppenheimer&#039;s quote “Now I am become Death, the destroyer of worlds.” when reciting the Bhagavad Gita.&lt;br /&gt;
{{Ships}}&lt;br /&gt;
{{Mechanics}}&lt;/div&gt;</summary>
		<author><name>BobOjmdg</name></author>
	</entry>
	<entry>
		<id>https://wiki.geministation.com/index.php?title=Galactic_Fragments&amp;diff=9365</id>
		<title>Galactic Fragments</title>
		<link rel="alternate" type="text/html" href="https://wiki.geministation.com/index.php?title=Galactic_Fragments&amp;diff=9365"/>
		<updated>2021-08-14T17:09:14Z</updated>

		<summary type="html">&lt;p&gt;BobOjmdg: Added the Galactic Fragments item&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This item was added in the [[Update:Game Update - New Worlds|New Worlds]] update. However, almost nothing is known about it.&lt;br /&gt;
{{Infobox Item&lt;br /&gt;
|name = Galactic Fragments&lt;br /&gt;
|image = &lt;br /&gt;
|release = 8 August 2021&lt;br /&gt;
|update = New Worlds&lt;br /&gt;
|size = Unknown&lt;br /&gt;
|buy = 0&lt;br /&gt;
|sell = 0&lt;br /&gt;
|imports = &lt;br /&gt;
* &lt;br /&gt;
|exports = &lt;br /&gt;
* &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;big&amp;gt;Size&amp;lt;/big&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;big&amp;gt;Imports&amp;lt;/big&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;big&amp;gt;Exports&amp;lt;/big&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Items}}&lt;br /&gt;
[[Category:Items]]&lt;/div&gt;</summary>
		<author><name>BobOjmdg</name></author>
	</entry>
	<entry>
		<id>https://wiki.geministation.com/index.php?title=User:Banri/Missions&amp;diff=9339</id>
		<title>User:Banri/Missions</title>
		<link rel="alternate" type="text/html" href="https://wiki.geministation.com/index.php?title=User:Banri/Missions&amp;diff=9339"/>
		<updated>2021-08-13T17:45:39Z</updated>

		<summary type="html">&lt;p&gt;BobOjmdg: Added the Sedna&amp;#039;s Liaison mission&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Welcome to the Missions Project for the wiki!&lt;br /&gt;
This is an ongoing project to add every single mission available to the wiki. Story, General Missions, Trade Missions, Misc Missions...anything that is considered a mission in Gemini Station.&lt;br /&gt;
&lt;br /&gt;
==Guidelines==&lt;br /&gt;
First and foremost, when going about adding all the data for a mission to the wiki, there are some things to consider when adding or completing a mission page.&lt;br /&gt;
&lt;br /&gt;
# Mission pages need its full name&lt;br /&gt;
# The layout needs to be exactly the same each and every page&lt;br /&gt;
# Every section of a page needs to have information and not some empty &amp;lt;code&amp;gt;== ==&amp;lt;/code&amp;gt; header with no content in it.&lt;br /&gt;
&lt;br /&gt;
==Article Instructions==&lt;br /&gt;
&#039;&#039;&#039;So what exactly does a mission need before its complete?&#039;&#039;&#039; Simple. In exact order from top to bottom;&lt;br /&gt;
# Quick guide template, which is always first on the page {{t|Has quick guide}}. See [[User:Banri/Missions#Quick Guide|How to setup a quick guide page]]. &lt;br /&gt;
# Mission Infobox, {{t|Infobox Mission}}.&lt;br /&gt;
# Basic description of mission.&lt;br /&gt;
# The overview which contains the mission details, using {{t|Mission details}} template, which is used also with {{t|Missionreq}} and {{t|Sidereq}} (this goes directly under Missionreq template.&lt;br /&gt;
# Official appearance of the mission in-game, using {{t|Missionbox}} template.&lt;br /&gt;
# Required for completing section {{t|Required for completing}}&lt;br /&gt;
# Transcript link for character-npc dialogue and all step descriptions and speaker comments made each and every step, including possible dialogue choices and the response {{t|Hasdialogue}}. See [[User:Banri/Missions#Transcripts]]&lt;br /&gt;
# Update History. Follow instructions of Update History Task on [[GS:OSWF]]&lt;br /&gt;
# Trivia&lt;br /&gt;
# Navbox {{t|Missions}} &lt;br /&gt;
# Category, this should always look like the below line of code:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
[[Category:Missions| ]]&lt;br /&gt;
[[Category:Trade Missions]]&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
Swap out the second category for the type of mission it is.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Is there anything else?&#039;&#039;&#039; Yes. &amp;lt;br&amp;gt;&lt;br /&gt;
There needs to be a page that lists every single mission alphabetically and sorted by type of mission. This information need to be placed on the [[Missions]] page. All you need to do is place a link to the page in the order required.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Finished Mission Page&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Use the layout of [[JayCo - A Brief History Part 2]] to see how to complete a mission 100%.&lt;br /&gt;
&lt;br /&gt;
==Files &amp;amp; File Guide==&lt;br /&gt;
[https://www.dropbox.com/s/cuifxys8oij6w92/mission_master.csv?dl=0 Mission Master.csv File]&amp;lt;br&amp;gt;&lt;br /&gt;
[https://www.dropbox.com/s/b4awcrz2c7lkgwm/mission_step.csv?dl=0 Mission Step.csv File]&amp;lt;br&amp;gt;&lt;br /&gt;
[https://www.dropbox.com/s/kvlh4td4rjv9yoh/Assignments.csv?dl=0 Assigments.csv File]&amp;lt;br&amp;gt;&lt;br /&gt;
[https://www.dropbox.com/s/kb46ln9zcg3yi51/trade_missions.csv?dl=0 Trade Missions.csv File], When doing these missions on [[Trade Missions]] page. Make sure to tag each trade mission with {{t|Historcial article}} template.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Child of&#039;&#039;&#039; - &#039;&#039;The id of the mission this mission requires before it will appear&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Min level&#039;&#039;&#039; - &#039;&#039;Minimum pilot level&#039;&#039;&amp;lt;br&amp;gt; &lt;br /&gt;
* &#039;&#039;&#039;Min_rep&#039;&#039;&#039; - &#039;&#039;The minimum rep before the mission will appear&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Main story min level&#039;&#039;&#039; - &#039;&#039;Ignore/Omit this&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Intro&#039;&#039;&#039; - &#039;&#039;Ignore/Omit this&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Outro&#039;&#039;&#039; - &#039;&#039;Ignore/Omit this&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Speaker&#039;&#039;&#039; - &#039;&#039;The numerical value representing each speaker&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Speaker breakdown:&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;1&#039;&#039;&#039; - &#039;&#039;Carter&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;2&#039;&#039;&#039; - &#039;&#039;Jackson&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;3&#039;&#039;&#039; - &#039;&#039;[N8]&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;4&#039;&#039;&#039; - &#039;&#039;Ganther&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;5&#039;&#039;&#039; - &#039;&#039;Elis&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;6&#039;&#039;&#039; - &#039;&#039;Saira&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;7&#039;&#039;&#039; - &#039;&#039;Suros&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;8&#039;&#039;&#039; - &#039;&#039;Cav&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;9&#039;&#039;&#039; - &#039;&#039;MarSec Officer&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;10&#039;&#039;&#039; - &#039;&#039;Terran Officer&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;11&#039;&#039;&#039; - &#039;&#039;Gem Officer&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;12&#039;&#039;&#039; - &#039;&#039;Venusian Officer&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;13&#039;&#039;&#039; - &#039;&#039;Pirate&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;14&#039;&#039;&#039; - &#039;&#039;Hidden&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;15&#039;&#039;&#039; - &#039;&#039;Allegiance&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Faction&#039;&#039;&#039; - &#039;&#039;the numerical value for each faction&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;1&#039;&#039;&#039; - &#039;&#039;Gemini Station&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;3&#039;&#039;&#039; - &#039;&#039;Earth&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;5&#039;&#039;&#039; - &#039;&#039;Mars&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;7&#039;&#039;&#039; - &#039;&#039;Jupiter&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;9&#039;&#039;&#039; - &#039;&#039;Mercury&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;11&#039;&#039;&#039; - &#039;&#039;Eris&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;13&#039;&#039;&#039; - &#039;&#039;Venus&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;15&#039;&#039;&#039; - &#039;&#039;Pirate&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;First step&#039;&#039;&#039; - &#039;&#039;The first step in the mission (see the mission_step doc)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Last step&#039;&#039;&#039; - &#039;&#039;The last step in the doc (see the mission_step doc)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ship_type&#039;&#039;&#039; - &#039;&#039;Numerical values for if the mission is limited to a specific ship type&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;0&#039;&#039;&#039; - &#039;&#039;No ship restrictions&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;2&#039;&#039;&#039; - &#039;&#039;Freighter&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;3&#039;&#039;&#039; - &#039;&#039;Fighter&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;4&#039;&#039;&#039; - &#039;&#039;Scout&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reward_mod_random&#039;&#039;&#039; - &#039;&#039;0 if no random mod is awarded upon completion, 1 if yes.&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Rward_mod_specific&#039;&#039;&#039; - &#039;&#039;0 if no specific mod is rewarded, the mod ID if a specific mod is awarded upon completion&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;reward_intel&#039;&#039;&#039; - &#039;&#039;Intel gained&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;reward_xp&#039;&#039;&#039; - &#039;&#039;Xp gained&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;reward_money&#039;&#039;&#039; - &#039;&#039;Money gained&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;reward_rep&#039;&#039;&#039; - &#039;&#039;Rep for the starting faction gained&#039;&#039;&amp;lt;br&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Quest_diff&#039;&#039;&#039; - &#039;&#039;How hard the mission is&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;1&#039;&#039;&#039; - &#039;&#039;Very Easy&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;2&#039;&#039;&#039; - &#039;&#039;Easy&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;3&#039;&#039;&#039; - &#039;&#039;Standard&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;4&#039;&#039;&#039; - &#039;&#039;Moderate&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;5&#039;&#039;&#039; - &#039;&#039;Hard&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;6&#039;&#039;&#039; - &#039;&#039;Very Hard&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;7&#039;&#039;&#039; - &#039;&#039;Impossible&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;quest_giver_loc&#039;&#039;&#039; - &#039;&#039;What location in-game does the mission appear?&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;0&#039;&#039;&#039; - &#039;&#039;Main Government/Admin Center&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;1&#039;&#039;&#039; - &#039;&#039;Home&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;2&#039;&#039;&#039; - &#039;&#039;Store&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;3&#039;&#039;&#039; - &#039;&#039;Shipyard&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;4&#039;&#039;&#039; - &#039;&#039;Mod Store&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;5&#039;&#039;&#039; - &#039;&#039;Observation Deck&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;6&#039;&#039;&#039; - &#039;&#039;Encounters&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;7&#039;&#039;&#039; - &#039;&#039;GEM: Home&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;8&#039;&#039;&#039; - &#039;&#039;GEM: The Pinnacle&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;9&#039;&#039;&#039; - &#039;&#039;GEM: Commerce District: Home&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;10&#039;&#039;&#039; - &#039;&#039;GEM: Commerce District: Trade Depot&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;11&#039;&#039;&#039; - &#039;&#039;GEM: Commerce District: Mod Exchange&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;12&#039;&#039;&#039; - &#039;&#039;GEM: Commerce District: Auction House&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;13&#039;&#039;&#039; - &#039;&#039;GEM: Commerce District: Galactic Market&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;14&#039;&#039;&#039; - &#039;&#039;GEM: Commerce District: Mod Store&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;15&#039;&#039;&#039; - &#039;&#039;GEM: Commerce District: Breakdown Mods&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;16&#039;&#039;&#039; - &#039;&#039;GEM: Commerce District: Sell Mods&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;17&#039;&#039;&#039; - &#039;&#039;GEM: Commerce District: Mod Exchange&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;18&#039;&#039;&#039; - &#039;&#039;GEM: Warehouse&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;19&#039;&#039;&#039; - &#039;&#039;GEM: Station Facilities: Hanger Bay&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;20&#039;&#039;&#039; - &#039;&#039;GEM: Station Facilities: Crew Lounge&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;21&#039;&#039;&#039; - &#039;&#039;GEM: Station Facilities: Department of Intelligence&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;22&#039;&#039;&#039; - &#039;&#039;GEM: Station Facilities: Guilds&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;23&#039;&#039;&#039; - &#039;&#039;GEM: Station Facilities: Shipyard&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
This is all the collective templates and guides to help with making a mission page or adding a mission to the wiki&#039;s data storage for mission.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Templates&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
All templates used on a Mission Page.&lt;br /&gt;
* {{t|Infobox Mission}}&lt;br /&gt;
* {{t|Mission details}}&lt;br /&gt;
* {{t|Sidereq}}&lt;br /&gt;
* {{t|Missionreq}}&lt;br /&gt;
* {{t|Missionbox}}&lt;br /&gt;
* {{t|Hasdialogue}}&lt;br /&gt;
* {{t|Mact}}&lt;br /&gt;
* {{t|Required for completing}}&lt;br /&gt;
* {{t|Template:Dialogue}}&lt;br /&gt;
* {{t|Mission NPC}}&lt;br /&gt;
* {{t|Mission options}}&lt;br /&gt;
* {{t|Update History}}&lt;br /&gt;
* {{t|Update list}}&lt;br /&gt;
* {{t|Cquote}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Modules&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
The associated module listed here is the data storage for every single mission on the wiki and future missions added. Follow the instructions on the modules page when adding a new mission to the wiki.&lt;br /&gt;
* [[Module:Missionreq/data]]&lt;br /&gt;
&lt;br /&gt;
===Transcripts===&lt;br /&gt;
Use the following templates to construct the mission transcript pages: {{t|Hasdialogue}}, {{t|Template:Dialogue}}, {{t|Mission NPC}}, {{t|Mission options}}, {{t|Mact}}&amp;lt;br&amp;gt;&lt;br /&gt;
Perfect Example of a Layout: [[Transcript:JayCo - A Brief History Part 2|Transcript of JayCo - A Brief History Part 2]]&lt;br /&gt;
&lt;br /&gt;
===Quick Guide===&lt;br /&gt;
Perfect Example of a Layout: [[JayCo - A Brief History Part 2/Quick guide]]&lt;br /&gt;
&lt;br /&gt;
===Full Mission List===&lt;br /&gt;
*[[01000001]]&lt;br /&gt;
*[[All That Remains]]&lt;br /&gt;
*[[Allegiance Intel]]&lt;br /&gt;
*[[Allegiances]]&lt;br /&gt;
*[[The Art of Diplomacy]]&lt;br /&gt;
*[[Bring the Power]]&lt;br /&gt;
*[[The Best Listener]]&lt;br /&gt;
*[[Bring on the chaos]]&lt;br /&gt;
*[[Commercial Pilot for Hire]]&lt;br /&gt;
*[[Chipping Away]]&lt;br /&gt;
*[[Capacitor Run]]&lt;br /&gt;
*[[Canister Run]]&lt;br /&gt;
*[[Can&#039;t we all just get along?]]&lt;br /&gt;
*[[Cease Fire Day]]&lt;br /&gt;
*[[Codename: Blink]]&lt;br /&gt;
*[[Defender of the Weak]]&lt;br /&gt;
*[[Disrupted Trade Lines]]&lt;br /&gt;
*[[A Diplomatic Crisis]]&lt;br /&gt;
*[[A Display of Commitment]]&lt;br /&gt;
*[[Earth&#039;s Place in Space]]&lt;br /&gt;
*[[Emergency Repairs]]&lt;br /&gt;
*[[Expedited Martian Deliveries]]&lt;br /&gt;
*[[Expedited Terran Deliveries]]&lt;br /&gt;
*[[Exporting Stones]]&lt;br /&gt;
*[[First Contact]]&lt;br /&gt;
*[[Fly Casual]]&lt;br /&gt;
*[[For Gas Sake]]&lt;br /&gt;
*[[For mining, of course]]&lt;br /&gt;
*[[A Friendly Boost]]&lt;br /&gt;
*[[Gearing Up]] &lt;br /&gt;
*[[General Distress Signal]]&lt;br /&gt;
*[[A Gaseous Experiment]]&lt;br /&gt;
*[[Garbage Man]]&lt;br /&gt;
*[[Gas Leak]]&lt;br /&gt;
*[[The Hacker]]&lt;br /&gt;
*[[High Hopes]]&lt;br /&gt;
*[[History Lesson]]&lt;br /&gt;
*[[Hungry Juppies]]&lt;br /&gt;
*[[In the Name of Peace]]&lt;br /&gt;
*[[In the Service of N8]]&lt;br /&gt;
*[[Increased Damage]]&lt;br /&gt;
*[[Instigator]]&lt;br /&gt;
*[[Intel Blitz]]&lt;br /&gt;
*[[JayCo - A Brief History Part 1]]&lt;br /&gt;
*[[JayCo - A Brief History Part 2]]&lt;br /&gt;
*[[JayCo - A Brief History Part 3]]&lt;br /&gt;
*[[JayCo - A Brief History Part 4]]&lt;br /&gt;
*[[JayCo - A Brief History Part 5]]&lt;br /&gt;
*[[JayCo - A Brief History Part 6]]&lt;br /&gt;
*[[JayCo - A Brief History Part 7]]&lt;br /&gt;
*[[JayCo - A Brief History Part 8]]&lt;br /&gt;
*[[JayCo - A Brief History Part 9]]&lt;br /&gt;
*[[JayCo - A Brief History Part 10]]&lt;br /&gt;
*[[Jupiter Mist]]&lt;br /&gt;
*[[The Jupiter Run]]&lt;br /&gt;
*[[Jupiter Encounter]] &lt;br /&gt;
*[[The Land of Ice and Snow]]&lt;br /&gt;
*[[The Legend of Kearny]]&lt;br /&gt;
*[[The Long Haul]]&lt;br /&gt;
*[[Look Into My Eye]]&lt;br /&gt;
*[[Love is for Sissies]]&lt;br /&gt;
*[[Making Introductions]]&lt;br /&gt;
*[[Main Drain]]&lt;br /&gt;
*[[Mars Attacks]]&lt;br /&gt;
*[[Mars Attacks...Again]]&lt;br /&gt;
*[[Martian Aid]]&lt;br /&gt;
*[[Martian Delegation]]&lt;br /&gt;
*[[Martian Tempers]]&lt;br /&gt;
*[[Monitoring Activity]]&lt;br /&gt;
*[[Mysterious Readings]] &lt;br /&gt;
*[[No One Needs to Know]]&lt;br /&gt;
*[[The Neptune]]&lt;br /&gt;
*[[Outlands (Mission)]]&lt;br /&gt;
*[[Offloading Water]]&lt;br /&gt;
*[[One of Nine]]&lt;br /&gt;
*[[The Order of Nine]]&lt;br /&gt;
*[[Pancakes Request]]&lt;br /&gt;
*[[Pancakes Other Request]]&lt;br /&gt;
*[[Parched Martians]]&lt;br /&gt;
*[[Preparations for War]]&lt;br /&gt;
*[[Prologue]]&lt;br /&gt;
*[[Personale Reassignments]]&lt;br /&gt;
*[[Pirate Activity]]&lt;br /&gt;
*[[Parched Martians]]&lt;br /&gt;
*[[Peace Day]]&lt;br /&gt;
*[[Penetration Testing]]&lt;br /&gt;
*[[Pesky Pirates]]&lt;br /&gt;
*[[Pirate Hunter]]&lt;br /&gt;
*[[Pirate Meatbags]]&lt;br /&gt;
*[[Pirate Problems]]&lt;br /&gt;
*[[Pirate Unrest]]&lt;br /&gt;
*[[The Pirate Menace]]&lt;br /&gt;
*[[Poor Infected Martians]]&lt;br /&gt;
*[[Prepare for the Worst]]&lt;br /&gt;
*[[A Push for Peace]]&lt;br /&gt;
*[[A Quick Favor]] &lt;br /&gt;
*[[A Quick Favor (Assignment)]]&lt;br /&gt;
*[[The Red Planet]]&lt;br /&gt;
*[[Reckers: A Single Item]]&lt;br /&gt;
*[[Reckers: An Introduction]]&lt;br /&gt;
*[[Reckers: An Odd Component]]&lt;br /&gt;
*[[Reckers: Making Preparations]]&lt;br /&gt;
*[[Reckers: Some Assembly Required]]&lt;br /&gt;
*[[Reckers: Tungsten]]&lt;br /&gt;
*[[Repay Evil for Evil]]&lt;br /&gt;
*[[Securing an Advantage]]&lt;br /&gt;
*[[Sedna&#039;s Liaison]]&lt;br /&gt;
*[[Smile!]] &lt;br /&gt;
*[[Solar Flares]]&lt;br /&gt;
*[[Space for Reckers]]&lt;br /&gt;
*[[Strike the Match]] &lt;br /&gt;
*[[Surgical Strike]] &lt;br /&gt;
*[[System Census: Earth]]&lt;br /&gt;
*[[System Census: Eris]]&lt;br /&gt;
*[[System Census: Jupiter]]&lt;br /&gt;
*[[System Census: Mars]]&lt;br /&gt;
*[[A Shadow Remains]]&lt;br /&gt;
*[[A Show of Good Faith]]&lt;br /&gt;
*[[A Study in Gas]]&lt;br /&gt;
*[[Special Delivery]]&lt;br /&gt;
*[[Supplies to Eris]]&lt;br /&gt;
*[[Theo&#039;s Grand Vision]]&lt;br /&gt;
*[[A Twist of Faith]] &lt;br /&gt;
*[[Terran Intelligence]]&lt;br /&gt;
*[[Terran Interference]]&lt;br /&gt;
*[[The Terran Campaign]]&lt;br /&gt;
*[[And then there was Eris]]&lt;br /&gt;
*[[A Totally Legit Mission from Earth]]&lt;br /&gt;
*[[A Totally Legit Mission from Jupiter]]&lt;br /&gt;
*[[A Totally Legit Mission from Mars]]&lt;br /&gt;
*[[An Unlikely Ally]] &lt;br /&gt;
*[[An Unfortunate Task]]&lt;br /&gt;
*[[Venus in Hiding]] &lt;br /&gt;
*[[Venus or Bust]] &lt;br /&gt;
*[[A Virus for the Virus]]&lt;br /&gt;
*[[We Call it &#039;Shortcutting&#039;]]&lt;br /&gt;
*[[Water to Eris]]&lt;br /&gt;
*[[The Wait is Over]]&lt;br /&gt;
*[[Your First Trade Run]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Gem Wiki projects]]&lt;/div&gt;</summary>
		<author><name>BobOjmdg</name></author>
	</entry>
	<entry>
		<id>https://wiki.geministation.com/index.php?title=Instigator&amp;diff=9155</id>
		<title>Instigator</title>
		<link rel="alternate" type="text/html" href="https://wiki.geministation.com/index.php?title=Instigator&amp;diff=9155"/>
		<updated>2021-07-23T17:29:56Z</updated>

		<summary type="html">&lt;p&gt;BobOjmdg: Added Instigator mission&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Has quick guide}}&lt;br /&gt;
{{Infobox Mission&lt;br /&gt;
|image = Eris Icon.png&lt;br /&gt;
|name = Instigator&lt;br /&gt;
|difficulty = Very Hard&lt;br /&gt;
|ship = Fighter&lt;br /&gt;
|steps = 1&lt;br /&gt;
|id = 27&lt;br /&gt;
|local = Eris&lt;br /&gt;
|type = [[General Missions|General]]&lt;br /&gt;
|replay = No&lt;br /&gt;
|writer = Noresist&lt;br /&gt;
|contributor =&lt;br /&gt;
|level = Unknown&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
{{Mission details&lt;br /&gt;
|icon = Eris Icon.png&lt;br /&gt;
|start = Travel to [[Eris]].&lt;br /&gt;
|difficulty = Very Hard&lt;br /&gt;
|length = Medium&lt;br /&gt;
|requirements =&lt;br /&gt;
{{Missionreq|Instigator}}&lt;br /&gt;
|items = &lt;br /&gt;
|kills = &lt;br /&gt;
* Defeat 10 player ships&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Official Description==&lt;br /&gt;
{{Cquote|Chaos is the mother of commerce. Spread some chaos and the defeated ships will flock to Eris for upgrades.|[[Hidden]]}}&lt;br /&gt;
&lt;br /&gt;
==Official Appearance==&lt;br /&gt;
{{Missionbox&lt;br /&gt;
|header= Eris&lt;br /&gt;
|name= Instigator&lt;br /&gt;
|img= Hidden.png&lt;br /&gt;
|diff= Very Hard&lt;br /&gt;
|type= Fighter&lt;br /&gt;
|steps= 1&lt;br /&gt;
|id= 27&lt;br /&gt;
|desc= Hidden: Chaos is the mother of commerce. Spread some chaos and the defeated ships will flock to Eris for upgrades.&lt;br /&gt;
|obj= Defeat 10 player ships.&lt;br /&gt;
|rewards= Experience: 100 {{*}} Intel: 75 {{*}} Money: 2500 {{*}} Reputation: 125 {{*}} Mod: Random Mod&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Required for completing==&lt;br /&gt;
{{Required for completing}}&lt;br /&gt;
&lt;br /&gt;
==Transcript==&lt;br /&gt;
{{Hasdialogue|mission|journal=no}}&lt;br /&gt;
&lt;br /&gt;
==Update history==&lt;br /&gt;
{{UH|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
{{Missions}}&lt;br /&gt;
[[Category:Missions| ]]&lt;br /&gt;
[[Category:General missions]]&lt;/div&gt;</summary>
		<author><name>BobOjmdg</name></author>
	</entry>
	<entry>
		<id>https://wiki.geministation.com/index.php?title=Mercury_Factory&amp;diff=9143</id>
		<title>Mercury Factory</title>
		<link rel="alternate" type="text/html" href="https://wiki.geministation.com/index.php?title=Mercury_Factory&amp;diff=9143"/>
		<updated>2021-07-14T17:29:10Z</updated>

		<summary type="html">&lt;p&gt;BobOjmdg: Changed the page into a redirect&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[SEC Factory]]&lt;/div&gt;</summary>
		<author><name>BobOjmdg</name></author>
	</entry>
	<entry>
		<id>https://wiki.geministation.com/index.php?title=The_Art_of_Diplomacy&amp;diff=9123</id>
		<title>The Art of Diplomacy</title>
		<link rel="alternate" type="text/html" href="https://wiki.geministation.com/index.php?title=The_Art_of_Diplomacy&amp;diff=9123"/>
		<updated>2021-07-11T15:21:17Z</updated>

		<summary type="html">&lt;p&gt;BobOjmdg: Fixed the starting location of the Finale&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Stories&lt;br /&gt;
|image = &lt;br /&gt;
|author = Noresist&lt;br /&gt;
|editor = Unknown&lt;br /&gt;
|faction = [[Earth]] • [[Mars]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Summary ==&lt;br /&gt;
The Art of Diplomacy (AoD) follows the political drama between Earth and Mars. &lt;br /&gt;
&lt;br /&gt;
== Cast ==&lt;br /&gt;
While each story interacts with with most characters, these are the main players for this story:&lt;br /&gt;
* Shi, chancellor of Earth.&lt;br /&gt;
* Ava, an ensign to Shi.&lt;br /&gt;
* Jericho, leader of Mars.&lt;br /&gt;
* Markus, Jericho&#039;s &amp;quot;right hand man.&amp;quot;&lt;br /&gt;
* Brennon, a Terran ensign.&lt;br /&gt;
* Suros, the Director of Eris.&lt;br /&gt;
* Carter, a Gemini Station Officer.&lt;br /&gt;
* [N8}. Gemini Station&#039;s advanced AI.&lt;br /&gt;
&lt;br /&gt;
Minor Characters include:&lt;br /&gt;
* Cav, a master hacker.&lt;br /&gt;
* The Secretary Bot, a robot that you will come to enjoy(probably).&lt;br /&gt;
* Ganther, Gemini Station&#039;s engineer.&lt;br /&gt;
&lt;br /&gt;
== Parts == &lt;br /&gt;
This is a finished story series. Every part is listed below:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Part !! Level Required !! Location&lt;br /&gt;
|-&lt;br /&gt;
| Pt. 1 || 10 || Gemini Station&lt;br /&gt;
|-&lt;br /&gt;
| Pt. 2 || 16 || Gemini Station&lt;br /&gt;
|-&lt;br /&gt;
| Pt. 3 || 22 || Earth &lt;br /&gt;
|-&lt;br /&gt;
| Pt. 4 || 28 || Mars&lt;br /&gt;
|-&lt;br /&gt;
| Pt. 5 || 34 || Eris&lt;br /&gt;
|-&lt;br /&gt;
| Pt. 6 || 40 || Earth&lt;br /&gt;
|-&lt;br /&gt;
| Pt. 7 || 46 || Gemini Station&lt;br /&gt;
|-&lt;br /&gt;
| Pt. 8 || 52 || Mars&lt;br /&gt;
|-&lt;br /&gt;
| Finale || 57 || Eris&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>BobOjmdg</name></author>
	</entry>
	<entry>
		<id>https://wiki.geministation.com/index.php?title=Hungry_Juppies&amp;diff=9122</id>
		<title>Hungry Juppies</title>
		<link rel="alternate" type="text/html" href="https://wiki.geministation.com/index.php?title=Hungry_Juppies&amp;diff=9122"/>
		<updated>2021-07-10T14:40:07Z</updated>

		<summary type="html">&lt;p&gt;BobOjmdg: Fixed some formatting and brought it in line with other missions&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Has quick guide}}&lt;br /&gt;
{{Infobox Mission&lt;br /&gt;
|image = Mars Icon.png&lt;br /&gt;
|name = Hungry Juppies&lt;br /&gt;
|level = 15&lt;br /&gt;
|difficulty = Standard&lt;br /&gt;
|ship = Any&lt;br /&gt;
|steps = 3&lt;br /&gt;
|id = 39&lt;br /&gt;
|local = Mars&lt;br /&gt;
|type = [[General Missions|General]]&lt;br /&gt;
|replay = No&lt;br /&gt;
|writer = Noresist&lt;br /&gt;
|contributor = None&lt;br /&gt;
}}&lt;br /&gt;
==Overview==&lt;br /&gt;
{{Mission details&lt;br /&gt;
| icon = Mars Icon.png&lt;br /&gt;
| start = Travel to [[Mars]].&lt;br /&gt;
| difficulty = standard&lt;br /&gt;
| length = Short&lt;br /&gt;
| requirements = None&lt;br /&gt;
| items = * 50 [[Martian Foods]]&lt;br /&gt;
* 75 [[Martian Foods]]&lt;br /&gt;
* 100 [[Martian Foods]]&lt;br /&gt;
| kills = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Official Description==&lt;br /&gt;
{{Cquote| &amp;quot;Quote needs to be added&amp;quot; |[[Unknown character|[Unknown character]]]}}&lt;br /&gt;
&lt;br /&gt;
==Official Appearance==&lt;br /&gt;
{{Missionbox&lt;br /&gt;
|header = Mars&lt;br /&gt;
|name = Hungry Juppies&lt;br /&gt;
|img = Unknown.png&lt;br /&gt;
|diff = Standard&lt;br /&gt;
|type = Any&lt;br /&gt;
|steps = 3&lt;br /&gt;
|id = 39&lt;br /&gt;
|desc = Unknown character: &amp;quot;Quote needs to be added&amp;quot;&lt;br /&gt;
|obj = &amp;lt;br&amp;gt;Step 1 : Sell 50 Martian Foods to Jupiter. &amp;lt;br&amp;gt;Step 2 : Sell 75 Martian Foods to Jupiter. &amp;lt;br&amp;gt;Step 3 : Sell 100 Martian Foods to Jupiter.&lt;br /&gt;
&lt;br /&gt;
|rewards = Experience: Unknown {{*}} Intel: Unknown {{*}} Money: Unknown {{*}} Reputation: Unknown {{*}} Mod: Unknown&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Required for completing==&lt;br /&gt;
{{Required for completing|The Long Haul}}&lt;br /&gt;
&lt;br /&gt;
==Transcript==&lt;br /&gt;
{{Hasdialogue|mission|journal=no}}&lt;br /&gt;
&lt;br /&gt;
==Update history==&lt;br /&gt;
{{UH|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
{{Missions}}&lt;br /&gt;
[[Category:Missions| ]]&lt;br /&gt;
[[Category:General missions]]&lt;/div&gt;</summary>
		<author><name>BobOjmdg</name></author>
	</entry>
	<entry>
		<id>https://wiki.geministation.com/index.php?title=Black_Market&amp;diff=9103</id>
		<title>Black Market</title>
		<link rel="alternate" type="text/html" href="https://wiki.geministation.com/index.php?title=Black_Market&amp;diff=9103"/>
		<updated>2021-07-03T01:41:22Z</updated>

		<summary type="html">&lt;p&gt;BobOjmdg: Undo revision 9098 by Raz (talk), this edit changed/removed correct information&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
The black market is located on [[Eris]]. It costs 1,000 [[intel]] to unlock it. Once unlocked. [[Mods]] can be purchased with Intel in place of money.&lt;br /&gt;
===See Also===&lt;br /&gt;
[[Game_Interface#Eris|Black Market Subpages]]&lt;br /&gt;
{{Mechanics}}&lt;br /&gt;
[[Category:Mechanics]]&lt;/div&gt;</summary>
		<author><name>BobOjmdg</name></author>
	</entry>
	<entry>
		<id>https://wiki.geministation.com/index.php?title=Guild_Wars&amp;diff=9102</id>
		<title>Guild Wars</title>
		<link rel="alternate" type="text/html" href="https://wiki.geministation.com/index.php?title=Guild_Wars&amp;diff=9102"/>
		<updated>2021-07-03T01:35:56Z</updated>

		<summary type="html">&lt;p&gt;BobOjmdg: Undo revision 9096 by Raz (talk), this edit changed/removed correct information&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There are several types of guild wars a guild can initiate against another guild. &lt;br /&gt;
&lt;br /&gt;
== Search &amp;amp; Destroy War (S&amp;amp;D) ==&lt;br /&gt;
* S&amp;amp;D wars will begin 24 hours after war declaration is made.&lt;br /&gt;
* S&amp;amp;D wars last 3 days.&lt;br /&gt;
* Points are awarded for each kill.&lt;br /&gt;
* The number of points awarded for each kill is equal to the defeated player’s level. (Level 10 = 10pts, level 60 = 60pts, etc.)&lt;br /&gt;
* Which ever guild has the most points after 3 days wins.&lt;br /&gt;
* The winning guild must have more than 3,000 points or the S&amp;amp;D war will end in a stalemate.&lt;br /&gt;
* Winning guild receives 1 GP, 1,000 Guild XP.&lt;br /&gt;
* Losing guild receives 0 GP, 250 Guild XP.&lt;br /&gt;
&lt;br /&gt;
== Trade War ==&lt;br /&gt;
The objective of a trade war is to out-sell the competing guild. You can sell goods go any location excluding Gemini Station. &lt;br /&gt;
&lt;br /&gt;
=== Duration ===&lt;br /&gt;
A trade war will begin 24 hours after it is declared. Once started, the warring guilds have 72 hours to earn the most sales points. &lt;br /&gt;
&lt;br /&gt;
=== Scoring (Sales Points) ===&lt;br /&gt;
One (1) point is rewarded for each item sold to a location--regardless of sale price, or item size. Sales made to more distant locates are worth more points:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Location !! Points / Item&lt;br /&gt;
|-&lt;br /&gt;
| Earth || 1&lt;br /&gt;
|-&lt;br /&gt;
| Mars || 1&lt;br /&gt;
|-&lt;br /&gt;
| Jupiter || 4&lt;br /&gt;
|-&lt;br /&gt;
| Eris || 15&lt;br /&gt;
|-&lt;br /&gt;
| Mercury || 10&lt;br /&gt;
|-&lt;br /&gt;
| Gemini Station || 0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Progress ===&lt;br /&gt;
A progress bar on the Guild &amp;gt; War! page will show the progress of the current war.&lt;br /&gt;
&lt;br /&gt;
=== Rewards ===&lt;br /&gt;
* Winning Guild: 1 Guild Point and 1000 Guild XP&lt;br /&gt;
* Losing Guild: 250 Guild XP&lt;br /&gt;
&lt;br /&gt;
== Cyber War ==&lt;br /&gt;
Currently being developed :)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== War Restrictions ==&lt;br /&gt;
* You cannot declare the same type of war on a guild that you are already engaged in (example: Guild A declares Trade War on guild B. Guild B cannot declare a Trade War on Guild A)&lt;br /&gt;
* You cannot be in more than 5 trade wars at one time. &lt;br /&gt;
* You cannot declare war on a guild that has fewer than 5 members than your guild. &lt;br /&gt;
* You cannot declare war on a guild whose average member pilot level is +- 10 levels from your guild&#039;s pilot average.&lt;br /&gt;
&lt;br /&gt;
{{Mechanics}}&lt;br /&gt;
[[Category:Mechanics]]&lt;/div&gt;</summary>
		<author><name>BobOjmdg</name></author>
	</entry>
	<entry>
		<id>https://wiki.geministation.com/index.php?title=Outlands&amp;diff=9101</id>
		<title>Outlands</title>
		<link rel="alternate" type="text/html" href="https://wiki.geministation.com/index.php?title=Outlands&amp;diff=9101"/>
		<updated>2021-07-03T01:34:33Z</updated>

		<summary type="html">&lt;p&gt;BobOjmdg: Undo revision 9095 by Raz (talk), this edit changed/removed correct information&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ASpoiler}}&lt;br /&gt;
{{ToC|right}}&lt;br /&gt;
== Background ==&lt;br /&gt;
The Outlands are a vast stretch of space in a distant galaxy on the fringes of [[Allegiance]] space. Packed with hidden, powerful alien tech, new resources and intel that will help defend [[Gemini Station]] from the growing [[Allegiance]] threat, Outlands space is a dangerous, ever-changing environment. But powerful [[mods]] and valuable resources are can be discovered and claimed by only the most dedicated and skilled pilots.&lt;br /&gt;
=== Overview ===&lt;br /&gt;
The Outlands are filled with hundreds of [[Nodes|Allegiance Nodes]]––or Space Points, if you&#039;re [[Suros]]––connected by hundreds of subspace lanes. These connected lanes can only be discovered if the [[Nodes|Node]] has been activated. Your ship will then be able to perform a scan of the area from the Galactic Map view.&lt;br /&gt;
== Nodes ==&lt;br /&gt;
=== Node Discovery ===&lt;br /&gt;
[[Nodes]] can be discovered by performing a scan from the Galactic Map page at an activated [[Nodes|Node]]. Nodes typically will be connected to at least one other node, but sometimes they lead to dead ends. Supergates always have 5 nodes connected to it.&lt;br /&gt;
==== Scan Mechanics ====&lt;br /&gt;
Every [[Nodes|node]] has a discovery difficulty rating, typically between 5-100. When you perform a scan, a D100 + installed [[Sensor Scan Attribute|Sensor Scan]] Result [[mods]] roll occurs. If the results of that roll beat the connected, but undiscovered node&#039;s difficulty rating, an alert will appear under the scan progress bar. When the page is reloaded, the [[Nodes|node]] and subsequent space lane will appear as a location you can travel to.&lt;br /&gt;
==== Scan Costs ====&lt;br /&gt;
Scanning costs 1 [[Processor power|Processor]] per attempt. &lt;br /&gt;
==== Sensor Range in the Outlands ====&lt;br /&gt;
The [[Sensor_Range|sensor range]] mechanic that is in place for the [[Jupiter]], [[Eris]], [[Mercury]], and [[Venus]] space lanes is not active for Outlands subspace lanes. It probably has something to do with the wibbly wobbly timey wimey...subspace lane stuff.&lt;br /&gt;
=== Activating Nodes ===&lt;br /&gt;
A [[Nodes|node]] must be activated by transferring [[Energy Cell|energy cells]] from your ship&#039;s cargo hold to the [[Nodes|node]]. Once started a [[Nodes|node]] will use energy until it runs out of energy, which then it enters low-power mode.&lt;br /&gt;
==== Energy Start ====&lt;br /&gt;
Each node has its own requirement of how many [[Energy Cell|energy cells]] are needed to activate it. The number ranges from 1 (very common) to 500 (rare) and in extremely rare cases, the [[Energy Cell|energy cell]] requirement can reach as high as 5,000.&lt;br /&gt;
==== Energy Usage ====&lt;br /&gt;
Once activated, a [[Nodes|node]] will use X number of energy per hour. Typically, a [[Nodes|node]] will use 1 energy per hour. They can however use energy as much as 10 to a whopping 100 in some/few nodes. [[Nodes]] that have had [[Energy Cell|energy cells]] transmitted, but have no yet reached the threshold for activation, will not consume energy.&lt;br /&gt;
==== Energy Cell to Energy Ratio ====&lt;br /&gt;
Once a [[Nodes|node]] has been activated, additionally submitted [[Energy Cell|energy cells]] will increase the [[Nodes|node&#039;s]] energy reserves by 10. (1:10 ratio)&lt;br /&gt;
==== Reputation ====&lt;br /&gt;
One (1) [[Gemini Station]] [[reputation]] is awarded for each [[Energy Cell|energy cell]] transferred to a [[Nodes|node]].&lt;br /&gt;
=== Station Facilities ===&lt;br /&gt;
Every node has a tech level (1-5) that dictates the station facilities available at that node. Each level includes the station facilities of lower levels. &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Header text&lt;br /&gt;
|-&lt;br /&gt;
| None (1) || Nothing.&lt;br /&gt;
|-&lt;br /&gt;
| Limited (2) || Caches of Energy Cells may be discovered and claimed.&lt;br /&gt;
|-&lt;br /&gt;
| Basic (3) || Currently same as Limited.&lt;br /&gt;
|-&lt;br /&gt;
| Full (4) || Ship&#039;s armor and shields are fully restored.&lt;br /&gt;
|-&lt;br /&gt;
| Advanced (5) || Supergate is present.&lt;br /&gt;
|}&lt;br /&gt;
===Note===&lt;br /&gt;
Some advanced or full station facilities may contain previous levels. Example being a advanced supergate that has a cache of energy cell. Advanced nodes also repair your armor and shields.&lt;br /&gt;
== Loot ==&lt;br /&gt;
=== Mods ===&lt;br /&gt;
Various [[mods]] can appear throughout the Outlands. All mods are level 60.&lt;br /&gt;
===== Random Mod =====&lt;br /&gt;
Twenty five percent (25%) of the nodes in the Outlands can contain a random mod. Every hour, there is a 25% chance that a mod will appear at one of those locations. If a mod is already preset at a node, the mod is unchanged. Once a mod is claimed, it is removed from the location and after an hour, there is a 25% chance that another random mod will appear.&lt;br /&gt;
===== Outlands Mods =====&lt;br /&gt;
There are many Outlands-specific mods that have been created and will appear at set nodes. These mods are all tier 400 mods and are located on nodes that are difficult to discover.&lt;br /&gt;
===== Legendary Mods =====&lt;br /&gt;
There are at least three tier 600 mods that can be acquired. These mods are located on nodes that are extremely difficult to discover.&lt;br /&gt;
===== Mod Notes =====&lt;br /&gt;
All Outlands specific mods and Legendary mods are single-equip, non-tradable, very slow cooldown, and have a low resale value. This combination makes mod-camping for a specific mod a waste of your time. However some mods acquired in the Outlands can be sold, making mod scavenging somewhat profitable. It still relies on luck though.&lt;br /&gt;
{{Locals}}&lt;br /&gt;
{{Mechanics}}&lt;br /&gt;
[[Category:Locals| ]]&lt;br /&gt;
[[Category:Mechanics]]&lt;br /&gt;
==Actions==&lt;br /&gt;
There are a few options to use in the Outlands. In the Galactic Map, here are the options:&lt;br /&gt;
Preform Scan- Your ship will scan for a node.&lt;br /&gt;
Center- If you wander too far in the map, the center button will center the map back to your ship.&lt;br /&gt;
Return to Ship- Sets the page to geministation.com/ship&lt;br /&gt;
Activate Beacon/Confirm Beacon- An emergency beacon for... emergencies probably. Either because you want to go back to the Solar System or you hit a dead end really far away from a supergate. Upon usage, you will be sent to Gemini&#039;s Breach with a travel time of 2 minutes.(with 75 Engine Efficiency) Interestingly enough you can use your beacon on Gemini&#039;s Breach, but the beacon has a 1 hour recharge time.&lt;br /&gt;
Plot- With supporter status, you can type down nodes in order to get to a specific node without having to log back in every few minutes to move your ship again.&lt;br /&gt;
Long range scanning is useless in a node, as it does basically nothing. Salvaging is possible but it is unlikely you will get items from salvaging on a node.&lt;/div&gt;</summary>
		<author><name>BobOjmdg</name></author>
	</entry>
	<entry>
		<id>https://wiki.geministation.com/index.php?title=Ship_Classes&amp;diff=9099</id>
		<title>Ship Classes</title>
		<link rel="alternate" type="text/html" href="https://wiki.geministation.com/index.php?title=Ship_Classes&amp;diff=9099"/>
		<updated>2021-07-03T01:32:29Z</updated>

		<summary type="html">&lt;p&gt;BobOjmdg: Undo revision 9094 by Raz (talk), this edit changed/removed correct information&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Title|Player Ships &amp;amp; Classes}}&lt;br /&gt;
There are three distinct ship classes to choose from in Gemini Station.&lt;br /&gt;
{{ToC|right}}&lt;br /&gt;
==&#039;&#039;&#039;Freighter&#039;&#039;&#039;==&lt;br /&gt;
&#039;&#039;The ideal ship for traders &amp;amp; tanks&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;click image for more info&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;; class=&amp;quot;noborder;&amp;quot; style=&amp;quot;margin: auto;&amp;quot;&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | &#039;&#039;&#039;[[Light Freighter|Level 1 Freighter]]&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | &#039;&#039;&#039;[[Medium Freighter|Level 2 Freighter]]&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | &#039;&#039;&#039;[[Heavy Freighter|Level 3 Freighter]]&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | &#039;&#039;&#039;[[Cerberus Freighter|Level 4 Freighter]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Lv1Freighter.jpg|300px|none|none|link=Light_Freighter|Level 1 Freighter]]&lt;br /&gt;
| [[File:Lv2Freighter.jpg|300px|none|none|link=Medium_Freighter|Level 2 Freighter]]&lt;br /&gt;
| [[File:Lv3Freighter.jpg|300px|none|none|link=Heavy_Freighter|Level 3 Freighter]]&lt;br /&gt;
| [[File:Lv4Freighter.jpg|300px|none|none|link=Cerberus_Freighter|Level 4 Freighter]]&lt;br /&gt;
|}&lt;br /&gt;
A defensive-focused, trading vessel, the freighter is the perfect choice for the pilot who wants to maximize trading and survivability. With extra modification slots for shields and utilities, the tank-like freighter is designed to withstand attacks and get out in one piece.&lt;br /&gt;
===Player Guides===&lt;br /&gt;
Currently: None.&lt;br /&gt;
===Modding===&lt;br /&gt;
The table below shows how many of each type of mods can be installed for each freighter level. Wildcard slots can be fitted with any mod type.&lt;br /&gt;
{| class=&amp;quot;mildtable&amp;quot; style=&amp;quot;margin: auto;&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | Level&lt;br /&gt;
! style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | Cargo (Stock)&lt;br /&gt;
! style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | Cargo (Max)&lt;br /&gt;
! style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | Armor&lt;br /&gt;
! style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | Shields&lt;br /&gt;
! style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | Weapon Mods&lt;br /&gt;
! style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | Armor Mods&lt;br /&gt;
! style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | Shield Mods&lt;br /&gt;
! style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | Sensor Mods&lt;br /&gt;
! style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | Utility Mods&lt;br /&gt;
! style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | Engine Mods&lt;br /&gt;
! style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | Wildcard Mods&lt;br /&gt;
! style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | Base Attack&lt;br /&gt;
! style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | Base Defense&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-weight:bold; background-color:#232529; color:#ffffff;&amp;quot; | [[Light_Freighter|I]]&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | S&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | M&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | 200&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | 200&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | -1&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | 1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-weight:bold; background-color:#232529; color:#ffffff;&amp;quot; | [[Medium_Freighter|II]]&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | M&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | L&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | 500&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | 500&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | 3&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-weight:bold; background-color:#232529; color:#ffffff;&amp;quot; | [[Heavy_Freighter|III]]&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | L&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | XL&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | 1250&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | 1250&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | 4&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | 5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-weight:bold; background-color:#232529; color:#ffffff;&amp;quot; | [[Cerberus_Freighter|IV]]&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | L&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | XL&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | 1500&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | 1500&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | 4&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | 4&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | 10&lt;br /&gt;
|}&lt;br /&gt;
===Cargo Capabilities===&lt;br /&gt;
Every ship is able to transport cargo. The limitations lie in the size of the cargo. Every transportable item is organized by size (Small, Medium, Large, Extra Large). While every ship can move cargo, not every ship can carry every class of cargo. The table below shows the size class restrictions of each freighter level.&lt;br /&gt;
&lt;br /&gt;
Ships have a base cargo size rating and in most cases can be upgraded to hold a larger item size. Upgraded ships can still carry cargo smaller than their max size limit.&lt;br /&gt;
[[File:Freighter cargo.png|500px|left]]&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Fighter&#039;&#039;&#039;==&lt;br /&gt;
&#039;&#039;The ideal ship for attackers &amp;amp; DPS&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;click image for more info&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;; class=&amp;quot;noborder;&amp;quot; style=&amp;quot;margin: auto;&amp;quot;&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | &#039;&#039;&#039;[[Light Fighter|Level 1 Fighter]]&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | &#039;&#039;&#039;[[Standard Fighter|Level 2 Fighter]]&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | &#039;&#039;&#039;[[Assault Fighter|Level 3 Fighter]]&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | &#039;&#039;&#039;[[Tempest Fighter|Level 4 Fighter]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Lv1Fighter.jpg|300px|none|none|link=Light_Fighter|Level 1 Fighter]]&lt;br /&gt;
| [[File:Lv2Fighter.jpg|300px|none|none|link=Standard_Fighter|Level 2 Fighter]]&lt;br /&gt;
| [[File:Lv3Fighter.jpg|300px|none|none|link=Assault_Fighter|Level 3 Fighter]]&lt;br /&gt;
| [[File:Lv4Fighter.jpg|300px|none|none|link=Tempest_Fighter|Level 4 Fighter]]&lt;br /&gt;
|}&lt;br /&gt;
Designed for attacking, the fighter trades extra cargo space and defensive capabilities for the maximum offense. Still sporting a modest cargo hold, the fighter is a build for power.&lt;br /&gt;
===Player Guides===&lt;br /&gt;
Currently: None.&lt;br /&gt;
===Modding===&lt;br /&gt;
The table below shows how many of each type of mods can be installed for each fighter level. Wildcard slots can be fitted with any mod type.&lt;br /&gt;
{| class=&amp;quot;mildtable&amp;quot; style=&amp;quot;margin: auto;&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | Level&lt;br /&gt;
! style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | Cargo (Stock)&lt;br /&gt;
! style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | Cargo (Max)&lt;br /&gt;
! style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | Armor&lt;br /&gt;
! style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | Shields&lt;br /&gt;
! style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | Weapon Mods&lt;br /&gt;
! style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | Armor Mods&lt;br /&gt;
! style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | Shield Mods&lt;br /&gt;
! style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | Sensor Mods&lt;br /&gt;
! style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | Utility Mods&lt;br /&gt;
! style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | Engine Mods&lt;br /&gt;
! style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | Wildcard Mods&lt;br /&gt;
! style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | Base attack&lt;br /&gt;
! style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | Base Defense&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-weight:bold; background-color:#232529; color:#ffffff;&amp;quot; | [[Light_Fighter|I]]&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | S&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | S&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | 100&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | 150&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | -1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-weight:bold; background-color:#232529; color:#ffffff;&amp;quot; | [[Standard_Fighter|II]]&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | S&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | S&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | 250&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | 375&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | 7&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | 1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-weight:bold; background-color:#232529; color:#ffffff;&amp;quot; | [[Assault_Fighter|III]]&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | S&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | M&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | 625&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | 1000&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | 4&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | 10&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-weight:bold; background-color:#232529; color:#ffffff;&amp;quot; | [[Tempest_Fighter|IV]]&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | S&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | M&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | 850&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | 1500&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | 4&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | 4&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | 20&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | 3&lt;br /&gt;
|}&lt;br /&gt;
===Cargo Capabilties===&lt;br /&gt;
Every ship is able to transport cargo. The limitations lie in the size of the cargo. Every transportable item is organized by size (Small, Medium, Large, Extra Large). While every ship can move cargo, not every ship can carry every size class of the cargo. The table below shows the size class restrictions of each level.&lt;br /&gt;
&lt;br /&gt;
Ships have a base cargo size rating and, in most cases, can be upgraded to hold a larger item size. Upgraded ships can still carry cargo smaller than their max size limit.&lt;br /&gt;
[[File:Fighter cargo.png|500px|left]]&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Scout&#039;&#039;&#039;==&lt;br /&gt;
&#039;&#039;The ideal ship for utility &amp;amp; support players&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;; class=&amp;quot;noborder;&amp;quot; style=&amp;quot;margin: auto;&amp;quot;&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | &#039;&#039;&#039;[[Recon Scout|Level 1 Scout]]&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | &#039;&#039;&#039;[[Support Scout|Level 2 Scout]]&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | &#039;&#039;&#039;[[Overwatch Scout|Level 3 Scout]]&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | &#039;&#039;&#039;[[Harbinger|Level 4 Scout]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Lv1Scout.jpg|300px|none|none|link=Recon_Scout|Level 1 Scout]]&lt;br /&gt;
| [[File:Lv2Scout.jpg|300px|none|none|link=Support_Scout|Level 2 Scout]]&lt;br /&gt;
| [[File:Lv3Scout.jpg|300px|none|none|link=Overwatch_Scout|Level 3 Scout]]&lt;br /&gt;
| [[File:Lv4Scout.jpg|300px|none|none|link=Harbinger|Level 4 Scout]]&lt;br /&gt;
|}&lt;br /&gt;
Sleek and agile, the scout ship is a Swiss-army-knife-pilot’s dream. While only able to carry a small cargo load, the scout ship is blazing fast, extremely difficult to target, and filled with seemingly endless tricks. &lt;br /&gt;
&lt;br /&gt;
The scout’s base travel time are 10% faster than other ships.&lt;br /&gt;
===Player Guides===&lt;br /&gt;
* [[Lancer&#039;s Scout Guide|The Beginner&#039;s Guide to Scout Class]] by [[User:Lancer|Lancer]].&lt;br /&gt;
===Base Stats &amp;amp; Modding===&lt;br /&gt;
The table below shows how many of each type of mods can be installed for each scout level. Wildcard slots can be fitted with any mod type.&lt;br /&gt;
{| class=&amp;quot;mildtable&amp;quot; style=&amp;quot;margin: auto;&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | Level&lt;br /&gt;
! style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | Cargo (Stock)&lt;br /&gt;
! style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | Cargo (Max)&lt;br /&gt;
! style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | Armor&lt;br /&gt;
! style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | Shields&lt;br /&gt;
! style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | Weapon Mods&lt;br /&gt;
! style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | Armor Mods&lt;br /&gt;
! style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | Shield Mods&lt;br /&gt;
! style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | Sensor Mods&lt;br /&gt;
! style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | Utility Mods&lt;br /&gt;
! style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | Engine Mods&lt;br /&gt;
! style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | Wildcard Mods&lt;br /&gt;
! style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | Base Attack&lt;br /&gt;
! style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | Base Defense&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-weight:bold; background-color:#232529; color:#ffffff;&amp;quot; | [[Recon_Scout|I]]&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | S&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | S&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | 75&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | 100&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | 3&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-weight:bold; background-color:#232529; color:#ffffff;&amp;quot; | [[Support_Scout|II]]&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | S&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | S&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | 125&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | 250&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | 4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-weight:bold; background-color:#232529; color:#ffffff;&amp;quot; | [[Overwatch_Scout|III]]&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | S&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | S&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | 300&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | 500&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | 5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-weight:bold; background-color:#232529; color:#ffffff;&amp;quot; | [[Harbinger|IV]]&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | S&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | S&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | 500&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | 750&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#232529; color:#ffffff;&amp;quot; | 5&lt;br /&gt;
|}&lt;br /&gt;
===Cargo Capabilties===&lt;br /&gt;
Every ship is able to transport cargo. The limitations lie in the size of the cargo. Every transportable item is organized by size (Small, Medium, Large, Extra Large). While every ship can move cargo, not every ship can carry every size class of the cargo. The table below shows the size class restrictions of each level.&lt;br /&gt;
&lt;br /&gt;
Ships have a base cargo size rating and, in most cases, can be upgraded to hold a larger item size. Upgraded ships can still carry cargo smaller than their max size limit. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;NOTE: The scout is the one ship class that cannot purchase goods with cargo rating greater than small. The scout can, however, [[Cargo Salvage Attribute|salvage]] larger items from space.&#039;&#039;&lt;br /&gt;
[[File:Scout cargo.png|500px|left]]&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Source&#039;&#039;: [https://www.geministation.com/game/ship-classes]&lt;br /&gt;
== Rep Ships ==&lt;br /&gt;
The following ships can be obtained from specific factions with a high enough reputation.&lt;br /&gt;
===[[Gemini Sentinel]]===&lt;br /&gt;
The Sentinel is Gemini Station&#039;s prized ship. Designed as much for patrolling Gemini-controlled space as well as dark-op missions, the Sentinel is packed with features that&#039;ll fill both fighter and scout pilots with envy.&lt;br /&gt;
&lt;br /&gt;
An all-around combat and scouting vessel, the Sentinel was designed to find trouble, start trouble, and end trouble. While boasting of both fighter and scout abilities, the Sentinel is technically classified as a scout ship.&lt;br /&gt;
===[[Terran Dreadnought]]===&lt;br /&gt;
The Dreadnought is the latest advancement in the renowned legacy of Terran shipwrights. Designed to be the new workhorse of the Terran peacekeeping efforts, the Dreadnought&#039;s versatility gives it an advantage in nearly every situation. From long-term, deep-space cargo missions to patrolling and defending Terran space, the Dreadnought is a beacon of freedom and justice to all peoples of the system.&lt;br /&gt;
&lt;br /&gt;
An all-purpose workhorse with improved defensive abilities, the Dreadnought excels at breaking up even the most explosive situations. Additionally, the Dreadnought is classified as a freighter.&lt;br /&gt;
===[[Martian Crusader]]===&lt;br /&gt;
The Crusader is the culmination of decades of disdain over the fact that every ship in the Martian fleet was constructed in Terran shipyards. Designed to take a beating and deliver one even worse, the Crusader is the Martian’s new spear tip in their struggle to maintain independence and not-so-subtlety tip the system’s balance of power towards Mars.&lt;br /&gt;
&lt;br /&gt;
A combat-focused vessel, the Crusader excels at isolating targets and maximizing damage. The Crusader is undoubtedly classified as a fighter.&lt;br /&gt;
===[[JayCo Tanker]]===&lt;br /&gt;
The JayCo Freighter was never meant to operate far from Jupiter Station. A gas harvester by design, the ship was built to harvest gas and deliver it to the station. But Theodore Rouse wanted a freight vessel that could rival anything built on Earth. After several months of retrofitting existing gas haulers, his efforts were finally rewarded and the JayCo Freighter was born. &lt;br /&gt;
&lt;br /&gt;
A trader&#039;s dream, the JayCo Freighter was designed to both transport and protect massive amounts of cargo. The JayCo Freighter boasts impressive armor ratings and a cavernous cargo hold, at the expense of both offensive capabilities and engine efficiency. This is ship obviously classified as a freighter.&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* The Scout was not one of the original starting ships.&lt;br /&gt;
{{Ships}}&lt;br /&gt;
{{Mechanics}}&lt;br /&gt;
[[Category:Mechanics]]&lt;/div&gt;</summary>
		<author><name>BobOjmdg</name></author>
	</entry>
	<entry>
		<id>https://wiki.geministation.com/index.php?title=Allegiances&amp;diff=9086</id>
		<title>Allegiances</title>
		<link rel="alternate" type="text/html" href="https://wiki.geministation.com/index.php?title=Allegiances&amp;diff=9086"/>
		<updated>2021-06-29T19:06:40Z</updated>

		<summary type="html">&lt;p&gt;BobOjmdg: Fixed the image link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Has quick guide}}&lt;br /&gt;
{{Infobox Mission&lt;br /&gt;
|image = Eris Icon.png&lt;br /&gt;
|name = Allegiances&lt;br /&gt;
|difficulty = Impossible&lt;br /&gt;
|ship = Scout&lt;br /&gt;
|steps = 1&lt;br /&gt;
|id = 56&lt;br /&gt;
|local = Eris&lt;br /&gt;
|type = [[General Missions|General]]&lt;br /&gt;
|replay = No&lt;br /&gt;
|writer = Noresist&lt;br /&gt;
|contributor = &lt;br /&gt;
|level = 40&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
{{Mission details&lt;br /&gt;
|icon = Eris Icon.png&lt;br /&gt;
|start = [[Game_Interface#Eris_Observation_Deck|Eris - Observation Deck]]&lt;br /&gt;
|difficulty = Impossible&lt;br /&gt;
|length = Short&lt;br /&gt;
|requirements = {{Missionreq|Allegiances}}&lt;br /&gt;
|items = &lt;br /&gt;
* Sell 1 [[Energy Cell]] to Gemini Station&lt;br /&gt;
|kills = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Official Description==&lt;br /&gt;
{{Cquote|The time has come for you to join us. You have done well thus far. You have incited chaos, thrown your precious economy into disarray, and turned your fellow pilots against each other. All that remains is for you to take the final step into the light. Bring a single energy cell to Gemini Station. Sell it to their trade depot and your reward will be one of the most powerful mods this system has ever seen. But others will know of your deeds. They will know of their blood on your hands––but no matter, to ally with The Allegiance is to ally with truth. |[[Allegiance|[Allegiance]]]}}&lt;br /&gt;
&lt;br /&gt;
==Official Appearance==&lt;br /&gt;
{{Missionbox&lt;br /&gt;
|header = Eris&lt;br /&gt;
|name = Allegiances&lt;br /&gt;
|img = Allegiance.png&lt;br /&gt;
|diff = Impossible&lt;br /&gt;
|type = Scout&lt;br /&gt;
|steps = 1&lt;br /&gt;
|id = 56&lt;br /&gt;
|desc = Allegiance: The time has come for you to join us. You have done well thus far. You have incited chaos, thrown your precious economy into disarray, and turned your fellow pilots against each other. All that remains is for you to take the final step into the light. Bring a single energy cell to Gemini Station. Sell it to their trade depot and your reward will be one of the most powerful mods this system has ever seen. But others will know of your deeds. They will know of their blood on your hands––but no matter, to ally with The Allegiance is to ally with truth.&lt;br /&gt;
|obj = Mission: Sell 1 Energy Cell to Gemini Station&lt;br /&gt;
|rewards = Experience: 10000 {{*}} Intel: 50000 {{*}} Money: 100000 {{*}} Reputation: 1500 {{*}} Mod: Seal of the Allegiance&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Required for completing==&lt;br /&gt;
{{Required for completing}}&lt;br /&gt;
&lt;br /&gt;
==Transcript==&lt;br /&gt;
{{Hasdialogue|Mission|journal=no}}&lt;br /&gt;
&lt;br /&gt;
==Update History==&lt;br /&gt;
{{UH|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
You can get Seal of the Allegiance from doing this mission. &lt;br /&gt;
{{Modbox&lt;br /&gt;
| Name = Seal of the Allegiance&lt;br /&gt;
| Image = Weapon.png&lt;br /&gt;
| Location = Weapon&lt;br /&gt;
| ReqLevel = 40&lt;br /&gt;
| ItemLevel = 545&lt;br /&gt;
| ID = 21117&lt;br /&gt;
| Multi = No&amp;lt;br&amp;gt;Ship Class: Scout&lt;br /&gt;
| Condition = 0&lt;br /&gt;
| Attr = {{Plainlist|&lt;br /&gt;
* +50 Hack Rating&lt;br /&gt;
* +100% Intel&lt;br /&gt;
* +100 Evasion Rating&lt;br /&gt;
}}&lt;br /&gt;
| Desc = Let this gift be a sign that you have fully committed yourself to The Allegiance. You have rightfully forsaken your own kind and are now counted as a true member of The Allegiance.&lt;br /&gt;
| Cost = $1&lt;br /&gt;
| Rep = 0&lt;br /&gt;
| MatsReq =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Missions}}&lt;br /&gt;
[[Category:Missions]]&lt;br /&gt;
[[Category: General missions]]&lt;/div&gt;</summary>
		<author><name>BobOjmdg</name></author>
	</entry>
	<entry>
		<id>https://wiki.geministation.com/index.php?title=Sludge&amp;diff=9070</id>
		<title>Sludge</title>
		<link rel="alternate" type="text/html" href="https://wiki.geministation.com/index.php?title=Sludge&amp;diff=9070"/>
		<updated>2021-06-14T17:31:15Z</updated>

		<summary type="html">&lt;p&gt;BobOjmdg: Added Sludge&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Item&lt;br /&gt;
| name = Sludge&lt;br /&gt;
| image = Sludge.png&lt;br /&gt;
| release = &lt;br /&gt;
| update = &lt;br /&gt;
| size = {{Cargo|S}}&lt;br /&gt;
| Cargo = {{Cargo|s}}&lt;br /&gt;
| buy = 1&lt;br /&gt;
| sell = 0&lt;br /&gt;
| imports = * {{plinksized|Jupiter|pic=Jupiter Icon|txt=Jupiter|size=30}}&lt;br /&gt;
| exports = * None&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A combination of several types of filth, Sludge is one of the byproducts of JayCo&#039;s facilities. No one really knows what to do with it, but Jupiter wants it removed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;big&amp;gt;Size&amp;lt;/big&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
{{Cargo|S}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;big&amp;gt;Imports&amp;lt;/big&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[File:Jupiter Icon.png|60px|link=]] [[Jupiter]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;big&amp;gt;Exports&amp;lt;/big&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;None&lt;br /&gt;
{{Items}}&lt;br /&gt;
[[Category:Items]]&lt;/div&gt;</summary>
		<author><name>BobOjmdg</name></author>
	</entry>
	<entry>
		<id>https://wiki.geministation.com/index.php?title=Nesellium&amp;diff=9069</id>
		<title>Nesellium</title>
		<link rel="alternate" type="text/html" href="https://wiki.geministation.com/index.php?title=Nesellium&amp;diff=9069"/>
		<updated>2021-06-08T21:49:17Z</updated>

		<summary type="html">&lt;p&gt;BobOjmdg: Added some more info about Ness Generators, and added a bit of trivia&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ASpoiler}}&lt;br /&gt;
Nesellium is a rare Allegiance-based energy source used to power [[Nodes#Supergate|Supergate]] in the [[Outlands]]. Nesellium can be bought from [[Nodes#Faction_Minimums|a faction&#039;s HQ]] for 5 faction marks per nesellium once 17 nodes have been claimed for that faction. It can also be gained from Outlands Encounters at the rate of 1 Nesellium per encounter. Nesellium Generators can be bought from Gemini&#039;s Breach (a Supergate) for $100,000,000. They work like normal [[Facilities]] except they are in the Outlands, and do not start with one Facility Point (FP). When bought, they produce one Nesellium per hour, with one storage.&lt;br /&gt;
{{Infobox Item&lt;br /&gt;
| name = Nesellium&lt;br /&gt;
| image = Nesellium.png&lt;br /&gt;
| release = &lt;br /&gt;
| update = &lt;br /&gt;
| Cargo = &lt;br /&gt;
| buy = 6&lt;br /&gt;
| sell = 1&lt;br /&gt;
| imports = Supergates&lt;br /&gt;
| exports = Nesellium Generator&lt;br /&gt;
}}&lt;br /&gt;
=== Size ===&lt;br /&gt;
{{Cargo|S}}&lt;br /&gt;
=== Imports ===&lt;br /&gt;
* [[Nodes#Supergate|Supergate]]&lt;br /&gt;
=== Exports ===&lt;br /&gt;
* Nesellium Generator&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
Nesellium is often shortened to Ness&lt;/div&gt;</summary>
		<author><name>BobOjmdg</name></author>
	</entry>
	<entry>
		<id>https://wiki.geministation.com/index.php?title=Facilities&amp;diff=9068</id>
		<title>Facilities</title>
		<link rel="alternate" type="text/html" href="https://wiki.geministation.com/index.php?title=Facilities&amp;diff=9068"/>
		<updated>2021-06-08T21:33:29Z</updated>

		<summary type="html">&lt;p&gt;BobOjmdg: Added Ness Generators&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
Facilities are player-owned farms, factories, and mines that generate resources. As the facility generates goods, it gains experience. As the facility&#039;s experience grows, it gains levels. An upgrade point is available for each facility level gained. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Facility Types ==&lt;br /&gt;
* Water Farm (Earth)&lt;br /&gt;
* Foods Factory (Mars)&lt;br /&gt;
* Gas Collector (Jupiter)&lt;br /&gt;
* Ice Mine (Eris)&lt;br /&gt;
* Solar Array (Mercury)&lt;br /&gt;
{{Template: Spoiler|Nesellium Generator (Outlands): Ness Generators work differently, and more info can be found on the [[Nesellium]] page}}&lt;br /&gt;
&lt;br /&gt;
== Experience ==&lt;br /&gt;
Facilities earn one (1) facility XP for each item produced. Once a facility earns enough xp to level up, a facility point is awarded and the facility progresses to the next level.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This is an example of the xp requirement breakdown:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Facility Level !! XP Needed&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 100&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 200&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 300&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 400&lt;br /&gt;
|-&lt;br /&gt;
| 6 || 500&lt;br /&gt;
|-&lt;br /&gt;
| 7 || 600&lt;br /&gt;
|-&lt;br /&gt;
| 8 || 700&lt;br /&gt;
|-&lt;br /&gt;
| 9 || 800&lt;br /&gt;
|-&lt;br /&gt;
| 10 || 900&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Stalls ==&lt;br /&gt;
If a facility has reached max capacity, production will halt, and the facility will no longer gain xp. Both production and xp gains will resume once the facility has room to store additional products. &lt;br /&gt;
== Level Cap ==&lt;br /&gt;
The level cap for facilities is 100.&lt;br /&gt;
&lt;br /&gt;
== Upgrading ==&lt;br /&gt;
&lt;br /&gt;
=== Facility Points ===&lt;br /&gt;
One Facility Point (FP) is earned whenever your facility gains enough experience to level up. &lt;br /&gt;
&lt;br /&gt;
=== Facility Experience ===&lt;br /&gt;
&lt;br /&gt;
Note: New facilities begin with one FP.&lt;br /&gt;
&lt;br /&gt;
== Restrictions ==&lt;br /&gt;
* Pilots can own up to five (5) facilities. They can be five of the same facilities or a mix of available&lt;br /&gt;
* Facilities are available at level 1.&lt;br /&gt;
&lt;br /&gt;
== Configuration ==&lt;br /&gt;
Your facility can be customized as it gains Facility Points. &lt;br /&gt;
&lt;br /&gt;
=== Efficiency ===&lt;br /&gt;
Facility efficiency relates to how quickly your facility can create goods. The base production cycle is 60 minutes. Thirty minutes is the fastest production cycle a facility can achieve. Each point spent on facility efficiency will decrease production time by 1% of the possible 30 minutes.&lt;br /&gt;
&lt;br /&gt;
A new facility will be operating at 50% efficiency. Facility efficiency can be increased by spending facility points. A facility operating at 50% efficiency will take 60 minutes for a production cycle. At 100% efficiency, the production cycle is 45 minutes. At 150% efficiency, the production cycle is 30 mins.&lt;br /&gt;
&lt;br /&gt;
Additionally, 1% of the upkeep costs are removed for each facility efficiency upgrade.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Base !! Max&lt;br /&gt;
|-&lt;br /&gt;
| 50% || 150%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Production Rate ===&lt;br /&gt;
A new facility will generate 5 items / hour. This rate can be increased by spending facility points. &lt;br /&gt;
Base: 5 / hour&lt;br /&gt;
Max: 50 / hour&lt;br /&gt;
&lt;br /&gt;
=== Max Storage ===&lt;br /&gt;
A new facility will be able to store a maximum of 100 items. Once a facility reaches its max storage, operations will shut down until there is room for products to be stored. Pilots can visit the location of their facility and transfer goods from the facility to their cargo hold. This limit can be increased by spending facility points. &lt;br /&gt;
Base: 100&lt;br /&gt;
Max: 1,000&lt;br /&gt;
&lt;br /&gt;
== Cost &amp;amp; Upkeep ==&lt;br /&gt;
Cost: A base facility costs $5,000,000 to build. &lt;br /&gt;
Upkeep: A base facility upkeep is $50,000 / week. The upkeep cost is increased by $2,000 for each facility level.&lt;br /&gt;
&lt;br /&gt;
== Nicknames ==&lt;br /&gt;
Pilots can give their facilities custom names to better organize facilities.&lt;br /&gt;
&lt;br /&gt;
== Transferring Items ==&lt;br /&gt;
You can transfer items to your drones or your own personal ship. Transferring items nets 1 xp transferred. If the items are sent to drones, the drone gets the xp, if you send the items to your ship, the pilot gets the XP.&lt;/div&gt;</summary>
		<author><name>BobOjmdg</name></author>
	</entry>
	<entry>
		<id>https://wiki.geministation.com/index.php?title=Allegiances&amp;diff=9030</id>
		<title>Allegiances</title>
		<link rel="alternate" type="text/html" href="https://wiki.geministation.com/index.php?title=Allegiances&amp;diff=9030"/>
		<updated>2021-05-09T22:23:40Z</updated>

		<summary type="html">&lt;p&gt;BobOjmdg: Created mission Allegiances, and wow those rewards are insane&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Has quick guide}}&lt;br /&gt;
{{Infobox Mission&lt;br /&gt;
|image = Eris Icon.png&lt;br /&gt;
|name = Allegiances&lt;br /&gt;
|difficulty = Impossible&lt;br /&gt;
|ship = Scout&lt;br /&gt;
|steps = 1&lt;br /&gt;
|id = 56&lt;br /&gt;
|local = Eris&lt;br /&gt;
|type = [[General Missions|General]]&lt;br /&gt;
|replay = No&lt;br /&gt;
|writer = Noresist&lt;br /&gt;
|contributor = &lt;br /&gt;
|level = 40&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
{{Mission details&lt;br /&gt;
|icon = Eris Icon.png&lt;br /&gt;
|start = [[Game_Interface#Eris_Observation_Deck|Eris - Observation Deck]]&lt;br /&gt;
|difficulty = Impossible&lt;br /&gt;
|length = Short&lt;br /&gt;
|requirements = {{Missionreq|Allegiances}}&lt;br /&gt;
|items = &lt;br /&gt;
* Sell 1 [[Energy Cell]] to Gemini Station&lt;br /&gt;
|kills = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Official Description==&lt;br /&gt;
{{Cquote|The time has come for you to join us. You have done well thus far. You have incited chaos, thrown your precious economy into disarray, and turned your fellow pilots against each other. All that remains is for you to take the final step into the light. Bring a single energy cell to Gemini Station. Sell it to their trade depot and your reward will be one of the most powerful mods this system has ever seen. But others will know of your deeds. They will know of their blood on your hands––but no matter, to ally with The Allegiance is to ally with truth. |[[Allegiance|[Allegiance]]]}}&lt;br /&gt;
&lt;br /&gt;
==Official Appearance==&lt;br /&gt;
{{Missionbox&lt;br /&gt;
|header = Eris&lt;br /&gt;
|name = Allegiances&lt;br /&gt;
|img = Allegiance.png&lt;br /&gt;
|diff = Impossible&lt;br /&gt;
|type = Scout&lt;br /&gt;
|steps = 1&lt;br /&gt;
|id = 56&lt;br /&gt;
|desc = Allegiance: The time has come for you to join us. You have done well thus far. You have incited chaos, thrown your precious economy into disarray, and turned your fellow pilots against each other. All that remains is for you to take the final step into the light. Bring a single energy cell to Gemini Station. Sell it to their trade depot and your reward will be one of the most powerful mods this system has ever seen. But others will know of your deeds. They will know of their blood on your hands––but no matter, to ally with The Allegiance is to ally with truth.&lt;br /&gt;
|obj = Mission: Sell 1 Energy Cell to Gemini Station&lt;br /&gt;
|rewards = Experience: 10000 {{*}} Intel: 50000 {{*}} Money: 100000 {{*}} Reputation: 1500 {{*}} Mod: Seal of the Allegiance&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Required for completing==&lt;br /&gt;
{{Required for completing}}&lt;br /&gt;
&lt;br /&gt;
==Transcript==&lt;br /&gt;
{{Hasdialogue|Mission|journal=no}}&lt;br /&gt;
&lt;br /&gt;
==Update History==&lt;br /&gt;
{{UH|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
You can get Seal of the Allegiance from doing this mission. &lt;br /&gt;
{{Modbox&lt;br /&gt;
| Name = Seal of the Allegiance&lt;br /&gt;
| Image = weapon_1_orange.png&lt;br /&gt;
| Location = Weapon&lt;br /&gt;
| ReqLevel = 40&lt;br /&gt;
| ItemLevel = 545&lt;br /&gt;
| ID = 21117&lt;br /&gt;
| Multi = No&amp;lt;br&amp;gt;Ship Class: Scout&lt;br /&gt;
| Condition = 0&lt;br /&gt;
| Attr = {{Plainlist|&lt;br /&gt;
* +50 Hack Rating&lt;br /&gt;
* +100% Intel&lt;br /&gt;
* +100 Evasion Rating&lt;br /&gt;
}}&lt;br /&gt;
| Desc = Let this gift be a sign that you have fully committed yourself to The Allegiance. You have rightfully forsaken your own kind and are now counted as a true member of The Allegiance.&lt;br /&gt;
| Cost = $1&lt;br /&gt;
| Rep = 0&lt;br /&gt;
| MatsReq =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Missions}}&lt;br /&gt;
[[Category:Missions]]&lt;br /&gt;
[[Category: General missions]]&lt;/div&gt;</summary>
		<author><name>BobOjmdg</name></author>
	</entry>
	<entry>
		<id>https://wiki.geministation.com/index.php?title=Pancakes_Request&amp;diff=9029</id>
		<title>Pancakes Request</title>
		<link rel="alternate" type="text/html" href="https://wiki.geministation.com/index.php?title=Pancakes_Request&amp;diff=9029"/>
		<updated>2021-05-06T20:50:30Z</updated>

		<summary type="html">&lt;p&gt;BobOjmdg: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{otheruses|Pancake&#039;s Request Mission|Pancake (Character)|Character:Pancake}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Mission&lt;br /&gt;
|image = Pancake.png&lt;br /&gt;
|name = Pancake&#039;s Request&lt;br /&gt;
|level = 20&lt;br /&gt;
|difficulty = Hard &lt;br /&gt;
|ship = Any&lt;br /&gt;
|steps = 2&lt;br /&gt;
|id = Unknown&lt;br /&gt;
|local = Eris&lt;br /&gt;
|type = Assignment&lt;br /&gt;
|replay = Unknown&lt;br /&gt;
|writer = Noresist.&lt;br /&gt;
|contributor = Unknown&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
&lt;br /&gt;
{{Mission details&lt;br /&gt;
|icon = Eris Icon.png&lt;br /&gt;
|start = Travel to [[Eris]]&lt;br /&gt;
|difficulty = hard&lt;br /&gt;
|length = unknown&lt;br /&gt;
|requirements = Level 20&lt;br /&gt;
|items = &lt;br /&gt;
* [[What does Pancake want]]&lt;br /&gt;
|kills =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Quick Guide==&lt;br /&gt;
&lt;br /&gt;
{{Checklist|&lt;br /&gt;
* Reach Level 20&lt;br /&gt;
* Travel to [[Eris]]&lt;br /&gt;
* Accept Mission&lt;br /&gt;
* Get [[What does Pancake want]]&lt;br /&gt;
* Travel to [[Eris]]&lt;br /&gt;
* Complete Mission&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Missionbox&lt;br /&gt;
|header = Northern Lights&lt;br /&gt;
|name = Pancake&#039;s Request&lt;br /&gt;
|img = Pancake.png&lt;br /&gt;
|diff = hard&lt;br /&gt;
|type = any&lt;br /&gt;
|steps = 2&lt;br /&gt;
|id = unknown&lt;br /&gt;
|desc = Pancake: [meow], [blink], [meow], [hiss], [stares]&lt;br /&gt;
|obj = Try to figure out what Pancake wants.&lt;br /&gt;
|rewards = unknown&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Required for completing==&lt;br /&gt;
If anyone reveals the criteria for completing this mission, Nor will change the requirements.&lt;br /&gt;
&lt;br /&gt;
==Transcript==&lt;br /&gt;
{{hasdialogue|Mission|journal = no}}&lt;br /&gt;
=== &#039;&#039;&#039;Cast&#039;&#039;&#039; ===&lt;br /&gt;
Here are the main character(s) of Pancake&#039;s Request:&lt;br /&gt;
* [[Character:Pancake|Pancake]]&lt;br /&gt;
=== &#039;&#039;&#039;Trivia&#039;&#039;&#039; ===&lt;br /&gt;
Pancake&#039;s Request is notorious for being one of the hardest mission to complete, due to its mysterious mission description. Many pilots have just put it off after being stumped only to come back to it later and solve it. Pilots who have solved it has stated that it was actually really easy.&lt;br /&gt;
{{Missions}}&lt;br /&gt;
[[Category:Missions| ]]&lt;br /&gt;
[[Category:Assignments]]&lt;/div&gt;</summary>
		<author><name>BobOjmdg</name></author>
	</entry>
	<entry>
		<id>https://wiki.geministation.com/index.php?title=A_Virus_for_the_Virus&amp;diff=9027</id>
		<title>A Virus for the Virus</title>
		<link rel="alternate" type="text/html" href="https://wiki.geministation.com/index.php?title=A_Virus_for_the_Virus&amp;diff=9027"/>
		<updated>2021-05-06T13:31:59Z</updated>

		<summary type="html">&lt;p&gt;BobOjmdg: Created mission A Virus for the Virus&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Has quick guide}}&lt;br /&gt;
{{Infobox Mission&lt;br /&gt;
|image = Eris Icon.png&lt;br /&gt;
|name = A Virus for the Virus&lt;br /&gt;
|difficulty = Hard&lt;br /&gt;
|ship = Scout&lt;br /&gt;
|steps = 1&lt;br /&gt;
|id = 55&lt;br /&gt;
|local = Eris&lt;br /&gt;
|type = [[General Missions|General]]&lt;br /&gt;
|replay = No&lt;br /&gt;
|writer = Noresist&lt;br /&gt;
|contributor = &lt;br /&gt;
|level = Unknown&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
{{Mission details&lt;br /&gt;
|icon = Eris Icon.png&lt;br /&gt;
|start = [[Game_Interface#Eris_Observation_Deck|Eris - Observation Deck]]&lt;br /&gt;
|difficulty = Hard&lt;br /&gt;
|length = Long&lt;br /&gt;
|requirements = {{Missionreq|A Virus for the Virus}}&lt;br /&gt;
|items = &lt;br /&gt;
|kills = &lt;br /&gt;
* Successfully hack 100 pirate ships&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Official Description==&lt;br /&gt;
{{Cquote|We&#039;ve received reports that the pirate faction is planning to move against Gemini Station, specifically, [N8]. Under normal circumstances, that&#039;d be fine, but we will need the AI for our own purposes at some point. We have a virus we&#039;d like you to upload to as many pirate ships as you can. It will nullify the pirate virus, but make them think it&#039;s still active. It will also alert [N8] to the pirate attack. Finally, it will install a backdoor into [N8]&#039;s systems that we will need at a later date. Quickly, go plant the virus while we still have time. |[[Hidden|[Hidden]]]}}&lt;br /&gt;
&lt;br /&gt;
==Official Appearance==&lt;br /&gt;
{{Missionbox&lt;br /&gt;
|header = Eris&lt;br /&gt;
|name = A Virus for the Virus&lt;br /&gt;
|img = Hidden.png&lt;br /&gt;
|diff = Hard&lt;br /&gt;
|type = Scout&lt;br /&gt;
|steps = 1&lt;br /&gt;
|id = 55&lt;br /&gt;
|desc = Hidden: We&#039;ve received reports that the pirate faction is planning to move against Gemini Station, specifically, [N8]. Under normal circumstances, that&#039;d be fine, but we will need the AI for our own purposes at some point. We have a virus we&#039;d like you to upload to as many pirate ships as you can. It will nullify the pirate virus, but make them think it&#039;s still active. It will also alert [N8] to the pirate attack. Finally, it will install a backdoor into [N8]&#039;s systems that we will need at a later date. Quickly, go plant the virus while we still have time.&lt;br /&gt;
|obj = Mission: Hack 100 pirate ships to plant the updated virus&lt;br /&gt;
|rewards = Experience: 500 {{*}} Intel: 500 {{*}} Money: 7500 {{*}} Reputation: 300 {{*}} &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Required for completing==&lt;br /&gt;
{{Required for completing}}&lt;br /&gt;
&lt;br /&gt;
==Transcript==&lt;br /&gt;
{{Hasdialogue|Mission|journal=no}}&lt;br /&gt;
&lt;br /&gt;
==Update History==&lt;br /&gt;
{{UH|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
{{Missions}}&lt;br /&gt;
[[Category:Missions]]&lt;br /&gt;
[[Category: General missions]]&lt;/div&gt;</summary>
		<author><name>BobOjmdg</name></author>
	</entry>
	<entry>
		<id>https://wiki.geministation.com/index.php?title=A_Display_of_Commitment&amp;diff=9020</id>
		<title>A Display of Commitment</title>
		<link rel="alternate" type="text/html" href="https://wiki.geministation.com/index.php?title=A_Display_of_Commitment&amp;diff=9020"/>
		<updated>2021-04-28T17:20:31Z</updated>

		<summary type="html">&lt;p&gt;BobOjmdg: Added Step 2&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Has quick guide}}&lt;br /&gt;
{{Infobox Mission&lt;br /&gt;
|image = Eris Icon.png&lt;br /&gt;
|name = A Display of Commitment&lt;br /&gt;
|difficulty = Hard&lt;br /&gt;
|ship = Scout&lt;br /&gt;
|steps = 3&lt;br /&gt;
|id = 54&lt;br /&gt;
|local = Eris&lt;br /&gt;
|type = [[General Missions|General]]&lt;br /&gt;
|replay = No&lt;br /&gt;
|writer = Noresist&lt;br /&gt;
|contributor = &lt;br /&gt;
|level = Unknown&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
{{Mission details&lt;br /&gt;
|icon = Eris Icon.png&lt;br /&gt;
|start = [[Game_Interface#Eris_Observation_Deck|Eris - Observation Deck]]&lt;br /&gt;
|difficulty = Hard&lt;br /&gt;
|length = Long&lt;br /&gt;
|requirements = {{Missionreq|A Display of Commitment}}&lt;br /&gt;
|items = &lt;br /&gt;
|kills = &lt;br /&gt;
* Step 1: Drain 50 Earth ships&lt;br /&gt;
* Step 2: Drain 50 Mars &lt;br /&gt;
* Step 3: [placeholder]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Official Description==&lt;br /&gt;
{{Cquote|Things are now in motion that cannot be undone. The system is being drawn into chaos, and when the time is right, we will reveal ourselves and usher in an era of peace. With your help, this will be done. But first, the chaos. The system&#039;s economy is strong and robust. We must slow it; interfere with the machine. |[[Hidden|[Hidden]]]}}&lt;br /&gt;
&lt;br /&gt;
==Official Appearance==&lt;br /&gt;
{{Missionbox&lt;br /&gt;
|header = Eris&lt;br /&gt;
|name = A Display of Commitment&lt;br /&gt;
|img = Hidden.png&lt;br /&gt;
|diff = Hard&lt;br /&gt;
|type = Scout&lt;br /&gt;
|steps = 3&lt;br /&gt;
|id = 54&lt;br /&gt;
|desc = Hidden: Things are now in motion that cannot be undone. The system is being drawn into chaos, and when the time is right, we will reveal ourselves and usher in an era of peace. With your help, this will be done. But first, the chaos. The system&#039;s economy is strong and robust. We must slow it; interfere with the machine.&lt;br /&gt;
|obj = &amp;lt;br&amp;gt;Step 1 : Drain 50 Earth ships &amp;lt;br&amp;gt;Step 2 : Drain 50 Mars ships &amp;lt;br&amp;gt;Step 3 : [placeholder]&lt;br /&gt;
|rewards = Experience: 1500 {{*}} Intel: 500 {{*}} Money: 10000 {{*}} Reputation: 350 {{*}} &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Required for completing==&lt;br /&gt;
{{Required for completing}}&lt;br /&gt;
&lt;br /&gt;
==Transcript==&lt;br /&gt;
{{Hasdialogue|Mission|journal=no}}&lt;br /&gt;
&lt;br /&gt;
==Update History==&lt;br /&gt;
{{UH|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
{{Missions}}&lt;br /&gt;
[[Category:Missions]]&lt;br /&gt;
[[Category: General missions]]&lt;/div&gt;</summary>
		<author><name>BobOjmdg</name></author>
	</entry>
	<entry>
		<id>https://wiki.geministation.com/index.php?title=A_Display_of_Commitment&amp;diff=9016</id>
		<title>A Display of Commitment</title>
		<link rel="alternate" type="text/html" href="https://wiki.geministation.com/index.php?title=A_Display_of_Commitment&amp;diff=9016"/>
		<updated>2021-04-27T17:23:38Z</updated>

		<summary type="html">&lt;p&gt;BobOjmdg: Created mission A Display of Commitment&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Has quick guide}}&lt;br /&gt;
{{Infobox Mission&lt;br /&gt;
|image = Eris Icon.png&lt;br /&gt;
|name = A Display of Commitment&lt;br /&gt;
|difficulty = Hard&lt;br /&gt;
|ship = Scout&lt;br /&gt;
|steps = 3&lt;br /&gt;
|id = 54&lt;br /&gt;
|local = Eris&lt;br /&gt;
|type = [[General Missions|General]]&lt;br /&gt;
|replay = No&lt;br /&gt;
|writer = Noresist&lt;br /&gt;
|contributor = &lt;br /&gt;
|level = Unknown&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
{{Mission details&lt;br /&gt;
|icon = Eris Icon.png&lt;br /&gt;
|start = [[Game_Interface#Eris_Observation_Deck|Eris - Observation Deck]]&lt;br /&gt;
|difficulty = Hard&lt;br /&gt;
|length = Long&lt;br /&gt;
|requirements = {{Missionreq|A Display of Commitment}}&lt;br /&gt;
|items = &lt;br /&gt;
|kills = &lt;br /&gt;
* Step 1: Drain 50 Earth ships&lt;br /&gt;
* Step 2: [placeholder]&lt;br /&gt;
* Step 3: [placeholder]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Official Description==&lt;br /&gt;
{{Cquote|Things are now in motion that cannot be undone. The system is being drawn into chaos, and when the time is right, we will reveal ourselves and usher in an era of peace. With your help, this will be done. But first, the chaos. The system&#039;s economy is strong and robust. We must slow it; interfere with the machine. |[[Hidden|[Hidden]]]}}&lt;br /&gt;
&lt;br /&gt;
==Official Appearance==&lt;br /&gt;
{{Missionbox&lt;br /&gt;
|header = Eris&lt;br /&gt;
|name = A Display of Commitment&lt;br /&gt;
|img = Hidden.png&lt;br /&gt;
|diff = Hard&lt;br /&gt;
|type = Scout&lt;br /&gt;
|steps = 3&lt;br /&gt;
|id = 54&lt;br /&gt;
|desc = Hidden: Things are now in motion that cannot be undone. The system is being drawn into chaos, and when the time is right, we will reveal ourselves and usher in an era of peace. With your help, this will be done. But first, the chaos. The system&#039;s economy is strong and robust. We must slow it; interfere with the machine.&lt;br /&gt;
|obj = &amp;lt;br&amp;gt;Step 1 : Drain 50 Earth ships &amp;lt;br&amp;gt;Step 2 : [placeholder] &amp;lt;br&amp;gt;Step 3 : [placeholder]&lt;br /&gt;
|rewards = Experience: 1500 {{*}} Intel: 500 {{*}} Money: 10000 {{*}} Reputation: 350 {{*}} &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Required for completing==&lt;br /&gt;
{{Required for completing}}&lt;br /&gt;
&lt;br /&gt;
==Transcript==&lt;br /&gt;
{{Hasdialogue|Mission|journal=no}}&lt;br /&gt;
&lt;br /&gt;
==Update History==&lt;br /&gt;
{{UH|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
{{Missions}}&lt;br /&gt;
[[Category:Missions]]&lt;br /&gt;
[[Category: General missions]]&lt;/div&gt;</summary>
		<author><name>BobOjmdg</name></author>
	</entry>
	<entry>
		<id>https://wiki.geministation.com/index.php?title=The_Best_Listener&amp;diff=9010</id>
		<title>The Best Listener</title>
		<link rel="alternate" type="text/html" href="https://wiki.geministation.com/index.php?title=The_Best_Listener&amp;diff=9010"/>
		<updated>2021-04-27T13:29:09Z</updated>

		<summary type="html">&lt;p&gt;BobOjmdg: Added Step 3&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Has quick guide}}&lt;br /&gt;
{{Infobox Mission&lt;br /&gt;
|image = Earth Icon.png&lt;br /&gt;
|name = The Best Listener&lt;br /&gt;
|difficulty = Hard&lt;br /&gt;
|ship = Scout&lt;br /&gt;
|steps = 3&lt;br /&gt;
|id = 53&lt;br /&gt;
|local = Earth&lt;br /&gt;
|type = [[General Missions|General]]&lt;br /&gt;
|replay = No&lt;br /&gt;
|writer = Noresist&lt;br /&gt;
|contributor = &lt;br /&gt;
|level = Unknown&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
{{Mission details&lt;br /&gt;
|icon = Earth Icon.png&lt;br /&gt;
|start = [[Game_Interface#Earth_Observation_Deck|Earth - Observation Deck]]&lt;br /&gt;
|difficulty = Hard&lt;br /&gt;
|length = Long&lt;br /&gt;
|requirements = {{Missionreq|The Best Listener}}&lt;br /&gt;
|items = &lt;br /&gt;
|kills = &lt;br /&gt;
* Step 1: Successfully hack Earth 50 times.&lt;br /&gt;
* Step 2: Successfully hack Mars&#039; Department of Intelligence 75 times.&lt;br /&gt;
* Step 3: Successfully hack Gemini Station 25 times&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Official Description==&lt;br /&gt;
{{Cquote|I&#039;ll let you in on a little secret. There&#039;s a whole lot of hype over those black market mods. Sure, they&#039;re great. But anyone can build up intel and ship the market, it takes a special kind of pilot to acquire the kind of gear that will really turn heads. We don&#039;t hand out this tech to just anyone. But enough chit chat, let&#039;s get started. There&#039;s a scientist on Earth, he&#039;s working on some sort of deep space probe. I need to know what his plans are. Head to Earth and hack their intel department a few times. |[[Hidden|[Hidden]]]}}&lt;br /&gt;
&lt;br /&gt;
==Official Appearance==&lt;br /&gt;
{{Missionbox&lt;br /&gt;
|header = Earth&lt;br /&gt;
|name = The Best Listener&lt;br /&gt;
|img = Hidden.png&lt;br /&gt;
|diff = Hard&lt;br /&gt;
|type = Scout&lt;br /&gt;
|steps = 3&lt;br /&gt;
|id = 53&lt;br /&gt;
|desc = Hidden: I&#039;ll let you in on a little secret. There&#039;s a whole lot of hype over those black market mods. Sure, they&#039;re great. But anyone can build up intel and ship the market, it takes a special kind of pilot to acquire the kind of gear that will really turn heads. We don&#039;t hand out this tech to just anyone. But enough chit chat, let&#039;s get started. There&#039;s a scientist on Earth, he&#039;s working on some sort of deep space probe. I need to know what his plans are. Head to Earth and hack their intel department a few times.&lt;br /&gt;
|obj = &amp;lt;br&amp;gt;Step 1 : Successfully hack Earth 50 times &amp;lt;br&amp;gt;Step 2 : Successfully hack Mars&#039; Intelligence Department 75 times &amp;lt;br&amp;gt;Step 3 : Successfully Gemini Station 25 times&lt;br /&gt;
|rewards = Experience: 325 {{*}} Intel: 500 {{*}} Money: 1500 {{*}} Reputation: 150 {{*}} &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Required for completing==&lt;br /&gt;
{{Required for completing}}&lt;br /&gt;
&lt;br /&gt;
==Transcript==&lt;br /&gt;
{{Hasdialogue|Mission|journal=no}}&lt;br /&gt;
&lt;br /&gt;
==Update History==&lt;br /&gt;
{{UH|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
{{Missions}}&lt;br /&gt;
[[Category:Missions]]&lt;br /&gt;
[[Category: General missions]]&lt;/div&gt;</summary>
		<author><name>BobOjmdg</name></author>
	</entry>
	<entry>
		<id>https://wiki.geministation.com/index.php?title=The_Best_Listener&amp;diff=9008</id>
		<title>The Best Listener</title>
		<link rel="alternate" type="text/html" href="https://wiki.geministation.com/index.php?title=The_Best_Listener&amp;diff=9008"/>
		<updated>2021-04-26T18:39:00Z</updated>

		<summary type="html">&lt;p&gt;BobOjmdg: Added Step 2 and corrected a mistake&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Has quick guide}}&lt;br /&gt;
{{Infobox Mission&lt;br /&gt;
|image = Earth Icon.png&lt;br /&gt;
|name = The Best Listener&lt;br /&gt;
|difficulty = Hard&lt;br /&gt;
|ship = Scout&lt;br /&gt;
|steps = 3&lt;br /&gt;
|id = 53&lt;br /&gt;
|local = Earth&lt;br /&gt;
|type = [[General Missions|General]]&lt;br /&gt;
|replay = No&lt;br /&gt;
|writer = Noresist&lt;br /&gt;
|contributor = &lt;br /&gt;
|level = Unknown&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
{{Mission details&lt;br /&gt;
|icon = Earth Icon.png&lt;br /&gt;
|start = [[Game_Interface#Earth_Observation_Deck|Earth - Observation Deck]]&lt;br /&gt;
|difficulty = Hard&lt;br /&gt;
|length = Long&lt;br /&gt;
|requirements = {{Missionreq|The Best Listener}}&lt;br /&gt;
|items = &lt;br /&gt;
|kills = &lt;br /&gt;
* Step 1: Successfully hack Earth 50 times.&lt;br /&gt;
* Step 2: Successfully hack Earth&#039;s Department of Intelligence 5 times.&lt;br /&gt;
* Step 3: [placeholder]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Official Description==&lt;br /&gt;
{{Cquote|I&#039;ll let you in on a little secret. There&#039;s a whole lot of hype over those black market mods. Sure, they&#039;re great. But anyone can build up intel and ship the market, it takes a special kind of pilot to acquire the kind of gear that will really turn heads. We don&#039;t hand out this tech to just anyone. But enough chit chat, let&#039;s get started. There&#039;s a scientist on Earth, he&#039;s working on some sort of deep space probe. I need to know what his plans are. Head to Earth and hack their intel department a few times. |[[Hidden|[Hidden]]]}}&lt;br /&gt;
&lt;br /&gt;
==Official Appearance==&lt;br /&gt;
{{Missionbox&lt;br /&gt;
|header = Earth&lt;br /&gt;
|name = The Best Listener&lt;br /&gt;
|img = Hidden.png&lt;br /&gt;
|diff = Hard&lt;br /&gt;
|type = Scout&lt;br /&gt;
|steps = 3&lt;br /&gt;
|id = 53&lt;br /&gt;
|desc = Hidden: I&#039;ll let you in on a little secret. There&#039;s a whole lot of hype over those black market mods. Sure, they&#039;re great. But anyone can build up intel and ship the market, it takes a special kind of pilot to acquire the kind of gear that will really turn heads. We don&#039;t hand out this tech to just anyone. But enough chit chat, let&#039;s get started. There&#039;s a scientist on Earth, he&#039;s working on some sort of deep space probe. I need to know what his plans are. Head to Earth and hack their intel department a few times.&lt;br /&gt;
|obj = &amp;lt;br&amp;gt;Step 1 : Successfully hack Earth 50 times &amp;lt;br&amp;gt;Step 2 : Successfully hack Mars&#039; Intelligence Department 75 times &amp;lt;br&amp;gt;Step 3 : [placeholder]&lt;br /&gt;
|rewards = Experience: 325 {{*}} Intel: 500 {{*}} Money: 1500 {{*}} Reputation: 150 {{*}} &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Required for completing==&lt;br /&gt;
{{Required for completing}}&lt;br /&gt;
&lt;br /&gt;
==Transcript==&lt;br /&gt;
{{Hasdialogue|Mission|journal=no}}&lt;br /&gt;
&lt;br /&gt;
==Update History==&lt;br /&gt;
{{UH|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
{{Missions}}&lt;br /&gt;
[[Category:Missions]]&lt;br /&gt;
[[Category: General missions]]&lt;/div&gt;</summary>
		<author><name>BobOjmdg</name></author>
	</entry>
	<entry>
		<id>https://wiki.geministation.com/index.php?title=The_Best_Listener&amp;diff=9007</id>
		<title>The Best Listener</title>
		<link rel="alternate" type="text/html" href="https://wiki.geministation.com/index.php?title=The_Best_Listener&amp;diff=9007"/>
		<updated>2021-04-26T15:39:10Z</updated>

		<summary type="html">&lt;p&gt;BobOjmdg: Created mission The Best Listener&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Has quick guide}}&lt;br /&gt;
{{Infobox Mission&lt;br /&gt;
|image = Earth Icon.png&lt;br /&gt;
|name = The Best Listener&lt;br /&gt;
|difficulty = Hard&lt;br /&gt;
|ship = Scout&lt;br /&gt;
|steps = 3&lt;br /&gt;
|id = 53&lt;br /&gt;
|local = Earth&lt;br /&gt;
|type = [[General Missions|General]]&lt;br /&gt;
|replay = No&lt;br /&gt;
|writer = Noresist&lt;br /&gt;
|contributor = &lt;br /&gt;
|level = Unknown&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
{{Mission details&lt;br /&gt;
|icon = Earth Icon.png&lt;br /&gt;
|start = [[Game_Interface#Earth_Observation_Deck|Earth - Observation Deck]]&lt;br /&gt;
|difficulty = Hard&lt;br /&gt;
|length = Long&lt;br /&gt;
|requirements = {{Missionreq|The Best Listener}}&lt;br /&gt;
|items = &lt;br /&gt;
|kills = &lt;br /&gt;
* Successfully hack Earth 50 times.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Official Description==&lt;br /&gt;
{{Cquote|I&#039;ll let you in on a little secret. There&#039;s a whole lot of hype over those black market mods. Sure, they&#039;re great. But anyone can build up intel and ship the market, it takes a special kind of pilot to acquire the kind of gear that will really turn heads. We don&#039;t hand out this tech to just anyone. But enough chit chat, let&#039;s get started. There&#039;s a scientist on Earth, he&#039;s working on some sort of deep space probe. I need to know what his plans are. Head to Earth and hack their intel department a few times. |[[Hidden|[Hidden]]]}}&lt;br /&gt;
&lt;br /&gt;
==Official Appearance==&lt;br /&gt;
{{Missionbox&lt;br /&gt;
|header = Earth&lt;br /&gt;
|name = The Best Listener&lt;br /&gt;
|img = Hidden.png&lt;br /&gt;
|diff = Hard&lt;br /&gt;
|type = Scout&lt;br /&gt;
|steps = 1&lt;br /&gt;
|id = 53&lt;br /&gt;
|desc = Hidden: I&#039;ll let you in on a little secret. There&#039;s a whole lot of hype over those black market mods. Sure, they&#039;re great. But anyone can build up intel and ship the market, it takes a special kind of pilot to acquire the kind of gear that will really turn heads. We don&#039;t hand out this tech to just anyone. But enough chit chat, let&#039;s get started. There&#039;s a scientist on Earth, he&#039;s working on some sort of deep space probe. I need to know what his plans are. Head to Earth and hack their intel department a few times.&lt;br /&gt;
|obj = Successfully hack Earth 50 times.&lt;br /&gt;
|rewards = Experience: 325 {{*}} Intel: 500 {{*}} Money: 1500 {{*}} Reputation: 150 {{*}} &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Required for completing==&lt;br /&gt;
{{Required for completing}}&lt;br /&gt;
&lt;br /&gt;
==Transcript==&lt;br /&gt;
{{Hasdialogue|Mission|journal=no}}&lt;br /&gt;
&lt;br /&gt;
==Update History==&lt;br /&gt;
{{UH|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
{{Missions}}&lt;br /&gt;
[[Category:Missions]]&lt;br /&gt;
[[Category: General missions]]&lt;/div&gt;</summary>
		<author><name>BobOjmdg</name></author>
	</entry>
	<entry>
		<id>https://wiki.geministation.com/index.php?title=One_of_Nine&amp;diff=9006</id>
		<title>One of Nine</title>
		<link rel="alternate" type="text/html" href="https://wiki.geministation.com/index.php?title=One_of_Nine&amp;diff=9006"/>
		<updated>2021-04-24T18:46:36Z</updated>

		<summary type="html">&lt;p&gt;BobOjmdg: Corrected some mistakes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Has quick guide}}&lt;br /&gt;
{{Infobox Mission&lt;br /&gt;
|image = Eris Icon.png&lt;br /&gt;
|name = One of Nine&lt;br /&gt;
|difficulty = Very Hard&lt;br /&gt;
|ship = Scout&lt;br /&gt;
|steps = 1&lt;br /&gt;
|id = 23&lt;br /&gt;
|local = Eris&lt;br /&gt;
|type = [[General Missions|General]]&lt;br /&gt;
|replay = No&lt;br /&gt;
|writer = Noresist&lt;br /&gt;
|contributor = &lt;br /&gt;
|level = Unknown&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
{{Mission details&lt;br /&gt;
|icon = Eris Icon.png&lt;br /&gt;
|start = [[Game_Interface#Eris_Observation_Deck|Eris - Observation Deck]]&lt;br /&gt;
|difficulty = Very Hard&lt;br /&gt;
|length = Long&lt;br /&gt;
|requirements = {{Missionreq|One of Nine}}&lt;br /&gt;
|items = &lt;br /&gt;
|kills = &lt;br /&gt;
* Successfully hack Mars&#039; armory 50 times.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Official Description==&lt;br /&gt;
{{Cquote|Here&#039;s the thing. One of our business partners on Mars has turned and instead of supplying us with mods, they&#039;ve been building them for the Martians. I&#039;ve got no issue with the Martians, but this move has cost us. It&#039;s cost us a lot, and we need to make a statement to our ex-partner. Drain Mars&#039;s armory, but don&#039;t spend a dime. Hack em&#039;. |[[Hidden|[Hidden]]]}}&lt;br /&gt;
&lt;br /&gt;
==Official Appearance==&lt;br /&gt;
{{Missionbox&lt;br /&gt;
|header = Eris&lt;br /&gt;
|name = One of Nine&lt;br /&gt;
|img = Hidden.png&lt;br /&gt;
|diff = Very Hard&lt;br /&gt;
|type = Scout&lt;br /&gt;
|steps = 1&lt;br /&gt;
|id = 23&lt;br /&gt;
|desc = Hidden: Here&#039;s the thing. One of our business partners on Mars has turned and instead of supplying us with mods, they&#039;ve been building them for the Martians. I&#039;ve got no issue with the Martians, but this move has cost us. It&#039;s cost us a lot, and we need to make a statement to our ex-partner. Drain Mars&#039;s armory, but don&#039;t spend a dime. Hack em&#039;.&lt;br /&gt;
|obj = Successfully hack Mars&#039; armory 50 times.&lt;br /&gt;
|rewards = Experience: 200 {{*}} Intel: 200 {{*}} Money: 2500 {{*}} Reputation: 150 {{*}} Mod: Random Mod&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Required for completing==&lt;br /&gt;
{{Required for completing}}&lt;br /&gt;
&lt;br /&gt;
==Transcript==&lt;br /&gt;
{{Hasdialogue|Mission|journal=no}}&lt;br /&gt;
&lt;br /&gt;
==Update History==&lt;br /&gt;
{{UH|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
{{Missions}}&lt;br /&gt;
[[Category:Missions]]&lt;br /&gt;
[[Category: General missions]]&lt;/div&gt;</summary>
		<author><name>BobOjmdg</name></author>
	</entry>
	<entry>
		<id>https://wiki.geministation.com/index.php?title=One_of_Nine&amp;diff=9005</id>
		<title>One of Nine</title>
		<link rel="alternate" type="text/html" href="https://wiki.geministation.com/index.php?title=One_of_Nine&amp;diff=9005"/>
		<updated>2021-04-24T14:19:08Z</updated>

		<summary type="html">&lt;p&gt;BobOjmdg: Created mission One of Nine&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Has quick guide}}&lt;br /&gt;
{{Infobox Mission&lt;br /&gt;
|image = Eris Icon.png&lt;br /&gt;
|name = Pirate Meatbags&lt;br /&gt;
|difficulty = Very Hard&lt;br /&gt;
|ship = Scout&lt;br /&gt;
|steps = 1&lt;br /&gt;
|id = 23&lt;br /&gt;
|local = Eris&lt;br /&gt;
|type = [[General Missions|General]]&lt;br /&gt;
|replay = No&lt;br /&gt;
|writer = Noresist&lt;br /&gt;
|contributor = &lt;br /&gt;
|level = Unknown&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
{{Mission details&lt;br /&gt;
|icon = Eris Icon.png&lt;br /&gt;
|start = [[Game_Interface#Eris_Observation_Deck|Eris - Observation Deck]]&lt;br /&gt;
|difficulty = Very Hard&lt;br /&gt;
|length = Long&lt;br /&gt;
|requirements = {{Missionreq|One of Nine}}&lt;br /&gt;
|items = &lt;br /&gt;
|kills = &lt;br /&gt;
* Successfully hack Mars&#039; armory 50 times.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Official Description==&lt;br /&gt;
{{Cquote|Here&#039;s the thing. One of our business partners on Mars has turned and instead of supplying us with mods, they&#039;ve been building them for the Martians. I&#039;ve got no issue with the Martians, but this move has cost us. It&#039;s cost us a lot, and we need to make a statement to our ex-partner. Drain Mars&#039;s armory, but don&#039;t spend a dime. Hack em&#039;. |[[Hidden|[Hidden]]]}}&lt;br /&gt;
&lt;br /&gt;
==Official Appearance==&lt;br /&gt;
{{Missionbox&lt;br /&gt;
|header = Eris&lt;br /&gt;
|name = One of Nine&lt;br /&gt;
|img = Hidden.png&lt;br /&gt;
|diff = Very Hard&lt;br /&gt;
|type = Scout&lt;br /&gt;
|steps = 1&lt;br /&gt;
|id = 23&lt;br /&gt;
|desc = Hidden: Here&#039;s the thing. One of our business partners on Mars has turned and instead of supplying us with mods, they&#039;ve been building them for the Martians. I&#039;ve got no issue with the Martians, but this move has cost us. It&#039;s cost us a lot, and we need to make a statement to our ex-partner. Drain Mars&#039;s armory, but don&#039;t spend a dime. Hack em&#039;.&lt;br /&gt;
|obj = Successfully hack Mars&#039; armory 50 times.&lt;br /&gt;
|rewards = Experience: 200 {{*}} Intel: 200 {{*}} Money: 2500 {{*}} Reputation: 150 {{*}} Mod: Random Mod&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Required for completing==&lt;br /&gt;
{{Required for completing}}&lt;br /&gt;
&lt;br /&gt;
==Transcript==&lt;br /&gt;
{{Hasdialogue|Mission|journal=no}}&lt;br /&gt;
&lt;br /&gt;
==Update History==&lt;br /&gt;
{{UH|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
{{Missions}}&lt;br /&gt;
[[Category:Missions]]&lt;br /&gt;
[[Category: General missions]]&lt;/div&gt;</summary>
		<author><name>BobOjmdg</name></author>
	</entry>
	<entry>
		<id>https://wiki.geministation.com/index.php?title=The_Order_of_Nine&amp;diff=9004</id>
		<title>The Order of Nine</title>
		<link rel="alternate" type="text/html" href="https://wiki.geministation.com/index.php?title=The_Order_of_Nine&amp;diff=9004"/>
		<updated>2021-04-24T14:10:51Z</updated>

		<summary type="html">&lt;p&gt;BobOjmdg: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Has quick guide}}&lt;br /&gt;
{{Infobox Mission&lt;br /&gt;
|image = Eris Icon.png&lt;br /&gt;
|name = The Order of Nine&lt;br /&gt;
|difficulty = Hard&lt;br /&gt;
|ship = Scout&lt;br /&gt;
|steps = 4&lt;br /&gt;
|id = 22&lt;br /&gt;
|local = Eris&lt;br /&gt;
|type = [[General Missions|General]]&lt;br /&gt;
|replay = No&lt;br /&gt;
|writer = Noresist&lt;br /&gt;
|contributor = &lt;br /&gt;
|level = Unknown&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
{{Mission details&lt;br /&gt;
|icon = Eris Icon.png&lt;br /&gt;
|start = [[Game_Interface#Eris_Observation_Deck|Eris - Observation Deck]]&lt;br /&gt;
|difficulty = Hard&lt;br /&gt;
|length = Long&lt;br /&gt;
|requirements = {{Missionreq|The Order of Nine}}&lt;br /&gt;
|items = &lt;br /&gt;
* Step 4: Purchase 50 [[Polished Diamond|Polished Diamonds]] from [[Eris]]&lt;br /&gt;
|kills = &lt;br /&gt;
* Step 1: Successfully hack 20 Gemini Station ships.&lt;br /&gt;
* Step 2: Successfully hack Earth&#039;s Department of Intelligence 5 times.&lt;br /&gt;
* Step 3: Successfully hack Mars&#039; Financial District 3 times.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Official Description==&lt;br /&gt;
{{Cquote|Well, well, well. It&#039;s no coincidence our paths have crossed, I don&#039;t believe in coincidences so that means your life just changed forever. Obviously you&#039;re a scout pilot of some worth or I wouldn&#039;t be talking to you. My name? Well, you can call me &#039;Shade&#039;. If you&#039;ve made the trek to Eris that means you&#039;re looking for...unconventional gear. I can help. In fact, I can make your little scout ship nothing more than a sensor shadow. But for now, let&#039;s get started and see if you&#039;re worthy. |[[Hidden|[Hidden]]]}}&lt;br /&gt;
&lt;br /&gt;
==Official Appearance==&lt;br /&gt;
{{Missionbox&lt;br /&gt;
|header = Eris&lt;br /&gt;
|name = The Order of Nine&lt;br /&gt;
|img = Hidden.png&lt;br /&gt;
|diff = Hard&lt;br /&gt;
|type = Scout&lt;br /&gt;
|steps = 4&lt;br /&gt;
|id = 22&lt;br /&gt;
|desc = Hidden: Well, well, well. It&#039;s no coincidence our paths have crossed, I don&#039;t believe in coincidences so that means your life just changed forever. Obviously you&#039;re a scout pilot of some worth or I wouldn&#039;t be talking to you. My name? Well, you can call me &#039;Shade&#039;. If you&#039;ve made the trek to Eris that means you&#039;re looking for...unconventional gear. I can help. In fact, I can make your little scout ship nothing more than a sensor shadow. But for now, let&#039;s get started and see if you&#039;re worthy.&lt;br /&gt;
|obj = &amp;lt;br&amp;gt;Step 1 : Hack 20 Gemini Station ships &amp;lt;br&amp;gt;Step 2 : Hack Earth&#039;s Department of Intelligence 5 times. &amp;lt;br&amp;gt;Step 3 : Hack Mars&#039; Financial District 3 times &amp;lt;br&amp;gt;Step 4 : Purchase 50 Polished Diamonds from Eris&lt;br /&gt;
|rewards = Experience: 200 {{*}} Intel: 100 {{*}} Money: 2500 {{*}} Reputation: 500 {{*}} Mod: Shade&#039;s Introduction&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Required for completing==&lt;br /&gt;
{{Required for completing}}&lt;br /&gt;
&lt;br /&gt;
==Transcript==&lt;br /&gt;
{{Hasdialogue|Mission|journal=no}}&lt;br /&gt;
&lt;br /&gt;
==Update History==&lt;br /&gt;
{{UH|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
You can get Shade&#039;s Introduction from doing this mission. &lt;br /&gt;
{{Modbox&lt;br /&gt;
| Name = Shade&#039;s Introduction&lt;br /&gt;
| Image = .png&lt;br /&gt;
| Location = Utility&lt;br /&gt;
| ReqLevel = 10&lt;br /&gt;
| ItemLevel = 445&lt;br /&gt;
| ID = 20670&lt;br /&gt;
| Multi = No&amp;lt;br&amp;gt;Ship Class: Any&lt;br /&gt;
| Condition = 0&lt;br /&gt;
| Attr = {{Plainlist|&lt;br /&gt;
* +5 Hack Rating&lt;br /&gt;
* +10 Evasion Rating&lt;br /&gt;
* +3% Engine Efficiency&lt;br /&gt;
}}&lt;br /&gt;
| Desc = This near-impossible to acquire chip is Shade&#039;s gift for a well-met introduction.&lt;br /&gt;
| Cost = $25,000&lt;br /&gt;
| Rep = 0&lt;br /&gt;
| MatsReq =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Missions}}&lt;br /&gt;
[[Category:Missions]]&lt;br /&gt;
[[Category: General missions]]&lt;/div&gt;</summary>
		<author><name>BobOjmdg</name></author>
	</entry>
	<entry>
		<id>https://wiki.geministation.com/index.php?title=The_Order_of_Nine&amp;diff=9003</id>
		<title>The Order of Nine</title>
		<link rel="alternate" type="text/html" href="https://wiki.geministation.com/index.php?title=The_Order_of_Nine&amp;diff=9003"/>
		<updated>2021-04-23T23:06:00Z</updated>

		<summary type="html">&lt;p&gt;BobOjmdg: Added Step 4 of The Order of Nine&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Has quick guide}}&lt;br /&gt;
{{Infobox Mission&lt;br /&gt;
|image = Eris Icon.png&lt;br /&gt;
|name = The Order of Nine&lt;br /&gt;
|difficulty = Hard&lt;br /&gt;
|ship = Scout&lt;br /&gt;
|steps = 4&lt;br /&gt;
|id = 22&lt;br /&gt;
|local = Eris&lt;br /&gt;
|type = [[General Missions|General]]&lt;br /&gt;
|replay = No&lt;br /&gt;
|writer = Noresist&lt;br /&gt;
|contributor = &lt;br /&gt;
|level = Unknown&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
{{Mission details&lt;br /&gt;
|icon = Eris Icon.png&lt;br /&gt;
|start = [[Game_Interface#Eris_Observation_Deck|Eris - Observation Deck]]&lt;br /&gt;
|difficulty = Hard&lt;br /&gt;
|length = Long&lt;br /&gt;
|requirements = {{Missionreq|The Order of Nine}}&lt;br /&gt;
|items = &lt;br /&gt;
|kills = &lt;br /&gt;
* Step 1: Successfully hack 20 Gemini Station ships.&lt;br /&gt;
* Step 2: Successfully hack Earth&#039;s Department of Intelligence 5 times.&lt;br /&gt;
* Step 3: Successfully hack Mars&#039; Financial District 3 times.&lt;br /&gt;
* Step 4: Purchase 50 [[Polished Diamonds]] from [[Eris]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Official Description==&lt;br /&gt;
{{Cquote|Well, well, well. It&#039;s no coincidence our paths have crossed, I don&#039;t believe in coincidences so that means your life just changed forever. Obviously you&#039;re a scout pilot of some worth or I wouldn&#039;t be talking to you. My name? Well, you can call me &#039;Shade&#039;. If you&#039;ve made the trek to Eris that means you&#039;re looking for...unconventional gear. I can help. In fact, I can make your little scout ship nothing more than a sensor shadow. But for now, let&#039;s get started and see if you&#039;re worthy. |[[Hidden|[Hidden]]]}}&lt;br /&gt;
&lt;br /&gt;
==Official Appearance==&lt;br /&gt;
{{Missionbox&lt;br /&gt;
|header = Eris&lt;br /&gt;
|name = The Order of Nine&lt;br /&gt;
|img = Hidden.png&lt;br /&gt;
|diff = Hard&lt;br /&gt;
|type = Scout&lt;br /&gt;
|steps = 4&lt;br /&gt;
|id = 22&lt;br /&gt;
|desc = Hidden: Well, well, well. It&#039;s no coincidence our paths have crossed, I don&#039;t believe in coincidences so that means your life just changed forever. Obviously you&#039;re a scout pilot of some worth or I wouldn&#039;t be talking to you. My name? Well, you can call me &#039;Shade&#039;. If you&#039;ve made the trek to Eris that means you&#039;re looking for...unconventional gear. I can help. In fact, I can make your little scout ship nothing more than a sensor shadow. But for now, let&#039;s get started and see if you&#039;re worthy.&lt;br /&gt;
|obj = &amp;lt;br&amp;gt;Step 1 : Hack 20 Gemini Station ships &amp;lt;br&amp;gt;Step 2 : Hack Earth&#039;s Department of Intelligence 5 times. &amp;lt;br&amp;gt;Step 3 : Hack Mars&#039; Financial District 3 times &amp;lt;br&amp;gt;Step 4 : Purchase 50 Polished Diamonds from Eris&lt;br /&gt;
|rewards = Experience: 200 {{*}} Intel: 100 {{*}} Money: 2500 {{*}} Reputation: 500 {{*}} Mod: Shade&#039;s Introduction&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Required for completing==&lt;br /&gt;
{{Required for completing}}&lt;br /&gt;
&lt;br /&gt;
==Transcript==&lt;br /&gt;
{{Hasdialogue|Mission|journal=no}}&lt;br /&gt;
&lt;br /&gt;
==Update History==&lt;br /&gt;
{{UH|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
You can get Shade&#039;s Introduction from doing this mission. &lt;br /&gt;
{{Modbox&lt;br /&gt;
| Name = Shade&#039;s Introduction&lt;br /&gt;
| Image = .png&lt;br /&gt;
| Location = Utility&lt;br /&gt;
| ReqLevel = 10&lt;br /&gt;
| ItemLevel = 445&lt;br /&gt;
| ID = 20670&lt;br /&gt;
| Multi = No&amp;lt;br&amp;gt;Ship Class: Any&lt;br /&gt;
| Condition = 0&lt;br /&gt;
| Attr = {{Plainlist|&lt;br /&gt;
* +5 Hack Rating&lt;br /&gt;
* +10 Evasion Rating&lt;br /&gt;
* +3% Engine Efficiency&lt;br /&gt;
}}&lt;br /&gt;
| Desc = This near-impossible to acquire chip is Shade&#039;s gift for a well-met introduction.&lt;br /&gt;
| Cost = $25,000&lt;br /&gt;
| Rep = 0&lt;br /&gt;
| MatsReq =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Missions}}&lt;br /&gt;
[[Category:Missions]]&lt;br /&gt;
[[Category: General missions]]&lt;/div&gt;</summary>
		<author><name>BobOjmdg</name></author>
	</entry>
	<entry>
		<id>https://wiki.geministation.com/index.php?title=The_Order_of_Nine&amp;diff=9002</id>
		<title>The Order of Nine</title>
		<link rel="alternate" type="text/html" href="https://wiki.geministation.com/index.php?title=The_Order_of_Nine&amp;diff=9002"/>
		<updated>2021-04-23T22:31:33Z</updated>

		<summary type="html">&lt;p&gt;BobOjmdg: Added Step 3 of The Order of Nine&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Has quick guide}}&lt;br /&gt;
{{Infobox Mission&lt;br /&gt;
|image = Eris Icon.png&lt;br /&gt;
|name = The Order of Nine&lt;br /&gt;
|difficulty = Hard&lt;br /&gt;
|ship = Scout&lt;br /&gt;
|steps = 4&lt;br /&gt;
|id = 22&lt;br /&gt;
|local = Eris&lt;br /&gt;
|type = [[General Missions|General]]&lt;br /&gt;
|replay = No&lt;br /&gt;
|writer = Noresist&lt;br /&gt;
|contributor = &lt;br /&gt;
|level = Unknown&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
{{Mission details&lt;br /&gt;
|icon = Eris Icon.png&lt;br /&gt;
|start = [[Game_Interface#Eris_Observation_Deck|Eris - Observation Deck]]&lt;br /&gt;
|difficulty = Hard&lt;br /&gt;
|length = Long&lt;br /&gt;
|requirements = {{Missionreq|The Order of Nine}}&lt;br /&gt;
|items = &lt;br /&gt;
|kills = &lt;br /&gt;
* Step 1: Successfully hack 20 Gemini Station ships.&lt;br /&gt;
* Step 2: Successfully hack Earth&#039;s Department of Intelligence 5 times.&lt;br /&gt;
* Step 3: Successfully hack Mars&#039; Financial District 3 times.&lt;br /&gt;
* Step 4: [placeholder]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Official Description==&lt;br /&gt;
{{Cquote|Well, well, well. It&#039;s no coincidence our paths have crossed, I don&#039;t believe in coincidences so that means your life just changed forever. Obviously you&#039;re a scout pilot of some worth or I wouldn&#039;t be talking to you. My name? Well, you can call me &#039;Shade&#039;. If you&#039;ve made the trek to Eris that means you&#039;re looking for...unconventional gear. I can help. In fact, I can make your little scout ship nothing more than a sensor shadow. But for now, let&#039;s get started and see if you&#039;re worthy. |[[Hidden|[Hidden]]]}}&lt;br /&gt;
&lt;br /&gt;
==Official Appearance==&lt;br /&gt;
{{Missionbox&lt;br /&gt;
|header = Eris&lt;br /&gt;
|name = The Order of Nine&lt;br /&gt;
|img = Hidden.png&lt;br /&gt;
|diff = Hard&lt;br /&gt;
|type = Scout&lt;br /&gt;
|steps = 4&lt;br /&gt;
|id = 22&lt;br /&gt;
|desc = Hidden: Well, well, well. It&#039;s no coincidence our paths have crossed, I don&#039;t believe in coincidences so that means your life just changed forever. Obviously you&#039;re a scout pilot of some worth or I wouldn&#039;t be talking to you. My name? Well, you can call me &#039;Shade&#039;. If you&#039;ve made the trek to Eris that means you&#039;re looking for...unconventional gear. I can help. In fact, I can make your little scout ship nothing more than a sensor shadow. But for now, let&#039;s get started and see if you&#039;re worthy.&lt;br /&gt;
|obj = &amp;lt;br&amp;gt;Step 1 : Hack 20 Gemini Station ships &amp;lt;br&amp;gt;Step 2 : Hack Earth&#039;s Department of Intelligence 5 times. &amp;lt;br&amp;gt;Step 3 : Hack Mars&#039; Financial District 3 times &amp;lt;br&amp;gt;Step 4 : [placeholder]&lt;br /&gt;
|rewards = Experience: 200 {{*}} Intel: 100 {{*}} Money: 2500 {{*}} Reputation: 500 {{*}} Mod: Shade&#039;s Introduction&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Required for completing==&lt;br /&gt;
{{Required for completing}}&lt;br /&gt;
&lt;br /&gt;
==Transcript==&lt;br /&gt;
{{Hasdialogue|Mission|journal=no}}&lt;br /&gt;
&lt;br /&gt;
==Update History==&lt;br /&gt;
{{UH|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
You can get Shade&#039;s Introduction from doing this mission. &lt;br /&gt;
{{Modbox&lt;br /&gt;
| Name = Shade&#039;s Introduction&lt;br /&gt;
| Image = .png&lt;br /&gt;
| Location = Utility&lt;br /&gt;
| ReqLevel = 10&lt;br /&gt;
| ItemLevel = 445&lt;br /&gt;
| ID = 20670&lt;br /&gt;
| Multi = No&amp;lt;br&amp;gt;Ship Class: Any&lt;br /&gt;
| Condition = 0&lt;br /&gt;
| Attr = {{Plainlist|&lt;br /&gt;
* +5 Hack Rating&lt;br /&gt;
* +10 Evasion Rating&lt;br /&gt;
* +3% Engine Efficiency&lt;br /&gt;
}}&lt;br /&gt;
| Desc = This near-impossible to acquire chip is Shade&#039;s gift for a well-met introduction.&lt;br /&gt;
| Cost = $25,000&lt;br /&gt;
| Rep = 0&lt;br /&gt;
| MatsReq =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Missions}}&lt;br /&gt;
[[Category:Missions]]&lt;br /&gt;
[[Category: General missions]]&lt;/div&gt;</summary>
		<author><name>BobOjmdg</name></author>
	</entry>
</feed>